slot0 = class("InstagramActivityCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() print("cmd:", slot2.cmd, "arg1:", slot2.arg1, "arg2:", slot2.arg2, "activity_id:", slot2.activity_id) slot3 = getProxy(InstagramProxy) if ActivityConst.INSTAGRAM_OP_ACTIVE == slot2.cmd then slot5 = getProxy(ActivityProxy):getActivityById(slot2.activity_id) pg.ConnectionMgr.GetInstance():Send(11202, { cmd = 1, activity_id = slot2.activity_id, arg1 = slot2.arg1 or 0, arg2 = slot2.arg2 or 0, arg3 = slot2.arg3 or 0, arg_list = {} }, 11203, function (slot0) if slot0.result == 0 then uv0:UpdateMessage(Instagram.New(slot0.ins_message)) uv1:UpdateActiveCnt() uv2:updateActivity(uv1) uv3:sendNotification(GAME.ACTIVITY_BE_UPDATED, { activity = uv1 }) uv3:sendNotification(GAME.ACT_INSTAGRAM_OP_DONE, { cmd = uv4.cmd, id = uv4.arg1 }) if uv4.callback then uv4.callback() end else pg.TipsMgr.GetInstance():ShowTips(ERROR_MESSAGE[slot0.result] .. slot0.result) end end) return end if ActivityConst.INSTAGRAM_OP_LIKE == slot2.cmd or ActivityConst.INSTAGRAM_OP_MARK_READ == slot2.cmd or ActivityConst.INSTAGRAM_OP_UPDATE == slot2.cmd or ActivityConst.INSTAGRAM_OP_SHARE == slot2.cmd then pg.ConnectionMgr.GetInstance():Send(11701, { id = slot2.arg1, cmd = slot2.cmd }, 11702, function (slot0) if slot0.result == 0 then if ActivityConst.INSTAGRAM_OP_MARK_READ == uv0.cmd then slot1 = uv1:GetMessageById(uv0.arg1) slot1.isRead = true uv1:UpdateMessage(slot1) elseif ActivityConst.INSTAGRAM_OP_SHARE ~= uv0.cmd then uv1:UpdateMessage(Instagram.New(slot0.data)) end uv2:sendNotification(GAME.ACT_INSTAGRAM_OP_DONE, { cmd = uv0.cmd, id = uv0.arg1 }) if uv0.callback then uv0.callback() end else pg.TipsMgr.GetInstance():ShowTips(ERROR_MESSAGE[slot0.result] .. slot0.result) end end) elseif ActivityConst.INSTAGRAM_OP_COMMENT == slot2.cmd then pg.ConnectionMgr.GetInstance():Send(11703, { id = slot2.arg1, discuss = slot2.arg2, index = slot2.arg3 }, 11704, function (slot0) if slot0.result == 0 then uv0:UpdateMessage(Instagram.New(slot0.data)) uv1:sendNotification(GAME.ACT_INSTAGRAM_OP_DONE, { cmd = uv2.cmd, id = uv2.arg1 }) if uv2.callback then uv2.callback() end else pg.TipsMgr.GetInstance():ShowTips(ERROR_MESSAGE[slot0.result] .. slot0.result) end end) end end return slot0