pg = pg or {} pg.weapon_property_109 = {} function () uv0.weapon_property_109[60681] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航空攻击展示-奥古斯特I", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 60681, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 47160, 49000, 48040 }, barrage_ID = { 1510, 1511, 1510 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[60682] = { id = 60682, name = "航空攻击展示-奥古斯特II", base = 60681, barrage_ID = { 1510, 1511, 1511 } } uv0.weapon_property_109[60683] = { id = 60683, name = "航空攻击展示-奥古斯特III", base = 60681, barrage_ID = { 1511, 1512, 1512 } } uv0.weapon_property_109[60691] = { action_index = "attack", range = 50, type = 2, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "英格拉罕弹幕展示I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 1, corrected = 125, min_range = 0, id = 60691, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 79761, 79761, 79763 }, barrage_ID = { 79761, 79762, 79765 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[60692] = { name = "英格拉罕弹幕展示II", damage = 1, base = 60691, id = 60692, bullet_ID = { 79762, 79762, 79763 }, barrage_ID = { 79763, 79764, 79765 } } uv0.weapon_property_109[60701] = { action_index = "attack", range = 80, type = 3, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "全弹发射展示-独角鲸级I", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 120, charge_param = "", damage = 1, corrected = 100, min_range = 0, id = 60701, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 70311, 70312 }, barrage_ID = { 70321, 70324 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[60702] = { name = "全弹发射展示-独角鲸级II", damage = 1, base = 60701, id = 60702, bullet_ID = { 70311, 70311, 70311, 70312, 70312 }, barrage_ID = { 70321, 70322, 70323, 70325 } } uv0.weapon_property_109[61000] = { action_index = "", range = 100, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "召唤地狱火专用武器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 1, corrected = 100, min_range = 35, id = 61000, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2650, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 60005 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61001] = { action_index = "", range = 500, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "大黄蜂技能专用武器-随机位置", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 75, corrected = 100, min_range = 0, id = 61001, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 60002 }, barrage_ID = { 60001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61002] = { action_index = "", range = 500, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "大黄蜂技能专用武器-固定位置", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 75, corrected = 100, min_range = 0, id = 61002, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 60003 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61003] = { action_index = "", range = 500, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "印第安纳波利斯技能专用武器-原子弹发射器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 200, corrected = 100, min_range = 0, id = 61003, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 60004 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61004] = { action_index = "", range = 500, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "航母专用空中支援技能-轰炸", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 90, corrected = 100, min_range = 0, id = 61004, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 60002 }, barrage_ID = { 60001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61005] = { action_index = "", range = 6, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "印第安纳波利斯技能专用武器-原子弹发射器", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 61005, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 60004 }, barrage_ID = { 10001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61006] = { action_index = "", range = 200, type = 2, fire_fx = "CAFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "厌战技能专用武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 180, charge_param = "", damage = 60, corrected = 100, min_range = 0, id = 61006, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 2400, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 60001 }, barrage_ID = { 30001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61007] = { action_index = "", range = 500, type = 17, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "约克城技能随机扫射海面LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 25, corrected = 100, min_range = 0, id = 61007, attack_attribute_ratio = 100, fire_fx_loop_type = 2, attack_attribute = 4, reload_max = 25, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19928 }, barrage_ID = { 199411 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61008] = { name = "约克城技能随机扫射海面LV2", base = 61007, id = 61008, fire_fx_loop_type = 3, barrage_ID = { 199412 } } uv0.weapon_property_109[61009] = { name = "约克城技能随机扫射海面LV3", base = 61007, id = 61009, fire_fx_loop_type = 4, barrage_ID = { 199413 } } uv0.weapon_property_109[61010] = { action_index = "", range = 110, type = 11, fire_fx = "", recover_time = 5, axis_angle = 0, shakescreen = 0, name = "皇家方舟技能LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 70, corrected = 100, min_range = 0, id = 61010, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 4250, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 30014 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = { time = 0.8, isBound = true, fx = "jineng" } } uv0.weapon_property_109[61011] = { id = 61011, name = "皇家方舟技能LV2", base = 61010 } uv0.weapon_property_109[61012] = { id = 61012, name = "皇家方舟技能LV3", base = 61010 } uv0.weapon_property_109[61013] = { action_index = "", range = 40, type = 3, fire_fx = "zhupao", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "皇家方舟技能鱼雷机使用武器LV1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 35, charge_param = "", damage = 70, corrected = 100, min_range = 22, id = 61013, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 11954, queue = 1, search_type = 2, effect_move = 1, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19927 }, barrage_ID = { 12001 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61014] = { id = 61014, name = "皇家方舟技能鱼雷机使用武器LV2", base = 61013 } uv0.weapon_property_109[61015] = { id = 61015, name = "皇家方舟技能鱼雷机使用武器LV3", base = 61013 } uv0.weapon_property_109[61016] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "大凤技能彩云", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 144, corrected = 100, min_range = 0, id = 61016, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 61016 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61017] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "多多丸技能鱼雷机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 240, corrected = 100, min_range = 0, id = 61017, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 61017 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61018] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = -10, shakescreen = 0, name = "3 x 机载鱼雷-重樱", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 240, corrected = 100, min_range = 0, id = 61018, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2112 }, barrage_ID = { 2142 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61019] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "黑企业剧情轰炸机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 44, corrected = 100, min_range = 0, id = 61019, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 61019 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61020] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "黑企业剧情轰炸机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 44, corrected = 100, min_range = 0, id = 61020, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 61020 }, barrage_ID = { 12020 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61021] = { action_index = "", range = 1, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "黑企业剧情轰炸", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 350, corrected = 1000, min_range = 0, id = 61021, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 9000, 9001, 9002, 9003, 9004, 9005 }, barrage_ID = { 9000, 9000, 9000, 9000, 9000, 9000 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61022] = { action_index = "", range = 90, type = 11, fire_fx = "", recover_time = 1, axis_angle = 0, shakescreen = 0, name = "香格里拉技能飞机-PVE-Lv1", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 0, corrected = 100, min_range = 0, id = 61022, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 3000, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 67981 }, barrage_ID = { 1500 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61023] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "伊13技能彩云", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 144, corrected = 100, min_range = 0, id = 61023, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 61023 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61024] = { action_index = "attack", range = 90, type = 11, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "信浓试飞搭载彩云", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 68, corrected = 100, min_range = 0, id = 61024, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 61024 }, barrage_ID = { 12008 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61025] = { action_index = "attack", range = 35, type = 1, fire_fx = "CLFire", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "罗恩μ暗影爪-暗影爪本体", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 30, corrected = 100, min_range = 0, id = 61025, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 1300, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19193, 19194 }, barrage_ID = { 80954, 80955 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61026] = { action_index = "attack", range = 90, type = 10, fire_fx = "", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "次郎丸-大世界替换用战斗内空袭", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 90, charge_param = "", damage = 240, corrected = 100, min_range = 0, id = 61026, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1890, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/cannon-main", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 61026 }, barrage_ID = { 12010 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61027] = { action_index = "", range = 80, type = 3, fire_fx = "", recover_time = 0, axis_angle = -10, shakescreen = 0, name = "2 x 机载鱼雷-重樱", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 25, charge_param = "", damage = 240, corrected = 100, min_range = 0, id = 61027, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 9500, queue = 1, search_type = 2, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2112 }, barrage_ID = { 2141 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61031] = { action_index = "attack", range = 100, type = 3, fire_fx = "CLFire", recover_time = 0.5, axis_angle = 0, shakescreen = 0, name = "十姊妹展示", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 360, charge_param = "", damage = 2, corrected = 265, min_range = 0, id = 61031, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 280, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-155mm", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19959 }, barrage_ID = { 80521 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61041] = { action_index = "attack", range = 60, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "夕星展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 11, corrected = 118, min_range = 0, id = 61041, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "cannon", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19960 }, barrage_ID = { 2120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61051] = { action_index = "attack", range = 100, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "百合根1段展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 12, corrected = 115, min_range = 0, id = 61051, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19962 }, barrage_ID = { 1402 