pg = pg or {} pg.ship_skin_template_3 = { [102231] = { name = "Rider of Red", ship_group = 10223, group_index = 1, illustrator2 = -1, desc = "Good morning, Commander. Unfortunately, this bicycle only seats one person, but I could dismount and lead it along as we walk together.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bominghan_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 102231, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bominghan_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70209, voice_actor = 203, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.074, 1.01, 0 } }, torpedo = { { 0.032, 0.025, 0 } }, antiaircraft = { { 1.042, 0.98, 0 } } }, smoke = { { 50, { { "smoke", { -0.49, 2.183, -0.16 } } } } } }, [102232] = { name = "Fruitful Snow of an Auspicious Year", ship_group = 10223, group_index = 2, illustrator2 = -1, desc = "Happy Lunar New Year, Commander. I'm trying out Dragon Empery fashion for a change, though this dress will some getting used to. Hey, uh, do you want to join me under the umbrella? For cover against the snowfall, I mean.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bominghan_4", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 3, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "144", spine_offset = "", special_effects = "", skin_type = 0, id = 102232, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bominghan_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70492, voice_actor = 203, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.993, 1.01, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.002, 1.007, 0 } } }, smoke = { { 50, { { "smoke", { -0.375, 2.506, -0.16 } } } } } }, [102240] = { name = "Cleveland μ", ship_group = 10224, group_index = 0, illustrator2 = -1, desc = "Light cruiser Cleveland, right here! I'm new to this whole idol biz, but I'll go with the flow and give it my all! Oh, and I'm counting on your support, Commander!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "kelifulan_idol", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "121", spine_offset = "", special_effects = "", skin_type = -1, id = 102240, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "kelifulan_idol", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 40, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.13, 1.088, 0 } }, vicegun = { { 1.14, 1.04, 0 } }, antiaircraft = { { 1.114, 1.107, 0 } } }, smoke = { { 50, { { "smoke", { -0.369, 2.43, 0 } } } } } }, [102250] = { name = "Biloxi", ship_group = 10225, group_index = 0, illustrator2 = -1, desc = "Cleveland-class light cruiser – Biloxi, Hull Number CL-80.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "biluokexi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 102250, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "biluokexi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 217, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.17, 0.85, 0 } }, vicegun = { { 1.14, 0.89, 0 } }, antiaircraft = { { 1.114, 0.89, 0 } } }, smoke = { { 50, { { "smoke", { -0.67, 2.17, 0 } } } } } }, [102251] = { name = "Dapper Gangstress", ship_group = 10225, group_index = 1, illustrator2 = -1, desc = "We're celebrating an overseas holiday, hence my not-so-casual outfit today. Heheh, what do you think? Looking slick?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "biluokexi_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 3, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "128", spine_offset = "", special_effects = "", skin_type = 0, id = 102251, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "biluokexi_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70310, voice_actor = 217, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.18, 0.82, 0 } }, vicegun = { { 1.14, 0.79, 0 } }, antiaircraft = { { 1.114, 0.84, 0 } } }, smoke = { { 50, { { "smoke", { -0.7, 2.21, 0 } } } } } }, [102252] = { name = "Empress in the Silk Seat", ship_group = 10225, group_index = 2, illustrator2 = -1, desc = "\"Hehe... Now that you've finally fallen into my hands, why don't we take the day to get to know each other real well, Commander?\" Oh my, was my acting a bit too realistic~?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "biluokexi_4", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "135", spine_offset = "", special_effects = "", skin_type = 0, id = 102252, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "biluokexi_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70376, voice_actor = 217, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.101, 1.123, 0 } }, vicegun = { { 1.114, 1.159, 0 } }, antiaircraft = { { 1.114, 1.104, 0 } } }, smoke = { { 50, { { "smoke", { -0.7, 2.21, 0 } } } } } }, [102253] = { name = "Night Sky's Brilliant Blue Blossoms", ship_group = 10225, group_index = 3, illustrator2 = -1, desc = "I heard that this place is famous for its festivals with beautiful fireworks, so I made sure to come dressed for the occasion... What do you think? ...I'm even more beautiful? Well, I couldn't let the fireworks be the only things leaving an impression upo", bullet_skin_secondary = "", bullet_skin_main = "", painting = "biluokexi_5", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "143", spine_offset = "", special_effects = "", skin_type = 0, id = 102253, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "biluokexi_5", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70474, voice_actor = 217, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.24, 0.904, 0 } }, vicegun = { { 1.252, 0.908, 0 } }, antiaircraft = { { 1.259, 0.919, 0 } } }, smoke = { { 50, { { "smoke", { -0.7, 2.474, 0 } } } } } }, [102260] = { name = "Reno", ship_group = 10226, group_index = 0, illustrator2 = -1, desc = "Atlanta-class light cruiser – Reno, Hull Number CL-96.