pg = pg or {} pg.weapon_property_400 = {} function () uv0.weapon_property_400[2044453] = { action_index = "attack", range = 120, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】深渊BOSS航母_p4_莲花阵lv4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 2044453, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20124020, 20124021, 20444500, 20444501 }, barrage_ID = { 20124300, 20124301, 20444500, 20444501 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2044454] = { action_index = "attack", range = 120, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】深渊BOSS航母_p4_莲花阵lv5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 2044454, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20124020, 20124021, 20444500, 20444501 }, barrage_ID = { 20124300, 20124301, 20444500, 20444501 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2110013] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】马汉级-驱逐旋转子弹3发*3武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 5, corrected = 100, min_range = 0, id = 2110013, attack_attribute_ratio = 30, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 41003 }, barrage_ID = { 21100131 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2120011] = { action_index = "attack", range = 60, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】驱逐随机弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2120011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1000 }, barrage_ID = { 21200111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2120012] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "Q版双联装鱼雷II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 35, corrected = 100, min_range = 0, id = 2120012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1801 }, barrage_ID = { 1401 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2120013] = { action_index = "attack", range = 60, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】驱逐旋转子弹*3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2120013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21200131 }, barrage_ID = { 21200131 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2120051] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "罗利专用武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2120051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20004 }, barrage_ID = { 21200511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2120052] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "罗利-穿透弹5发", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2120052, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20004, 20004 }, barrage_ID = { 21200521, 21200522 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2120061] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】华盛顿_战列跨射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 30, corrected = 100, min_range = 75, id = 2120061, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30063 }, barrage_ID = { 21300131, 21300132 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2120062] = { action_index = "attack", range = 25, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】华盛顿_战列自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2120062, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 300, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300141, 21300141 }, barrage_ID = { 21300141, 21300142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130013] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰精英战列跨射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 30, corrected = 100, min_range = 75, id = 2130013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30063 }, barrage_ID = { 21300131, 21300132 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2130014] = { action_index = "attack", range = 25, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰精英战列自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2130014, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 300, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300141, 21300141 }, barrage_ID = { 21300141, 21300142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130015] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰精英战列弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2130015, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300151, 21300152 }, barrage_ID = { 21300151, 21300152 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130016] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰精英战列弹幕2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2130016, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300161, 21300161 }, barrage_ID = { 21300161, 21300162 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130021] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰精英航母弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2130021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300211, 21300211, 21300212 }, barrage_ID = { 21300211, 21300212, 21300213 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130022] = { action_index = "attack", range = 60, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰精英航母弹幕2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2130022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 600, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300221 }, barrage_ID = { 21300221 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130031] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "五角星", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2130031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300311, 21300311, 21300311, 21300311, 21300311 }, barrage_ID = { 21300311, 21300312, 21300313, 21300314, 21300315 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130032] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "五角星测试", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2130032, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300311 }, barrage_ID = { 21300311 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130033] = { action_index = "attack", range = 50, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【法系活动D】【精英】破局者I型精英 6颗炮弹一轮攻击前排", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 24, corrected = 100, min_range = 20, id = 2130033, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1650, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300331 }, barrage_ID = { 399914 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_400[2130034] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "二重黑死蝶(雾)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2130034, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300341, 21300342 }, barrage_ID = { 21300341, 21300342 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130035] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "天降正义", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 54, corrected = 105, min_range = 0, id = 2130035, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300351 }, barrage_ID = { 21300351 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130036] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "花瓣图案", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2130036, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300361, 21300361, 21300361, 21300361, 21300361, 21300362, 21300362, 21300362, 21300362, 21300362 }, barrage_ID = { 21300361, 21300362, 21300363, 21300364, 21300365, 21300366, 21300367, 21300368, 21300369, 21300370 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2130037] = { action_index = "attack", range = 200, type = 18, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】蓄力自爆武器 ", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 350, corrected = 100, min_range = 0, id = 2130037, attack_attribute_ratio = 200, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 200, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7004 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 3, armor = 10200, fx = "jinengenemy", isBound = true } } uv0.weapon_property_400[2140000] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】新手BOSS大黄蜂_近程护体火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999 }, barrage_ID = { 12 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140001] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】新手BOSS大黄蜂_特殊弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21300211, 21300211, 21300212 }, barrage_ID = { 21300211, 21300212, 21300213 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140011] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰BOSS蛇形弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400112, 21400112, 21400112, 21400112 }, barrage_ID = { 21400112, 21400113, 21400114, 21400115 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140012] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰BOSS大圈弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400111, 21400111, 21400111, 21400111 }, barrage_ID = { 21400121, 21400122, 21400123, 21400124 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140013] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰BOSS交叉激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400113, 21400113 }, barrage_ID = { 21400131, 21400132 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140014] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰BOSS锥形自机狙", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140014, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400114, 21400114 }, barrage_ID = { 21400141, 21400142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140015] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】白鹰BOSS环形缺口弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140015, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400115, 21400116, 21400115, 21400116 }, barrage_ID = { 21400151, 21400152, 21400153, 21400154 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140016] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "五环战士", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140016, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400117, 21400117, 21400117, 21400117, 21400117, 21400118 }, barrage_ID = { 21400161, 21400163, 21400165, 21400169, 21400171, 21400167 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140018] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "折线弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140018, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400119, 21400119, 21400119, 21400119, 21400119, 21400119, 21400119 }, barrage_ID = { 21400181, 21400182, 21400183, 21400184, 21400185, 21400186, 21400187 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140021] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "环形缺口弹幕-二阶段", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400115, 21400116, 21400115, 21400116, 2110 }, barrage_ID = { 21400151, 21400152, 21400153, 21400154, 21400211 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140022] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "五环战士-鱼雷补", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2110, 2110 }, barrage_ID = { 21400221, 21400222 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140023] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "折线弹幕-鱼雷补", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140023, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400121 }, barrage_ID = { 21400223 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140031] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】自机狙扩散弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2140031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400311 }, barrage_ID = { 21400311 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140032] = { action_index = "attack", range = 75, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】格里德利旋转子弹弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 125, min_range = 0, id = 2140032, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21400312 }, barrage_ID = { 21400321 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2140033] = { action_index = "attack", range = 75, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】格里德利鱼雷弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 35, corrected = 100, min_range = 0, id = 2140033, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1200, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1801, 1801 }, barrage_ID = { 21400331, 21400332 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2150011] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】永夜返-待宵", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2150011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 6000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21500110, 21500110, 21500110 }, barrage_ID = { 21500110, 21500111, 21500112 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2150012] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】永夜返-待宵", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2150012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 6000, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21500111, 21500111 }, barrage_ID = { 21500113, 21500114 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2150021] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】永夜返-子时四刻", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2150021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 6000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21500210, 21500211, 21500210, 21500211, 21500210, 21500211, 21500210, 21500211, 21500210, 21500211 }, barrage_ID = { 21500210, 21500211, 21500213, 21500214, 21500215, 21500216, 21500217, 21500218, 21500219, 21500220 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2150022] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】永夜返-子时四刻", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2150022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 6000, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21500212 }, barrage_ID = { 21500212 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2150031] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】永夜返-丑时四刻", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2150031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 6000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21500310, 21500310, 21500310, 21500310, 21500310, 21500310, 21500310, 21500310, 21500311, 21500311, 21500311, 21500311, 21500311, 21500311, 21500311, 21500311 }, barrage_ID = { 21500310, 21500311, 21500312, 21500313, 21500314, 21500315, 21500316, 21500317, 21500318, 21500319, 21500320, 21500321, 21500322, 21500323, 21500324, 21500325 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2150041] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】永夜返-寅时四刻", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2150041, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 6000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21500410, 21500410, 21500410, 21500410, 21500410, 21500410, 21500410, 21500410, 21500410, 21500410 }, barrage_ID = { 21500410, 21500411, 21500412, 21500413, 21500414, 21500415, 21500416, 21500417, 21500418, 21500419 