pg = pg or {} pg.ship_skin_template_16 = { [702010] = { name = "Avrora", ship_group = 70201, group_index = 0, illustrator2 = -1, desc = "Pallada-class Light Cruiser, Avrora", bullet_skin_secondary = "", bullet_skin_main = "", painting = "afuleer", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 702010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "afuleer", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 22, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.395, 1.165, 0 } }, vicegun = { { -0.395, 1.165, 0 } }, torpedo = { { 0.256, 0.266, 0 } }, antiaircraft = { { 0.467, 0.826, 0 } } }, smoke = { { 70, { { "smoke", { -0.498, 0.298, 0 } } } }, { 30, { { "smoke", { 0.453, 0.524, 0 } } } } } }, [702011] = { name = "Shackled Saule", ship_group = 70201, group_index = 1, illustrator2 = -1, desc = "\"I am Avrora, the princess bound within this tower by a cruel fate... My beloved, please come for me soon...\"", bullet_skin_secondary = "", bullet_skin_main = "", painting = "afuleer_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1100", shop_type_id = 12, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "130", spine_offset = "", special_effects = "", skin_type = 0, id = 702011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "afuleer_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70322, voice_actor = 22, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.031, 1.011, 0 } }, vicegun = { { 1.031, 1.05, 0 } }, torpedo = { { 0.006, 0.016, 0 } }, antiaircraft = { { 1.064, 1.048, 0 } } }, smoke = { { 50, { { "smoke", { -0.498, 2.041, 0 } } } } } }, [702020] = { name = "Pamiat Merkuria", ship_group = 70202, group_index = 0, illustrator2 = -1, desc = "Bogatyr-class protected cruiser – Pamiat Merkuria.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shuixingjinian", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 702020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shuixingjinian", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 219, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.385, 0.92, 0 } }, vicegun = { { 1.392, 0.95, 0 } }, torpedo = { { -0.003, -0.007, 0 } }, antiaircraft = { { 1.402, 0.95, 0 } } }, smoke = { { 50, { { "smoke", { -0.38, 2.196, 0 } } } } } }, [702021] = { name = "Caged Minx", ship_group = 70202, group_index = 1, illustrator2 = -1, desc = "What kinda exercise is this?! Nobody said I'd become a dang showpiece! Come on, get this thing off me, NOW!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shuixingjinian_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 12, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "130", spine_offset = "", special_effects = "", skin_type = 0, id = 702021, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shuixingjinian_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70326, voice_actor = 219, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.038, 1.026, 0 } }, vicegun = { { 1.074, 0.969, 0 } }, torpedo = { { -0.003, 0.013, 0 } }, antiaircraft = { { 1.152, 0.95, 0 } } }, smoke = { { 50, { { "smoke", { -0.38, 2.225, 0 } } } } } }, [702022] = { name = "Sweet Cherry Memories", ship_group = 70202, group_index = 2, illustrator2 = -1, desc = "Mmmh~ I sure could get used to this life~ Oh, Commander, thanks for being my gofer~♪ Ah, you can leave the cherries right over here!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shuixingjinian_4", no_showing = "0", air_bullet_skin = "", bg_sp = "1101", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "109", spine_offset = "", special_effects = "", skin_type = 0, id = 702022, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shuixingjinian_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70513, voice_actor = 219, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.038, 1.004, 0 } }, vicegun = { { 1.03, 0.998, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.042, 1.008, 0 } } }, smoke = { { 50, { { "smoke", { -0.388, 2.455, 0 } } } } } }, [702029] = { name = "Pamiat‘ Merkuria (Retrofit)", ship_group = 70202, group_index = 9, illustrator2 = -1, desc = "My retrofitting is done! Look forward to seeing how both my cuteness and combat potential have been upgraded!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shuixingjinian_g", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 2, id = 702029, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shuixingjinian_g", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 219, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.138, 1.013, 0 } }, vicegun = { { 1.157, 1.024, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.136, 1.03, 0 } } }, smoke = { { 50, { { "smoke", { -0.516, 2.454, 0 } } } } } }, [702030] = { name = "Chapayev", ship_group = 70203, group_index = 0, illustrator2 = -1, desc = "Chapayev-class cruiser – Chapayev.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "qiabayefu", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 702030, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "qiabayefu", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 223, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.451, 1.429, 0 } }, vicegun = { { 1.467, 1.436, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.423, 1.511, 0 } } }, smoke = { { 50, { { "smoke", { -0.513, 2.157, 0 } } } } } }, [702031] = { name = "The Captive Cavalier", ship_group = 70203, group_index = 1, illustrator2 = -1, desc = "Commander, what's going on? Did I... do something wrong...? This was all just... meant to be an exercise, right?