pg = pg or {} pg.weapon_property_14 = {} function () uv0.weapon_property_14[14323] = { id = 14323, reload_max = 4466, damage = 81, base = 14320 } uv0.weapon_property_14[14324] = { id = 14324, reload_max = 4371, damage = 90, base = 14320 } uv0.weapon_property_14[14325] = { id = 14325, reload_max = 4277, damage = 99, base = 14320 } uv0.weapon_property_14[14326] = { id = 14326, reload_max = 4181, damage = 108, base = 14320 } uv0.weapon_property_14[14340] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联装406mm主炮MK6T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 60, corrected = 105, min_range = 50, id = 14340, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4514, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1512 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_14[14341] = { id = 14341, reload_max = 4424, damage = 70, base = 14340 } uv0.weapon_property_14[14342] = { id = 14342, reload_max = 4333, damage = 80, base = 14340 } uv0.weapon_property_14[14343] = { id = 14343, reload_max = 4243, damage = 88, base = 14340 } uv0.weapon_property_14[14344] = { id = 14344, reload_max = 4154, damage = 98, base = 14340 } uv0.weapon_property_14[14345] = { id = 14345, reload_max = 4062, damage = 108, base = 14340 } uv0.weapon_property_14[14346] = { id = 14346, reload_max = 3972, damage = 118, base = 14340 } uv0.weapon_property_14[14347] = { id = 14347, reload_max = 3883, damage = 128, base = 14340 } uv0.weapon_property_14[14348] = { id = 14348, reload_max = 3791, damage = 136, base = 14340 } uv0.weapon_property_14[14349] = { id = 14349, reload_max = 3702, damage = 146, base = 14340 } uv0.weapon_property_14[14350] = { id = 14350, reload_max = 3611, damage = 156, base = 14340 } uv0.weapon_property_14[14351] = { reload_max = 3611, damage = 156, base = 14340, id = 14351, corrected = 109 } uv0.weapon_property_14[14360] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "试作型三联装406mm主炮MkDT0", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 58, corrected = 105, min_range = 50, id = 14360, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4540, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1513 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_14[14361] = { id = 14361, reload_max = 4450, damage = 68, base = 14360 } uv0.weapon_property_14[14362] = { id = 14362, reload_max = 4360, damage = 76, base = 14360 } uv0.weapon_property_14[14363] = { id = 14363, reload_max = 4270, damage = 86, base = 14360 } uv0.weapon_property_14[14364] = { id = 14364, reload_max = 4180, damage = 96, base = 14360 } uv0.weapon_property_14[14365] = { id = 14365, reload_max = 4090, damage = 106, base = 14360 } uv0.weapon_property_14[14366] = { id = 14366, reload_max = 4000, damage = 116, base = 14360 } uv0.weapon_property_14[14367] = { id = 14367, reload_max = 3910, damage = 124, base = 14360 } uv0.weapon_property_14[14368] = { id = 14368, reload_max = 3820, damage = 134, base = 14360 } uv0.weapon_property_14[14369] = { id = 14369, reload_max = 3730, damage = 144, base = 14360 } uv0.weapon_property_14[14370] = { id = 14370, reload_max = 3640, damage = 154, base = 14360 } uv0.weapon_property_14[14371] = { reload_max = 3640, damage = 154, base = 14360, id = 14371, corrected = 109 } uv0.weapon_property_14[14372] = { reload_max = 3640, damage = 154, base = 14360, id = 14372, corrected = 116 } uv0.weapon_property_14[14373] = { reload_max = 3640, damage = 154, base = 14360, id = 14373, corrected = 124 } uv0.weapon_property_14[14380] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联装406mm主炮Mk2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 60, corrected = 105, min_range = 50, id = 14380, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 5140, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1510 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_14[14381] = { id = 14381, reload_max = 5058, damage = 70, base = 14380 } uv0.weapon_property_14[14382] = { id = 14382, reload_max = 4976, damage = 80, base = 14380 } uv0.weapon_property_14[14383] = { id = 14383, reload_max = 4894, damage = 88, base = 14380 } uv0.weapon_property_14[14384] = { id = 14384, reload_max = 4812, damage = 98, base = 14380 } uv0.weapon_property_14[14385] = { id = 14385, reload_max = 4730, damage = 108, base = 14380 } uv0.weapon_property_14[14386] = { id = 14386, reload_max = 4648, damage = 118, base = 14380 } uv0.weapon_property_14[14387] = { id = 14387, reload_max = 4566, damage = 128, base = 14380 } uv0.weapon_property_14[14388] = { id = 14388, reload_max = 4484, damage = 136, base = 14380 } uv0.weapon_property_14[14389] = { id = 14389, reload_max = 4402, damage = 146, base = 14380 } uv0.weapon_property_14[14390] = { id = 14390, reload_max = 4320, damage = 156, base = 14380 } uv0.weapon_property_14[14391] = { reload_max = 4320, damage = 156, base = 14380, id = 14391, corrected = 109 } uv0.weapon_property_14[14400] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联装406mm主炮MK7T1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 52, corrected = 105, min_range = 50, id = 14400, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4990, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1510 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_14[14401] = { id = 14401, reload_max = 4888, damage = 62, base = 14400 } uv0.weapon_property_14[14402] = { id = 14402, reload_max = 4791, damage = 72, base = 14400 } uv0.weapon_property_14[14403] = { id = 14403, reload_max = 4689, damage = 82, base = 14400 } uv0.weapon_property_14[14404] = { id = 14404, reload_max = 4589, damage = 92, base = 14400 } uv0.weapon_property_14[14405] = { id = 14405, reload_max = 4491, damage = 102, base = 14400 } uv0.weapon_property_14[14406] = { id = 14406, reload_max = 4390, damage = 112, base = 14400 } uv0.weapon_property_14[14420] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联装406mm主炮MK7T2", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 57, corrected = 105, min_range = 50, id = 14420, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4752, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1512 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_14[14421] = { id = 14421, reload_max = 4656, damage = 68, base = 14420 } uv0.weapon_property_14[14422] = { id = 14422, reload_max = 4562, damage = 79, base = 14420 } uv0.weapon_property_14[14423] = { id = 14423, reload_max = 4466, damage = 90, base = 14420 } uv0.weapon_property_14[14424] = { id = 14424, reload_max = 4371, damage = 101, base = 14420 } uv0.weapon_property_14[14425] = { id = 14425, reload_max = 4277, damage = 112, base = 14420 } uv0.weapon_property_14[14426] = { id = 14426, reload_max = 4181, damage = 123, base = 14420 } uv0.weapon_property_14[14427] = { id = 14427, reload_max = 4087, damage = 134, base = 14420 } uv0.weapon_property_14[14428] = { id = 14428, reload_max = 3991, damage = 145, base = 14420 } uv0.weapon_property_14[14429] = { id = 14429, reload_max = 3896, damage = 156, base = 14420 } uv0.weapon_property_14[14430] = { id = 14430, reload_max = 3802, damage = 167, base = 14420 } uv0.weapon_property_14[14440] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "三联装406mm主炮MK7T3", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 62, corrected = 105, min_range = 50, id = 14440, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4514, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1511 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_14[14441] = { id = 14441, reload_max = 4424, damage = 74, base = 14440 } uv0.weapon_property_14[14442] = { id = 14442, reload_max = 4333, damage = 86, base = 14440 } uv0.weapon_property_14[14443] = { id = 14443, reload_max = 4243, damage = 98, base = 14440 } end()