pg = pg or {} pg.weapon_property_393 = {} function () uv0.weapon_property_393[2024712] = { action_index = "attack", range = 32, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血重巡精英专属_吃手手(欧根亲王)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 52, corrected = 100, min_range = 0, id = 2024712, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20247120, 20247121, 20247122, 20247123, 20247124, 20247125, 20247126, 20247127 }, barrage_ID = { 20247120, 20247121, 20247122, 20247123, 20247124, 20247125, 20247126, 20247127 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2024714] = { action_index = "attack", range = 70, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血重巡精英专属_主炮替换跨射炮(德意志)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 16, corrected = 100, min_range = 0, id = 2024714, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1750, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20247140 }, barrage_ID = { 20247140 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 1, isBound = true } } uv0.weapon_property_393[2024715] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "【大世界】铁血重巡精英专属_平射霰弹(德意志)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2024715, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20247150, 20247150, 20247151, 20247151, 20247151 }, barrage_ID = { 20247150, 20247151, 20247152, 20247153, 20247154 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2024716] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "【大世界】铁血重巡精英专属_收束霰弹(德意志)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2024716, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20247150, 20247150, 20247151 }, barrage_ID = { 20247160, 20247161, 20247162 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2024717] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "【大世界】铁血重巡精英专属_狙击霰弹(德意志)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 20, corrected = 100, min_range = 0, id = 2024717, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20247150, 20247150, 20247151, 20247151 }, barrage_ID = { 20247170, 20247171, 20247172, 20247173 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2024720] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血重巡精英专属_方阵弹幕(欧根亲王)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2024720, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20030500, 20030501, 20030502, 20030503, 20030504, 20030505, 20030506, 20030507, 20030508, 20030509, 20030510, 20030501, 20030502, 20030503, 20030504, 20030505, 20030506, 20030507, 20030508, 20030509, 20030500, 20030501, 20030502, 20030503, 20030504, 20030505, 20030506, 20030507, 20030508, 20030509, 20030510, 20030501, 20030502, 20030503, 20030504, 20030505, 20030506, 20030507, 20030508, 20030509, 20030500, 20030501, 20030502, 20030503, 20030504, 20030505, 20030506, 20030507, 20030508, 20030509, 20030510, 20030501, 20030502, 20030503, 20030504, 20030505, 20030506, 20030507, 20030508, 20030509, 20030520, 20030521, 20030522, 20030523, 20030524, 20030525, 20030526, 20030527, 20030528, 20030529, 20030530, 20030521, 20030522, 20030523, 20030524, 20030525, 20030526, 20030527, 20030528, 20030529, 20030520, 20030521, 20030522, 20030523, 20030524, 20030525, 20030526, 20030527, 20030528, 20030529, 20030530, 20030521, 20030522, 20030523, 20030524, 20030525, 20030526, 20030527, 20030528, 20030529, 20030520, 20030521, 20030522, 20030523, 20030524, 20030525, 20030526, 20030527, 20030528, 20030529, 20030530, 20030521, 20030522, 20030523, 20030524, 20030525, 20030526, 20030527, 20030528, 20030529, 20030520, 20030521, 20030522, 20030523, 20030524, 20030525, 20030526, 20030527, 20030528, 20030529, 20030530, 20030521, 20030522, 20030523, 20030524, 20030525, 20030526, 20030527, 20030528, 20030529 }, barrage_ID = { 20030500, 20030501, 20030502, 20030503, 20030504, 20030505, 20030506, 20030507, 20030508, 20030509, 20030510, 20030511, 20030512, 20030513, 20030514, 20030515, 20030516, 20030517, 20030518, 20030519, 20030520, 20030521, 20030522, 20030523, 20030524, 20030525, 20030526, 20030527, 20030528, 20030529, 20030530, 20030531, 20030532, 20030533, 20030534, 20030535, 20030536, 20030537, 20030538, 20030539, 20030540, 20030541, 20030542, 20030543, 20030544, 20030545, 20030546, 20030547, 20030548, 20030549, 20030550, 20030551, 20030552, 20030553, 20030554, 20030555, 20030556, 20030557, 20030558, 20030559, 20030560, 20030561, 20030562, 20030563, 20030564, 20030565, 20030566, 20030567, 20030568, 20030569, 20030570, 20030571, 20030572, 20030573, 20030574, 20030575, 20030576, 20030577, 20030578, 20030579, 20030580, 20030581, 20030582, 20030583, 20030584, 20030585, 20030586, 20030587, 20030588, 20030589, 20030590, 20030591, 20030592, 20030593, 20030594, 20030595, 20030596, 20030597, 20030598, 20030599, 20030600, 20030601, 20030602, 20030603, 20030604, 20030605, 20030606, 20030607, 20030608, 20030609, 20030610, 20030611, 20030612, 20030613, 20030614, 20030615, 20030616, 20030617, 20030618, 20030619, 20030620, 20030621, 20030622, 20030623, 20030624, 20030625, 20030626, 20030627, 20030628, 20030629, 20030630, 20030631, 20030632, 20030633, 20030634, 20030635, 20030636, 20030637, 20030638, 20030639 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2024811] = { action_index = "attack", range = 75, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血战列精英专属_狙击手(沙恩霍斯特)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 16, corrected = 100, min_range = 30, id = 2024811, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1950, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20248110, 20248110, 20248110, 20248110, 20248110 }, barrage_ID = { 20248110, 20248111, 20248112, 20248113, 20248114 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 0.3, isBound = true } } uv0.weapon_property_393[2024812] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "【大世界】铁血战列精英专属_交错穿甲弹(沙恩霍斯特)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2024812, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20248121, 20248120, 20248121, 20248120, 20248121, 20248120, 20248121, 20248120, 20248121 }, barrage_ID = { 20248120, 20248121, 20248122, 20248123, 20248124, 20248125, 20248126, 20248127, 20248128 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2024813] = { action_index = "attack", range = 100, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血战列精英专属_四联磁雷(提尔比茨)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 125, min_range = 0, id = 2024813, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1650, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20248130 }, barrage_ID = { 20248130 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2024814] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血战列精英专属_后排二层跨射(提尔比茨)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 75, id = 2024814, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20248140, 20248141 }, barrage_ID = { 20248140, 20248141 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jinengenemy", alertTime = 0.3, isBound = true } } uv0.weapon_property_393[2024815] = { action_index = "attack", range = 600, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血战列精英专属_前排多次跨射(提尔比茨)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 