pg = pg or {} pg.weapon_property_126 = {} function () uv0.weapon_property_126[65517] = { id = 65517, name = "海因里希亲王 直感之拳LV7", damage = 16, base = 65511 } uv0.weapon_property_126[65518] = { id = 65518, name = "海因里希亲王 直感之拳LV8", damage = 18, base = 65511 } uv0.weapon_property_126[65519] = { id = 65519, name = "海因里希亲王 直感之拳LV9", damage = 20, base = 65511 } uv0.weapon_property_126[65520] = { id = 65520, name = "海因里希亲王 直感之拳LV10", damage = 22, base = 65511 } uv0.weapon_property_126[65521] = { action_index = "attack", range = 120, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "纽伦堡 训练有素LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 6, corrected = 100, min_range = 0, id = 65521, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19252, 19252, 19252, 19252 }, barrage_ID = { 80997, 80998, 80999, 81000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_126[65522] = { id = 65522, name = "纽伦堡 训练有素LV2", damage = 7, base = 65521 } uv0.weapon_property_126[65523] = { id = 65523, name = "纽伦堡 训练有素LV3", damage = 8, base = 65521 } uv0.weapon_property_126[65524] = { id = 65524, name = "纽伦堡 训练有素LV4", damage = 9, base = 65521 } uv0.weapon_property_126[65525] = { id = 65525, name = "纽伦堡 训练有素LV5", damage = 10, base = 65521 } uv0.weapon_property_126[65526] = { id = 65526, name = "纽伦堡 训练有素LV6", damage = 11, base = 65521 } uv0.weapon_property_126[65527] = { id = 65527, name = "纽伦堡 训练有素LV7", damage = 12, base = 65521 } uv0.weapon_property_126[65528] = { id = 65528, name = "纽伦堡 训练有素LV8", damage = 13, base = 65521 } uv0.weapon_property_126[65529] = { id = 65529, name = "纽伦堡 训练有素LV9", damage = 14, base = 65521 } uv0.weapon_property_126[65530] = { id = 65530, name = "纽伦堡 训练有素LV10", damage = 15, base = 65521 } uv0.weapon_property_126[65531] = { action_index = "attack", range = 120, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "z24技能弹幕LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 65531, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 5000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19254, 19253, 19254 }, barrage_ID = { 81001, 81002, 81003 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_126[65532] = { id = 65532, name = "z24技能弹幕LV2", damage = 12, base = 65531 } uv0.weapon_property_126[65533] = { id = 65533, name = "z24技能弹幕LV3", damage = 13, base = 65531 } uv0.weapon_property_126[65534] = { id = 65534, name = "z24技能弹幕LV4", damage = 14, base = 65531 } uv0.weapon_property_126[65535] = { id = 65535, name = "z24技能弹幕LV5", damage = 15, base = 65531 } uv0.weapon_property_126[65536] = { id = 65536, name = "z24技能弹幕LV6", damage = 16, base = 65531 } uv0.weapon_property_126[65537] = { id = 65537, name = "z24技能弹幕LV7", damage = 17, base = 65531 } uv0.weapon_property_126[65538] = { id = 65538, name = "z24技能弹幕LV8", damage = 18, base = 65531 } uv0.weapon_property_126[65539] = { id = 65539, name = "z24技能弹幕LV9", damage = 19, base = 65531 } uv0.weapon_property_126[65540] = { id = 65540, name = "z24技能弹幕LV10", damage = 20, base = 65531 } uv0.weapon_property_126[65551] = { action_index = "attack", range = 120, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "Z28 护航精英弹幕", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 65551, attack_attribute_ratio = 100, fire_fx_loop_type = 3, attack_attribute = 1, reload_max = 800, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19251, 19251, 19251 }, barrage_ID = { 80994, 80995, 80996 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_126[65552] = { id = 65552, name = "Z28 护航精英弹幕", damage = 12, base = 65551 } uv0.weapon_property_126[65553] = { id = 65553, name = "Z28 护航精英弹幕", damage = 13, base = 65551 } uv0.weapon_property_126[65554] = { id = 65554, name = "Z28 护航精英弹幕", damage = 14, base = 65551 } uv0.weapon_property_126[65555] = { id = 65555, name = "Z28 护航精英弹幕", damage = 15, base = 65551 } uv0.weapon_property_126[65556] = { id = 65556, name = "Z28 护航精英弹幕", damage = 16, base = 65551 } uv0.weapon_property_126[65557] = { id = 65557, name = "Z28 护航精英弹幕", damage = 17, base = 65551 } uv0.weapon_property_126[65558] = { id = 65558, name = "Z28 护航精英弹幕", damage = 18, base = 65551 } uv0.weapon_property_126[65559] = { id = 65559, name = "Z28 