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "qiabayefu_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 12, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "130", spine_offset = "", special_effects = "", skin_type = 0, id = 702031, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "qiabayefu_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70321, voice_actor = 223, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.953, 0.92, 0 } }, vicegun = { { 1.961, 0.95, 0 } }, torpedo = { { 0.016, 0.032, 0 } }, antiaircraft = { { 1.942, 0.95, 0 } } }, smoke = { { 50, { { "smoke", { -0.486, 2.35, 0 } } } } } }, [702032] = { name = "White Cavalier's Respite", ship_group = 70203, group_index = 2, illustrator2 = -1, desc = "Phew... Oh my, Commander, I'm sorry I didn't welcome you at the door. You don't have to be so tense - I already know not to try doing anything weird with you. Hehe~", bullet_skin_secondary = "", bullet_skin_main = "", painting = "qiabayefu_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1101", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "109", spine_offset = "", special_effects = "", skin_type = 0, id = 702032, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "qiabayefu_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70514, voice_actor = 223, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.008, 0.995, 0 } }, vicegun = { { 1.005, 1, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.001, 1, 0 } } }, smoke = { { 50, { { "smoke", { -0.486, 2.35, 0 } } } } } }, [702040] = { name = "Kirov", ship_group = 70204, group_index = 0, illustrator2 = -1, desc = "Kirov-Class cruiser—Kirov", bullet_skin_secondary = "", bullet_skin_main = "", painting = "jiluofu", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 702040, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "jiluofu", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 28, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.009, 1.338, 0 } }, vicegun = { { 2.005, 1.364, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 2, 1.326, 0 } } }, smoke = { { 50, { { "smoke", { -0.526, 2.357, 0 } } } } } }, [702041] = { name = "Blend R", ship_group = 70204, group_index = 1, illustrator2 = -1, desc = "Comrade Commander, you've come at a good time. I've recently taken a liking to this blend of coffee. Want some as well? No need to be shy.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "jiluofu_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "109", spine_offset = "", special_effects = "", skin_type = 0, id = 702041, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "jiluofu_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70507, voice_actor = 28, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1, 0.995, 0 } }, vicegun = { { 1.001, 1.005, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 0.996, 1.005, 0 } } }, smoke = { { 50, { { "smoke", { -0.435, 2.399, 0 } } } } } }, [702060] = { name = "Murmansk", ship_group = 70206, group_index = 0, illustrator2 = -1, desc = "Omaha-class light cruiser – Murmansk", bullet_skin_secondary = "", bullet_skin_main = "", painting = "moermansike", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 702060, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "moermansike", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 88, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.338, 0.99, 0 } }, vicegun = { { 1.332, 1.001, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.334, 1.01, 0 } } }, smoke = { { 50, { { "smoke", { -0.38, 2.341, 0 } } } } } }, [702061] = { name = "Sceneries of Pure Snow", ship_group = 70206, group_index = 1, illustrator2 = -1, desc = "...Achoo! Uhh, good morning... Snow? Yeah, it is snowing today... Woah, it's really coming down hard... Ahaha~", bullet_skin_secondary = "", bullet_skin_main = "", painting = "moermansike_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1101", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "109", spine_offset = "", special_effects = "", skin_type = 0, id = 702061, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "moermansike_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70509, voice_actor = 88, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.268, 1.006, 0 } }, vicegun = { { 1.259, 1.005, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.293, 1.02, 0 } } }, smoke = { { 50, { { "smoke", { -0.458, 2.329, 0 } } } } } }, [703010] = { name = "Tallinn", ship_group = 70301, group_index = 0, illustrator2 = -1, desc = "Heavy cruiser - Tallinn.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "talin", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 703010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "talin", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 113, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.12, 1.402, 0 } }, vicegun = { { 2.126, 1.374, 0 } }, torpedo = { { 0.01, 0, 0 } }, antiaircraft = { { 2.133, 1.39, 0 } } }, smoke = { { 50, { { "smoke", { -0.641, 2.36, -0.081 } } } } } }, [703011] = { name = "Nostalgic Pilsner", ship_group = 70301, group_index = 1, illustrator2 = -1, desc = "What, you've never seen the inside of a shipgirl's room? It's not like you're here on official business, so stop standing around already. Find a place to sit and relax.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "talin_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "136", spine_offset = "", special_effects = "", skin_type = 0, id = 703011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "talin_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70505, voice_actor = 113, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.318, 0.999, 0 } }, vicegun = { { 1.307, 1.014, 0 } }, torpedo = { { -0.001, 0.01, 0 } }, antiaircraft = { { 1.3, 1.006, 0 } } }, smoke = { { 50, { { "smoke", { -0.506, 2.453, -0.081 } } } } } }, [705010] = { name = "Gangut", ship_group = 70501, group_index = 0, illustrator2 = -1, desc = "Gangut-class battleship – Gangut.