100, id = 2024815, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20248150, 20248151, 20248152, 20248153, 20248154, 20248155, 20248156, 20248160, 20248161, 20248162, 20248163, 20248164, 20248165, 20248166 }, barrage_ID = { 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1.5 } } uv0.weapon_property_393[2024818] = { action_index = "attack", range = 600, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血战列精英专属_前排多次跨射(提尔比茨)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 24, corrected = 100, min_range = 100, id = 2024818, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1850, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20248180, 20248181, 20248182, 20248183, 20248184, 20248185, 20248186, 20248187, 20248188, 20248189, 20248190, 20248191, 20248192 }, barrage_ID = { 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150, 20248150 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 1.5 } } uv0.weapon_property_393[2024820] = { action_index = "attack", range = 40, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血战列精英专属_护体弹幕(提尔比茨)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2024820, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1250, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20248200, 20248201, 20248202, 20248203, 20248204, 20248205, 20248206, 20248205, 20248204, 20248203, 20248202, 20248201, 20248200, 20248200, 20248201, 20248202, 20248203, 20248204, 20248205, 20248206, 20248205, 20248204, 20248203, 20248202, 20248201, 20248200 }, barrage_ID = { 20248200, 20248201, 20248202, 20248203, 20248204, 20248205, 20248206, 20248207, 20248208, 20248209, 20248210, 20248211, 20248212, 20248213, 20248214, 20248215, 20248216, 20248217, 20248218, 20248219, 20248220, 20248221, 20248222, 20248223, 20248224, 20248225 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2024911] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血航母精英专属_憎恶之锁链(齐柏林)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 2024911, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 3550, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20249110, 20249111, 20249112, 20249113, 20249114, 20249120, 20249121, 20249122, 20249123 }, barrage_ID = { 20249110, 20249111, 20249112, 20249113, 20249114, 20249130, 20249131, 20249132, 20249133 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2024920] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】铁血航母精英专属_邪恶之触(齐柏林)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2024920, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20249200, 20249201, 20249202, 20249200, 20249201, 20249202 }, barrage_ID = { 20249200, 20249200, 20249200, 20249201, 20249201, 20249201 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029400] = { action_index = "", range = 28, type = 17, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬侵扰者通用_电击", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 2029400, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 200, queue = 5, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "lighting", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 690021 }, barrage_ID = { 690081 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029401] = { action_index = "attack", range = 999, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬侵扰者通用_三重鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 22, corrected = 125, min_range = 0, id = 2029401, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2400, queue = 2, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 690020, 690020, 690020 }, barrage_ID = { 690060, 690061, 690063 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029402] = { action_index = "attack", range = 999, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬侵扰者通用_副炮封锁", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 3, corrected = 125, min_range = 0, id = 2029402, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 800, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 811, 811, 811, 811, 811 }, barrage_ID = { 690064, 690065, 690066, 690067, 690068 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029403] = { action_index = "attack", range = 999, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬侵扰者通用_锥形轨道弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 125, min_range = 0, id = 2029403, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2800, queue = 3, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 690015, 690017, 690019 }, barrage_ID = { 690069, 690071, 690073 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029404] = { action_index = "attack", range = 999, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬侵扰者通用_半扫射弹幕", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 31, corrected = 125, min_range = 0, id = 2029404, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 9999, queue = 2, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 690009, 690009 }, barrage_ID = { 690132, 690133 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029500] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英通用_常驻护体武器(探索者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 125, min_range = 0, id = 2029500, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4000, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20295000, 20295001 }, barrage_ID = { 20295000, 20295001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029501] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英通用_驱逐主炮1(探索者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 110, min_range = 0, id = 2029501, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 350, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801 }, barrage_ID = { 20295010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029502] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英通用_驱逐主炮2(探索者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 125, min_range = 0, id = 2029502, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 750, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801, 801 }, barrage_ID = { 20295020, 20295021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029503] = { action_index = "attack", range = 70, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英通用_驱逐鱼雷四联(探索者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2029503, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2200, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30067 }, barrage_ID = { 20295030 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029511] = { action_index = "attack", range = 70, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英随机_主炮系_纺锤形高速弹幕(探索者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 110, min_range = 0, id = 2029511, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20295110, 20295110, 20295110, 20295110, 20295110 }, barrage_ID = { 20295110, 20295111, 20295112, 20295113, 20295114 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029512] = { action_index = "attack", range = 70, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英随机_主炮系_交错高速弹幕(探索者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 110, min_range = 0, id = 2029512, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20295110, 20295110, 20295110, 20295110 }, barrage_ID = { 20295120, 20295121, 20295122, 20295123 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029513] = { action_index = "attack", range = 70, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英随机_主炮系_收敛高速弹幕(探索者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 5, corrected = 110, min_range = 0, id = 2029513, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20295110 }, barrage_ID = { 20295130 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029521] = { action_index = "attack", range = 70, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英随机_鱼雷系_中空磁雷(探索者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2029521, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3200, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20295210, 20295210 }, barrage_ID = { 20295210, 20295211 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029522] = { action_index = "attack", range = 70, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英随机_鱼雷系_连续二联磁雷(探索者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 72, corrected = 100, min_range = 0, id = 2029522, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3200, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20295210, 20295210 }, barrage_ID = { 20295220, 20295221 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029530] = { action_index = "attack", range = 70, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英随机_II型强化_高低速扫射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 110, min_range = 0, id = 2029530, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1250, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20295300, 20295300, 20295300, 20295300, 20295300, 20295300, 20295301, 20295301, 20295301, 20295301, 20295302, 20295302, 20295303, 20295303 }, barrage_ID = { 20295300, 20295301, 20295302, 20295303, 20295304, 20295305, 20295310, 20295311, 20295312, 20295313, 20295316, 20295317, 20295320, 20295321 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029540] = { action_index = "attack", range = 70, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬驱逐精英随机_II型强化_中空磁雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 50, corrected = 100, min_range = 0, id = 2029540, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1700, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 20295210, 20295210, 20295210, 20295210 }, barrage_ID = { 20295400, 20295401, 20295402, 20295403 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029600] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英通用_常驻护体武器(追迹者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 125, min_range = 0, id = 2029600, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4000, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20296000, 20296001 }, barrage_ID = { 20296000, 20296001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029601] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英通用_轻巡主炮1连续瞄准(追迹者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2029601, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801 }, barrage_ID = { 20296010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029602] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英通用_轻巡主炮2二连散射(追迹者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2029602, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801 }, barrage_ID = { 20296020 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029603] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英通用_轻巡鱼雷三联x2(追迹者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2029603, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 2600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 30067 }, barrage_ID = { 20296030 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029611] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_塞壬主炮系_瓶状弹幕(追迹者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2029611, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20296110, 20296110, 20296110, 20296110, 20296110 }, barrage_ID = { 20296110, 20296111, 20296112, 20296113, 20296114 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029612] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_塞壬主炮系_滞留弹幕(追迹者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2029612, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20296120, 20296121 }, barrage_ID = { 20296120, 20296121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029613] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_塞壬主炮系_爆竹弹幕(追迹者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2029613, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20296130, 20296131, 20296132, 20296130, 20296131, 20296132 }, barrage_ID = { 20296130, 20296131, 20296132, 20296133, 20296134, 20296135 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029614] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_塞壬主炮系_窜天猴弹幕(追迹者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2029614, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20296140, 20296140, 20296140 }, barrage_ID = { 20296140, 20296141, 20296142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029621] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_常规主炮系_高爆强化(追迹者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 2029621, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 700, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20231010 }, barrage_ID = { 20296210 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029622] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_常规主炮系_高爆强化长弹幕(追迹者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 2029622, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1350, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20231010, 20231010, 20231010, 20231010 }, barrage_ID = { 20210130, 20210131, 20210132, 20210133 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029623] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_常规主炮系_穿甲强化(追迹者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2029623, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 750, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20241050 }, barrage_ID = { 20296230 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029624] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_常规主炮系_穿甲强化长弹幕(追迹者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 2029624, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1350, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20241050, 20241050 }, barrage_ID = { 20296240, 20296241 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029630] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_II型强化_波浪子母弹", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 2029630, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2000, queue = 4, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20296300, 20296301 }, barrage_ID = { 20296300, 20296301 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029640] = { action_index = "attack", range = 80, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬轻巡精英随机_II型强化_强化平射主炮", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 2029640, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1250, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20296400, 