护航精英弹幕", damage = 19, base = 65551 } uv0.weapon_property_126[65560] = { id = 65560, name = "Z28 护航精英弹幕", damage = 20, base = 65551 } uv0.weapon_property_126[65561] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "威悉技能轰炸机Lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 39, corrected = 100, min_range = 0, id = 65561, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 2490, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 65561 }, barrage_ID = { 12009 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_126[65562] = { name = "威悉技能轰炸机Lv2", damage = 45, base = 65561, id = 65562, bullet_ID = { 65562 } } uv0.weapon_property_126[65563] = { name = "威悉技能轰炸机Lv3", damage = 49, base = 65561, id = 65563, bullet_ID = { 65563 } } uv0.weapon_property_126[65564] = { name = "威悉技能轰炸机Lv4", damage = 56, base = 65561, id = 65564, bullet_ID = { 65564 } } uv0.weapon_property_126[65565] = { name = "威悉技能轰炸机Lv5", damage = 60, base = 65561, id = 65565, bullet_ID = { 65565 } } uv0.weapon_property_126[65566] = { name = "威悉技能轰炸机Lv6", damage = 64, base = 65561, id = 65566, bullet_ID = { 65566 } } uv0.weapon_property_126[65567] = { name = "威悉技能轰炸机Lv7", damage = 71, base = 65561, id = 65567, bullet_ID = { 65567 } } uv0.weapon_property_126[65568] = { name = "威悉技能轰炸机Lv8", damage = 75, base = 65561, id = 65568, bullet_ID = { 65568 } } uv0.weapon_property_126[65569] = { name = "威悉技能轰炸机Lv9", damage = 81, base = 65561, id = 65569, bullet_ID = { 65569 } } uv0.weapon_property_126[65570] = { name = "威悉技能轰炸机Lv10", damage = 86, base = 65561, id = 65570, bullet_ID = { 65570 } } uv0.weapon_property_126[65571] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "威悉技能轰炸机PlusLv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 39, corrected = 100, min_range = 0, id = 65571, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 2490, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 65571 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_126[65572] = { name = "威悉技能轰炸机PlusLv2", damage = 45, base = 65571, id = 65572, bullet_ID = { 65572 } } uv0.weapon_property_126[65573] = { name = "威悉技能轰炸机PlusLv3", damage = 49, base = 65571, id = 65573, bullet_ID = { 65573 } } uv0.weapon_property_126[65574] = { name = "威悉技能轰炸机PlusLv4", damage = 56, base = 65571, id = 65574, bullet_ID = { 65574 } } uv0.weapon_property_126[65575] = { name = "威悉技能轰炸机PlusLv5", damage = 60, base = 65571, id = 65575, bullet_ID = { 65575 } } uv0.weapon_property_126[65576] = { name = "威悉技能轰炸机PlusLv6", damage = 64, base = 65571, id = 65576, bullet_ID = { 65576 } } uv0.weapon_property_126[65577] = { name = "威悉技能轰炸机PlusLv7", damage = 71, base = 65571, id = 65577, bullet_ID = { 65577 } } uv0.weapon_property_126[65578] = { name = "威悉技能轰炸机PlusLv8", damage = 75, base = 65571, id = 65578, bullet_ID = { 65578 } } uv0.weapon_property_126[65579] = { name = "威悉技能轰炸机PlusLv9", damage = 81, base = 65571, id = 65579, bullet_ID = { 65579 } } uv0.weapon_property_126[65580] = { name = "威悉技能轰炸机PlusLv10", damage = 86, base = 65571, id = 65580, bullet_ID = { 65580 } } uv0.weapon_property_126[65581] = { action_index = "", range = 500, type = 2, fire_fx = "", recover_time = 0, axis_angle = 22, shakescreen = 0, name = "2 x 500lb 炸弹", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 22, charge_param = "", damage = 58, corrected = 100, min_range = 0, id = 65581, attack_attribute_ratio = 80, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2122 }, barrage_ID = { 2121 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_126[65582] = { id = 65582, damage = 74, base = 68631 } uv0.weapon_property_126[65583] = { id = 65583, damage = 92, base = 68631 } uv0.weapon_property_126[65584] = { id = 65584, damage = 107, base = 68631 } uv0.weapon_property_126[65585] = { id = 65585, damage = 123, base = 68631 } uv0.weapon_property_126[65586] = { id = 65586, damage = 141, base = 68631 } uv0.weapon_property_126[65587] = { id = 65587, damage = 157, base = 68631 } uv0.weapon_property_126[65588] = { id = 65588, damage = 175, base = 68631 } uv0.weapon_property_126[65589] = { id = 65589, damage = 191, base = 68631 } uv0.weapon_property_126[65590] = { id = 65590, damage = 207, base = 68631 } end()