pg = pg or {} pg.weapon_property_337 = {} function () uv0.weapon_property_337[773004] = { action_index = "attack", range = 120, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, suppress = 0, name = "【2021毛系活动D1】BOSS 梦境塞壬领洋者 主炮集中", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, base = 1000, corrected = 100, min_range = 0, id = 773004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 4, search_type = 1, effect_move = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 835 }, barrage_ID = { 690051 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[773005] = { action_index = "attack", range = 80, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, suppress = 1, name = "【2021毛系活动D1】BOSS 梦境塞壬领洋者 副炮变向扫射", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, base = 1000, corrected = 100, min_range = 0, id = 773005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1200, queue = 3, search_type = 1, effect_move = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 831, 831, 831, 831, 831, 831, 831, 831 }, barrage_ID = { 690052, 690053, 690054, 690055, 690056, 690057, 690058, 690059 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[773101] = { name = "【2021毛系活动D2】BOSS 梦境塞壬破局者 前排跨射", range = 75, type = 19, aim_type = 1, fire_fx = "CAFire", action_index = "attack", reload_max = 1500, queue = 1, charge_param = "", damage = 34, base = 1000, suppress = 1, spawn_bound = "cannon2", fire_sfx = "battle/cannon-main", id = 773101, bullet_ID = { 400000 }, barrage_ID = { 399912 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_337[773102] = { aim_type = 1, name = "【2021毛系活动D2】BOSS 梦境塞壬破局者 后排跨射", min_range = 85, type = 19, fire_fx = "CAFire", action_index = "attack", reload_max = 2000, charge_param = "", queue = 1, range = 150, damage = 38, base = 1000, suppress = 1, spawn_bound = "cannon3", fire_sfx = "battle/cannon-main", id = 773102, bullet_ID = { 834 }, barrage_ID = { 20017 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_337[773103] = { name = "【2021毛系活动D2】BOSS 梦境塞壬破局者 主炮中心弹幕", range = 90, type = 1, aim_type = 1, fire_fx = "CAFire", action_index = "attack", reload_max = 1000, queue = 3, charge_param = "", damage = 28, base = 1000, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", id = 773103, bullet_ID = { 760059 }, barrage_ID = { 690104 }, precast_param = {} } uv0.weapon_property_337[773104] = { name = "【2021毛系活动D2】BOSS 梦境塞壬破局者 主炮竖排弹幕", range = 90, type = 1, aim_type = 0, fire_fx = "CAFire", action_index = "attack", reload_max = 1200, queue = 3, charge_param = "", damage = 26, base = 1000, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", id = 773104, bullet_ID = { 835, 835 }, barrage_ID = { 690105, 690106 }, precast_param = {} } uv0.weapon_property_337[773105] = { name = "【2021毛系活动D2】BOSS 梦境塞壬破局者 双联装炮连射", range = 70, type = 2, aim_type = 0, fire_fx = "CLFire", action_index = "attack", reload_max = 600, queue = 4, charge_param = "", damage = 24, base = 1000, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", id = 773105, bullet_ID = { 760060 }, barrage_ID = { 690014 }, precast_param = {} } uv0.weapon_property_337[773106] = { name = "【2021毛系活动D2】BOSS 梦境塞壬破局者 副炮4way射击", range = 70, type = 2, aim_type = 0, fire_fx = "CLFire", action_index = "attack", reload_max = 1500, queue = 4, charge_param = "", damage = 20, base = 1000, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", id = 773106, bullet_ID = { 831, 831 }, barrage_ID = { 690107, 690108 }, precast_param = {} } uv0.weapon_property_337[773201] = { aim_type = 1, range = 120, damage = 10, base = 1000, name = "【2021毛系活动D3】BOSS 代行者 第一波 绿色开幕弹", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 773201, type = 1, action_index = "attack", bullet_ID = { 820004, 820003, 820002, 820001, 820002, 820001, 820002, 820001, 820001 }, barrage_ID = { 830001, 830002, 830003, 830004, 830005, 830006, 830007, 830008, 830009 } } uv0.weapon_property_337[773202] = { aim_type = 1, range = 120, damage = 15, base = 1000, name = "【2021毛系活动D3】BOSS 代行者 第一波 紫色条状弹幕", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 773202, type = 1, action_index = "attack", bullet_ID = { 820005 }, barrage_ID = { 830010 } } uv0.weapon_property_337[773203] = { aim_type = 0, range = 120, damage = 15, base = 1000, name = "【2021毛系活动D3】BOSS 代行者 第二波 紫色扫射弹幕", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "torpedo", fire_sfx = "battle/cannon-main", queue = 3, id = 773203, type = 1, action_index = "attack", bullet_ID = { 820008, 820008 }, barrage_ID = { 830013, 830024 } } uv0.weapon_property_337[773204] = { aim_type = 1, range = 120, damage = 10, base = 1000, name = "【2021毛系活动D3】BOSS 代行者 第二波 浮游炮自机狙", fire_fx = "CLFire", suppress = 1, reload_max = 450, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 773204, type = 1, action_index = "attack", bullet_ID = { 820019, 820019, 820019, 820019 }, barrage_ID = { 830025, 830026, 830027, 830028 } } uv0.weapon_property_337[773205] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【2021毛系活动D3】BOSS 代行者 第三波 浮游炮激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 1, id = 773205, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7302 }, barrage_ID = { 830029 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_337[773206] = { aim_type = 0, range = 120, damage = 15, base = 1000, name = "【2021毛系活动D3】BOSS 代行者 第三波 紫色链弹", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "torpedo", fire_sfx = "battle/cannon-main", queue = 1, id = 773206, type = 1, action_index = "attack", bullet_ID = { 820026, 820026, 820026, 820026, 820027, 820027, 820026, 820026, 820027, 820027, 820028, 820028, 820029, 820029, 820026, 820026, 820027, 820027, 820028, 820028, 820029, 820029, 820030, 820030, 820031, 820031, 820032, 820032 }, barrage_ID = { 830040, 830041, 830042, 830043, 830042, 830043, 830044, 830045, 830044, 830045, 830044, 830045, 830044, 830045, 830046, 830047, 830046, 830047, 830046, 830047, 830046, 830047, 830046, 830047, 830046, 830047, 830046, 830047 } } uv0.weapon_property_337[773207] = { initial_over_heat = 0, name = "【2021毛系活动D3】BOSS 代行者 第三波 两翼鱼雷", type = 3, aim_type = 0, fire_fx = "", action_index = "attack", reload_max = 5000, queue = 2, range = 80, damage = 32, base = 1001, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", id = 773207, bullet_ID = { 820033, 820033, 820033, 820033, 820034, 820034, 820033, 820033, 820034, 820034, 820035, 820035 }, barrage_ID = { 830048, 830049, 830050, 830051, 830050, 830051, 830052, 830053, 830052, 830053, 830052, 830053 } } uv0.weapon_property_337[773208] = { aim_type = 1, range = 120, damage = 15, base = 1000, name = "【2021毛系活动D3】BOSS 代行者 第四波 棱形弹幕", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "torpedo", fire_sfx = "battle/cannon-main", queue = 1, id = 773208, type = 1, action_index = "attack", bullet_ID = { 820020 }, barrage_ID = { 830039 } } uv0.weapon_property_337[773209] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【2021毛系活动D3】BOSS 代行者 第四波 本体激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 12, corrected = 100, min_range = 1, id = 773209, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7302, 7302, 7302 }, barrage_ID = { 830054, 830055, 830056 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_337[773210] = { initial_over_heat = 1, name = "【2021毛系活动D3】BOSS 代行者 近程自卫火炮", type = 2, aim_type = 1, fire_fx = "CLFire", action_index = "attack", reload_max = 900, queue = 5, range = 80, damage = 8, base = 1000, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", id = 773210, bullet_ID = { 801 }, barrage_ID = { 13 } } uv0.weapon_property_337[773301] = { aim_type = 1, range = 200, damage = 8, base = 1000, name = "【2021毛系活动D】道中代行者浮游炮小怪1 连续自机狙", fire_fx = "CLFire", suppress = 1, reload_max = 1500, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", queue = 1, id = 773301, type = 1, action_index = "attack", bullet_ID = { 820036 }, barrage_ID = { 830062 } } uv0.weapon_property_337[773302] = { aim_type = 1, range = 200, damage = 8, base = 1000, name = "【2021毛系活动D】道中代行者浮游炮小怪1 普通自机狙", fire_fx = "CLFire", suppress = 1, reload_max = 650, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", queue = 1, id = 773302, type = 1, action_index = "attack", bullet_ID = { 820037 }, barrage_ID = { 830063 } } uv0.weapon_property_337[773303] = { aim_type = 1, range = 200, damage = 8, base = 1000, name = "【2021毛系活动D】道中代行者浮游炮小怪2 普通自机狙", fire_fx = "CLFire", suppress = 1, reload_max = 300, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", queue = 1, id = 773303, type = 1, action_index = "attack", bullet_ID = { 820037 }, barrage_ID = { 830066 } } uv0.weapon_property_337[773304] = { action_index = "attack", range = 120, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2021毛系活动D】道中代行者浮游炮小怪2 聚焦激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 773304, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 2, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820038, 820039 }, barrage_ID = { 830064, 830065 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.1, fx = "jinengenemy", alertTime = 0.1, isBound = true } } uv0.weapon_property_337[774001] = { aim_type = 1, range = 120, damage = 14, base = 1000, name = "【2021毛系活动SP】BOSS 代行者 第一波 黄绿色开幕弹", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 774001, type = 1, action_index = "attack", bullet_ID = { 820004, 820003, 820002, 820001, 820002, 820001, 820002, 820001, 820001, 820043, 820042, 820041, 820040, 820043, 820042, 820041, 820040, 820041, 820040, 820041, 820040, 820040 }, barrage_ID = { 830001, 830002, 830003, 830004, 830005, 830006, 830007, 830008, 830009, 830067, 830068, 830069, 830070, 830071, 830072, 830073, 830074, 830075, 830076, 830077, 830078, 830079 } } uv0.weapon_property_337[774002] = { aim_type = 1, range = 120, damage = 14, base = 1000, name = "【2021毛系活动SP】BOSS 代行者 第一波 紫色条状变向弹幕", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 2, id = 774002, type = 1, action_index = "attack", bullet_ID = { 820052 }, barrage_ID = { 830087 } } uv0.weapon_property_337[774003] = { aim_type = 0, range = 120, damage = 14, base = 1000, name = "【2021毛系活动SP】BOSS 代行者 第二波 红紫色扫射弹幕", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "torpedo", fire_sfx = "battle/cannon-main", queue = 3, id = 774003, type = 1, action_index = "attack", bullet_ID = { 820008, 820053 }, barrage_ID = { 830088, 830089 } } uv0.weapon_property_337[774004] = { aim_type = 1, range = 120, damage = 10, base = 1000, name = "【2021毛系活动SP】BOSS 代行者 第二波 浮游炮自机狙", fire_fx = "CLFire", suppress = 1, reload_max = 450, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 774004, type = 1, action_index = "attack", bullet_ID = { 820019, 820019, 820019, 820019 }, barrage_ID = { 830025, 830026, 830027, 830028 } } uv0.weapon_property_337[774005] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【2021毛系活动SP】BOSS 代行者 第三波 浮游炮扫射激光1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 1, id = 774005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7302, 7302 }, barrage_ID = { 830090, 830091 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_337[774006] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【2021毛系活动SP】BOSS 代行者 第三波 浮游炮扫射激光2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 16, corrected = 100, min_range = 1, id = 774006, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7302, 7302 }, barrage_ID = { 830092, 830093 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_337[774007] = { aim_type = 0, range = 120, damage = 16, base = 1000, name = "【2021毛系活动SP】BOSS 代行者 第三波 紫色链弹", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "torpedo", fire_sfx = "battle/cannon-main", queue = 1, id = 774007, type = 1, action_index = "attack", bullet_ID = { 820026, 820026, 820026, 820026, 820027, 820027, 820026, 820026, 820027, 820027, 820028, 820028, 820029, 820029, 820026, 820026, 820027, 820027, 820028, 820028, 820029, 820029, 820030, 820030, 820031, 820031, 820032, 820032 }, barrage_ID = { 830040, 830041, 830042, 830043, 830042, 830043, 830044, 830045, 830044, 830045, 830044, 830045, 830044, 830045, 830046, 830047, 830046, 830047, 830046, 830047, 830046, 830047, 830046, 830047, 830046, 830047, 830046, 830047 } } uv0.weapon_property_337[774008] = { initial_over_heat = 0, name = "【2021毛系活动SP】BOSS 代行者 第三波 两翼鱼雷", type = 3, aim_type = 0, fire_fx = "", action_index = "attack", reload_max = 5000, queue = 2, range = 80, damage = 38, base = 1001, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", id = 774008, bullet_ID = { 820033, 820033, 820033, 820033, 820034, 820034, 820033, 820033, 820034, 820034, 820035, 820035 }, barrage_ID = { 830048, 830049, 830050, 830051, 830050, 