20296400 }, barrage_ID = { 20296400, 20296401 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029700] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬重巡精英通用_常驻护体武器(领洋者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 125, min_range = 0, id = 2029700, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4000, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20297000, 20297001 }, barrage_ID = { 20297000, 20297001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029701] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬重巡精英通用_重巡主炮1连续瞄准(领洋者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 17, corrected = 100, min_range = 0, id = 2029701, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20297010, 20297010 }, barrage_ID = { 20297010, 20297011 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029702] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬重巡精英通用_重巡副炮1二连散射(领洋者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 7, corrected = 105, min_range = 0, id = 2029702, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 600, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801, 801 }, barrage_ID = { 20297020, 20297021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029703] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬重巡精英通用_重巡鱼雷三联(领洋者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 32, corrected = 100, min_range = 0, id = 2029703, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 30067 }, barrage_ID = { 1402 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029711] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬重巡精英随机_塞壬主炮系_三联收束弹幕(领洋者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2029711, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20297110, 20297111 }, barrage_ID = { 20297110, 20297111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029712] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬重巡精英随机_塞壬主炮系_三联收束弹幕(领洋者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2029712, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20297110, 20297111 }, barrage_ID = { 20297110, 20297111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029713] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬重巡精英随机_塞壬主炮系_三联收束弹幕(领洋者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2029713, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20297110, 20297111 }, barrage_ID = { 20297110, 20297111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029714] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬重巡精英随机_塞壬主炮系_三联收束弹幕(领洋者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 2029714, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20297110, 20297111 }, barrage_ID = { 20297110, 20297111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029720] = { action_index = "attack", range = 100, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬重巡精英随机_II型强化_重巡Cannon炮", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 125, min_range = 0, id = 2029720, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20020020, 20020020, 20020020 }, barrage_ID = { 20020020, 20020021, 20020022 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029800] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬战列精英通用_常驻护体武器(破局者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 125, min_range = 0, id = 2029800, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4000, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20298000, 20298000, 20298001, 20298001 }, barrage_ID = { 20298000, 20298001, 20298002, 20298003 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029801] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬战列精英通用_战列主炮1(破局者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 14, corrected = 100, min_range = 0, id = 2029801, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20298010 }, barrage_ID = { 20298010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029802] = { action_index = "attack", range = 100, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬战列精英通用_战列副炮1(破局者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 100, min_range = 0, id = 2029802, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 300, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 801, 801 }, barrage_ID = { 20298020, 20298021 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029803] = { action_index = "attack", range = 150, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬战列精英通用_战列跨射后排(破局者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 40, charge_param = "", damage = 30, corrected = 100, min_range = 75, id = 2029803, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon3", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1530 }, barrage_ID = { 20298030 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_393[2029900] = { action_index = "attack", range = 70, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬航母精英通用_常驻护体武器(执棋者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 7, corrected = 125, min_range = 0, id = 2029900, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4000, queue = 6, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 20299000, 20299001, 20299000, 20299001 }, barrage_ID = { 20299000, 20299001, 20299002, 20299003 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029901] = { action_index = "attack", range = 90, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬航母精英通用_航母副炮1(执棋者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 14, corrected = 100, min_range = 0, id = 2029901, attack_attribute_ratio = 90, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 600, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1100 }, barrage_ID = { 20299010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029902] = { action_index = "attack", range = 100, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬航母精英通用_塞壬轰炸机(执棋者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2029902, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2600, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30019 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029903] = { action_index = "attack", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬航母精英通用_塞壬鱼雷机(执棋者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 28, corrected = 100, min_range = 0, id = 2029903, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12015 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029904] = { action_index = "", range = 10, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬航母精英通用_塞壬轰炸机用武器(执棋者)", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 36, corrected = 100, min_range = 0, id = 2029904, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 400, queue = 1, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 10012 }, barrage_ID = { 20299040 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_393[2029905] = { action_index = "", range = 40, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【大世界】塞壬航母精英通用_塞壬鱼雷机用武器(执棋者)", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 36, corrected = 100, min_range = 22, id = 2029905, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30067 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } end()