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "gangute", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 705010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "gangute", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 222, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.558, 1.084, 0 } }, vicegun = { { 1.623, 1.027, 0 } }, torpedo = { { -0.003, 0.022, 0 } }, antiaircraft = { { 1.595, 1.143, 0 } } }, smoke = { { 50, { { "smoke", { -0.611, 2.1, 0 } } } } } }, [705011] = { name = "Imposing Warden", ship_group = 70501, group_index = 1, illustrator2 = -1, desc = "You have my thanks for this exercise, comrade! I shall gladly carry out the important duty of judge, jury, and rehabilitator!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "gangute_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 12, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "131", spine_offset = "", special_effects = "", skin_type = 0, id = 705011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "gangute_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70325, voice_actor = 222, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.519, 1.122, 0 } }, vicegun = { { 1.556, 1.143, 0 } }, torpedo = { { -0.013, 0.022, 0 } }, antiaircraft = { { 1.566, 1.085, 0 } } }, smoke = { { 50, { { "smoke", { -0.679, 2.128, 0 } } } } } }, [705012] = { name = "Keeper of the Firewater", ship_group = 70501, group_index = 2, illustrator2 = -1, desc = "...Bwahaah! I've had all kinds of liquor, but nothing beats the stuff back home! Comrade, let's have a toast to the coming off-duty days!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "gangute_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "136", spine_offset = "", special_effects = "", skin_type = 0, id = 705012, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "gangute_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70511, voice_actor = 222, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.497, 0.999, 0 } }, vicegun = { { 1.505, 0.997, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.537, 1.005, 0 } } }, smoke = { { 50, { { "smoke", { -0.679, 2.128, 0 } } } } } }, [705040] = { name = "Sovetskaya Belorussiya", ship_group = 70504, group_index = 0, illustrator2 = -1, desc = "Sovestsky Soyuz-class battleship - Sovetskaya Belorussiya.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "suweiaibeilaluosi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 705040, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "suweiaibeilaluosi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 106, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.068, 0.997, 0 } }, vicegun = { { 2.084, 1.006, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 2.092, 1.003, 0 } } }, smoke = { { 50, { { "smoke", { -0.5, 2.346, 0 } } } } } }, [705041] = { name = "Relaxation Stratagem", ship_group = 70504, group_index = 1, illustrator2 = -1, desc = "To pass the time by proactively reading, or by passively enjoying the company of others... Ah, good morning, Comrade, I've been expecting you. Hahaha!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "suweiaibeilaluosi_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1101", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "136", spine_offset = "", special_effects = "", skin_type = 0, id = 705041, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "suweiaibeilaluosi_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70506, voice_actor = 106, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.436, 1.004, 0 } }, vicegun = { { 1.469, 0.999, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.453, 1.005, 0 } } }, smoke = { { 50, { { "smoke", { -0.462, 2.446, 0 } } } } } }, [705050] = { name = "Sovetskaya Rossiya", ship_group = 70505, group_index = 0, illustrator2 = -1, desc = "Sovetsky Soyuz-class battleship – Sovetskaya Rossiya.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "suweiailuoxiya", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 705050, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "suweiailuoxiya", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 85, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.702, 1.074, 0 } }, vicegun = { { 1.691, 1.094, 0 } }, torpedo = { { -0.013, 0.032, 0 } }, antiaircraft = { { 1.643, 1.075, 0 } } }, smoke = { { 50, { { "smoke", { -0.38, 2.186, 0 } } } } } }, [705051] = { name = "The Lackadaisical Lookout", ship_group = 70505, group_index = 1, illustrator2 = -1, desc = "\"Situation normal in all sectors of the facility...\" Oh, it is you. I was just giving Minsk the daily report. Do you have something?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "suweiailuoxiya_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 12, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "130", spine_offset = "", special_effects = "", skin_type = 0, id = 705051, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "suweiailuoxiya_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70320, voice_actor = 85, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.722, 1.026, 0 } }, vicegun = { { 1.729, 1.056, 0 } }, torpedo = { { 0.016, 0.032, 0 } }, antiaircraft = { { 1.72, 1.056, 0 } } }, smoke = { { 50, { { "smoke", { -0.553, 2.35, 0 } } } } } }, [801010] = { name = "Le Triomphant", ship_group = 80101, group_index = 0, illustrator2 = -1, desc = "Le Fantasque-class destroyer – Le Triomphant.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "kaixuan", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 801010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "kaixuan", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 6, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1, 1.21, 0 } }, vicegun = { { 1.06, 1.22, 0 } }, torpedo = { { 0.2, 0.11, 0 } }, antiaircraft = { { 1.06, 1.26, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801020] = { name = "Forbin", ship_group = 80102, group_index = 0, illustrator2 = -1, desc = "L'Adroit-class destroyer – Forbin.