830051, 830052, 830053, 830052, 830053, 830052, 830053 } } uv0.weapon_property_337[774009] = { aim_type = 1, range = 120, damage = 20, base = 1000, name = "【2021毛系活动SP】BOSS 代行者 第四波 三角弹幕", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "torpedo", fire_sfx = "battle/cannon-main", queue = 1, id = 774009, type = 1, action_index = "attack", bullet_ID = { 820064, 820064 }, barrage_ID = { 830106, 830107 } } uv0.weapon_property_337[774010] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【2021毛系活动SP】BOSS 代行者 第四波 本体激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 18, corrected = 100, min_range = 1, id = 774010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 7302, 7302, 7302 }, barrage_ID = { 830054, 830055, 830056 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2, isBound = true } } uv0.weapon_property_337[774011] = { initial_over_heat = 1, name = "【2021毛系活动SP】BOSS 代行者 近程自卫火炮", type = 2, aim_type = 1, fire_fx = "CLFire", action_index = "attack", reload_max = 900, queue = 5, range = 80, damage = 10, base = 1000, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", id = 774011, bullet_ID = { 801 }, barrage_ID = { 13 } } uv0.weapon_property_337[774301] = { aim_type = 1, range = 200, damage = 10, base = 1000, name = "【2021毛系活动SP】道中代行者浮游炮小怪1 连续自机狙", fire_fx = "CLFire", suppress = 1, reload_max = 1500, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", queue = 1, id = 774301, type = 1, action_index = "attack", bullet_ID = { 820036 }, barrage_ID = { 830062 } } uv0.weapon_property_337[774302] = { aim_type = 1, range = 200, damage = 10, base = 1000, name = "【2021毛系活动SP】道中代行者浮游炮小怪1 普通自机狙", fire_fx = "CLFire", suppress = 1, reload_max = 650, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", queue = 1, id = 774302, type = 1, action_index = "attack", bullet_ID = { 820037 }, barrage_ID = { 830063 } } uv0.weapon_property_337[774303] = { aim_type = 1, range = 200, damage = 10, base = 1000, name = "【2021毛系活动SP】道中代行者浮游炮小怪2 普通自机狙", fire_fx = "CLFire", suppress = 1, reload_max = 300, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", queue = 1, id = 774303, type = 1, action_index = "attack", bullet_ID = { 820037 }, barrage_ID = { 830066 } } uv0.weapon_property_337[774304] = { action_index = "attack", range = 120, type = 24, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2021毛系活动SP】道中代行者浮游炮小怪2 聚焦激光", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 14, corrected = 100, min_range = 0, id = 774304, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 2, search_type = 1, effect_move = 1, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820038, 820039 }, barrage_ID = { 830064, 830065 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.1, fx = "jinengenemy", alertTime = 0.1, isBound = true } } uv0.weapon_property_337[779001] = { action_index = "attack", range = 95, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2021毛系活动】璀璨支援武器LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 779001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820072, 820072, 820073, 820073 }, barrage_ID = { 830108, 830109, 830110, 830111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[779002] = { action_index = "attack", range = 95, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2021毛系活动】璀璨支援武器LV2", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 779002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820072, 820072, 820073, 820073 }, barrage_ID = { 830108, 830109, 830110, 830111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[779003] = { action_index = "attack", range = 95, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2021毛系活动】璀璨支援武器LV3", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 779003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820072, 820072, 820073, 820073 }, barrage_ID = { 830108, 830109, 830110, 830111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[779004] = { action_index = "attack", range = 95, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2021毛系活动】璀璨支援武器LV4", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 779004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820072, 820072, 820073, 820073 }, barrage_ID = { 830108, 830109, 