return { { desc = "空中支援时,有40%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 4000, skill_id = 10200, target = "TargetSelf" } } }, addition = { "40%(+3%)" } }, { desc = "空中支援时,有43%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 4300, skill_id = 10200, target = "TargetSelf" } } }, addition = { "43%(+3%)" } }, { desc = "空中支援时,有46%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 4600, skill_id = 10200, target = "TargetSelf" } } }, addition = { "46%(+3%)" } }, { desc = "空中支援时,有49%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 4900, skill_id = 10200, target = "TargetSelf" } } }, addition = { "49%(+3%)" } }, { desc = "空中支援时,有52%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 5200, skill_id = 10200, target = "TargetSelf" } } }, addition = { "52%(+3%)" } }, { desc = "空中支援时,有55%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 5500, skill_id = 10200, target = "TargetSelf" } } }, addition = { "55%(+3%)" } }, { desc = "空中支援时,有58%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 5800, skill_id = 10200, target = "TargetSelf" } } }, addition = { "58%(+4%)" } }, { desc = "空中支援时,有62%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 6200, skill_id = 10200, target = "TargetSelf" } } }, addition = { "62%(+4%)" } }, { desc = "空中支援时,有66%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 6600, skill_id = 10200, target = "TargetSelf" } } }, addition = { "66%(+4%)" } }, { desc = "空中支援时,有70%概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 7000, skill_id = 10200, target = "TargetSelf" } } }, addition = { "70%" } }, desc_get = "空中支援时,有40%(满级70%)概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", name = "LuckyE", init_effect = "", id = 10200, time = 0, picture = "", desc = "空中支援时,有$1概率造成2倍伤害,并使自己进入隐身状态,回避所有伤害,持续8秒", stack = 1, color = "red", icon = 10200, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrikeSteady" }, arg_list = { rant = 4000, skill_id = 10200, target = "TargetSelf" } } } }