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "fuerban", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 801020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "fuerban", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 124, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.22, 1.06, 0 } }, vicegun = { { -0.24, 1.05, 0 } }, torpedo = { { 0.07, 0.12, 0 } }, antiaircraft = { { -0.29, 1.01, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801021] = { name = "Fleur Blanche", ship_group = 80102, group_index = 1, illustrator2 = -1, desc = "It's good to be able to stop and smell the roses every now and then. Um, Commander, would you be able to accompany me a bit longer?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "Fuerban_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 0, id = 801021, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "Fuerban_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70087, voice_actor = 124, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.395, 1.165, 0 } }, vicegun = { { -0.395, 1.165, 0 } }, torpedo = { { 0.256, 0.266, 0 } }, antiaircraft = { { 0.467, 0.826, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801022] = { name = "École de Chevalier", ship_group = 80102, group_index = 2, illustrator2 = -1, desc = "Even though I'm an Iris Libre squire, I'm currently working hard to have a rich student life. Um... maybe this is a bit too laid back?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "fuerban_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 801022, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "fuerban_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70201, voice_actor = 124, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.93, 0.997, 0 } }, vicegun = { { 0.964, 0.981, 0 } }, torpedo = { { 0.14, 0.042, 0 } }, antiaircraft = { { 0.95, 1.009, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801023] = { name = "Feast of Champagne", ship_group = 80102, group_index = 3, illustrator2 = -1, desc = "Good evening, Commander. I am currently enjoying the party in the company of my friends, as my duties as a squire entail. Um... I've had a bit too much to drink? R-really...?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "fuerban_4", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "135", spine_offset = "", special_effects = "", skin_type = 0, id = 801023, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "fuerban_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70381, voice_actor = 124, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.062, 1.07, 0 } }, vicegun = { { 1.05, 1.08, 0 } }, torpedo = { { 0.002, -0.004, 0 } }, antiaircraft = { { 1.121, 1.147, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801029] = { name = "Forbin (Retrofit)", ship_group = 80102, group_index = 9, illustrator2 = -1, desc = "My hard work has finally paid off! Commander, thank you for your guidance all this time! I'll return the favor by bringing you even more honors in battle!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "fuerban_g", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 2, id = 801029, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "fuerban_g", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 124, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.29, 1.08, 0 } }, vicegun = { { -0.37, 1.03, 0 } }, torpedo = { { 0.17, 0.15, 0 } }, antiaircraft = { { -0.37, 1.06, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801030] = { name = "Le Téméraire", ship_group = 80103, group_index = 0, illustrator2 = -1, desc = "Le Hardi-class destroyer – Le Téméraire.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "lumang", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 801030, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "lumang", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 158, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.95, 1.21, 0 } }, vicegun = { { 0.95, 1.18, 0 } }, torpedo = { { 0.35, 0.25, 0 } }, antiaircraft = { { 0.89, 1.16, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801031] = { name = "Summery Temeraire!", ship_group = 80103, group_index = 1, illustrator2 = -1, desc = "Commander, I've finished changing into my swimsuit! Heheh~ let's head down to the beach and enjoy ourselves as much as we can!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "lumang_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 801031, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "lumang_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70350, voice_actor = 158, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.355, 1.216, 0 } }, vicegun = { { 1.342, 1.18, 0 } }, torpedo = { { 0.002, 0.003, 0 } }, antiaircraft = { { 1.434, 1.16, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801032] = { name = "Dreamy Dolce", ship_group = 80103, group_index = 2, illustrator2 = -1, desc = "How do I look? These pajamas are super cute, aren't they? Ehehe, I really like this one! It even matches with Opiniâtre's!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "lumang_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "109", spine_offset = "", special_effects = "", skin_type = 0, id = 801032, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "lumang_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70524, voice_actor = 158, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.393, 1.013, 0 } }, vicegun = { { 1.399, 0.997, 0 } }, torpedo = { { 0.002, 0.003, 0 } }, antiaircraft = { { 1.402, 0.996, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801040] = { name = "L'Opiniâtre", ship_group = 80104, group_index = 0, illustrator2 = -1, desc = "Le Hardi-class destroyer – L'Opiniâtre.