830110, 830111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[779005] = { action_index = "attack", range = 95, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "【2021毛系活动】璀璨支援武器LV5", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 779005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820072, 820072, 820073, 820073 }, barrage_ID = { 830108, 830109, 830110, 830111 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[775001] = { aim_type = 0, range = 120, damage = 20, base = 1000, name = "【2021毛系活动EX】BOSS 代行者 上下竖切", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 775001, type = 1, action_index = "attack", bullet_ID = { 820078, 820079 }, barrage_ID = { 830115, 830116 } } uv0.weapon_property_337[775002] = { aim_type = 1, range = 120, damage = 80, base = 1001, name = "【2021毛系活动EX】BOSS 代行者 鱼雷自机狙", fire_fx = "CAFire", suppress = 1, reload_max = 900, spawn_bound = "torpedo", fire_sfx = "", queue = 2, id = 775002, type = 3, action_index = "attack", bullet_ID = { 820081 }, barrage_ID = { 830131 } } uv0.weapon_property_337[775003] = { aim_type = 1, range = 120, damage = 80, base = 1001, name = "【2021毛系活动EX】BOSS 代行者 鱼雷自机狙", fire_fx = "CAFire", suppress = 1, reload_max = 900, spawn_bound = "torpedo", fire_sfx = "", queue = 2, id = 775003, type = 3, action_index = "attack", bullet_ID = { 820082 }, barrage_ID = { 830131 } } uv0.weapon_property_337[775004] = { aim_type = 0, range = 120, damage = 10, base = 1000, name = "【2021毛系活动EX】BOSS 代行者 破折号封位弹幕", fire_fx = "CAFire", suppress = 0, reload_max = 5000, spawn_bound = "torpedo", fire_sfx = "battle/cannon-main", queue = 1, id = 775004, type = 1, action_index = "attack", bullet_ID = { 820085 }, barrage_ID = { 830142 } } uv0.weapon_property_337[775005] = { aim_type = 0, range = 120, damage = 300, base = 1001, name = "【2021毛系活动EX】BOSS 代行者 鱼雷封位弹幕", fire_fx = "CAFire", suppress = 0, reload_max = 900, spawn_bound = "torpedo", fire_sfx = "", queue = 2, id = 775005, type = 3, action_index = "attack", bullet_ID = { 820086, 820086 }, barrage_ID = { 830143, 830144 } } uv0.weapon_property_337[775006] = { action_index = "attack", range = 120, type = 24, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 1, shakescreen = 0, name = "【2021毛系活动EX】BOSS 代行者 自机狙激光", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 1, id = 775006, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5000, queue = 2, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820087 }, barrage_ID = { 830153 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[775007] = { action_index = "attack", range = 120, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2021毛系活动EX】BOSS 代行者 白紫色串状自机狙", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 775007, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 200, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820090 }, barrage_ID = { 830142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[775008] = { action_index = "attack", range = 120, type = 1, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "【2021毛系活动EX】BOSS 代行者 蓝色串状扩散", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 15, corrected = 100, min_range = 0, id = 775008, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 200, queue = 2, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 820091 }, barrage_ID = { 830142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_337[775009] = { aim_type = 1, range = 120, damage = 20, base = 1000, name = "【2021毛系活动EX】BOSS 代行者 绿色开幕弹", fire_fx = "CAFire", suppress = 1, reload_max = 5000, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", queue = 1, id = 775009, type = 1, action_index = "attack", bullet_ID = { 820095, 820094, 820093, 820092, 820092, 820092, 820092, 820092, 820092 }, barrage_ID = { 830001, 830002, 830003, 830004, 830005, 830006, 830007, 830008, 830009 } } uv0.weapon_property_337[780001] = { range = 200, damage = 3, base = 1000, name = "【2021意大利活动】机制 海妖之歌 普通", type = 2, reload_max = 4550, fire_sfx = "", queue = 7, id = 780001, bullet_ID = { 830073, 830074, 830075 }, barrage_ID = { 840135, 840136, 840137 } } uv0.weapon_property_337[780002] = { range = 200, damage = 3, base = 1000, name = "【2021意大利活动】机制 海妖之歌 困难", type = 2, reload_max = 4550, fire_sfx = "", queue = 7, id = 780002, bullet_ID = { 830073, 830074, 830075 }, barrage_ID = { 840135, 840136, 840137 } } uv0.weapon_property_337[780003] = { range = 200, damage = 3, base = 1000, name = "【2021意大利活动】机制 海妖之歌 SP", type = 2, reload_max = 4550, fire_sfx = "", queue = 7, id = 780003, bullet_ID = { 830073, 830074, 830075 }, barrage_ID = { 840135, 840136, 840137 } } uv0.weapon_property_337[780011] = { initial_over_heat = 0, name = "【2021意大利活动A1】塞壬领洋者I型 近程自卫火炮", type = 2, aim_type = 1, fire_fx = "CLFire", action_index = "attack", reload_max = 750, queue = 5, range = 80, damage = 6, base = 1000, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", id = 780011, bullet_ID = { 801 }, barrage_ID = { 13 } } uv0.weapon_property_337[780012] = { initial_over_heat = 0, name = "【2021意大利活动A1】塞壬领洋者I型 主炮1", type = 1, aim_type = 0, fire_fx = "CAFire", action_index = "attack", reload_max = 1600, queue = 1, range = 90, damage = 10, base = 1000, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", id = 780012, bullet_ID = { 20003, 20003 }, barrage_ID = { 200140, 200141 } } uv0.weapon_property_337[780013] = { initial_over_heat = 0, name = "【2021意大利活动A1】塞壬领洋者I型 主炮2", type = 1, aim_type = 1, fire_fx = "CAFire", action_index = "attack", reload_max = 1000, queue = 1, range = 90, damage = 10, base = 1000, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", id = 780013, bullet_ID = { 1403 }, barrage_ID = { 200101 } } uv0.weapon_property_337[780014] = { initial_over_heat = 1, name = "【2021意大利活动A1】塞壬领洋者I型 三联装鱼雷", type = 3, aim_type = 1, fire_fx = "", action_index = "attack", reload_max = 1650, queue = 4, range = 80, damage = 16, base = 1001, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", id = 780014, bullet_ID = { 30067 }, barrage_ID = { 1402 } } uv0.weapon_property_337[780015] = { initial_over_heat = 0, name = "【2021意大利活动A1】塞壬领洋者I型 特殊主炮", type = 2, aim_type = 1, fire_fx = "CLFire", action_index = "attack", reload_max = 1700, queue = 1, range = 80, damage = 11, base = 1000, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", id = 780015, bullet_ID = { 803, 803, 803, 803 }, barrage_ID = { 21037, 21038, 21039, 21040 } } uv0.weapon_property_337[780016] = { initial_over_heat = 1, name = "【2021意大利活动A1】塞壬领洋者I型 特殊武器旋转子弹副炮", type = 2, aim_type = 1, fire_fx = "CLFire", action_index = "attack", reload_max = 800, queue = 3, range = 80, damage = 8, base = 1000, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", id = 780016, bullet_ID = { 801, 801 }, barrage_ID = { 21006, 21007 } } uv0.weapon_property_337[780101] = { aim_type = 1, name = "【2021意大利活动A2】塞壬破局者I型 前排跨射", axis_angle = 0, type = 19, min_range = 20, fire_fx = "CAFire", action_index = "attack", initial_over_heat = 0, reload_max = 1500, queue = 1, angle = 40, range = 50, damage = 18, base = 1000, suppress = 1, spawn_bound = "cannon2", fire_sfx = "battle/cannon-main", id = 780101, bullet_ID = { 399988 }, barrage_ID = { 399912 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_337[780102] = { aim_type = 1, name = "【2021意大利活动A2】塞壬破局者I型 后排跨射", axis_angle = 0, type = 19, min_range = 75, fire_fx = "CAFire", action_index = "attack", initial_over_heat = 0, reload_max = 2000, queue = 1, angle = 40, range = 150, damage = 22, base = 1000, suppress = 1, spawn_bound = "cannon3", fire_sfx = "battle/cannon-main", id = 780102, bullet_ID = { 1530 }, barrage_ID = { 20017 }, precast_param = { time = 1, fx = "jinengenemy", alertTime = 2 } } uv0.weapon_property_337[780103] = { initial_over_heat = 0, name = "【2021意大利活动A2】塞壬破局者I型 主炮中心弹幕", type = 1, aim_type = 1, fire_fx = "CAFire", action_index = "attack", reload_max = 1200, queue = 3, range = 90, damage = 18, base = 1000, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", id = 780103, bullet_ID = { 690102 }, barrage_ID = { 690104 } } uv0.weapon_property_337[780104] = { initial_over_heat = 0, name = "【2021意大利活动A2】塞壬破局者I型 主炮竖排弹幕", type = 1, aim_type = 0, fire_fx = "CAFire", action_index = "attack", reload_max = 1500, queue = 3, range = 90, damage = 18, base = 1000, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", id = 780104, bullet_ID = { 816, 816 }, barrage_ID = { 690105, 690106 } } end()