pg = pg or {} pg.weapon_property_101 = {} function () uv0.weapon_property_101[59329] = { id = 59329, reload_max = 59, damage = 25, base = 59320 } uv0.weapon_property_101[59330] = { id = 59330, reload_max = 57, damage = 27, base = 59320 } uv0.weapon_property_101[59331] = { id = 59331, reload_max = 57, damage = 28, base = 59320 } uv0.weapon_property_101[59332] = { id = 59332, reload_max = 57, damage = 30, base = 59320 } uv0.weapon_property_101[59333] = { id = 59333, reload_max = 57, damage = 32, base = 59320 } uv0.weapon_property_101[59340] = { action_index = "", range = 24, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "3 x 7.92mm MG Cannon", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 18, corrected = 100, min_range = 0, id = 59340, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 69, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2100 }, barrage_ID = { 2100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_101[59341] = { id = 59341, reload_max = 68, damage = 19, base = 59340 } uv0.weapon_property_101[59342] = { id = 59342, reload_max = 67, damage = 20, base = 59340 } uv0.weapon_property_101[59343] = { id = 59343, reload_max = 66, damage = 21, base = 59340 } uv0.weapon_property_101[59344] = { id = 59344, reload_max = 65, damage = 22, base = 59340 } uv0.weapon_property_101[59345] = { id = 59345, reload_max = 64, damage = 23, base = 59340 } uv0.weapon_property_101[59346] = { id = 59346, reload_max = 62, damage = 24, base = 59340 } uv0.weapon_property_101[59347] = { id = 59347, reload_max = 60, damage = 25, base = 59340 } uv0.weapon_property_101[59348] = { id = 59348, reload_max = 58, damage = 26, base = 59340 } uv0.weapon_property_101[59349] = { id = 59349, reload_max = 56, damage = 27, base = 59340 } uv0.weapon_property_101[59350] = { id = 59350, reload_max = 54, damage = 29, base = 59340 } uv0.weapon_property_101[59351] = { id = 59351, reload_max = 54, damage = 30, base = 59340 } uv0.weapon_property_101[59352] = { id = 59352, reload_max = 54, damage = 32, base = 59340 } uv0.weapon_property_101[59353] = { id = 59353, reload_max = 54, damage = 34, base = 59340 } uv0.weapon_property_101[59400] = { action_index = "", range = 36, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "2 x 7.92mm MG17 Cannon", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 10, corrected = 100, min_range = 0, id = 59400, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 68, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2100 }, barrage_ID = { 2100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_101[59401] = { id = 59401, reload_max = 67, damage = 11, base = 59400 } uv0.weapon_property_101[59402] = { id = 59402, reload_max = 66, damage = 12, base = 59400 } uv0.weapon_property_101[59403] = { id = 59403, reload_max = 65, damage = 13, base = 59400 } uv0.weapon_property_101[59404] = { id = 59404, reload_max = 64, damage = 14, base = 59400 } uv0.weapon_property_101[59405] = { id = 59405, reload_max = 63, damage = 15, base = 59400 } uv0.weapon_property_101[59406] = { id = 59406, reload_max = 61, damage = 16, base = 59400 } uv0.weapon_property_101[59407] = { id = 59407, reload_max = 59, damage = 17, base = 59400 } uv0.weapon_property_101[59408] = { id = 59408, reload_max = 57, damage = 18, base = 59400 } uv0.weapon_property_101[59409] = { id = 59409, reload_max = 55, damage = 19, base = 59400 } uv0.weapon_property_101[59410] = { id = 59410, reload_max = 53, damage = 21, base = 59400 } uv0.weapon_property_101[59411] = { id = 59411, reload_max = 53, damage = 22, base = 59400 } uv0.weapon_property_101[59412] = { id = 59412, reload_max = 53, damage = 23, base = 59400 } uv0.weapon_property_101[59413] = { id = 59413, reload_max = 53, damage = 25, base = 59400 } uv0.weapon_property_101[59420] = { action_index = "", range = 36, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "2 x 7.92mm MG17 Cannon", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 