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "juejiang", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 801040, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "juejiang", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 158, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.95, 0.587, 0 } }, vicegun = { { 0.95, 0.54, 0 } }, torpedo = { { 0.151, 0.051, 0 } }, antiaircraft = { { 0.89, 0.537, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [801041] = { name = "Beachside Magician", ship_group = 80104, group_index = 1, illustrator2 = -1, desc = "It is said that the summertime sea holds an extraordinary enchantment over people... but the only supernatural thing I'm feeling is this accursed heat... Am I missing something?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "juejiang_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 801041, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "juejiang_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70202, voice_actor = 158, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.961, 1.103, 0 } }, vicegun = { { 0.95, 1.077, 0 } }, torpedo = { { 0.061, -0.093, 0 } }, antiaircraft = { { 0.89, 1.053, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [802010] = { name = "Émile Bertin", ship_group = 80201, group_index = 0, illustrator2 = -1, desc = "Light cruiser – Émile Bertin.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "aimierbeierding", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 802010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "aimierbeierding", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 108, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -1.064, 1.994, 0 } }, vicegun = { { -1.036, 1.966, 0 } }, torpedo = { { 0.17, 0.055, 0 } }, antiaircraft = { { -1.115, 1.938, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [802011] = { name = "Côte d'Azur", ship_group = 80201, group_index = 1, illustrator2 = -1, desc = "Commander, does my swimsuit pique your fancy? I'm actually quite proud of my fashion sense. *Giggle* Now, let's enjoy midsummer together~", bullet_skin_secondary = "", bullet_skin_main = "", painting = "Aimierbeierding_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 802011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "Aimierbeierding_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70085, voice_actor = 108, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { 60, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.17, 0.451, 0 } }, vicegun = { { 1.179, 0.46, 0 } }, torpedo = { { 0.179, -0.146, 0 } }, antiaircraft = { { 1.186, 0.442, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_special", "touch_head" }, l2d_voice_calibrate = { propose = 2.5 } }, [802012] = { name = "Maid Fantastique", ship_group = 80201, group_index = 2, illustrator2 = -1, desc = "I heard of this romantic concept of maid outfits, and thought I'd try one on to see how it feels~ What are your thoughts, Commander?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "aimierbeierding_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 9999, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "104", spine_offset = "", special_effects = "", skin_type = 0, id = 802012, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "aimierbeierding_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70361, voice_actor = 108, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { -11, -20, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.359, 0.756, 0 } }, vicegun = { { 1.321, 0.623, 0 } }, torpedo = { { 0.01, 0, 0 } }, antiaircraft = { { 1.386, 0.684, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" }, l2d_voice_calibrate = { main_2 = 0, login = 4, main_1 = 1.67, mission_complete = 0.5, expendition = 0, propose = 0, home = 4, mission = 0, touch2 = 2.25, mail = 1.42, touch = 0.67, main_3 = 1.67 } }, [802013] = { name = "Gilded Dance", ship_group = 80201, group_index = 3, illustrator2 = -1, desc = "Modest though it may be, isn't this a lovely little garden? Come, Commander! Let us dance surrounded by Mother Nature~", bullet_skin_secondary = "", bullet_skin_main = "", painting = "aimierbeierding_4", no_showing = "0", air_bullet_skin = "", bg_sp = "1101", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "146", spine_offset = "", special_effects = "", skin_type = 0, id = 802013, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "aimierbeierding_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70607, voice_actor = 108, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.54, 0.94, 0 } }, vicegun = { { 1.321, 0.79, 0 } }, torpedo = { { 0.01, 0, 0 } }, antiaircraft = { { 1.386, 1.18, 0 } } }, smoke = { { 50, { { "smoke", { -0.5, 2.52, 0 } } } } } }, [802019] = { name = "Émile Bertin (Retrofit)", ship_group = 80201, group_index = 9, illustrator2 = -1, desc = "Émile Bertin, retrofit complete! I feel like a completely new person! To show my gratitude, Commander, I'll perform a brand new dance for you!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "aimierbeierding_g", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 2, id = 802019, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "aimierbeierding_g", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 108, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 60, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.58, 0.96, 0 } }, vicegun = { { 1.66, 0.97, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.65, 0.98, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [802020] = { name = "Jeanne d'Arc", ship_group = 80202, group_index = 0, illustrator2 = -1, desc = "Light cruiser – Jeanne d'Arc.