slot0 = class("SecondSummaryPage5", import(".SummaryAnimationPage")) function slot0.OnInit(slot0) setText(slot0._tf:Find("window_6/name"), slot0.summaryInfoVO.name) setText(slot0._tf:Find("window_6/time/Text"), "「" .. slot0.summaryInfoVO.registerTime .. "」") setText(slot0._tf:Find("window_6/day/Text"), slot0.summaryInfoVO.days) slot1 = slot0.summaryInfoVO:hasGuild() setActive(slot0._tf:Find("window_7/has_guild"), slot1) setActive(slot0._tf:Find("window_7/without"), not slot1) if slot1 then setText(slot0._tf:Find("window_7/has_guild/guild_name/Text"), "「" .. slot0.summaryInfoVO.guildName .. "」") setText(slot0._tf:Find("window_7/has_guild/chapter_name/Text"), "「" .. slot0.summaryInfoVO.chapterName .. "」") setText(slot0._tf:Find("window_7/has_guild/number/Text"), slot0.summaryInfoVO.proposeCount) else setText(slot0._tf:Find("window_7/without/chapter_name/Text"), "「" .. slot0.summaryInfoVO.chapterName .. "」") setText(slot0._tf:Find("window_7/without/number/Text"), slot0.summaryInfoVO.proposeCount) end setText(slot0._tf:Find("window_8/number/Text"), slot0.summaryInfoVO.medalCount) setText(slot0._tf:Find("window_8/count/Text"), slot0.summaryInfoVO.furnitureCount) setText(slot0._tf:Find("window_8/coin/Text"), slot0.summaryInfoVO.furnitureWorth) end return slot0