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "linuo", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 102260, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "linuo", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 231, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.211, 1.069, 0 } }, vicegun = { { 1.282, 1.091, 0 } }, antiaircraft = { { 1.388, 1.106, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.67, 2.17, 0 } } } } } }, [102261] = { name = "Biggest Little Cheerleader", ship_group = 10226, group_index = 1, illustrator2 = -1, desc = "This really is a huge clash of all the biggest names from all the factions. It's one exciting match after another! I gotta cheer my hardest too. Eagle Union, go get 'em!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "linuo_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 13, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "132", spine_offset = "", special_effects = "", skin_type = 0, id = 102261, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "linuo_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70334, voice_actor = 231, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.417, 1.072, 0 } }, vicegun = { { 1.413, 1.156, 0 } }, antiaircraft = { { 1.469, 1.106, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.67, 2.17, 0 } } } } } }, [102262] = { name = "Summer Spin-off", ship_group = 10226, group_index = 2, illustrator2 = -1, desc = "\"Superhero spin-off! The superhero who saved the world is enjoying a hard-earned vacation on the afternoon beach with the sidekick!\" ... Hehe, Commander, a tagline like that sounds pretty cool, doesn't it?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "linuo_4", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 102262, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "linuo_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70412, voice_actor = 231, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.282, 1.111, 0 } }, vicegun = { { 1.357, 1.156, 0 } }, antiaircraft = { { 1.368, 1.106, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.67, 2.17, 0 } } } } } }, [102263] = { name = "Reno Bunnino", ship_group = 10226, group_index = 3, illustrator2 = -1, desc = "Come on in, Commander! Don't you recognize me? I'm Reno Bunnino – cutesy bunny girl by day, villain-vanquishing superhero by night! Pretty neat concept, am I right?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "linuo_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 16, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "145", spine_offset = "", special_effects = "", skin_type = 0, id = 102263, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "linuo_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70582, voice_actor = 231, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { -47, -61, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.227, 1.065, 0 } }, vicegun = { { 1.348, 1.092, 0 } }, antiaircraft = { { 1.368, 1.152, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.67, 2.17, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" }, l2d_voice_calibrate = { use_event = true } }, [102270] = { name = "Marblehead", ship_group = 10227, group_index = 0, illustrator2 = -1, desc = "Omaha-class light cruiser – Marblehead, Hull Number CL-12.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "mabuerheide", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 102270, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "mabuerheide", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 230, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.972, 1.003, 0 } }, vicegun = { { 0.926, 0.989, 0 } }, antiaircraft = { { 0.931, 0.989, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.67, 2.17, 0 } } } } } }, [102271] = { name = "Boxing Girl!", ship_group = 10227, group_index = 1, illustrator2 = -1, desc = "After trying out a whole bunch of activities, I settled on joinin' the boxing club in the end. Everyone wants to exercise now and then, right? Come along, Commander, and we'll have a fun workout together~", bullet_skin_secondary = "", bullet_skin_main = "", painting = "mabuerheide_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 13, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 0, id = 102271, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "mabuerheide_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70336, voice_actor = 230, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.205, 1.225, 0 } }, vicegun = { { 1.219, 1.201, 0 } }, antiaircraft = { { 1.237, 1.147, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.67, 2.17, 0 } } } } } }, [102272] = { name = "Charmer in the Snowy Reflection", ship_group = 10227, group_index = 2, illustrator2 = -1, desc = "Whoa! Talk about a stunning view! You like, totally know all the best spots in the city, Commander~ Hehe, okay, so... Merry Christmas!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "mabuerheide_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 1, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "1102", spine_offset = "", special_effects = "", skin_type = 0, id = 102272, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "mabuerheide_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 230, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.157, 1.023, 0 } }, vicegun = { { 1.118, 1.034, 0 } }, antiaircraft = { { 1.148, 1.034, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.533, 2.426, 0 } } } } } }, [102273] = { name = "Moongazing on the 29½th", ship_group = 10227, group_index = 3, illustrator2 = -1, desc = "The annual moon gazing festival's upon us again~ Ah, so you know a thing or two about the Mid-Autumn Festival, Commander? Then I reckon you know what we're doing tonight, right~? ♡", bullet_skin_secondary = "", bullet_skin_main = "", painting = "mabuerheide_4", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "144", spine_offset = "", special_effects = "", skin_type = 0, id = 102273, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "mabuerheide_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70593, voice_actor = 230, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.157, 1.023, 0 } }, vicegun = { { 1.118, 1.034, 0 } }, antiaircraft = { { 1.148, 1.034, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.533, 2.426, 0 } } } } } }, [102290] = { name = "Boise", ship_group = 10229, group_index = 0, illustrator2 = -1, desc = "Brooklyn-class light cruiser – Boise, Hull Number CL-47.