slot0 = class("SubmitAnswerCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() pg.ConnectionMgr.GetInstance():Send(26014, { act_id = slot2.activityId, id = slot2.id, answers = slot2.answers, score = slot2.score }, 26015, function (slot0) if slot0.result == 0 then slot2 = getProxy(AnswerProxy) slot3 = slot2:getScore(uv1) slot2:setScore(uv1, math.max(uv2, slot3 or 0)) uv0:sendNotification(GAME.ANSWER_SUBMIT_DONE, { success = true, subject = uv1, score = uv2, drops = _.map(slot0.drop_list, function (slot0) if ({ type = slot0.type, id = slot0.id, count = slot0.number }).type ~= DROP_TYPE_SHIP then uv0:sendNotification(GAME.ADD_ITEM, Item.New(slot1)) end return slot1 end), virgin = not slot3 }) else pg.TipsMgr.GetInstance():ShowTips(errorTip("submit_answer", slot0.result)) uv0:sendNotification(GAME.ANSWER_SUBMIT_DONE, { success = false }) end end) end return slot0