slot0 = class("SuperBulinPopMediator", import("..base.ContextMediator")) slot0.ON_SIMULATION_COMBAT = "event simulation combat" function slot0.register(slot0) slot0:bind(uv0.ON_SIMULATION_COMBAT, function (slot0, slot1, slot2) uv0:sendNotification(GAME.BEGIN_STAGE, { system = SYSTEM_SIMULATION, stageId = slot1.stageId, warnMsg = slot1.warnMsg, exitCallback = slot2 }) end) end return slot0