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "boyixi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 102290, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "boyixi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 276, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.07, 1.13, 0 } }, vicegun = { { 1.05, 1.07, 0 } }, antiaircraft = { { 1.06, 1.08, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.7, 2.34, 0 } } } } } }, [102291] = { name = "Sheepish Sapphire", ship_group = 10229, group_index = 1, illustrator2 = -1, desc = "Huff... Puff... Deep breaths... I'll never get used to wearing this outfit in front of others... I think...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "boyixi_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 16, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 13, bgm = "", bg = "145", spine_offset = "", special_effects = "", skin_type = 0, id = 102291, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "boyixi_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70542, voice_actor = 276, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { 170, -35, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.07, 1.22, 0 } }, vicegun = { { 1.1, 1.29, 0 } }, antiaircraft = { { 1.11, 1.29, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.62, 2.4, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", 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air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103050, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "xiusidun", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 7, air_bomb_skin = "", illustrator = 7, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.895, 0.732, 0 } }, vicegun = { { -0.212, 0.973, 0 } }, torpedo = { { 0.062, 0.488, 0 } }, antiaircraft = { { 0.902, 0.808, 0 } }, plane = { { -0.213, 1.015, 0 } } }, smoke = { { 70, { { "smoke", { -0.5, 0.55, 0 } } } }, { 30, { { "smoke", { 0.3, 0.87, -0.4 } } } } } }, [103060] = { name = "Portland", ship_group = 10306, group_index = 0, illustrator2 = -1, desc = "Portland-class Heavy Cruiser – Portland, Hull Number CA-33!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "botelan", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103060, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "botelan", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 10, air_bomb_skin = "", illustrator = 10, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.704, 0.702, 0 } }, vicegun = { { -0.038, 1.046, 0 } }, antiaircraft = { { -0.038, 1.046, 0 } } }, smoke = { { 70, { { "smoke", { -0.75, 0.53, 0 } } } }, { 30, { { "smoke", { 0.63, 0.57, 0 } } } } } }, [103061] = { name = "At School With Indy!", ship_group = 10306, group_index = 1, illustrator2 = -1, desc = "Commander, look, look! This is my handmade Indy plushie! Isn't it utterly adorable?! It's the magnum opus of my work in the Arts & Crafts Club!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "botelan_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 103061, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "botelan_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70164, voice_actor = 10, air_bomb_skin = "", illustrator = 10, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.069, 0.936, 0 } }, vicegun = { { 0.149, 0.103, 0 } }, antiaircraft = { { 1.045, 0.896, 0 } } }, smoke = { { 50, { { "smoke", { -0.703, 2.275, 0 } } } } } }, [103069] = { name = "Portland (Retrofit)", ship_group = 10306, group_index = 9, illustrator2 = -1, desc = "Nice to meet you, I'm Indianaportland! ... Hm? Who's Indy? She's my precious little sister, and my most beloved...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "botelan_g", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 2, id = 103069, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "botelan_g", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 10, air_bomb_skin = "", illustrator = 10, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.48, 0.77, 0 } }, vicegun = { { 1.48, 0.77, 0 } }, antiaircraft = { { 1.48, 0.77, 0 } } }, smoke = { { 70, { { "smoke", { -0.75, 0.838, -0.178 } } } }, { 30, { { "smoke", { -0.465, 2.504, -1.14 } } } } } }, [103070] = { name = "Indianapolis", ship_group = 10307, group_index = 0, illustrator2 = -1, desc = "Portland-class Heavy Cruiser – Indianapolis, Hull Number CA-35!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bolisi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 7, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103070, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bolisi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 7, air_bomb_skin = "", illustrator = 10, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.876, 1.689, 0 } }, vicegun = { { -0.034, 2.917, 0 } }, antiaircraft = { { -0.034, 2.917, 0 } } }, smoke = { { 70, { { "smoke", { -1.18, 1.53, 0 } } } }, { 30, { { "smoke", { 1.16, 1.21, 0 } } } } } }, [103071] = { name = "At School With My Sister...", ship_group = 10307, group_index = 1, illustrator2 = -1, desc = "School life... It's nice as long as you and my sister are here... I think...