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2150042] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】永夜返-寅时四刻", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2150042, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 6000, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21500411, 21500411 }, barrage_ID = { 21500420, 21500421 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2150051] = { action_index = "attack", range = 150, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】永夜返-光明之世", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2150051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 6000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 21500510, 21500511, 21500512, 21500513, 21500514, 21500515, 21500510, 21500516, 21500517, 21500518, 21500519, 21500520 }, barrage_ID = { 21500510, 21500511, 21500512, 21500513, 21500514, 21500515, 21500516, 21500517, 21500518, 21500519, 21500520, 21500521 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200765] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-战斗机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2200765, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200766] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-战斗机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2200766, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200767] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-战斗机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2200767, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200768] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-战斗机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 2200768, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200769] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-战斗机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2200769, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200770] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-鱼雷机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2200770, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200771] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-鱼雷机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 2200771, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200772] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-鱼雷机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2200772, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200773] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-鱼雷机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2200773, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200774] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-鱼雷机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 2200774, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200775] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-轰炸机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 2200775, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200776] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-轰炸机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2200776, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200777] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-轰炸机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2200777, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200778] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-轰炸机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 2200778, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200779] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】美系舰载-轰炸机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 2200779, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200780] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-战斗机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2200780, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200781] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-战斗机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2200781, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200782] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-战斗机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2200782, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200783] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-战斗机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 2200783, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200784] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-战斗机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2200784, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200785] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-鱼雷机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2200785, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200786] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-鱼雷机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 2200786, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200787] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-鱼雷机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2200787, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200788] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-鱼雷机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2200788, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200789] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-鱼雷机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 2200789, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200790] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-轰炸机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 2200790, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200791] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-轰炸机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2200791, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200792] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-轰炸机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2200792, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200793] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-轰炸机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 2200793, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200794] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】英系舰载-轰炸机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 2200794, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200795] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载战斗机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2200795, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200796] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载战斗机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2200796, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200797] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载战斗机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2200797, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200798] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载战斗机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 2200798, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200799] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载战斗机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2200799, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200800] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载鱼雷机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2200800, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200801] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载鱼雷机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 2200801, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200802] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载鱼雷机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2200802, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200803] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载鱼雷机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2200803, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200804] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载鱼雷机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 2200804, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200805] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载轰炸机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 2200805, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200806] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载轰炸机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2200806, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200807] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载轰炸机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2200807, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200808] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载轰炸机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 2200808, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200809] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】日系舰载轰炸机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 2200809, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200810] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载战斗机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2200810, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200811] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载战斗机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2200811, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200812] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载战斗机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2200812, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200813] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载战斗机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 2200813, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200814] = { action_index = "attack", range = 80, type = 11, fire_fx = "zhupao", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载战斗机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2200814, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200815] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载鱼雷机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2200815, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200816] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载鱼雷机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 2200816, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200817] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载鱼雷机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2200817, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200818] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载鱼雷机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2200818, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end() function () uv0.weapon_property_400[2200819] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载鱼雷机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 2200819, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200820] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载轰炸机I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 100, min_range = 0, id = 2200820, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200821] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载轰炸机II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2200821, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200822] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载轰炸机III", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2200822, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200823] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载轰炸机IV", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 46, corrected = 100, min_range = 0, id = 2200823, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2200824] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】德系舰载轰炸机V", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 2200824, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2940000] = { action_index = "attack", range = 360, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】保底伤害", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 0, min_range = 0, id = 2940000, attack_attribute_ratio = 0, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 100, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29400000 }, barrage_ID = { 29400000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2940200] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者近程自卫火炮II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 2940200, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 750, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 999, 999 }, barrage_ID = { 12, 15 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2940201] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者特殊弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 14, corrected = 105, min_range = 0, id = 2940201, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1250, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7203, 7201, 7202, 7204 }, barrage_ID = { 7203, 7201, 7202, 7204 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2940202] = { action_index = "attack", range = 60, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者7联装磁性鱼雷散射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 78, corrected = 100, min_range = 0, id = 2940202, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2700, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1804 }, barrage_ID = { 1412 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2940203] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者后排跨射2*4轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 45, corrected = 100, min_range = 85, id = 2940203, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2300, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1501 }, barrage_ID = { 20017 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2940204] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者蓄力激光武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 22, corrected = 105, min_range = 0, id = 2940204, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 3, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7302, 7302, 7302, 7302, 7302, 7302 }, barrage_ID = { 7304, 7306, 7308, 7309, 7311, 7313 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 6, armor = 3200, fx = "jinengenemy", isBound = true } } uv0.weapon_property_400[2940205] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者激光1道", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 20, corrected = 105, min_range = 0, id = 2940205, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7301 }, barrage_ID = { 7301 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2940206] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者二段_蓄力激光扫射武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 188, corrected = 105, min_range = 0, id = 2940206, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2200, queue = 3, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302, 7302 }, barrage_ID = { 29402000, 29402001, 29402002, 29402003, 29402004, 29402005, 29402006, 29402007, 29402008, 29402009, 29402010, 29402011, 29402012, 29402013, 29402014, 29402015, 29402016, 29402017, 29402018, 29402019, 29402020, 29402021, 29402022, 29402023, 29402024, 29402025, 29402026, 29402027, 29402028, 