pg = pg or {} pg.weapon_property_163 = {} function () uv0.weapon_property_163[68661] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "概率减速进水鱼雷", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 24, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 68661, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19021 }, barrage_ID = { 80780 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_163[68662] = { id = 68662, damage = 86, base = 68661 } uv0.weapon_property_163[68663] = { id = 68663, damage = 106, base = 68661 } uv0.weapon_property_163[68664] = { id = 68664, damage = 124, base = 68661, barrage_ID = { 80781 } } uv0.weapon_property_163[68665] = { id = 68665, damage = 144, base = 68661, barrage_ID = { 80781 } } uv0.weapon_property_163[68666] = { id = 68666, damage = 164, base = 68661, barrage_ID = { 80781 } } uv0.weapon_property_163[68667] = { id = 68667, damage = 182, base = 68661, barrage_ID = { 80782 } } uv0.weapon_property_163[68668] = { id = 68668, damage = 202, base = 68661, barrage_ID = { 80782 } } uv0.weapon_property_163[68669] = { id = 68669, damage = 220, base = 68661, barrage_ID = { 80782 } } uv0.weapon_property_163[68670] = { id = 68670, damage = 240, base = 68661, barrage_ID = { 80782 } } uv0.weapon_property_163[68671] = { action_index = "attack", range = 95, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "利托里奥弹幕强化PVE-Lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 62, corrected = 100, min_range = 25, id = 68671, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19022, 19023 }, barrage_ID = { 80783, 80784 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jineng", alertTime = 1, isBound = true } } uv0.weapon_property_163[68672] = { id = 68672, name = "利托里奥弹幕强化PVE-Lv2", damage = 74, base = 68671 } uv0.weapon_property_163[68673] = { id = 68673, name = "利托里奥弹幕强化PVE-Lv3", damage = 86, base = 68671 } uv0.weapon_property_163[68674] = { id = 68674, name = "利托里奥弹幕强化PVE-Lv4", damage = 98, base = 68671 } uv0.weapon_property_163[68675] = { id = 68675, name = "利托里奥弹幕强化PVE-Lv5", damage = 110, base = 68671 } uv0.weapon_property_163[68676] = { id = 68676, name = "利托里奥弹幕强化PVE-Lv6", damage = 122, base = 68671 } uv0.weapon_property_163[68677] = { id = 68677, name = "利托里奥弹幕强化PVE-Lv7", damage = 134, base = 68671 } uv0.weapon_property_163[68678] = { id = 68678, name = "利托里奥弹幕强化PVE-Lv8", damage = 146, base = 68671 } uv0.weapon_property_163[68679] = { id = 68679, name = "利托里奥弹幕强化PVE-Lv9", damage = 158, base = 68671 } uv0.weapon_property_163[68680] = { id = 68680, name = "利托里奥弹幕强化PVE-Lv10", damage = 174, base = 68671 } uv0.weapon_property_163[68681] = { action_index = "attack", range = 120, type = 19, fire_fx = "CAFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "利托里奥弹幕强化PVP-Lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 62, corrected = 100, min_range = 35, id = 68681, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19022, 19023 }, barrage_ID = { 80783, 80784 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.5, fx = "jineng", alertTime = 1, isBound = true } } uv0.weapon_property_163[68682] = { id = 68682, name = "利托里奥弹幕强化PVP-Lv2", damage = 74, base = 68681 } uv0.weapon_property_163[68683] = { id = 68683, name = "利托里奥弹幕强化PVP-Lv3", damage = 86, base = 68681 } uv0.weapon_property_163[68684] = { id = 68684, name = "利托里奥弹幕强化PVP-Lv4", damage = 98, base = 68681 } uv0.weapon_property_163[68685] = { id = 68685, name = "利托里奥弹幕强化PVP-Lv5", damage = 110, base = 68681 } uv0.weapon_property_163[68686] = { id = 68686, name = "利托里奥弹幕强化PVP-Lv6", damage = 122, base = 68681 } uv0.weapon_property_163[68687] = { id = 68687, name = "利托里奥弹幕强化PVP-Lv7", damage = 134, base = 68681 } uv0.weapon_property_163[68688] = { id = 68688, name = "利托里奥弹幕强化PVP-Lv8", damage = 146, base = 68681 } uv0.weapon_property_163[68689] = { id = 68689, name = "利托里奥弹幕强化PVP-Lv9", damage = 158, base = 68681 } uv0.weapon_property_163[68690] = { id = 68690, name = "利托里奥弹幕强化PVP-Lv10", damage = 174, base = 68681 } uv0.weapon_property_163[68691] = { action_index = "attack", range = 50, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "利托里奥技能小子弹-LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 68691, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19024 }, barrage_ID = { 80785 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_163[68692] = { id = 68692, name = "利托里奥技能小子弹-LV2", damage = 12, base = 68691 } uv0.weapon_property_163[68693] = { id = 68693, name = "利托里奥技能小子弹-LV3", damage = 13, base = 68691 } uv0.weapon_property_163[68694] = { id = 68694, name = "利托里奥技能小子弹-LV4", damage = 14, base = 68691 } uv0.weapon_property_163[68695] = { id = 68695, name = "利托里奥技能小子弹-LV5", damage = 15, base = 68691 } uv0.weapon_property_163[68696] = { id = 68696, name = "利托里奥技能小子弹-LV6", damage = 16, base = 68691 } uv0.weapon_property_163[68697] = { id = 68697, name = "利托里奥技能小子弹-LV7", damage = 17, base = 68691 } uv0.weapon_property_163[68698] = { id = 68698, name = "利托里奥技能小子弹-LV8", damage = 18, base = 68691 } uv0.weapon_property_163[68699] = { id = 68699, name = "利托里奥技能小子弹-LV9", damage = 19, base = 68691 } uv0.weapon_property_163[68700] = { id = 68700, name = "利托里奥技能小子弹-LV10", damage = 20, base = 68691 } uv0.weapon_property_163[68701] = { action_index = "attack", range = 90, type = 1, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "凯撒技能LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 50, corrected = 100, min_range = 0, id = 68701, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19025, 19025 }, barrage_ID = { 80786, 80787 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_163[68702] = { id = 68702, name = "凯撒技能LV2", damage = 60, base = 68701 } uv0.weapon_property_163[68703] = { id = 68703, name = "凯撒技能LV3", damage = 70, base = 68701 } uv0.weapon_property_163[68704] = { name = "凯撒技能LV4", damage = 80, base = 68701, id = 68704, barrage_ID = { 80788, 80787 } } uv0.weapon_property_163[68705] = { name = "凯撒技能LV5", damage = 90, base = 68701, id = 68705, barrage_ID = { 80788, 80787 } } uv0.weapon_property_163[68706] = { name = "凯撒技能LV6", damage = 100, base = 68701, id = 68706, barrage_ID = { 80788, 80787 } } uv0.weapon_property_163[68707] = { name = "凯撒技能LV7", damage = 110, base = 68701, id = 68707, barrage_ID = { 80788, 80789 } } uv0.weapon_property_163[68708] = { name = "凯撒技能LV8", damage = 120, base = 68701, id = 68708, barrage_ID = { 80788, 80789 } } uv0.weapon_property_163[68709] = { name = "凯撒技能LV9", damage = 130, base = 68701, id = 68709, barrage_ID = { 80788, 80789 } } uv0.weapon_property_163[68710] = { name = "凯撒技能LV10", damage = 140, base = 68701, id = 68710, barrage_ID = { 80788, 80789 } } uv0.weapon_property_163[68711] = { action_index = "attack", range = 90, type = 1, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "凯撒技能小子弹LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 12, corrected = 100, min_range = 0, id = 68711, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 500, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19026, 19026 }, barrage_ID = { 80790, 80792 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_163[68712] = { id = 68712, name = "凯撒技能小子弹LV2", damage = 14, base = 68711 } uv0.weapon_property_163[68713] = { id = 68713, name = "凯撒技能小子弹LV3", damage = 16, base = 68711 } uv0.weapon_property_163[68714] = { id = 68714, name = "凯撒技能小子弹LV4", damage = 18, base = 68711 } uv0.weapon_property_163[68715] = { id = 68715, name = "凯撒技能小子弹LV5", damage = 20, base = 68711 } uv0.weapon_property_163[68716] = { id = 68716, name = "凯撒技能小子弹LV6", damage = 22, base = 68711 } uv0.weapon_property_163[68717] = { id = 68717, name = "凯撒技能小子弹LV7", damage = 24, base = 68711 } uv0.weapon_property_163[68718] = { name = "凯撒技能小子弹LV8", damage = 26, base = 68711, id = 68718, barrage_ID = { 80791, 80793 } } uv0.weapon_property_163[68719] = { name = "凯撒技能小子弹LV9", damage = 28, base = 68711, id = 68719, barrage_ID = { 80791, 80793 } } uv0.weapon_property_163[68720] = { name = "凯撒技能小子弹LV10", damage = 30, base = 68711, id = 68720, barrage_ID = { 80791, 80793 } } uv0.weapon_property_163[68721] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "凯撒鱼雷-LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 51, corrected = 100, min_range = 0, id = 68721, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 1809, 1809 }, barrage_ID = { 80715, 80716 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_163[68722] = { id = 68722, name = "凯撒鱼雷-LV2", damage = 52, base = 68721 } uv0.weapon_property_163[68723] = { id = 68723, name = "凯撒鱼雷-LV3", damage = 54, base = 68721 } uv0.weapon_property_163[68724] = { id = 68724, name = "凯撒鱼雷-LV4", damage = 57, base = 68721 } end()