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bolisi_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 7, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 103071, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bolisi_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70165, voice_actor = 7, air_bomb_skin = "", illustrator = 10, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.96, 1.129, 0 } }, vicegun = { { 0.159, 0.065, 0 } }, antiaircraft = { { 1.969, 0.961, 0 } } }, smoke = { { 50, { { "smoke", { -0.779, 2.099, 0 } } } } } }, [103072] = { name = "The Light of Circle City", ship_group = 10307, group_index = 2, illustrator2 = -1, desc = "Oh. Good evening, Commander. Do you want some steak? It goes great with wine.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bolisi_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 7, bgm = "", bg = "135", spine_offset = "", special_effects = "", skin_type = 0, id = 103072, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bolisi_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 7, air_bomb_skin = "", illustrator = 10, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.832, 1.24, 0 } }, vicegun = { { 1.721, 1.286, 0 } }, antiaircraft = { { 1.807, 1.157, 0 } } }, smoke = { { 50, { { "smoke", { -0.566, 2.406, 0 } } } } } }, [103080] = { name = "Astoria", ship_group = 10308, group_index = 0, illustrator2 = -1, desc = "New Orleans-class heavy cruiser – Astoria, hull number CA-34.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "asituoliya", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103080, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "asituoliya", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 143, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.03, 0.73, 0 } }, vicegun = { { 1.07, 0.61, 0 } }, antiaircraft = { { -0.33, 0.77, 0 } } }, smoke = { { 50, { { "smoke", { -0.42, 2.19, 0 } } } } } }, [103081] = { name = "Pure \"Gurl?\"", ship_group = 10308, group_index = 1, illustrator2 = -1, desc = "Huh? Commander? ... Wait, why are you staring at me like I'm some exotic animal? C-cute? Ehehe... Th-thanks...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "Asituoliya_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 103081, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "Asituoliya_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70082, voice_actor = 143, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.19, 1.13, 0 } }, vicegun = { { 1.13, 1.13, 0 } }, antiaircraft = { { 1.17, 1.11, 0 } } }, smoke = { { 40, { { "smoke", { -0.3, 2.26, 0 } } } } } }, [103082] = { name = "Black Bunny Carnival", ship_group = 10308, group_index = 2, illustrator2 = -1, desc = "Heyyo! You ready for this, Commander? It's carnival day! You can have all the drinks you want, it's on the house!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "asituoliya_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 16, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "104", spine_offset = "", special_effects = "", skin_type = 0, id = 103082, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "asituoliya_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70527, voice_actor = 143, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.15, 0.83, 0 } }, vicegun = { { 1.15, 0.84, 0 } }, antiaircraft = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.33, 0 } } } } } }, [103090] = { name = "Quincy", ship_group = 10309, group_index = 0, illustrator2 = -1, desc = "New Orleans-class heavy cruiser – Quincy, hull number CA-39.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "kunxi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103090, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "kunxi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 144, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.19, 0.85, 0 } }, vicegun = { { 1.19, 0.78, 0 } }, antiaircraft = { { -0.27, 0.76, 0 } } }, smoke = { { 50, { { "smoke", { -0.42, 2.12, 0 } } } } } }, [103091] = { name = "Sizzling Summer, Brisk Breeze", ship_group = 10309, group_index = 1, illustrator2 = -1, desc = "Everyone's so cheerful and energetic... Commander, um, if you're tired, want to rest here with me?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "kunxi_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 103091, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "kunxi_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70083, voice_actor = 144, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.45, 0.71, 0 } }, vicegun = { { -0.51, 0.71, 0 } }, antiaircraft = { { -0.49, 0.67, 0 } } }, smoke = { { 50, { { "smoke", { -0.35, 2.33, 0 } } } } } }, [103100] = { name = "Vincennes", ship_group = 10310, group_index = 0, illustrator2 = -1, desc = "New Orleans-class heavy cruiser – Vincennes, hull number CA-44.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "wensensi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103100, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "wensensi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 144, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.93, 0.7, 0 } }, vicegun = { { 0.95, 0.67, 0 } }, antiaircraft = { { -0.43, 0.93, 0 } } }, smoke = { { 50, { { "smoke", { -0.27, 2.14, 0 } } } } } }, [103101] = { name = "Sweet Dreams", ship_group = 10310, group_index = 1, illustrator2 = -1, desc = "Zzz... sho comfy... Huh? Commyander...?