29402029, 29402030, 29402031 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 4, armor = 16800, fx = "jinengenemy", isBound = true } } uv0.weapon_property_400[2940207] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者二段_特殊弹幕1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 105, min_range = 0, id = 2940207, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1150, queue = 5, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29402073, 29402071, 29402072, 29402074 }, barrage_ID = { 29402073, 29402071, 29402072, 29402074 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2940208] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者二段_后排跨射2*6轮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 60, corrected = 100, min_range = 85, id = 2940208, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1501 }, barrage_ID = { 29402080 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2940209] = { action_index = "attack", range = 38, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者二段_近程自卫火炮II", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 125, min_range = 0, id = 2940209, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 750, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801, 801 }, barrage_ID = { 12, 15 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2940210] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者二段_全程定位武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 125, min_range = 0, id = 2940210, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 120, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29402100, 29402100 }, barrage_ID = { 29402100, 29402101 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2940211] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】净化者二段_激光1道", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 40, corrected = 105, min_range = 0, id = 2940211, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7301 }, barrage_ID = { 7301 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2950000] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_浮游炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2950000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30013 }, barrage_ID = { 29500000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950001] = { action_index = "", range = 60, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_浮游炮用_四角散射", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 125, min_range = 0, id = 2950001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801 }, barrage_ID = { 29500010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950002] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_浮游炮2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2950002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2500, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 30013 }, barrage_ID = { 12018 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950003] = { action_index = "", range = 60, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_浮游炮2用_自机狙", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 125, min_range = 0, id = 2950003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801 }, barrage_ID = { 29500030 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950004] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_浮游炮3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2950004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 30013 }, barrage_ID = { 29500040 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950005] = { action_index = "", range = 60, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_浮游炮3用_Bomb投放", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 125, min_range = 0, id = 2950005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500203 }, barrage_ID = { 29500050 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950010] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_大平砍两次_非瞄准", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 64, corrected = 100, min_range = 0, id = 2950010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500103, 29500103 }, barrage_ID = { 29500100, 29500101 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950011] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_大平砍", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2950011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500101 }, barrage_ID = { 29500110 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950012] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_纵斩_非瞄准", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 64, corrected = 100, min_range = 0, id = 2950012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500103, 29500103 }, barrage_ID = { 29500120, 29500121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950013] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_交错斩_非瞄准", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 64, corrected = 100, min_range = 0, id = 2950013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500103, 29500103 }, barrage_ID = { 29500130, 29500131 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950014] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_Z字斩", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2950014, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500103, 29500103, 29500103 }, barrage_ID = { 29500140, 29500141, 29500142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950015] = { action_index = "attack", range = 40, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_近程自卫火炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 160, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2950015, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500150 }, barrage_ID = { 29500150 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950016] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_张牙舞爪", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2950016, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1000, queue = 3, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500160, 29500160, 29500161, 29500161, 29500162, 29500162, 29500163, 29500163 }, barrage_ID = { 29500160, 29500161, 29500162, 29500163, 29500164, 29500165, 29500166, 29500167 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950020] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_爆破三连斩(未使用)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2950020, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500103, 29500103, 29500103, 29500202, 29500201, 29500200, 29500203, 29500203, 29500203 }, barrage_ID = { 29500200, 29500201, 29500202, 29500200, 29500201, 29500202, 29500203, 29500204, 29500205 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950021] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_双重横扫(未使用)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2950021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500210, 29500211, 29500212, 29500213, 29500214, 29500215, 29500216, 29500217, 29500218, 29500219, 29500101, 29500101 }, barrage_ID = { 29500210, 29500210, 29500210, 29500210, 29500210, 29500211, 29500211, 29500211, 29500211, 29500211, 29500212, 29500213 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950022] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_EX咖喱棒", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 105, min_range = 0, id = 2950022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 12000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500220, 29500220, 29500220, 29500220 }, barrage_ID = { 29500220, 29500221, 29500229, 29500230 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2950023] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟_EX咖喱棒附属", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2950023, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 12000, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29500221, 29500221, 29500221, 29500221, 29500222, 29500221, 29500222, 29500223 }, barrage_ID = { 29500222, 29500223, 29500224, 29500225, 29500226, 29500227, 29500228, 29500231 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2950100] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】三维弹球", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2950100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 6000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501009, 29501000, 29501001, 29501002, 29501003, 29501004, 29501005, 29501006, 29501007, 29501008 }, barrage_ID = { 29501117, 29501118, 29501119, 29501120, 29501121, 29501122, 29501123, 29501124, 29501125, 29501126, 29501127, 29501128, 29501129, 29501130, 29501131, 29501132, 29501133, 29501134, 29501135, 29501136, 29501137, 29501138, 29501139, 29501140, 29501141, 29501142, 29501143, 29501144, 29501145, 29501146, 29501147, 29501148, 29501149, 29501150, 29501151, 29501152, 29501000, 29501001, 29501002, 29501003, 29501004, 29501005, 29501006, 29501007, 29501008 }, oxy_type = { 1 }, search_condition = { 1 }, 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axis_angle = 0, shakescreen = 0, name = "【大世界】激光机制测试", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 190, corrected = 100, min_range = 0, id = 2950500, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 8, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/raser", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 600990 }, barrage_ID = { 600990 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2960000] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙剑气1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 190, corrected = 100, min_range = 0, id = 2960000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29600000, 29600000, 29600000 }, barrage_ID = { 29600000, 29600001, 29600002 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2960001] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙剑气2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 190, corrected = 100, min_range = 0, id = 2960001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29600010, 29600010, 29600010, 29600010 }, barrage_ID = { 29600010, 29600011, 29600012, 29600013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2960010] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙花牌", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 190, corrected = 100, min_range = 0, id = 2960010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29600100, 29600101 }, barrage_ID = { 29600100, 29600101 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2960020] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙斩击", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 190, corrected = 100, min_range = 0, id = 2960020, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29600200 }, barrage_ID = { 29600200 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2960030] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙子弹1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 190, corrected = 100, min_range = 0, id = 2960030, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29600300 }, barrage_ID = { 29600300 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2960031] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙子弹2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 190, corrected = 100, min_range = 0, id = 2960031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29600310 }, barrage_ID = { 29600310 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2960100] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙测试_横斩", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 120, corrected = 100, min_range = 0, id = 2960100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1300, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29601000, 29601000 }, barrage_ID = { 29601000, 29601001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2961000] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p1_花牌燃烧lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 14, corrected = 100, min_range = 0, id = 2961000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", 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charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2961001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610010 }, barrage_ID = { 29610000, 29610001, 29610002, 29610003, 29610004, 29610005, 29610006, 29610007, 29610008, 29610009, 29610010, 29610011, 29610012, 29610013, 29610014, 29610020, 29610021, 29610022, 29610023, 29610024, 29610025, 29610026, 29610027, 29610028, 29610029, 29610030, 29610031, 29610032, 29610033, 29610034, 29610050 }, oxy_type = { 1 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attack_attribute = 1, reload_max = 2000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610000, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610001, 29610010 }, barrage_ID = { 29610000, 29610001, 29610002, 29610003, 29610004, 29610005, 29610006, 29610007, 29610008, 29610009, 29610010, 29610011, 29610012, 29610013, 29610014, 29610020, 29610021, 29610022, 29610023, 29610024, 29610025, 29610026, 29610027, 29610028, 29610029, 29610030, 29610031, 29610032, 29610033, 29610034, 29610050 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2961050] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p1_快速斩击lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 2961050, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29610500, 29610501, 29610500, 29610500 }, barrage_ID = { 29610500, 29610501, 29610502, 29610502 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2961051] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p1_快速斩击lv2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 2961051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29610500, 29610501, 29610500, 29610500 }, barrage_ID = { 29610500, 29610501, 29610502, 29610502 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2961052] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p1_快速斩击lv3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 76, corrected = 100, min_range = 0, id = 2961052, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29610500, 29610501, 29610500, 29610500 }, barrage_ID = { 29610500, 29610501, 29610502, 29610502 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2961053] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p1_快速斩击lv4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 96, corrected = 100, min_range = 0, id = 2961053, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29610500, 29610501, 29610500, 29610500 }, barrage_ID = { 29610500, 29610501, 29610502, 29610502 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2961054] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p1_快速斩击lv5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 120, corrected = 100, min_range = 0, id = 2961054, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29610500, 29610501, 29610500, 29610500 }, barrage_ID = { 29610500, 29610501, 29610502, 29610502 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962000] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2962000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2200, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2962000 }, barrage_ID = { 