slot0 = class("ClassMediator", import("...base.ContextMediator")) slot0.UPGRADE_FIELD = "ClassMediator:UPGRADE_FIELD" function slot0.register(slot0) slot0:bind(uv0.UPGRADE_FIELD, function (slot0, slot1) uv0:sendNotification(GAME.SHOPPING, { count = 1, id = slot1 }) end) slot0.viewComponent:SetCourse(getProxy(NavalAcademyProxy):getCourse()) slot0.viewComponent:SetStudents(getProxy(CollectionProxy):getGroups()) slot0.viewComponent:SetClass(getProxy(NavalAcademyProxy):GetClassVO()) end function slot0.listNotificationInterests(slot0) return { NavalAcademyProxy.RESOURCE_UPGRADE_DONE, NavalAcademyProxy.RESOURCE_UPGRADE, NavalAcademyProxy.COURSE_UPDATED } end function slot0.handleNotification(slot0, slot1) slot3 = slot1:getBody() if slot1:getName() == NavalAcademyProxy.RESOURCE_UPGRADE_DONE then if isa(slot3.field, ClassResourceField) then pg.TipsMgr.GetInstance():ShowTips(i18n("main_navalAcademyScene_class_upgrade_complete", pg.navalacademy_data_template[1].name, slot3.value, slot3.rate, slot3.exp)) end slot0.viewComponent:OnUpdateResField(slot4) elseif slot2 == NavalAcademyProxy.RESOURCE_UPGRADE then slot0.viewComponent:OnUpdateResField(slot3.resVO) elseif slot2 == NavalAcademyProxy.COURSE_UPDATED then slot0.viewComponent:SetCourse(getProxy(NavalAcademyProxy):getCourse()) slot0.viewComponent:InitClassInfo() end end return slot0