return { { desc = "在队伍中时降低旗舰受到的伤害15.0%", addition = { "15.0%(+1.1%)" } }, { desc = "在队伍中时降低旗舰受到的伤害16.1%", addition = { "16.1%(+1.1%)" } }, { desc = "在队伍中时降低旗舰受到的伤害17.2%", addition = { "17.2%(+1.1%)" } }, { desc = "在队伍中时降低旗舰受到的伤害18.3%", addition = { "18.3%(+1.1%)" } }, { desc = "在队伍中时降低旗舰受到的伤害19.4%", addition = { "19.4%(+1.1%)" } }, { desc = "在队伍中时降低旗舰受到的伤害20.5%", addition = { "20.5%(+1.1%)" } }, { desc = "在队伍中时降低旗舰受到的伤害21.6%", addition = { "21.6%(+1.1%)" } }, { desc = "在队伍中时降低旗舰受到的伤害22.7%", addition = { "22.7%(+1.1%)" } }, { desc = "在队伍中时降低旗舰受到的伤害23.8%", addition = { "23.8%(+1.2%)" } }, { desc = "在队伍中时降低旗舰受到的伤害25.0%", addition = { "25.0%" } }, desc_get = "在队伍中时降低旗舰受到的伤害15.0%(满级25.0%)", name = "旗舰掩护", init_effect = "", id = 10400, time = 0, picture = "", desc = "在队伍中时降低旗舰受到的伤害$1", stack = 1, color = "yellow", icon = 10400, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 10400 } }, { type = "BattleBuffField", trigger = {}, arg_list = { buff_id = 10401, target = "TargetPlayerFlagShip" } } } }