29620000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962001] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机lv2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2962001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2200, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2962001 }, barrage_ID = { 29620000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962002] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机lv3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 2962002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2200, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2962002 }, barrage_ID = { 29620000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962003] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机lv4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2962003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2200, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2962003 }, barrage_ID = { 29620000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962004] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机lv5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2962004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2200, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2962004 }, barrage_ID = { 29620000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962010] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机武器lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2962010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962011] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机武器lv2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2962011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962012] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机武器lv3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 2962012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962013] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机武器lv4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2962013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962014] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_强力飞机武器lv5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2962014, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962100] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_樱花花牌阵lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2962100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621000, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 29621010, 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shakescreen = 0, name = "【大世界】黑飞龙p2_樱花斩击lv3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 76, corrected = 100, min_range = 0, id = 2962202, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29622000, 29622000, 29622010, 29622011 }, barrage_ID = { 29622000, 29622001, 29622000, 29622001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962203] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_樱花斩击lv4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 96, corrected = 100, min_range = 0, id = 2962203, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29622000, 29622000, 29622010, 29622011 }, barrage_ID = { 29622000, 29622001, 29622000, 29622001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2962204] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p2_樱花斩击lv5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 120, corrected = 100, min_range = 0, id = 2962204, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29622000, 29622000, 29622010, 29622011 }, barrage_ID = { 29622000, 29622001, 29622000, 29622001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2963100] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p3_幻影分身斩(樱花)lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 2963100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29631000 }, barrage_ID = { 29631000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2963101] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p3_幻影分身斩(樱花)lv2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 2963101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29631000 }, barrage_ID = { 29631000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2963102] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p3_幻影分身斩(樱花)lv3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 76, corrected = 100, min_range = 0, id = 2963102, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29631000 }, barrage_ID = { 29631000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2963103] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p3_幻影分身斩(樱花)lv4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 96, corrected = 100, min_range = 0, id = 2963103, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29631000 }, barrage_ID = { 29631000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2963104] = { action_index = "attack", range = 150, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p3_幻影分身斩(樱花)lv5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 120, corrected = 100, min_range = 0, id = 2963104, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29631000 }, barrage_ID = { 29631000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964000] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2964000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2964000 }, barrage_ID = { 29620001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964001] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机lv2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2964001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2964001 }, barrage_ID = { 29620001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964002] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机lv3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 2964002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2964002 }, barrage_ID = { 29620001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964003] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机lv4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2964003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2964003 }, barrage_ID = { 29620001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964004] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机lv5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2964004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1500, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2964004 }, barrage_ID = { 29620001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964010] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机武器lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2964010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964011] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机武器lv2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2964011, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964012] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机武器lv3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 2964012, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964013] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机武器lv4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2964013, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964014] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_强力飞机武器lv5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2964014, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29620100 }, barrage_ID = { 29620100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964100] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_王之财宝lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2964100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29641000, 29641001 }, barrage_ID = { 29641000, 29641001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964101] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_王之财宝lv2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2964101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29641000, 29641001 }, barrage_ID = { 29641000, 29641001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964102] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_王之财宝lv3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 2964102, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29641000, 29641001 }, barrage_ID = { 29641000, 29641001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964103] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_王之财宝lv4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 2964103, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29641000, 29641001 }, barrage_ID = { 29641000, 29641001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end() function () uv0.weapon_property_400[2964104] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_王之财宝lv5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2964104, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29641000, 29641001 }, barrage_ID = { 29641000, 29641001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2964200] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_全范围扫射激光lv1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2964200, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2800, queue = 10, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000 }, barrage_ID = { 29642000, 29642001, 29642002, 29642003, 29642004, 29642005, 29642006, 29642007, 29642008, 29642009, 29642010, 29642011, 29642012, 29642013, 29642014, 29642015, 29642016, 29642017, 29642018, 29642019, 29642020, 29642021, 29642022, 29642023, 29642024, 29642025, 29642026, 29642027, 29642100, 29642101, 29642102, 29642103, 29642104, 29642105, 29642106, 29642107, 29642108, 29642109, 29642110, 29642111, 29642112, 29642113, 29642114, 29642115, 29642116, 29642117, 29642118, 29642119, 29642120, 29642121, 29642122, 29642123, 29642124, 29642125, 29642126, 29642127 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2964201] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_全范围扫射激光lv2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2964201, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2800, queue = 10, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000 }, barrage_ID = { 29642000, 29642001, 29642002, 29642003, 29642004, 29642005, 29642006, 29642007, 29642008, 29642009, 29642010, 29642011, 29642012, 29642013, 29642014, 29642015, 29642016, 29642017, 29642018, 29642019, 29642020, 29642021, 29642022, 29642023, 29642024, 29642025, 29642026, 29642027, 29642100, 29642101, 29642102, 29642103, 29642104, 29642105, 29642106, 29642107, 29642108, 29642109, 29642110, 29642111, 29642112, 29642113, 29642114, 29642115, 29642116, 29642117, 29642118, 29642119, 29642120, 29642121, 29642122, 29642123, 29642124, 29642125, 29642126, 29642127 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2964202] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_全范围扫射激光lv3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 31, corrected = 100, min_range = 0, id = 2964202, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2800, queue = 10, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000 }, barrage_ID = { 29642000, 29642001, 29642002, 29642003, 29642004, 29642005, 29642006, 29642007, 29642008, 29642009, 29642010, 29642011, 29642012, 29642013, 29642014, 29642015, 29642016, 29642017, 29642018, 29642019, 29642020, 29642021, 29642022, 29642023, 29642024, 29642025, 29642026, 29642027, 29642100, 29642101, 29642102, 29642103, 29642104, 29642105, 29642106, 29642107, 29642108, 29642109, 29642110, 29642111, 29642112, 29642113, 29642114, 29642115, 29642116, 29642117, 29642118, 29642119, 29642120, 29642121, 29642122, 29642123, 29642124, 29642125, 29642126, 29642127 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2964203] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_全范围扫射激光lv4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 39, corrected = 100, min_range = 0, id = 2964203, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2800, queue = 10, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000, 29642000 }, barrage_ID = { 29642000, 29642001, 29642002, 29642003, 29642004, 29642005, 29642006, 29642007, 29642008, 29642009, 29642010, 29642011, 29642012, 29642013, 29642014, 29642015, 29642016, 29642017, 29642018, 29642019, 29642020, 29642021, 29642022, 29642023, 29642024, 29642025, 29642026, 29642027, 29642100, 29642101, 29642102, 29642103, 29642104, 29642105, 29642106, 29642107, 29642108, 29642109, 29642110, 29642111, 29642112, 29642113, 29642114, 29642115, 29642116, 29642117, 29642118, 29642119, 29642120, 29642121, 29642122, 29642123, 29642124, 29642125, 29642126, 29642127 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2964204] = { action_index = "attack", range = 200, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑飞龙p4_全范围扫射激光lv5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 2964204, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2800, queue = 10, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 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29642114, 29642115, 29642116, 29642117, 29642118, 29642119, 29642120, 29642121, 29642122, 29642123, 29642124, 29642125, 29642126, 29642127 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_400[2965000] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑方舟 第一波 魔法步枪 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965000, type = 1, action_index = "stand", bullet_ID = { 29643000, 29643000 }, barrage_ID = { 29643000, 29643001 } } uv0.weapon_property_400[2965001] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑方舟 第一波 魔法步枪 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965001, type = 1, action_index = "stand", bullet_ID = { 29643000, 29643000 }, barrage_ID = { 29643000, 29643001 } } uv0.weapon_property_400[2965002] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑方舟 第一波 魔法步枪 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965002, type = 1, action_index = "stand", bullet_ID = { 29643000, 29643000 }, barrage_ID = { 29643000, 29643001 } } uv0.weapon_property_400[2965003] = { aim_type = 0, range = 120, damage = 8, base = 1000, name = "【大世界】黑方舟 第一波 魔法步枪 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965003, type = 1, action_index = "stand", bullet_ID = { 29643000, 29643000 }, barrage_ID = { 29643000, 29643001 } } uv0.weapon_property_400[2965004] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第一波 魔法步枪 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965004, type = 1, action_index = "stand", bullet_ID = { 29643000, 29643000 }, barrage_ID = { 29643000, 29643001 } } uv0.weapon_property_400[2965010] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965010, type = 1, action_index = "stand", bullet_ID = { 29643002, 29643003 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965011] = { aim_type = 0, range = 120, damage = 20, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965011, type = 1, action_index = "stand", bullet_ID = { 29643002, 29643003 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965012] = { aim_type = 0, range = 120, damage = 30, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965012, type = 1, action_index = "stand", bullet_ID = { 29643002, 29643003 