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "Wensensi_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 0, id = 103101, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "Wensensi_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70084, voice_actor = 144, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.34, 0.51, 0 } }, vicegun = { { 1.29, 0.5, 0 } }, antiaircraft = { { 1.35, 0.56, 0 } } }, smoke = { { 50, { { "smoke", { -0.43, 2.13, 0 } } } } } }, [103102] = { name = "Leisurely ABC's", ship_group = 10310, group_index = 2, illustrator2 = -1, desc = "Off to school we go~ Being punctual makes me a good girl~", bullet_skin_secondary = "", bullet_skin_main = "", painting = "wensensi_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 103102, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "wensensi_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70140, voice_actor = 144, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.63, 0.64, 0 } }, vicegun = { { 0.65, 0.64, 0 } }, antiaircraft = { { 0.72, 0.65, 0 } } }, smoke = { { 50, { { "smoke", { -0.26, 2.11, 0 } } } } } }, [103110] = { name = "Wichita", ship_group = 10311, group_index = 0, illustrator2 = -1, desc = "Wichita-class heavy cruiser – Wichita, Hull Number CA-45! \nUnlock build after receiving", bullet_skin_secondary = "", bullet_skin_main = "", painting = "weiqita", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103110, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "weiqita", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 24, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.86, 0.52, 0 } }, vicegun = { { 0.86, 0.52, 0 } }, torpedo = { { 0.42, 0.34, 0 } } }, smoke = { { 70, { { "smoke", { -0.81, 1.05, 0.14 } } } }, { 30, { { "smoke", { -0.498, 2.78, -0.69 } } } } } }, [103111] = { name = "The General's Banquet", ship_group = 10311, group_index = 1, illustrator2 = -1, desc = "It's about time you showed up, Commander. Now, show me some spirit! As my lieutenant, don't do anything slovenly that would incur the mockery of others! Very well, let's move out!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "weiqita_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "135", spine_offset = "", special_effects = "", skin_type = 0, id = 103111, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "weiqita_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70427, voice_actor = 24, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.416, 1.131, 0 } }, vicegun = { { 1.385, 1.125, 0 } }, torpedo = { { -0.008, 0.01, 0 } } }, smoke = { { 50, { { "smoke", { -0.401, 2.602, 0.14 } } } } } }, [103112] = { name = "Domineering Witchita ", ship_group = 10311, group_index = 2, illustrator2 = -1, desc = "Tonight I am not a renowned naval general, I am a feared commander of witches! And you... Yes, you're not my lieutenant, you are my arcane familiar! ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "weiqita_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 8, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "119", spine_offset = "", special_effects = "", skin_type = 0, id = 103112, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "weiqita_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70435, voice_actor = 24, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.416, 1.131, 0 } }, vicegun = { { 1.385, 1.125, 0 } }, torpedo = { { -0.008, 0.01, 0 } } }, smoke = { { 50, { { "smoke", { -0.401, 2.602, 0.14 } } } } } }, [103130] = { name = "Minneapolis", ship_group = 10313, group_index = 0, illustrator2 = -1, desc = "New Orleans class Heavy Cruiser— Minneapolis, hull number CA-36.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "mingniabolisi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103130, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "mingniabolisi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 153, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.619, 0.953, 0 } }, vicegun = { { 1.654, 1.041, 0 } }, torpedo = { { 0.155, 0.084, 0 } } }, smoke = { { 50, { { "smoke", { -0.625, 2.427, 0.14 } } } } } }, [103131] = { name = "Wild Huntress Schoolgirl", ship_group = 10313, group_index = 1, illustrator2 = -1, desc = "Textbooks, pencils and erasers... hey, must students always pay attention in class... Commander? Can you arrange for us to get more extracurricular activities?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "mingniabolisi_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 103131, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "mingniabolisi_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70113, voice_actor = 153, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.95, 0.91, 0 } }, vicegun = { { 0.91, 0.94, 0 } }, torpedo = { { 0.17, 0.04, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.33, 0.14 } } } } } }, [103132] = { name = "eXtreme Games", ship_group = 10313, group_index = 2, illustrator2 = -1, desc = "Oh crap! Move outta the way, Commander! Come on, man, look out next time! You'd have gotten hurt if I'd slammed into you!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "mingniabolisi_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 13, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "132", spine_offset = "", special_effects = "", skin_type = 0, id = 103132, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "mingniabolisi_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70330, voice_actor = 153, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.95, 1.074, 0 } }, vicegun = { { 0.966, 1.181, 0 } }, torpedo = { { -0.009, -0.006, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.33, 0.14 } } } } } }, [103133] = { name = "Holy Night Ride", ship_group = 10313, group_index = 3, illustrator2 = -1, desc = "Merry Christmas, Commander! Right now, I'm Santa Claus! And this guy over here is my partner in delivering presents! Right, this is a present for you. C'mon, go ahead and take it!