pg = pg or {} pg.skill_world_display = { [3631] = { desc_get = "", id = 3631, desc = "[Operation Siren only] \nIncreases this boat's OXY by $1. When deploying your Submarine Fleet during Operation Siren: -$2 AP cost.", desc_get_add = { { "2", "20" }, { "1.5%", "6.0%" } }, desc_add = { { { "2", "+2" }, { "4", "+2" }, { "6", "+2" }, { "8", "+2" }, { "10", "+2" }, { "12", "+2" }, { "14", "+2" }, { "16", "+2" }, { "18", "+2" }, { "20" } }, { { "1.5%", "+0.5%" }, { "2.0%", "+0.5%" }, { "2.5%", "+0.5%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%" } } } }, [4161] = { desc_get = "", id = 4161, desc = "[Operation Siren only] \nThe following buffs are active as long as this ship is afloat: 1) At the start of the battle, increases AVI by $1 and RLD by $2 for all CVs and CVLs in the same fleet this ship is in, and decreases the load time of this ship's first Airstrike by $3. 2) At the start of the battle, increases RLD and AVI by $4 for all CVs and CVLs in the fleet this ship is NOT in. Effect does not stack with the same skill.", desc_get_add = { { "4.5%", "12.0%" }, { "5.0%", "10.0%" }, { "10.0%", "25.0%" }, { "2.0%", "4.0%" } }, desc_add = { { { "4.5%", "+0.8%" }, { "5.3%", "+0.8%" }, { "6.1%", "+0.9%" }, { "7.0%", "+0.8%" }, { "7.8%", "+0.8%" }, { "8.6%", "+0.9%" }, { "9.5%", "+0.8%" }, { "10.3%", "+0.8%" }, { "11.1%", "+0.9%" }, { "12.0%" } }, { { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%", "+0.5%" }, { "6.5%", "+0.5%" }, { "7.0%", "+0.5%" }, { "7.5%", "+0.5%" }, { "8.0%", "+0.5%" }, { "8.5%", "+0.5%" }, { "9.0%", "+1%" }, { "10.0%" } }, { { "10.0%", "+1.5%" }, { "11.5%", "+1.5%" }, { "13%", "+1.5%" }, { "14.5%", "+1.6%" }, { "16.1%", "+1.6%" }, { "17.7%", "+1.7%" }, { "19.4%", "+1.8%" }, { "21.2%", "+1.8%" }, { "23%", "+2%" }, { "25.0%" } }, { { "2.0%", "+0.1%" }, { "2.1%", "+0.1%" }, { "2.2%", "+0.2%" }, { "2.4%", "+0.2%" }, { "2.6%", "+0.2%" }, { "2.8%", "+0.3%" }, { "3.1%", "+0.3%" }, { "3.4%", "+0.3%" }, { "3.7%", "+0.3%" }, { "4.0%" } } } }, [11460] = { desc_get = "", id = 11460, desc = "[Operation Siren only] \nWhen your Submarine Fleet consists of this boat only: increases this boat's DMG to BBs (does not affect BCs or BBVs) by $1. When deploying your Submarine Fleet during Operation Siren: -$2 AP cost and +2 AMO.", desc_get_add = { { "5.0%", "20.0%" }, { "4.5%", "12.0%" } }, desc_add = { { { "5.0%", "+1.2%" }, { "6.2%", "+1.2%" }, { "7.4%", "+1.6%" }, { "9.0%", "+1.5%" }, { "10.5%", "+1.5%" }, { "12.0%", "+2.0%" }, { "14.0%", "+1.8%" }, { "15.8%", "+1.8%" }, { "17.6%", "+2.4%" }, { "20.0%" } }, { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } } } }, [12440] = { desc_get = "", id = 12440, desc = "[Operation Siren only] \nEvery time the fleet this ship is in defeats an enemy fleet during a sortie: increases this ship's FP by $1; also, for every enemy this ship sinks during a battle: increases this ship's FP by $1 until the battle ends (this skill's FP buffs stack up to a total of 7 times). After 5 enemy fleets have been defeated: reduces DMG taken by your Main Fleet by $2. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "1.0%", "2.5%" }, { "3.5%", "8.0%" } }, desc_add = { { { "1.0%", "+0.1%" }, { "1.1%", "+0.1%" }, { "1.2%", "+0.1%" }, { "1.3%", "+0.15%" }, { "1.45%", "+0.15%" }, { "1.6%", "+0.15%" }, { "1.75%", "+0.2%" }, { "1.95%", "+0.25%" }, { "2.2%", "+0.3%" }, { "2.5%" } }, { { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%", "+0.5%" }, { "6.5%", "+0.5%" }, { "7.0%", "+0.5%" }, { "7.5%", "+0.5%" }, { "8.0%" } } } }, [12610] = { desc_get = "", id = 12610, desc = "[Operation Siren only] \nAt the start of the battle, deploys 2 shields that can each block up to $1 enemy torpedoes around this ship and the ship in the frontmost position in your Vanguard. Additionally, increases this ship's FP by $2 for its first 3 battles of each sortie. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "1", "2" }, { "4.0%", "20.0%" } }, desc_add = { { { "1" }, { "1" }, { "1" }, { "1" }, { "1" }, { "1" }, { "2" }, { "2" }, { "2" }, { "2" } }, { { "4.0%", "+1.6%" }, { "5.6%", "+1.6%" }, { "7.2%", "+1.6%" }, { "8.8%", "+1.6%" }, { "10.4%", "+1.6%" }, { "12.0%", "+2.0%" }, { "14.0%", "+2.0%" }, { "16.0%", "+2.0%" }, { "18.0%", "+2.0%" }, { "20.0%" } } } }, [13030] = { desc_get = "", id = 13030, desc = "[Operation Siren only] \nFor each Northern Parliament and/or Dragon Empery ship in the same fleet as this ship: increases this ship's FP and Accuracy by $1 (can be stacked up to 4 times.) This skill only works for the first 2 battles of each sortie this ship takes part in. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "1.0%", "5.0%" } }, desc_add = { { { "1.0%", "+0.4%" }, { "1.4%", "+0.4%" }, { "1.8%", "+0.4%" }, { "2.2%", "+0.4%" }, { "2.6%", "+0.4%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%" } } } }, [13080] = { desc_get = "", id = 13080, desc = "[Operation Siren only] \nOn the 1st, 3rd, and 5th battles of each sortie that this ship takes part in: increases this ship's AVI by $1. On the 2nd, 4th, and 6th battles: decreases this ship's DMG taken by $2. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "5.0%", "15.0%" }, { "4.5%", "12.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } } } }, [13120] = { desc_get = "", id = 13120, desc = "[Operation Siren only] \nAt the start of the battle, if there is a CV or CVL afloat in the same fleet as this ship: increases this ship's Crit Rate by $1. For each CV or CVL in the same fleet: increases this ship's DMG to enemy DDs and CLs by $2. For the 1st and 2nd battles of each sortie that this ship takes part in: decreases DMG taken by $3 for all CVs and CVLs in the same fleet. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "20.0%", "35.0%" }, { "4.0%", "10.0%" }, { "5.0%", "10.0%" } }, desc_add = { { { "20.0%", "+1.6%" }, { "21.6%", "+1.6%" }, { "23.2%", "+1.6%" }, { "24.8%", "+1.6%" }, { "26.4%", "+1.6%" }, { "28.0%", "+1.6%" }, { "29.6%", "+1.8%" }, { "31.4%", "+1.8%" }, { "33.2%", "+1.8%" }, { "35.0%" } }, { { "4.0%", "+0.6%" }, { "4.6%", "+0.6%" }, { "5.2%", "+0.8%" }, { "6.0%", "+0.6%" }, { "6.6%", "+0.6%" }, { "7.2%", "+0.8%" }, { "8.0%", "+0.6%" }, { "8.6%", "+0.6%" }, { "9.2%", "+0.8%" }, { "10.0%" } }, { { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%", "+0.5%" }, { "6.5%", "+0.5%" }, { "7.0%", "+0.5%" }, { "7.5%", "+0.5%" }, { "8.0%", "+0.5%" }, { "8.5%", "+0.5%" }, { "9.0%", "+1%" }, { "10.0%" } } } }, [13170] = { desc_get = "", id = 13170, desc = "[Operation Siren only] \n1) When: a) this ship is afloat, b) a fleet this ship is NOT in has a BB as its Flagship, and c) said fleet is engaging in its 3rd or 4th battle: your Tosa fires a covering barrage 20s after said fleet's battle begins. 2) When this ship is in combat and takes DMG or when an enemy comes within close range of this ship: fires a special $1 barrage. Barrage DMG is based on the skill's level and has a cooldown of 15s between activations. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "Lv.1", "Lv.10" } }, desc_add = { { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [13430] = { desc_get = "", id = 13430, desc = "[Operation Siren only] \nIncreases this ship's max Airstrike capacity to 3 (this effect is unaffected by your ship's damage status) and restores 1.0% HP to all ships in the same fleet as this ship once every $2s. 20s after a fleet this ship is NOT in starts a battle: heals said fleet's Vanguard for $1 HP.", desc_get_add = { { "0.5%", "1.5%" }, { "40", "20" } }, desc_add = { { { "0.5%", "+0.1%" }, { "0.6%", "+0.1%" }, { "0.7%", "+0.1%" }, { "0.8%", "+0.1%" }, { "0.9%", "+0.1%" }, { "1.0%", "+0.1%" }, { "1.1%", "+0.1%" }, { "1.2%", "+0.1%" }, { "1.3%", "+0.2%" }, { "1.5%" } }, { { "40", "-2" }, { "38", "-2" }, { "36", "-2" }, { "34", "-2" }, { "32", "-2" }, { "30", "-2" }, { "28", "-2" }, { "26", "-3" }, { "23", "-3" }, { "20" } } } }, [13590] = { desc_get = "", id = 13590, desc = "[Operation Siren only] \nEvery 15s: fires a $2 special barrage. During the 1st and 2nd battles this ship fights in during a sortie: increases this ship's AVI by $1. When a fleet this ship is NOT in starts its 3rd and 4th battles of a sortie: fires a $2 barrage (DMG is based on the skill's level) 15s after the battle starts. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "5.0%", "15.0%" }, { "Lv.1", "Lv.10" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [13650] = { desc_get = "", id = 13650, desc = "[Operation Siren only] \nFor the first 3 battles of a sortie this ship fights in: decreases the Main Gun DMG this ship takes by $1. If there are 2 (or more) Sakura Empire ships in the same fleet as this ship: increases this ship's Speed by 10. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "1.0%", "10.0%" } }, desc_add = { { { "1.0%", "+1.0%" }, { "2.0%", "+1.0%" }, { "3.0%", "+1.0%" }, { "4.0%", "+1.0%" }, { "5.0%", "+1.0%" }, { "6.0%", "+1.0%" }, { "7.0%", "+1.0%" }, { "8.0%", "+1.0%" }, { "9.0%", "+1.0%" }, { "10.0%" } } } }, [13670] = { desc_get = "", id = 13670, desc = "[Operation Siren only] \nAfter this ship takes DMG 3 times in battle: decreases this ship's DMG taken by $1 until the battle ends. During the 2nd, 4th, and 6th battles of a sortie this ship fights in: heals this ship for $2 HP 60s after the battle starts. If there are 2 (or more) Sakura Empire ships in the same fleet as this ship: improves this ship's All Out Assault. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "3.5%", "8.0%" }, { "4.0%", "10.0%" } }, desc_add = { { { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%", "+0.5%" }, { "6.5%", "+0.5%" }, { "7.0%", "+0.5%" }, { "7.5%", "+0.5%" }, { "8.0%" } }, { { "4.0%", "+0.6%" }, { "4.6%", "+0.6%" }, { "5.2%", "+0.8%" }, { "6.0%", "+0.6%" }, { "6.6%", "+0.6%" }, { "7.2%", "+0.8%" }, { "8.0%", "+0.6%" }, { "8.6%", "+0.6%" }, { "9.2%", "+0.8%" }, { "10.0%" } } } }, [13840] = { desc_get = "", id = 13840, desc = "[Operation Siren only] \nFor the 1st, 2nd, and 3rd battles fought by the fleet this ship is in: increases this ship's FP by $1; from the 4th battle onwards: instead increases this ship's AA by $1. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "4.5%", "12.0%" } }, desc_add = { { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } } } }, [14160] = { desc_get = "", id = 14160, desc = "[Operation Siren only] \nIn battle, when this ship's HP is greater than 60.0%: increases FP by $1 and reduces Burn duration by 3s. Twice per battle, when this ship's HP falls below 50.0% as a result of DMG, restores 9.0% of its max HP over 8s. From the third battle of each sortie that this ship participates in: reduces the DMG your vanguard fleet takes by 8.0%. (In Operation Siren, this counter