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61052] = { action_index = "attack", range = 100, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "百合根2段展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 12, corrected = 145, min_range = 0, id = 61052, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19962, 19962 }, barrage_ID = { 80522, 80523 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61053] = { action_index = "attack", range = 100, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "百合根3段展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 12, corrected = 165, min_range = 0, id = 61053, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19963, 19963 }, barrage_ID = { 80522, 80523 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61054] = { action_index = "attack", range = 100, type = 2, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 302, name = "百合根4段展示", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 50, corrected = 300, min_range = 0, id = 61054, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19961 }, barrage_ID = { 2120 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61055] = { action_index = "attack_main", range = 200, type = 23, fire_fx = "zhupao", recover_time = 0.5, axis_angle = 0, shakescreen = 302, name = "樫野6580用武器", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 50, damage = 52, corrected = 105, min_range = 50, id = 61055, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 1, reload_max = 4990, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "cannon", fire_sfx = "battle/cannon-356mm", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1510 }, barrage_ID = { 1301 }, oxy_type = { 1 }, search_condition = { 1 }, charge_param = { lockTime = 0.3, maxLock = 3 }, precast_param = {} } uv0.weapon_property_109[61501] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "轰炸机外观预览飞机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 61501, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19000, 19200 }, barrage_ID = { 1511, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61503] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "鱼雷机外观预览飞机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 61503, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 28000, 28000 }, barrage_ID = { 1511, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61504] = { action_index = "", range = 50, type = 16, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "鱼雷机外观预览鱼雷", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 17, corrected = 100, min_range = 0, id = 61504, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 4577, queue = 1, search_type = 1, effect_move = 0, suppress = 1, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 1, bullet_ID = { 1800 }, barrage_ID = { 61504 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[61505] = { action_index = "attack", range = 90, type = 99, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "战斗机外观预览飞机", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 30, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 61505, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 0, reload_max = 1750, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "plane", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 17000, 17000 }, barrage_ID = { 1511, 1511 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[64001] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "U-37技能鱼雷弹幕LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 64001, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19250, 19250, 19250 }, barrage_ID = { 80988, 80989, 80990 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[64002] = { id = 64002, name = "U-37技能鱼雷弹幕LV2", damage = 21, base = 64001 } uv0.weapon_property_109[64003] = { id = 64003, name = "U-37技能鱼雷弹幕LV3", damage = 23, base = 64001 } uv0.weapon_property_109[64004] = { name = "U-37技能鱼雷弹幕LV4", damage = 25, base = 64001, id = 64004, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64005] = { name = "U-37技能鱼雷弹幕LV5", damage = 27, base = 64001, id = 64005, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64006] = { name = "U-37技能鱼雷弹幕LV6", damage = 29, base = 64001, id = 64006, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64007] = { name = "U-37技能鱼雷弹幕LV7", damage = 31, base = 64001, id = 64007, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64008] = { name = "U-37技能鱼雷弹幕LV8", damage = 33, base = 64001, id = 64008, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64009] = { name = "U-37技能鱼雷弹幕LV9", damage = 35, base = 64001, id = 64009, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64010] = { name = "U-37技能鱼雷弹幕LV10", damage = 40, base = 64001, id = 64010, barrage_ID = { 80991, 80992, 80993 } } uv0.weapon_property_109[64011] = { action_index = "", range = 90, type = 3, fire_fx = "", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "托里拆利技能鱼雷弹幕LV1", aim_type = 0, torpedo_ammo = 0, expose = 0, angle = 60, charge_param = "", damage = 19, corrected = 100, min_range = 0, id = 64011, attack_attribute_ratio = 120, fire_fx_loop_type = 1, attack_attribute = 2, reload_max = 3000, queue = 1, search_type = 1, effect_move = 0, suppress = 0, spawn_bound = "torpedo", fire_sfx = "", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 19283, 19283 }, barrage_ID = { 81053, 81054 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_109[64012] = { id = 64012, name = "托里拆利技能鱼雷弹幕LV2", damage = 21, base = 64011 } uv0.weapon_property_109[64013] = { id = 64013, name = "托里拆利技能鱼雷弹幕LV3", damage = 23, base = 64011 } uv0.weapon_property_109[64014] = { id = 64014, name = "托里拆利技能鱼雷弹幕LV4", damage = 25, base = 64011 } uv0.weapon_property_109[64015] = { id = 64015, name = "托里拆利技能鱼雷弹幕LV5", damage = 27, base = 64011 } uv0.weapon_property_109[64016] = { id = 64016, name = "托里拆利技能鱼雷弹幕LV6", damage = 29, base = 64011 } uv0.weapon_property_109[64017] = { id = 64017, name = "托里拆利技能鱼雷弹幕LV7", damage = 31, base = 64011 } uv0.weapon_property_109[64018] = { id = 64018, name = "托里拆利技能鱼雷弹幕LV8", damage = 33, base = 64011 } end()