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "mingniabolisi_4", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 1, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "125", spine_offset = "", special_effects = "", skin_type = 0, id = 103133, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "mingniabolisi_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70453, voice_actor = 153, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.112, 0.987, 0 } }, vicegun = { { 1.153, 0.994, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.492, 0.14 } } } } } }, [103138] = { name = "Trapper White", ship_group = 10313, group_index = 8, illustrator2 = -1, desc = "Commander, why's that Quincy so happy to see me in this outfit? It's hard to move around in, and there's all this stuff flapping around that makes it hard to hunt. What do you think of this outfit?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "mingniabolisi_h", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 1, id = 103138, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "mingniabolisi_h", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 153, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.584, 1.047, 0 } }, vicegun = { { 1.654, 1.041, 0 } }, torpedo = { { -0.003, -0.004, 0 } } }, smoke = { { 50, { { "smoke", { -0.625, 2.427, 0.14 } } } } } }, [103140] = { name = "San Francisco", ship_group = 10314, group_index = 0, illustrator2 = -1, desc = "New Orleans-class heavy cruiser – San Francisco, Hull Number CA-38.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "jiujinshan", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103140, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "jiujinshan", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 275, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.266, 1.151, 0 } }, vicegun = { { 1.301, 1.144, 0 } }, torpedo = { { 0.03, 0.003, 0 } } }, smoke = { { 50, { { "smoke", { -0.596, 2.323, 0.14 } } } } } }, [103141] = { name = "Funny Bunny!", ship_group = 10314, group_index = 1, illustrator2 = -1, desc = "Music! Lights! Refreshments! We're all set! Welcome to San Francisco's party! Come and enjoy yourself!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "jiujinshan_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 16, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "145", spine_offset = "", special_effects = "", skin_type = 0, id = 103141, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "jiujinshan_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70546, voice_actor = 275, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.062, 1.166, 0 } }, vicegun = { { 1.075, 1.103, 0 } }, torpedo = { { 0.001, 0.003, 0 } } }, smoke = { { 50, { { "smoke", { -0.625, 2.35, 0.14 } } } } } }, [103160] = { name = "Baltimore", ship_group = 10316, group_index = 0, illustrator2 = -1, desc = "Baltimore-class heavy cruiser – Baltimore, Hull Number CA-68.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "baerdimo", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103160, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "baerdimo", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 191, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.047, 0.794, 0 } }, vicegun = { { 1.024, 0.773, 0 } }, torpedo = { { 0.155, 0.041, 0 } } }, smoke = { { 50, { { "smoke", { -0.625, 2.427, 0.14 } } } } } }, [103161] = { name = "After-School Ace", ship_group = 10316, group_index = 1, illustrator2 = -1, desc = "Oh, you wanna observe my club activities, Commander? Ahah, as you can tell, it's just a sports club with the goal of making you sweat. Nothing suspicious about that, is there...?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "baerdimo_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 103161, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "baerdimo_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70207, voice_actor = 191, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.113, 0.721, 0 } }, vicegun = { { 0.097, 0.708, 0 } }, torpedo = { { 0.155, 0.012, 0 } } }, smoke = { { 50, { { "smoke", { -0.567, 2.333, 0.14 } } } } } }, [103162] = { name = "Black Ace", ship_group = 10316, group_index = 2, illustrator2 = -1, desc = "Heya, you here to watch the game? Heh, heavy cruiser Baltimore, the passerby solver of troubles, here to play it cool!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "baerdimo_4", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 13, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "132", spine_offset = "", special_effects = "", skin_type = 0, id = 103162, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "baerdimo_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70333, voice_actor = 191, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.185, 1.032, 0 } }, vicegun = { { 1.195, 1.089, 0 } }, torpedo = { { 0.009, 0.012, 0 } } }, smoke = { { 50, { { "smoke", { -0.567, 2.333, 0.14 } } } } } }, [103163] = { name = "Evening Breeze Minuet", ship_group = 10316, group_index = 3, illustrator2 = -1, desc = "Damn, that Bremerton... What did she make me wear this time... Even though I was the one to ask her for advice... Um... Ugh... This doesn't look too weird, right...?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "baerdimo_5", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 13, bgm = "", bg = "135", spine_offset = "", special_effects = "", skin_type = 0, id = 103163, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "baerdimo_5", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70418, voice_actor = 191, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.199, 1.124, 0 } }, vicegun = { { 1.195, 1.089, 0 } }, torpedo = { { 0.009, 0.012, 0 } } }, smoke = { { 50, { { "smoke", { -0.567, 2.333, 0.14 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" }, l2d_voice_calibrate = { login = 6.67, propose = 0.4, main_1 = 0.2, touch_body = 0.66 } }, [103164] = { name = "Ace's Travel Journal", ship_group = 10316, group_index = 4, illustrator2 = -1, desc = "\"Our meeting here must have been preordained by fate. Hail to you. I am a passing traveler by the name of Baltimore.