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965013] = { aim_type = 0, range = 120, damage = 40, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965013, type = 1, action_index = "stand", bullet_ID = { 29643002, 29643003 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965014] = { aim_type = 0, range = 120, damage = 50, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965014, type = 1, action_index = "stand", bullet_ID = { 29643002, 29643003 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965015] = { aim_type = 0, range = 120, damage = 40, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击(撞击后排伤害) LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965015, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965016] = { aim_type = 0, range = 120, damage = 80, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击(撞击后排伤害) LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965016, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965017] = { aim_type = 0, range = 120, damage = 120, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击(撞击后排伤害) LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965017, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965018] = { aim_type = 0, range = 120, damage = 160, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击(撞击后排伤害) LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965018, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965019] = { aim_type = 0, range = 120, damage = 200, base = 1000, name = "【大世界】黑方舟 第一波 蛋船虚影突击(撞击后排伤害) LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965019, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025 }, barrage_ID = { 29643009, 29643011 } } uv0.weapon_property_400[2965020] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机 LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2965020, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 300, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965021] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机 LV2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2965021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 300, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965022] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机 LV3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2965022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 300, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965023] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机 LV4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2965023, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 300, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965024] = { action_index = "attack", range = 120, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机 LV5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2965024, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 300, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965030] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机武器 机枪 LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 2, corrected = 100, min_range = 0, id = 2965030, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643007 }, barrage_ID = { 29643013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965031] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机武器 机枪 LV2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 100, min_range = 0, id = 2965031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643007 }, barrage_ID = { 29643013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965032] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机武器 机枪 LV3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2965032, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643007 }, barrage_ID = { 29643013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965033] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机武器 机枪 LV4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2965033, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643007 }, barrage_ID = { 29643013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965034] = { action_index = "", range = 85, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第一波 飞机武器 机枪 LV5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2965034, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1650, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643007 }, barrage_ID = { 29643013 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965040] = { aim_type = 1, range = 30, damage = 12, base = 1001, name = "【大世界】黑方舟 第一波 飞机武器 鱼雷 LV1", fire_fx = "CAFire", suppress = 1, reload_max = 900, spawn_bound = "torpedo", fire_sfx = "", queue = 2, id = 2965040, type = 3, action_index = "", bullet_ID = { 29643008, 29643009 }, barrage_ID = { 29643014, 29643014 } } uv0.weapon_property_400[2965041] = { aim_type = 1, range = 30, damage = 24, base = 1001, name = "【大世界】黑方舟 第一波 飞机武器 鱼雷 LV2", fire_fx = "CAFire", suppress = 1, reload_max = 900, spawn_bound = "torpedo", fire_sfx = "", queue = 2, id = 2965041, type = 3, action_index = "", bullet_ID = { 29643008, 29643009 }, barrage_ID = { 29643014, 29643014 } } uv0.weapon_property_400[2965042] = { aim_type = 1, range = 30, damage = 36, base = 1001, name = "【大世界】黑方舟 第一波 飞机武器 鱼雷 LV3", fire_fx = "CAFire", suppress = 1, reload_max = 900, spawn_bound = "torpedo", fire_sfx = "", queue = 2, id = 2965042, type = 3, action_index = "", bullet_ID = { 29643008, 29643009 }, barrage_ID = { 29643014, 29643014 } } uv0.weapon_property_400[2965043] = { aim_type = 1, range = 30, damage = 48, base = 1001, name = "【大世界】黑方舟 第一波 飞机武器 鱼雷 LV4", fire_fx = "CAFire", suppress = 1, reload_max = 900, spawn_bound = "torpedo", fire_sfx = "", queue = 2, id = 2965043, type = 3, action_index = "", bullet_ID = { 29643008, 29643009 }, barrage_ID = { 29643014, 29643014 } } uv0.weapon_property_400[2965044] = { aim_type = 1, range = 30, damage = 60, base = 1001, name = "【大世界】黑方舟 第一波 飞机武器 鱼雷 LV5", fire_fx = "CAFire", suppress = 1, reload_max = 900, spawn_bound = "torpedo", fire_sfx = "", queue = 2, id = 2965044, type = 3, action_index = "", bullet_ID = { 29643008, 29643009 }, barrage_ID = { 29643014, 29643014 } } uv0.weapon_property_400[2965050] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气1 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2965050, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965051] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气1 LV2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 55, corrected = 100, min_range = 0, id = 2965051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965052] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气1 LV3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 70, corrected = 100, min_range = 0, id = 2965052, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965053] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气1 LV4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 85, corrected = 100, min_range = 0, id = 2965053, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965054] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气1 LV5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 100, corrected = 100, min_range = 0, id = 2965054, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965060] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气2 LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2965060, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643016 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965061] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气2 LV2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 55, corrected = 100, min_range = 0, id = 2965061, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643016 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965062] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气2 LV3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 70, corrected = 100, min_range = 0, id = 2965062, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643016 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965063] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气2 LV4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 85, corrected = 100, min_range = 0, id = 2965063, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643016 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965064] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气2 LV5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 100, corrected = 100, min_range = 0, id = 2965064, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643016 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965070] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪1 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965070, type = 1, action_index = "stand", bullet_ID = { 29643011 }, barrage_ID = { 29643017 } } uv0.weapon_property_400[2965071] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪1 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965071, type = 1, action_index = "stand", bullet_ID = { 29643011 }, barrage_ID = { 29643017 } } uv0.weapon_property_400[2965072] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪1 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965072, type = 1, action_index = "stand", bullet_ID = { 29643011 }, barrage_ID = { 29643017 } } uv0.weapon_property_400[2965073] = { aim_type = 0, range = 120, damage = 8, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪1 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965073, type = 1, action_index = "stand", bullet_ID = { 29643011 }, barrage_ID = { 29643017 } } uv0.weapon_property_400[2965074] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪1 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965074, type = 1, action_index = "stand", bullet_ID = { 29643011 }, barrage_ID = { 29643017 } } uv0.weapon_property_400[2965080] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气3 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 40, corrected = 100, min_range = 0, id = 2965080, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643019 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965081] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气3 LV2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 55, corrected = 100, min_range = 0, id = 2965081, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643019 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965082] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气3 LV3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 70, corrected = 100, min_range = 0, id = 2965082, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643019 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965083] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气3 LV4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 85, corrected = 100, min_range = 0, id = 2965083, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643019 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965084] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第二波 剑气3 LV5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 100, corrected = 100, min_range = 0, id = 2965084, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010 }, barrage_ID = { 29643019 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965090] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪2 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965090, type = 1, action_index = "stand", bullet_ID = { 29643013 }, barrage_ID = { 29643020 } } uv0.weapon_property_400[2965091] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪2 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965091, type = 1, action_index = "stand", bullet_ID = { 29643013 }, barrage_ID = { 29643020 } } uv0.weapon_property_400[2965092] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪2 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965092, type = 1, action_index = "stand", bullet_ID = { 29643013 }, barrage_ID = { 29643020 } } uv0.weapon_property_400[2965093] = { aim_type = 0, range = 120, damage = 8, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪2 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965093, type = 1, action_index = "stand", bullet_ID = { 29643013 }, barrage_ID = { 29643020 } } uv0.weapon_property_400[2965094] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第二波 横排步枪2 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965094, type = 1, action_index = "stand", bullet_ID = { 29643013 }, barrage_ID = { 29643020 } } uv0.weapon_property_400[2965100] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑方舟 第三波 步枪弹幕 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965100, type = 1, action_index = "", bullet_ID = { 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017 }, barrage_ID = { 29643022, 29643023, 29643024, 29643025, 29643026, 29643027, 29643028, 29643029, 29643030, 29643031, 29643032, 29643033, 29643034, 29643035, 29643036, 29643037, 29643038, 29643039, 29643040, 29643041, 29643042, 29643043, 29643044, 29643045 } } uv0.weapon_property_400[2965101] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑方舟 第三波 步枪弹幕 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965101, type = 1, action_index = "", bullet_ID = { 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017 }, barrage_ID = { 29643022, 29643023, 29643024, 29643025, 29643026, 29643027, 29643028, 29643029, 29643030, 29643031, 29643032, 29643033, 29643034, 29643035, 29643036, 29643037, 29643038, 29643039, 29643040, 29643041, 29643042, 29643043, 29643044, 29643045 } } uv0.weapon_property_400[2965102] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑方舟 第三波 步枪弹幕 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965102, type = 1, action_index = "", bullet_ID = { 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017 }, barrage_ID = { 29643022, 29643023, 29643024, 29643025, 29643026, 29643027, 29643028, 29643029, 29643030, 29643031, 29643032, 29643033, 29643034, 29643035, 29643036, 29643037, 29643038, 29643039, 29643040, 29643041, 29643042, 29643043, 29643044, 29643045 } } uv0.weapon_property_400[2965103] = { aim_type = 0, range = 120, damage = 8, base = 1000, name = "【大世界】黑方舟 第三波 步枪弹幕 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965103, type = 1, action_index = "", bullet_ID = { 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017 }, barrage_ID = { 29643022, 29643023, 29643024, 29643025, 29643026, 29643027, 29643028, 29643029, 29643030, 29643031, 29643032, 29643033, 29643034, 29643035, 29643036, 29643037, 29643038, 29643039, 29643040, 29643041, 29643042, 29643043, 29643044, 29643045 } } uv0.weapon_property_400[2965104] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第三波 步枪弹幕 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965104, type = 1, action_index = "", bullet_ID = { 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017, 29643014, 29643015, 29643016, 29643017 }, barrage_ID = { 29643022, 29643023, 29643024, 29643025, 29643026, 29643027, 29643028, 29643029, 29643030, 29643031, 29643032, 29643033, 29643034, 29643035, 29643036, 29643037, 29643038, 29643039, 29643040, 29643041, 29643042, 29643043, 29643044, 29643045 } } uv0.weapon_property_400[2965110] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑方舟 第三波 子母弹 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965110, type = 1, action_index = "", bullet_ID = { 29643018, 29643019 }, barrage_ID = { 29643048, 29643049 } } uv0.weapon_property_400[2965111] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑方舟 第三波 子母弹 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965111, type = 1, action_index = "", bullet_ID = { 29643018, 29643019 }, barrage_ID = { 29643048, 29643049 } } uv0.weapon_property_400[2965112] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑方舟 第三波 子母弹 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965112, type = 1, action_index = "", bullet_ID = { 29643018, 29643019 }, barrage_ID = { 29643048, 29643049 } } uv0.weapon_property_400[2965113] = { aim_type = 0, range = 120, damage = 8, base = 1000, name = "【大世界】黑方舟 第三波 子母弹 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965113, type = 1, action_index = "", bullet_ID = { 29643018, 29643019 }, barrage_ID = { 29643048, 29643049 } } uv0.weapon_property_400[2965114] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第三波 子母弹 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 30, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965114, type = 1, action_index = "", bullet_ID = { 29643018, 29643019 }, barrage_ID = { 29643048, 29643049 } } uv0.weapon_property_400[2965120] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965120, type = 1, action_index = "stand", bullet_ID = { 29643023 }, barrage_ID = { 29643050 } } uv0.weapon_property_400[2965121] = { aim_type = 0, range = 120, damage = 20, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965121, type = 1, action_index = "stand", bullet_ID = { 29643023 }, barrage_ID = { 29643050 } } uv0.weapon_property_400[2965122] = { aim_type = 0, range = 120, damage = 30, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965122, type = 1, action_index = "stand", bullet_ID = { 29643023 }, barrage_ID = { 29643050 } } uv0.weapon_property_400[2965123] = { aim_type = 0, range = 120, damage = 40, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965123, type = 1, action_index = "stand", bullet_ID = { 29643023 }, barrage_ID = { 29643050 } } uv0.weapon_property_400[2965124] = { aim_type = 0, range = 120, damage = 50, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965124, type = 1, action_index = "stand", bullet_ID = { 29643023 }, barrage_ID = { 29643050 } } uv0.weapon_property_400[2965125] = { aim_type = 0, range = 120, damage = 40, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2(撞击后排伤害) LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965125, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025, 29643025 }, barrage_ID = { 29643009, 29643011, 29643050 } } uv0.weapon_property_400[2965126] = { aim_type = 0, range = 120, damage = 80, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2(撞击后排伤害) LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965126, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025, 29643025 }, barrage_ID = { 29643009, 29643011, 29643050 } } uv0.weapon_property_400[2965127] = { aim_type = 0, range = 120, damage = 120, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2(撞击后排伤害) LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965127, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025, 29643025 }, barrage_ID = { 29643009, 29643011, 29643050 } } uv0.weapon_property_400[2965128] = { aim_type = 0, range = 120, damage = 160, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2(撞击后排伤害) LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965128, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025, 29643025 }, barrage_ID = { 29643009, 29643011, 29643050 } } uv0.weapon_property_400[2965129] = { aim_type = 0, range = 120, damage = 200, base = 1000, name = "【大世界】黑方舟 第四波 蛋船虚影突击2(撞击后排伤害) LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965129, type = 1, action_index = "stand", bullet_ID = { 29643025, 29643025, 29643025 }, barrage_ID = { 29643009, 29643011, 29643050 } } uv0.weapon_property_400[2965130] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第四波 剑气4 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 2965130, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010, 29643010, 29643026, 29643027, 29643026, 29643027 }, barrage_ID = { 29643052, 29643053, 29643054, 29643055, 29643056, 29643057 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965131] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第四波 剑气4 LV2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 2965131, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010, 29643010, 29643026, 29643027, 29643026, 29643027 }, barrage_ID = { 29643052, 29643053, 29643054, 29643055, 29643056, 29643057 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965132] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第四波 剑气4 LV3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 76, corrected = 100, min_range = 0, id = 2965132, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010, 29643010, 29643026, 29643027, 29643026, 29643027 }, barrage_ID = { 29643052, 29643053, 29643054, 29643055, 29643056, 29643057 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965133] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第四波 剑气4 LV4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 96, corrected = 100, min_range = 0, id = 2965133, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010, 29643010, 29643026, 29643027, 29643026, 29643027 }, barrage_ID = { 29643052, 29643053, 29643054, 29643055, 29643056, 29643057 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965134] = { action_index = "attack", range = 120, type = 1, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑方舟 第四波 剑气4 LV5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 120, corrected = 100, min_range = 0, id = 2965134, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29643010, 29643010, 29643026, 29643027, 29643026, 29643027 }, barrage_ID = { 29643052, 29643053, 29643054, 29643055, 29643056, 29643057 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2965140] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑方舟 第五波 光束弹幕 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965140, type = 1, action_index = "attack", bullet_ID = { 29643028, 29643028, 29643028, 29643028, 29643028, 29643028 }, barrage_ID = { 29643058, 29643059, 29643060, 29643061, 29643062, 29643063 } } uv0.weapon_property_400[2965141] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑方舟 第五波 光束弹幕 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965141, type = 1, action_index = "attack", bullet_ID = { 29643028, 29643028, 29643028, 29643028, 29643028, 29643028 }, barrage_ID = { 29643058, 29643059, 29643060, 29643061, 29643062, 29643063 } } uv0.weapon_property_400[2965142] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑方舟 第五波 光束弹幕 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965142, type = 1, action_index = "attack", bullet_ID = { 29643028, 29643028, 29643028, 29643028, 29643028, 29643028 }, barrage_ID = { 29643058, 29643059, 29643060, 29643061, 29643062, 29643063 } } uv0.weapon_property_400[2965143] = { aim_type = 0, range = 120, damage = 8, base = 1000, name = "【大世界】黑方舟 第五波 光束弹幕 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965143, type = 1, action_index = "attack", bullet_ID = { 29643028, 29643028, 29643028, 29643028, 29643028, 29643028 }, barrage_ID = { 29643058, 29643059, 29643060, 29643061, 29643062, 29643063 } } uv0.weapon_property_400[2965144] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第五波 光束弹幕 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2965144, type = 1, action_index = "attack", bullet_ID = { 29643028, 29643028, 29643028, 29643028, 29643028, 29643028 }, barrage_ID = { 29643058, 29643059, 29643060, 29643061, 29643062, 29643063 } } uv0.weapon_property_400[2965150] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑方舟 第五波 旋转弹幕 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965150, type = 1, action_index = "stand", bullet_ID = { 29643029, 29643029, 29643029, 29643029, 29643029 }, barrage_ID = { 29643064, 29643065, 29643066, 29643067, 29643068 } } uv0.weapon_property_400[2965151] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑方舟 第五波 旋转弹幕 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965151, type = 1, action_index = "stand", bullet_ID = { 29643029, 29643029, 29643029, 29643029, 29643029 }, barrage_ID = { 29643064, 29643065, 29643066, 29643067, 29643068 } } uv0.weapon_property_400[2965152] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑方舟 第五波 旋转弹幕 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965152, type = 1, action_index = "stand", bullet_ID = { 29643029, 29643029, 29643029, 29643029, 29643029 }, barrage_ID = { 29643064, 29643065, 29643066, 29643067, 29643068 } } uv0.weapon_property_400[2965153] = { aim_type = 0, range = 120, damage = 8, base = 1000, name = "【大世界】黑方舟 第五波 旋转弹幕 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965153, type = 1, action_index = "stand", bullet_ID = { 29643029, 29643029, 29643029, 29643029, 29643029 }, barrage_ID = { 29643064, 29643065, 29643066, 29643067, 29643068 } } uv0.weapon_property_400[2965154] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第五波 旋转弹幕 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2965154, type = 1, action_index = "stand", bullet_ID = { 29643029, 29643029, 29643029, 29643029, 29643029 }, barrage_ID = { 29643064, 29643065, 29643066, 29643067, 29643068 } } uv0.weapon_property_400[2965160] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑方舟 第五波 光翼终身弹幕 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 10, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965160, type = 1, action_index = "stand", bullet_ID = { 29643030, 29643030, 29643030, 29643030, 29643032, 29643032, 29643032, 29643032 }, barrage_ID = { 29643069, 29643070, 29643071, 29643072, 29643074, 29643075, 29643076, 29643077 } } uv0.weapon_property_400[2965161] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑方舟 第五波 光翼终身弹幕 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 10, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965161, type = 1, action_index = "stand", bullet_ID = { 29643030, 29643030, 29643030, 29643030, 29643032, 29643032, 29643032, 29643032 }, barrage_ID = { 29643069, 29643070, 29643071, 29643072, 29643074, 29643075, 29643076, 29643077 } } uv0.weapon_property_400[2965162] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑方舟 第五波 光翼终身弹幕 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 10, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965162, type = 1, action_index = "stand", bullet_ID = { 29643030, 29643030, 29643030, 29643030, 29643032, 29643032, 29643032, 29643032 }, barrage_ID = { 29643069, 29643070, 29643071, 29643072, 29643074, 29643075, 29643076, 29643077 } } uv0.weapon_property_400[2965163] = { aim_type = 0, range = 120, damage = 8, base = 1000, name = "【大世界】黑方舟 第五波 光翼终身弹幕 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 10, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965163, type = 1, action_index = "stand", bullet_ID = { 29643030, 29643030, 29643030, 29643030, 29643032, 29643032, 29643032, 29643032 }, barrage_ID = { 29643069, 29643070, 29643071, 29643072, 29643074, 29643075, 29643076, 29643077 } } end() function () uv0.weapon_property_400[2965164] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【大世界】黑方舟 第五波 光翼终身弹幕 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 10, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2965164, type = 1, action_index = "stand", bullet_ID = { 29643030, 29643030, 29643030, 29643030, 29643032, 29643032, 29643032, 29643032 }, barrage_ID = { 29643069, 29643070, 29643071, 29643072, 29643074, 29643075, 29643076, 29643077 } } uv0.weapon_property_400[2966000] = { aim_type = 1, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第一波 尖锥子弹 1+2+3 LV1", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966000, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002 } } uv0.weapon_property_400[2966001] = { aim_type = 1, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第一波 尖锥子弹 1+2+3 LV2", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966001, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002 } } uv0.weapon_property_400[2966002] = { aim_type = 1, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第一波 尖锥子弹 1+2+3 LV3", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966002, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002 } } uv0.weapon_property_400[2966003] = { aim_type = 1, range = 120, damage = 5, base = 1000, name = "【大世界】黑海伦娜 第一波 尖锥子弹 1+2+3 LV4", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966003, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002 } } uv0.weapon_property_400[2966004] = { aim_type = 1, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第一波 尖锥子弹 1+2+3 LV5", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966004, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002 } } uv0.weapon_property_400[2966010] = { aim_type = 1, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第一波 光弹扩散 LV1", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966010, type = 1, action_index = "attack", bullet_ID = { 29644006, 29644007 }, barrage_ID = { 29644008, 29644009 } } uv0.weapon_property_400[2966011] = { aim_type = 1, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第一波 光弹扩散 LV2", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966011, type = 1, action_index = "attack", bullet_ID = { 29644006, 29644007 }, barrage_ID = { 29644008, 29644009 } } uv0.weapon_property_400[2966012] = { aim_type = 1, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第一波 光弹扩散 LV3", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966012, type = 1, action_index = "attack", bullet_ID = { 29644006, 29644007 }, barrage_ID = { 29644008, 29644009 } } uv0.weapon_property_400[2966013] = { aim_type = 1, range = 120, damage = 5, base = 1000, name = "【大世界】黑海伦娜 第一波 光弹扩散 LV4", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966013, type = 1, action_index = "attack", bullet_ID = { 29644006, 29644007 }, barrage_ID = { 29644008, 29644009 } } uv0.weapon_property_400[2966014] = { aim_type = 1, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第一波 光弹扩散 LV5", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966014, type = 1, action_index = "attack", bullet_ID = { 29644006, 29644007 }, barrage_ID = { 29644008, 29644009 } } uv0.weapon_property_400[2966020] = { aim_type = 1, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第一波 高速移动红色自机狙 LV1", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 3, id = 2966020, type = 1, action_index = "attack", bullet_ID = { 29644010, 29644010, 29644010, 29644010 }, barrage_ID = { 29644013, 29644014, 29644015, 29644016 } } uv0.weapon_property_400[2966021] = { aim_type = 1, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第一波 高速移动红色自机狙 LV2", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 3, id = 2966021, type = 1, action_index = "attack", bullet_ID = { 29644010, 29644010, 29644010, 29644010 }, barrage_ID = { 29644013, 29644014, 29644015, 29644016 } } uv0.weapon_property_400[2966022] = { aim_type = 1, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第一波 高速移动红色自机狙 LV3", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 3, id = 2966022, type = 1, action_index = "attack", bullet_ID = { 29644010, 29644010, 29644010, 29644010 }, barrage_ID = { 29644013, 29644014, 29644015, 29644016 } } uv0.weapon_property_400[2966023] = { aim_type = 1, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第一波 高速移动红色自机狙 LV4", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 3, id = 2966023, type = 1, action_index = "attack", bullet_ID = { 29644010, 29644010, 29644010, 29644010 }, barrage_ID = { 29644013, 29644014, 29644015, 29644016 } } uv0.weapon_property_400[2966024] = { aim_type = 1, range = 120, damage = 8, base = 1000, name = "【大世界】黑海伦娜 第一波 高速移动红色自机狙 LV5", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 3, id = 2966024, type = 1, action_index = "attack", bullet_ID = { 29644010, 29644010, 29644010, 29644010 }, barrage_ID = { 29644013, 29644014, 29644015, 29644016 } } uv0.weapon_property_400[2966030] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第二波 箭头弹幕 LV1", fire_fx = "", suppress = 0, reload_max = 5000, type = 1, fire_sfx = "battle/cannon-main", queue = 1, id = 2966030, action_index = "attack", bullet_ID = { 29644015 }, barrage_ID = { 29644020 } } uv0.weapon_property_400[2966031] = { aim_type = 0, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第二波 箭头弹幕 LV2", fire_fx = "", suppress = 0, reload_max = 5000, type = 1, fire_sfx = "battle/cannon-main", queue = 1, id = 2966031, action_index = "attack", bullet_ID = { 29644015 }, barrage_ID = { 29644020 } } uv0.weapon_property_400[2966032] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第二波 箭头弹幕 LV3", fire_fx = "", suppress = 0, reload_max = 5000, type = 1, fire_sfx = "battle/cannon-main", queue = 1, id = 2966032, action_index = "attack", bullet_ID = { 29644015 }, barrage_ID = { 29644020 } } uv0.weapon_property_400[2966033] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第二波 箭头弹幕 LV4", fire_fx = "", suppress = 0, reload_max = 5000, type = 1, fire_sfx = "battle/cannon-main", queue = 1, id = 2966033, action_index = "attack", bullet_ID = { 29644015 }, barrage_ID = { 29644020 } } uv0.weapon_property_400[2966034] = { aim_type = 0, range = 120, damage = 8, base = 1000, name = "【大世界】黑海伦娜 第二波 箭头弹幕 LV5", fire_fx = "", suppress = 0, reload_max = 5000, type = 1, fire_sfx = "battle/cannon-main", queue = 1, id = 2966034, action_index = "attack", bullet_ID = { 29644015 }, barrage_ID = { 29644020 } } uv0.weapon_property_400[2966040] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第二波 小激光束 LV1", fire_fx = "", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 1, id = 2966040, type = 1, action_index = "attack", bullet_ID = { 29644011 }, barrage_ID = { 29644017 } } uv0.weapon_property_400[2966041] = { aim_type = 0, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第二波 小激光束 LV2", fire_fx = "", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 1, id = 2966041, type = 1, action_index = "attack", bullet_ID = { 29644011 }, barrage_ID = { 29644017 } } uv0.weapon_property_400[2966042] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第二波 小激光束 LV3", fire_fx = "", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 1, id = 2966042, type = 1, action_index = "attack", bullet_ID = { 29644011 }, barrage_ID = { 29644017 } } uv0.weapon_property_400[2966043] = { aim_type = 0, range = 120, damage = 5, base = 1000, name = "【大世界】黑海伦娜 第二波 小激光束 LV4", fire_fx = "", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 1, id = 2966043, type = 1, action_index = "attack", bullet_ID = { 29644011 }, barrage_ID = { 29644017 } } uv0.weapon_property_400[2966044] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第二波 小激光束 LV5", fire_fx = "", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 1, id = 2966044, type = 1, action_index = "attack", bullet_ID = { 29644011 }, barrage_ID = { 29644017 } } uv0.weapon_property_400[2966050] = { aim_type = 1, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第二波 环状链子弹幕 LV1", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 2, id = 2966050, type = 1, action_index = "attack", bullet_ID = { 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022 }, barrage_ID = { 29644027, 29644028, 29644029, 29644030, 29644031, 29644032, 29644033, 29644034 } } uv0.weapon_property_400[2966051] = { aim_type = 1, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第二波 环状链子弹幕 LV2", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 2, id = 2966051, type = 1, action_index = "attack", bullet_ID = { 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022 }, barrage_ID = { 29644027, 29644028, 29644029, 29644030, 29644031, 29644032, 29644033, 29644034 } } uv0.weapon_property_400[2966052] = { aim_type = 1, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第二波 环状链子弹幕 LV3", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 2, id = 2966052, type = 1, action_index = "attack", bullet_ID = { 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022 }, barrage_ID = { 29644027, 29644028, 29644029, 29644030, 29644031, 29644032, 29644033, 29644034 } } uv0.weapon_property_400[2966053] = { aim_type = 1, range = 120, damage = 8, base = 1000, name = "【大世界】黑海伦娜 第二波 环状链子弹幕 LV4", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 2, id = 2966053, type = 1, action_index = "attack", bullet_ID = { 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022 }, barrage_ID = { 29644027, 29644028, 29644029, 29644030, 29644031, 29644032, 29644033, 29644034 } } uv0.weapon_property_400[2966054] = { aim_type = 1, range = 120, damage = 10, base = 1000, name = "【大世界】黑海伦娜 第二波 环状链子弹幕 LV5", fire_fx = "", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "", queue = 2, id = 2966054, type = 1, action_index = "attack", bullet_ID = { 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022, 29644022 }, barrage_ID = { 29644027, 29644028, 29644029, 29644030, 29644031, 29644032, 29644033, 29644034 } } uv0.weapon_property_400[2966060] = { aim_type = 1, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第二波 自机狙 LV1", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2966060, type = 1, action_index = "attack", bullet_ID = { 29644023, 29644024, 29644025, 29644026, 29644027, 29644028, 29644029, 29644030, 29644031, 29644032 }, barrage_ID = { 29644035, 29644036, 29644037, 29644038, 29644039, 29644040, 29644041, 29644042, 29644043, 29644044 } } uv0.weapon_property_400[2966061] = { aim_type = 1, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第二波 自机狙 LV2", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2966061, type = 1, action_index = "attack", bullet_ID = { 29644023, 29644024, 29644025, 29644026, 29644027, 29644028, 29644029, 29644030, 29644031, 29644032 }, barrage_ID = { 29644035, 29644036, 29644037, 29644038, 29644039, 29644040, 29644041, 29644042, 29644043, 29644044 } } uv0.weapon_property_400[2966062] = { aim_type = 1, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第二波 自机狙 LV3", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2966062, type = 1, action_index = "attack", bullet_ID = { 29644023, 29644024, 29644025, 29644026, 29644027, 29644028, 29644029, 29644030, 29644031, 29644032 }, barrage_ID = { 29644035, 29644036, 29644037, 29644038, 29644039, 29644040, 29644041, 29644042, 29644043, 29644044 } } uv0.weapon_property_400[2966063] = { aim_type = 1, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第二波 自机狙 LV4", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2966063, type = 1, action_index = "attack", bullet_ID = { 29644023, 29644024, 29644025, 29644026, 29644027, 29644028, 29644029, 29644030, 29644031, 29644032 }, barrage_ID = { 29644035, 29644036, 29644037, 29644038, 29644039, 29644040, 29644041, 29644042, 29644043, 29644044 } } uv0.weapon_property_400[2966064] = { aim_type = 1, range = 120, damage = 8, base = 1000, name = "【大世界】黑海伦娜 第二波 自机狙 LV5", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 3, id = 2966064, type = 1, action_index = "attack", bullet_ID = { 29644023, 29644024, 29644025, 29644026, 29644027, 29644028, 29644029, 29644030, 29644031, 29644032 }, barrage_ID = { 29644035, 29644036, 29644037, 29644038, 29644039, 29644040, 29644041, 29644042, 29644043, 29644044 } } uv0.weapon_property_400[2966068] = { aim_type = 0, range = 120, damage = 0, base = 1000, name = "【大世界】黑海伦娜 第三波 浮游炮(纯展示效果,无伤害结算)", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 5, id = 2966068, type = 1, action_index = "attack", bullet_ID = { 29644035, 29644036, 29644037, 29644038 }, barrage_ID = { 29644050, 29644051, 29644052, 29644053 } } uv0.weapon_property_400[2966069] = { aim_type = 0, range = 120, damage = 0, base = 1000, name = "【大世界】黑海伦娜 常驻 雷达扫描领域", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966069, type = 1, action_index = "attack", bullet_ID = { 29644033 }, barrage_ID = { 29644046 } } uv0.weapon_property_400[2966070] = { action_index = "attack", range = 250, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机 LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2966070, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966071] = { action_index = "attack", range = 250, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机 LV2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2966071, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966072] = { action_index = "attack", range = 250, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机 LV3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2966072, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966073] = { action_index = "attack", range = 250, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机 LV4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2966073, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966074] = { action_index = "attack", range = 250, type = 11, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机 LV5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 2966074, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = {}, barrage_ID = { 29643079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966075] = { action_index = "", range = 10, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机武器 轰炸 LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2966075, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 830012 }, barrage_ID = { 790026 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966076] = { action_index = "", range = 10, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机武器 轰炸 LV2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 0, id = 2966076, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 830012 }, barrage_ID = { 790026 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966077] = { action_index = "", range = 10, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机武器 轰炸 LV3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2966077, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 830012 }, barrage_ID = { 790026 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966078] = { action_index = "", range = 10, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机武器 轰炸 LV4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 48, corrected = 100, min_range = 0, id = 2966078, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 830012 }, barrage_ID = { 790026 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966079] = { action_index = "", range = 10, type = 1, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 约克城支援 飞机武器 轰炸 LV5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 2966079, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 830012 }, barrage_ID = { 790026 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966080] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第三波 尖锥子弹 1+2+3+4+5 LV1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966080, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002, 29644048, 29644049 } } uv0.weapon_property_400[2966081] = { aim_type = 0, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第三波 尖锥子弹 1+2+3+4+5 LV2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966081, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002, 29644048, 29644049 } } uv0.weapon_property_400[2966082] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第三波 尖锥子弹 1+2+3+4+5 LV3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966082, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002, 29644048, 29644049 } } uv0.weapon_property_400[2966083] = { aim_type = 0, range = 120, damage = 5, base = 1000, name = "【大世界】黑海伦娜 第三波 尖锥子弹 1+2+3+4+5 LV4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966083, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002, 29644048, 29644049 } } uv0.weapon_property_400[2966084] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第三波 尖锥子弹 1+2+3+4+5 LV5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966084, type = 1, action_index = "attack", bullet_ID = { 29644000, 29644000, 29644000, 29644000, 29644000 }, barrage_ID = { 29644000, 29644001, 29644002, 29644048, 29644049 } } uv0.weapon_property_400[2966090] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮竖直激光 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 2, corrected = 100, min_range = 1, id = 2966090, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 3, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644058, 29644059, 29644060, 29644061 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966091] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮竖直激光 LV2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 3, corrected = 100, min_range = 1, id = 2966091, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 3, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644058, 29644059, 29644060, 29644061 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966092] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮竖直激光 LV3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 100, min_range = 1, id = 2966092, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 3, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644058, 29644059, 29644060, 29644061 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966093] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮竖直激光 LV4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 1, id = 2966093, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 3, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644058, 29644059, 29644060, 29644061 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966094] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮竖直激光 LV5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 1, id = 2966094, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 3, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644058, 29644059, 29644060, 29644061 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966100] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮自机狙激光 LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 2, corrected = 100, min_range = 1, id = 2966100, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644062, 29644063, 29644064, 29644065 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966101] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮自机狙激光 LV2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 