will reset when moving between sectors.)", desc_get_add = { { "10.0%", "20.0%" } }, desc_add = { { { "10.0%", "+1.1%" }, { "11.1%", "+1.1%" }, { "12.2%", "+1.1%" }, { "13.3%", "+1.1%" }, { "14.4%", "+1.1%" }, { "15.5%", "+1.1%" }, { "16.6%", "+1.1%" }, { "17.7%", "+1.1%" }, { "18.8%", "+1.2%" }, { "20.0%" } } } }, [14330] = { desc_get = "", id = 14330, desc = "[Operation Siren only] \nInAt the start of the battle, if your fleet contains at least one other Sardegna ship, or if this ship has an AP Main Gun equipped: increases this ship's FP by $1. Additionally, for the first 3 battles of a sortie: the fleet this ship is in takes $2 less DMG from torpedoes.[This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "4.5%", "12.0%" }, { "5.0%", "20.0%" } }, desc_add = { { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } }, { { "5.0%", "+1.6%" }, { "6.6%", "+1.6%" }, { "8.2%", "+1.8%" }, { "10.0%", "+1.6%" }, { "11.6%", "+1.6%" }, { "13.2%", "+1.8%" }, { "15.0%", "+1.6%" }, { "16.6%", "+1.6%" }, { "18.2%", "+1.8%" }, { "20.0%" } } } }, [14440] = { desc_get = "", id = 14440, desc = "[Operation Siren only] \nInFor the first 3 battles of a sortie: increases this ship's AA and EVA by $1 and Speed by 5. When the fleet this ship is in defeats an enemy fleet: increases this ship's FP, TRP, and RLD by $2 (can be stacked up to 3 times).[This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "5.0%", "15.0%" }, { "0.5%", "5.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "0.5%", "+0.5%" }, { "1.0%", "+0.5%" }, { "1.5%", "+0.5%" }, { "2.0%", "+0.5%" }, { "2.5%", "+0.5%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%" } } } }, [14630] = { desc_get = "", id = 14630, desc = "[Operation Siren only] Improves the \"Knight of the Sky\" TBF Avenger airstrike. Additionally, the following buffs are active as long as this ship is afloat (does not stack with the \"Supporting Wings\" skill):\n1) At the start of the battle, increases AVI by $1 and RLD by $2 for all CVs and CVLs in the same fleet this ship is in, and decreases the load time of this ship's first Airstrike by $3.\n2) At the start of the battle, increases RLD and AVI by $4 for all CVs and CVLs in the fleet this ship is NOT in.", desc_get_add = { { "4.5%", "12.0%" }, { "5.0%", "10.0%" }, { "10.0%", "25.0%" }, { "2.0%", "4.0%" } }, desc_add = { { { "4.5%", "+0.8%" }, { "5.3%", "+0.8%" }, { "6.1%", "+0.9%" }, { "7.0%", "+0.8%" }, { "7.8%", "+0.8%" }, { "8.6%", "+0.9%" }, { "9.5%", "+0.8%" }, { "10.3%", "+0.8%" }, { "11.1%", "+0.9%" }, { "12.0%" } }, { { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%", "+0.5%" }, { "6.5%", "+0.5%" }, { "7.0%", "+0.5%" }, { "7.5%", "+0.5%" }, { "8.0%", "+0.5%" }, { "8.5%", "+0.5%" }, { "9.0%", "+1%" }, { "10.0%" } }, { { "10.0%", "+1.5%" }, { "11.5%", "+1.5%" }, { "13%", "+1.5%" }, { "14.5%", "+1.6%" }, { "16.1%", "+1.6%" }, { "17.7%", "+1.7%" }, { "19.4%", "+1.8%" }, { "21.2%", "+1.8%" }, { "23%", "+2%" }, { "25.0%" } }, { { "2.0%", "+0.1%" }, { "2.1%", "+0.1%" }, { "2.2%", "+0.2%" }, { "2.4%", "+0.2%" }, { "2.6%", "+0.2%" }, { "2.8%", "+0.3%" }, { "3.1%", "+0.3%" }, { "3.4%", "+0.3%" }, { "3.7%", "+0.3%" }, { "4.0%" } } } }, [19260] = { desc_get = "", id = 19260, desc = "[Operation Siren only] \nEach Main Gun reload gives this ship 2 Salvoes that can be fired independently (this effect is unaffected by your ship's damage status.) This ship's DMG bonus with manually aimed Salvoes becomes $2. Every 20s: $1 chance to fire a special barrage (barrage DMG is based on the skill's