return { { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短20.0%", addition = { "20.0%(+3.3%)" } }, { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短23.3%", addition = { "23.3%(+3.3%)" } }, { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短26.6%", addition = { "26.6%(+3.3%)" } }, { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短29.9%", addition = { "29.9%(+3.3%)" } }, { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短33.2%", addition = { "33.2%(+3.3%)" } }, { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短36.5%", addition = { "36.5%(+3.3%)" } }, { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短39.8%", addition = { "39.8%(+3.3%)" } }, { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短43.1%", addition = { "43.1%(+3.3%)" } }, { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短46.4%", addition = { "46.4%(+3.6%)" } }, { desc = "出击时自身舰载机的第一轮空中支援加载时间缩短50.0%", addition = { "50.0%" } }, desc_get = "出击时自身舰载机的第一轮空中支援加载时间缩短20.0%(满级50.0%)", name = "先手必胜", init_effect = "", id = 10420, time = 0, picture = "", desc = "出击时自身舰载机的第一轮空中支援加载时间缩短$1", stack = 1, color = "red", icon = 10420, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 10420 } } } }