slot0 = class("ShipPreviewLayer", import("..base.BaseUI")) slot1 = 12 slot2 = 3 slot3 = Vector3(0, 1, 40) function slot0.getUIName(slot0) return "ShipPreviewUI" end function slot0.init(slot0) slot0.UIMgr = pg.UIMgr.GetInstance() slot0.UIMgr:BlurPanel(slot0._tf) slot0.UIMain = slot0.UIMgr.UIMain slot0.seaCameraGO = GameObject.Find("BarrageCamera") slot0.leftPanel = slot0:findTF("left_panel") slot0.sea = slot0:findTF("sea", slot0.leftPanel) slot0.seaCamera = slot0.seaCameraGO:GetComponent("Camera") slot0.seaCamera.enabled = true slot0.rawImage = slot0.sea:GetComponent("RawImage") setActive(slot0.rawImage, false) slot0.seaCamera.targetTexture = slot0.rawImage.texture slot0.healTF = slot0:findTF("resources/heal") slot0.healTF.transform.localPosition = Vector3(-360, 50, 40) setActive(slot0.healTF, false) slot0.healTF:GetComponent("DftAniEvent"):SetEndEvent(function () setActive(uv0.healTF, false) setText(uv0.healTF:Find("text"), "") end) slot0.seaLoading = slot0:findTF("bg/loading", slot0.leftPanel) slot0:playLoadingAni() end function slot0.didEnter(slot0) onButton(slot0, slot0.seaLoading, function () if not uv0.previewer then uv0:showBarrage() end end) onButton(slot0, slot0._tf, function () uv0:emit(uv1.ON_CLOSE) end) end function slot0.setShip(slot0, slot1, slot2, slot3) slot0.shipVO = slot1 slot0.weaponIds = slot2 slot0.equipSkinId = slot3 end function slot0.showBarrage(slot0) slot0.previewer = WeaponPreviewer.New(slot0.rawImage) slot0.previewer:configUI(slot0.healTF) slot0.previewer:setDisplayWeapon(slot0.weaponIds, slot0.equipSkinId, true) slot0.previewer:load(40000, slot0.shipVO, slot0.weaponIds, function () uv0:stopLoadingAni() end) end function slot0.getWaponIdsById(slot0, slot1) return slot0.ship_data_breakout[slot1].weapon_ids end function slot0.playLoadingAni(slot0) setActive(slot0.seaLoading, true) end function slot0.stopLoadingAni(slot0) setActive(slot0.seaLoading, false) end function slot0.willExit(slot0) slot0.UIMgr:UnblurPanel(slot0._tf, slot0.UIMain) if slot0.previewer then slot0.previewer:clear() slot0.previewer = nil end end return slot0