3, corrected = 100, min_range = 1, id = 2966101, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644062, 29644063, 29644064, 29644065 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966102] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮自机狙激光 LV3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 100, min_range = 1, id = 2966102, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644062, 29644063, 29644064, 29644065 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966103] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮自机狙激光 LV4", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 100, min_range = 1, id = 2966103, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644062, 29644063, 29644064, 29644065 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966104] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第三波 浮游炮自机狙激光 LV5", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 1, id = 2966104, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 4, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087, 820087, 820087, 820087 }, barrage_ID = { 29644062, 29644063, 29644064, 29644065 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966110] = { aim_type = 1, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第三波 双倍光弹扩散 LV1", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966110, type = 1, action_index = "attack", bullet_ID = { 29644007 }, barrage_ID = { 29644066 } } uv0.weapon_property_400[2966111] = { aim_type = 1, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第三波 双倍光弹扩散 LV2", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966111, type = 1, action_index = "attack", bullet_ID = { 29644007 }, barrage_ID = { 29644066 } } uv0.weapon_property_400[2966112] = { aim_type = 1, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第三波 双倍光弹扩散 LV3", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966112, type = 1, action_index = "attack", bullet_ID = { 29644007 }, barrage_ID = { 29644066 } } uv0.weapon_property_400[2966113] = { aim_type = 1, range = 120, damage = 5, base = 1000, name = "【大世界】黑海伦娜 第三波 双倍光弹扩散 LV4", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966113, type = 1, action_index = "attack", bullet_ID = { 29644007 }, barrage_ID = { 29644066 } } uv0.weapon_property_400[2966114] = { aim_type = 1, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第三波 双倍光弹扩散 LV5", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966114, type = 1, action_index = "attack", bullet_ID = { 29644007 }, barrage_ID = { 29644066 } } uv0.weapon_property_400[2966120] = { aim_type = 1, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第三波 红色串状弹幕 LV1", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966120, type = 1, action_index = "attack", bullet_ID = { 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050, 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050 }, barrage_ID = { 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068 } } uv0.weapon_property_400[2966121] = { aim_type = 1, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第三波 红色串状弹幕 LV2", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966121, type = 1, action_index = "attack", bullet_ID = { 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050, 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050 }, barrage_ID = { 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068 } } uv0.weapon_property_400[2966122] = { aim_type = 1, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第三波 红色串状弹幕 LV3", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966122, type = 1, action_index = "attack", bullet_ID = { 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050, 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050 }, barrage_ID = { 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068 } } uv0.weapon_property_400[2966123] = { aim_type = 1, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第三波 红色串状弹幕 LV4", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966123, type = 1, action_index = "attack", bullet_ID = { 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050, 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050 }, barrage_ID = { 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068 } } uv0.weapon_property_400[2966124] = { aim_type = 1, range = 120, damage = 8, base = 1000, name = "【大世界】黑海伦娜 第三波 红色串状弹幕 LV5", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 2966124, type = 1, action_index = "attack", bullet_ID = { 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050, 29644043, 29644044, 29644045, 29644046, 29644047, 29644048, 29644049, 29644050 }, barrage_ID = { 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644067, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068, 29644068 } } uv0.weapon_property_400[2966130] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光1 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 2, corrected = 100, min_range = 1, id = 2966130, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644076, 29644077 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966131] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光1 LV2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 100, min_range = 1, id = 2966131, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644076, 29644077 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966132] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光1 LV3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 1, id = 2966132, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644076, 29644077 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966133] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光1 LV4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 1, id = 2966133, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644076, 29644077 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966134] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光1 LV5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 1, id = 2966134, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644076, 29644077 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966140] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光2 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 2, corrected = 100, min_range = 1, id = 2966140, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644078, 29644079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966141] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光2 LV2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 100, min_range = 1, id = 2966141, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644078, 29644079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966142] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光2 LV3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 1, id = 2966142, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644078, 29644079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966143] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光2 LV4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 1, id = 2966143, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644078, 29644079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966144] = { action_index = "", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0, axis_angle = 1, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 十字锁定激光2 LV5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 1, id = 2966144, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644056, 29644057 }, barrage_ID = { 29644078, 29644079 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966150] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕1 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 2, corrected = 100, min_range = 0, id = 2966150, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9999, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644058 }, barrage_ID = { 700119 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966151] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕1 LV2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 100, min_range = 0, id = 2966151, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9999, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644058 }, barrage_ID = { 700119 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966152] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕1 LV3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2966152, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9999, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644058 }, barrage_ID = { 700119 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966153] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕1 LV4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2966153, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9999, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644058 }, barrage_ID = { 700119 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966154] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕1 LV5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2966154, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9999, queue = 2, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644058 }, barrage_ID = { 700119 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966160] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕2 LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 2, corrected = 100, min_range = 0, id = 2966160, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 100, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060 }, barrage_ID = { 700120, 700121, 700122, 700123, 700124, 700125, 700126, 700127, 700128, 700129 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966161] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕2 LV2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 4, corrected = 100, min_range = 0, id = 2966161, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 100, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060 }, barrage_ID = { 700120, 700121, 700122, 700123, 700124, 700125, 700126, 700127, 700128, 700129 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966162] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕2 LV3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2966162, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 100, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060 }, barrage_ID = { 700120, 700121, 700122, 700123, 700124, 700125, 700126, 700127, 700128, 700129 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966163] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕2 LV4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 8, corrected = 100, min_range = 0, id = 2966163, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 100, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060 }, barrage_ID = { 700120, 700121, 700122, 700123, 700124, 700125, 700126, 700127, 700128, 700129 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966164] = { action_index = "attack", range = 999, type = 2, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】黑海伦娜 第四波 封锁弹幕2 LV5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2966164, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 100, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060, 29644059, 29644060 }, barrage_ID = { 700120, 700121, 700122, 700123, 700124, 700125, 700126, 700127, 700128, 700129 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[2966170] = { aim_type = 0, range = 120, damage = 2, base = 1000, name = "【大世界】黑海伦娜 第五波 四面八方场地弹幕 Lv1", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966170, type = 1, action_index = "attack", bullet_ID = { 29644055 }, barrage_ID = { 29644075 } } uv0.weapon_property_400[2966171] = { aim_type = 0, range = 120, damage = 3, base = 1000, name = "【大世界】黑海伦娜 第五波 四面八方场地弹幕 Lv2", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966171, type = 1, action_index = "attack", bullet_ID = { 29644055 }, barrage_ID = { 29644075 } } uv0.weapon_property_400[2966172] = { aim_type = 0, range = 120, damage = 4, base = 1000, name = "【大世界】黑海伦娜 第五波 四面八方场地弹幕 Lv3", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966172, type = 1, action_index = "attack", bullet_ID = { 29644055 }, barrage_ID = { 29644075 } } uv0.weapon_property_400[2966173] = { aim_type = 0, range = 120, damage = 5, base = 1000, name = "【大世界】黑海伦娜 第五波 四面八方场地弹幕 Lv4", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966173, type = 1, action_index = "attack", bullet_ID = { 29644055 }, barrage_ID = { 29644075 } } uv0.weapon_property_400[2966174] = { aim_type = 0, range = 120, damage = 6, base = 1000, name = "【大世界】黑海伦娜 第五波 四面八方场地弹幕 Lv5", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 2966174, type = 1, action_index = "attack", bullet_ID = { 29644055 }, barrage_ID = { 29644075 } } uv0.weapon_property_400[30000001] = { action_index = "attack", range = 120, type = 28, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【测试】高空激光", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 30000001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 8, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30000001 }, barrage_ID = { 1 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, armor = 10200, fx = "jinengenemy", isBound = true } } uv0.weapon_property_400[30000002] = { action_index = "attack", range = 120, type = 29, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 999, name = "【测试】导弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 240, corrected = 100, min_range = 0, id = 30000002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30000002 }, barrage_ID = { 30000002 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { alertTime = 0.5, armor = 10200, fx = "jinengenemy", time = 0.5, isBound = true } } end() function () uv0.weapon_property_400[30000003] = { action_index = "attack", range = 120, type = 28, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 999, name = "【测试】激光旋转", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 30000003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 8, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30000003, 30000003, 30000003, 30000003 }, barrage_ID = { 30000003, 30000004, 30000005, 30000006 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, armor = 10200, fx = "jinengenemy", isBound = true } } uv0.weapon_property_400[30000004] = { action_index = "attack", range = 120, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【测试】时空旋涡", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 30000004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9999, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30000004, 30000004, 30000005, 30000005 }, barrage_ID = { 30000007, 30000008, 30000009, 30000010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_400[30000005] = { action_index = "attack", range = 150, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【测试】时空旋涡-激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 30000005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 9999, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7302, 7302 }, barrage_ID = { 30000013, 30000014 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()