level.) [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "50.0%", "100.0%" }, { "25.0%", "40.0%" } }, desc_add = { { { "50.0%", "+5.0%" }, { "55.0%", "+5.0%" }, { "60.0%", "+5.0%" }, { "65.0%", "+5.0%" }, { "70.0%", "+5.0%" }, { "75.0%", "+5.0%" }, { "80.0%", "+5.0%" }, { "85.0%", "+5.0%" }, { "90.0%", "+10.0%" }, { "100%" } }, { { "25.0%", "+1.6%" }, { "26.6%", "+1.6%" }, { "28.2%", "+1.8%" }, { "30.0%", "+1.6%" }, { "31.6%", "+1.6%" }, { "33.2%", "+1.8%" }, { "35.0%", "+1.6%" }, { "36.6%", "+1.6%" }, { "38.2%", "+1.8%" }, { "40.0%" } } } }, [19510] = { desc_get = "", id = 19510, desc = "[Operation Siren only] \nDuring a sortie, whenever the fleet this ship is in sinks an enemy fleet: increases this ship's AA and EVA by $1 (can be stacked up to 3 times). While this ship is afloat: launches a $2 supporting barrage (DMG is based on the skill's level) 20s after a fleet this ship is NOT in starts its 1st and 2nd battles that sortie; for said fleet's 3rd and 4th battles: decreases DMG taken by $3 for your Sardegnian ships.", desc_get_add = { { "0.5%", "5.0%" }, { "Lv.1", "Lv.10" }, { "3.5%", "8.0%" } }, desc_add = { { { "0.5%", "+0.5%" }, { "1.0%", "+0.5%" }, { "1.5%", "+0.5%" }, { "2.0%", "+0.5%" }, { "2.5%", "+0.5%" }, { "3.0%", "+0.5%" }, { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%" } }, { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } }, { { "3.5%", "+0.5%" }, { "4.0%", "+0.5%" }, { "4.5%", "+0.5%" }, { "5.0%", "+0.5%" }, { "5.5%", "+0.5%" }, { "6.0%", "+0.5%" }, { "6.5%", "+0.5%" }, { "7.0%", "+0.5%" }, { "7.5%", "+0.5%" }, { "8.0%" } } } }, [105010] = { desc_get = "", id = 105010, desc = "[Operation Siren only] \nDive Bombers can be equipped in this ship's third gear slot, and will use the \"Mach 2.42 Bermbew Sprawt\" gear skin, but this ship's Airstrike load time increases by 100.0% (this effect is unaffected by your ship's damage status.) Every 20s: launches a $1 special airstrike (DMG is based on the skill's level and this ship's TRP stat.)", desc_get_add = { { "Lv.1", "Lv.10" } }, desc_add = { { { "Lv.1" }, { "Lv.2" }, { "Lv.3" }, { "Lv.4" }, { "Lv.5" }, { "Lv.6" }, { "Lv.7" }, { "Lv.8" }, { "Lv.9" }, { "Lv.10" } } } }, [105020] = { desc_get = "", id = 105020, desc = "[Operation Siren only] \nIncreases this ship's FP by $1 at the start of the battle. If the fleet this ship is in has sunk 3 enemy fleets on the map: also increases this ship's TRP by $2. [This skill's sortie battle counter resets when moving to a new area or changing your formation within Operation Siren.]", desc_get_add = { { "5.0%", "15.0%" }, { "4.5%", "12.0%" } }, desc_add = { { { "5.0%", "+1.1%" }, { "6.1%", "+1.1%" }, { "7.2%", "+1.1%" }, { "8.3%", "+1.1%" }, { "9.4%", "+1.1%" }, { "10.5%", "+1.1%" }, { "11.6%", "+1.1%" }, { "12.7%", "+1.1%" }, { "13.8%", "+1.2%" }, { "15.0%" } }, { { "4.5%", "+0.7%" }, { "5.2%", "+0.8%" }, { "6.0%", "+1.0%" }, { "7.0%", "+0.7%" }, { "7.7%", "+0.8%" }, { "8.5%", "+1.0%" }, { "9.5%", "+0.7%" }, { "10.2%", "+0.8%" }, { "11.0%", "+1.0%" }, { "12.0%" } } } }, [800121] = { desc_get = "", id = 800121, desc = "[Operation Siren only] \nActivates Ashen Might - Helena I once every 15 times the Main Guns are fired. ", desc_get_add = {}, desc_add = {} }, [800122] = { desc_get = "", id = 800122, desc = "[Operation Siren only] \nActivates Ashen Might - Helena II once every 10 times the Main Guns are fired.", desc_get_add = {}, desc_add = {} }, all = { 3631, 4161, 11460, 12440, 12610, 13030, 13080, 13120, 13170, 13430, 13590, 13650, 13670, 13840, 14160, 14330, 14440, 14630, 19260, 19510, 105010, 105020, 800121, 800122 } }