\" ...Hahah, it's nothing. Just some lines I came up with to match my traditional getup. Did they do the trick, Commander?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "baerdimo_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "142", spine_offset = "", special_effects = "", skin_type = 0, id = 103164, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "baerdimo_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70525, voice_actor = 191, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.176, 1.177, 0 } }, vicegun = { { 1.172, 1.204, 0 } }, torpedo = { { 0.009, 0.004, 0 } } }, smoke = { { 50, { { "smoke", { -0.433, 2.437, 0.14 } } } } } }, [103240] = { name = "Bremerton", ship_group = 10324, group_index = 0, illustrator2 = -1, desc = "Baltimore-class heavy cruiser – Bremerton, Hull Number CA-130.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bulaimodun", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 103240, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bulaimodun", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 134, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.202, 1.03, 0 } }, vicegun = { { 1.22, 1.132, 0 } }, torpedo = { { -0.009, -0.004, 0 } } }, smoke = { { 50, { { "smoke", { -0.625, 2.427, 0.14 } } } } } }, [103241] = { name = "Scorching-Hot Training", ship_group = 10324, group_index = 1, illustrator2 = -1, desc = "*pant*... *pant*... Man, it's so sunny today... Commander, or should I say, \"Coach,\" could ya lend me your parasol? I'm starting to feel my brains melting away...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bulaimodun_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 13, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "112", spine_offset = "", special_effects = "", skin_type = 0, id = 103241, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bulaimodun_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70331, voice_actor = 134, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.371, 1.067, 0 } }, vicegun = { { 1.316, 1.122, 0 } }, torpedo = { { 0.016, 0.003, 0 } } }, smoke = { { 50, { { "smoke", { -0.625, 2.427, 0.14 } } } } } }, [103242] = { name = "Kung Fu Cruiser", ship_group = 10324, group_index = 2, illustrator2 = -1, desc = "\"Stop right there, evildoers! You've managed to evade justice all this time, but the hour of judgment is finally upon you!\" ...Hmm, making the perfect flashy debut is pretty tough, isn't it?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bulaimodun_4", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 3, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 13, bgm = "", bg = "144", spine_offset = "", special_effects = "", skin_type = 0, id = 103242, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bulaimodun_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70482, voice_actor = 134, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.371, 1.01, 0 } }, vicegun = { { 1.383, 0.998, 0 } }, torpedo = { { 0.006, -0.012, 0 } } }, smoke = { { 50, { { "smoke", { -0.491, 2.587, 0.14 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" }, l2d_voice_calibrate = { login = 2.17 }, l2d_para_range = { ParamAngleX = { -10, 10 } } }, [103250] = { name = "Baltimore μ", ship_group = 10325, group_index = 0, illustrator2 = -1, desc = "The name's Baltimore, Eagle Union heavy cruiser. Whoops, right, I'm not just a soldier anymore, but an idol as well. I agreed to do it, and I'm gonna do it as best I can. We'll be counting on your support, Commander. ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "baerdimo_idol", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "140", spine_offset = "", special_effects = "", skin_type = -1, id = 103250, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "baerdimo_idol", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 191, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.304, 0.894, 0 } }, vicegun = { { 1.274, 0.914, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.625, 2.427, 0.14 } } } } } }, [105010] = { name = "Nevada", ship_group = 10501, group_index = 0, illustrator2 = -1, desc = "Nevada-class battleship – Nevada, Hull Number BB-36!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "neihuada", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 105010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "neihuada", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 73, air_bomb_skin = "", illustrator = 8, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.358, 1.3, 0 } }, vicegun = { { -0.034, 0.734, 0 }, { 1.04, 0.546, 0 } }, antiaircraft = { { 1.04, 0.546, 0 } } }, smoke = { { 70, { { "smoke", { -0.664, 0.493, 0 } } } }, { 30, { { "smoke", { 0.563, 0.503, 0 } } } } } }, [105019] = { name = "Nevada (Retrofit)", ship_group = 10501, group_index = 9, illustrator2 = -1, desc = "Heh, with this, I won't be outperformed by those fancy greenhorn battleships. Young'un, from now on, just leave everything to Nevada here!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "neihuada_g", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 2, id = 105019, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "neihuada_g", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 73, air_bomb_skin = "", illustrator = 8, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.96, 0.87, 0 } }, vicegun = { { 0.98, 0.85, 0 } }, antiaircraft = { { 1.01, 0.79, 0 } } }, smoke = { { 40, { { "smoke", { -0.56, 2.17, 0 } } } } } }, [105020] = { name = "Oklahoma", ship_group = 10502, group_index = 0, illustrator2 = -1, desc = "Nevada-class battleship – Oklahoma, Hull Number BB-37!