11, corrected = 100, min_range = 0, id = 59420, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 64, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2100 }, barrage_ID = { 2100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_101[59421] = { id = 59421, reload_max = 63, damage = 12, base = 59420 } uv0.weapon_property_101[59422] = { id = 59422, reload_max = 62, damage = 13, base = 59420 } uv0.weapon_property_101[59423] = { id = 59423, reload_max = 61, damage = 14, base = 59420 } uv0.weapon_property_101[59424] = { id = 59424, reload_max = 60, damage = 15, base = 59420 } uv0.weapon_property_101[59425] = { id = 59425, reload_max = 59, damage = 16, base = 59420 } uv0.weapon_property_101[59426] = { id = 59426, reload_max = 57, damage = 17, base = 59420 } uv0.weapon_property_101[59427] = { id = 59427, reload_max = 55, damage = 18, base = 59420 } uv0.weapon_property_101[59428] = { id = 59428, reload_max = 53, damage = 19, base = 59420 } uv0.weapon_property_101[59429] = { id = 59429, reload_max = 51, damage = 20, base = 59420 } uv0.weapon_property_101[59430] = { id = 59430, reload_max = 49, damage = 22, base = 59420 } uv0.weapon_property_101[59431] = { id = 59431, reload_max = 49, damage = 23, base = 59420 } uv0.weapon_property_101[59432] = { id = 59432, reload_max = 49, damage = 24, base = 59420 } uv0.weapon_property_101[59433] = { id = 59433, reload_max = 49, damage = 26, base = 59420 } uv0.weapon_property_101[59440] = { action_index = "", range = 36, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "2 x 7.92mm MG17 Cannon", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 13, corrected = 100, min_range = 0, id = 59440, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 60, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2100 }, barrage_ID = { 2100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_101[59441] = { id = 59441, reload_max = 59, damage = 14, base = 59440 } uv0.weapon_property_101[59442] = { id = 59442, reload_max = 58, damage = 15, base = 59440 } uv0.weapon_property_101[59443] = { id = 59443, reload_max = 57, damage = 16, base = 59440 } uv0.weapon_property_101[59444] = { id = 59444, reload_max = 56, damage = 17, base = 59440 } uv0.weapon_property_101[59445] = { id = 59445, reload_max = 55, damage = 18, base = 59440 } uv0.weapon_property_101[59446] = { id = 59446, reload_max = 53, damage = 19, base = 59440 } uv0.weapon_property_101[59447] = { id = 59447, reload_max = 51, damage = 20, base = 59440 } uv0.weapon_property_101[59448] = { id = 59448, reload_max = 49, damage = 21, base = 59440 } uv0.weapon_property_101[59449] = { id = 59449, reload_max = 47, damage = 22, base = 59440 } uv0.weapon_property_101[59450] = { id = 59450, reload_max = 45, damage = 24, base = 59440 } uv0.weapon_property_101[59451] = { id = 59451, reload_max = 45, damage = 25, base = 59440 } uv0.weapon_property_101[59452] = { id = 59452, reload_max = 45, damage = 26, base = 59440 } uv0.weapon_property_101[59453] = { id = 59453, reload_max = 45, damage = 28, base = 59440 } uv0.weapon_property_101[59500] = { action_index = "", range = 36, type = 4, fire_fx = "fangkongpaohuoshe2", recover_time = 0, axis_angle = 0, shakescreen = 0, name = "4 x 20mm Cannon", aim_type = 1, torpedo_ammo = 0, expose = 0, angle = 80, charge_param = "", damage = 29, corrected = 100, min_range = 0, id = 59500, attack_attribute_ratio = 100, fire_fx_loop_type = 1, attack_attribute = 4, reload_max = 187, queue = 1, search_type = 1, effect_move = 1, suppress = 1, spawn_bound = "antiaircraft", fire_sfx = "battle/air-atk", auto_aftercast = 0, initial_over_heat = 0, bullet_ID = { 2100 }, barrage_ID = { 2100 }, oxy_type = { 1 }, search_condition = { 1 }, precast_param = {} } uv0.weapon_property_101[59501] = { id = 59501, reload_max = 182, damage = 33, base = 59500 } uv0.weapon_property_101[59502] = { id = 59502, reload_max = 179, damage = 37, base = 59500 } end()