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "ekelahema", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 105020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "ekelahema", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 73, air_bomb_skin = "", illustrator = 8, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.205, 1.3, 0 } }, vicegun = { { 0.051, 0.768, 0 }, { 1.1, 0.563, 0 } }, antiaircraft = { { 1.1, 0.563, 0 } } }, smoke = { { 70, { { "smoke", { -0.691, 0.565, 0 } } } }, { 30, { { "smoke", { 0.483, 0.534, 0 } } } } } }, [105029] = { name = "Oklahoma (Retrofit)", ship_group = 10502, group_index = 9, illustrator2 = -1, desc = "Thanks a ton, Commander. With my new strength, do you think I've managed to catch up to my sister a little? Ehehe, for your sake, I'll work even harder!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "ekelahema_g", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 2, id = 105029, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "ekelahema_g", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 73, air_bomb_skin = "", illustrator = 8, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.15, 1.1, 0 } }, vicegun = { { 0.1, 1.08, 0 } }, antiaircraft = { { 0.07, 1.08, 0 } } }, smoke = { { 40, { { "smoke", { -0.49, 2.4, 0 } } } } } }, [105030] = { name = "Pennsylvania", ship_group = 10503, group_index = 0, illustrator2 = -1, desc = "Pennsylvania-class battleship – Pennsylvania, Hull Number BB-38!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "binxifaniya", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 105030, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "binxifaniya", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 23, air_bomb_skin = "", illustrator = 11, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.06, 1.3, 0 } }, vicegun = { { 0.06, 1.185, 0 }, { 1.51, 0.784, 0 } }, antiaircraft = { { 0.06, 1.185, 0 }, { 1.51, 0.784, 0 } } }, smoke = { { 70, { { "smoke", { -0.717, 0.483, 0 } } } }, { 30, { { "smoke", { 0.385, 0.503, 0 } } } } } }, [105040] = { name = "Arizona", ship_group = 10504, group_index = 0, illustrator2 = -1, desc = "Pennsylvania-class Battleship – Arizona, Hull Number BB-39!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "yalisangna", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 105040, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "yalisangna", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 37, air_bomb_skin = "", illustrator = 11, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.051, 1.3, 0 } }, vicegun = { { 0.051, 1.083, 0 }, { 1.432, 0.75, 0 } }, antiaircraft = { { 0.051, 1.083, 0 }, { 1.432, 0.75, 0 } } }, smoke = { { 70, { { "smoke", { -0.74, 0.372, 0 } } } }, { 30, { { "smoke", { 0.227, 0.657, 0 } } } } } }, [105070] = { name = "Tennessee", ship_group = 10507, group_index = 0, illustrator2 = -1, desc = "Tennessee-class battleship – Tennessee, Hull Number BB-43!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "tiannaxi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 3, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 105070, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "tiannaxi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 65, air_bomb_skin = "", illustrator = 12, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.247, 1.3, 0 } }, vicegun = { { 0.921, 0.154, 0 }, { 0.802, 0.802, 0 } }, antiaircraft = { { 0.5, 0.8, 0 }, { -0.5, 0.8, 0 } } }, smoke = { { 70, { { "smoke", { -0.815, 0.39, 0 } } } }, { 30, { { "smoke", { 0.332, 0.431, 0 } } } } } }, [105080] = { name = "California", ship_group = 10508, group_index = 0, illustrator2 = -1, desc = "Tennessee-class battleship – California, Hull Number BB-44!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "jialifuniya", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 3, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 105080, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "jialifuniya", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 65, air_bomb_skin = "", illustrator = 12, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.569, 1.3, 0 } }, vicegun = { { -0.076, 1.256, 0 }, { 0.945, 0.923, 0 } }, antiaircraft = { { -0.076, 1.256, 0 }, { 0.945, 0.923, 0 } } }, smoke = { { 70, { { "smoke", { -0.753, 0.554, 0 } } } }, { 30, { { "smoke", { 0.367, 0.575, 0 } } } } } }, [105090] = { name = "Colorado", ship_group = 10509, group_index = 0, illustrator2 = -1, desc = "Colorado class battleship— Colorado, hull number BB-45", bullet_skin_secondary = "", bullet_skin_main = "", painting = "keluoladuo", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 105090, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "keluoladuo", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 152, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.369, 1.007, 0 } }, vicegun = { { 1.387, 0.979, 0 } }, antiaircraft = { { 1.331, 0.83, 0 } } }, smoke = { { 50, { { "smoke", { -0.403, 2.209, 0 } } } } } }, [105100] = { name = "Maryland", ship_group = 10510, group_index = 0, illustrator2 = -1, desc = "Colorado class battleship— Maryland, hull number BB-46", bullet_skin_secondary = "", bullet_skin_main = "", painting = "malilan", no_showing = "0", air_bullet_skin = "", bg_sp = "", 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"", painting = "xifujiniya", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 105110, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "xifujiniya", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 154, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.46, 1.14, 0 } }, vicegun = { { 1.46, 1.14, 0 } }, antiaircraft = { { 1.46, 1.14, 0 } } }, smoke = { { 50, { { "smoke", { -0.464, 2.341, 0 } } } } } }, [105120] = { name = "North Carolina", ship_group = 10512, group_index = 0, illustrator2 = -1, desc = "North Carolina class battleship, North Carolina. 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Oh, umm, this is just, err, equipment changing practice... Also, I recall you saying you like bunny girls. 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