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shengnvzhende", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 802020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shengnvzhende", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 146, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.699, 1.199, 0 } }, vicegun = { { 1.733, 1.208, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.661, 1.263, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [802021] = { name = "Saintess of the Sea", ship_group = 80202, group_index = 1, illustrator2 = -1, desc = "\"O chosen hero, I bestow this sword upon you so that you may clear any obstacles in your path...\" Commander, how did that sound?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shengnvzhende_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "134", spine_offset = "", special_effects = "", skin_type = 0, id = 802021, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shengnvzhende_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70362, voice_actor = 146, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.657, 1.205, 0 } }, vicegun = { { 1.623, 1.239, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.697, 1.203, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [805010] = { name = "Richelieu", ship_group = 80501, group_index = 0, illustrator2 = -1, desc = "Richelieu-class battleship – Richelieu.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "lisailiu", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 805010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "lisailiu", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 148, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.67, 1.335, 0 } }, vicegun = { { 1.66, 1.365, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.66, 1.299, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [805011] = { name = "Fleuron of the Waves", ship_group = 80501, group_index = 1, illustrator2 = -1, desc = "This swimsuit... Yes, the one Émile picked out for me, seems a bit skimpy... I didn't think she'd be the type to trick me into wearing something like this, but... Commander, where are you looking?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "lisailiu_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "133", spine_offset = "", special_effects = "", skin_type = 0, id = 805011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "lisailiu_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70359, voice_actor = 148, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.71, 1.231, 0 } }, vicegun = { { 1.66, 1.213, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.66, 1.243, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" }, l2d_voice_calibrate = { mail = 2.5, login = 4, main_2 = 3 } }, [805012] = { name = "Evergreen Prophecy", ship_group = 80501, group_index = 2, illustrator2 = -1, desc = "Commander, I wish you a Happy New Year. May you avail yourself of the period of repose that follows the culmination of the year's duties. I pray that you and everyone else may receive the blessing of the Heavens.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "lisailiu_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "126", spine_offset = "", special_effects = "", skin_type = 0, id = 805012, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "lisailiu_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70461, voice_actor = 148, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { 0, 40, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1, 0.99, 0 } }, vicegun = { { 1.003, 1.017, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 0.996, 1.009, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.449, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" }, l2d_voice_calibrate = { login = 5.8, mail = 0.5 }, l2d_para_range = { ParamAngleX = { -30, 30 }, ParamAngleY = { 0, 0 } } }, [807010] = { name = "Béarn", ship_group = 80701, group_index = 0, illustrator2 = -1, desc = "Aircraft carrier – Béarn.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "beiyaen", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 807010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "beiyaen", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 235, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.16, 1.13, 0 } }, plane = { { 1.244, 1.128, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.55, 2.07, -1.85 } } } } } }, [807011] = { name = "Summer Lifeguard", ship_group = 80701, group_index = 1, illustrator2 = -1, desc = "Are you perhaps feeling unwell, Commander? Oh, I see, you're just looking for a shaded place to rest? Acknowledged. In that case, you may sit here if you'd like.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "beiyaen_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 807011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "beiyaen_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70366, voice_actor = 235, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.244, 1.177, 0 } }, plane = { { 1.223, 1.201, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.55, 2.07, -1.85 } } } } } }, [808010] = { name = "Surcouf", ship_group = 80801, group_index = 0, illustrator2 = -1, desc = "Cruiser submarine – Surcouf.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "xukufu", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 808010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "xukufu", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 85, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.21, 0.86, 0 } }, vicegun = { { 1.2, 0.83, 0 } }, torpedo = { { 0.76, 0.35, 0 } }, antiaircraft = { { 1.12, 0.81, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [808011] = { name = "Shopping Time!", ship_group = 80801, group_index = 1, illustrator2 = -1, desc = "Hmm? Commander, are you shopping as well? If so, why don't you come along and take a look around? ... Huh? Of course you can't climb on. That'd be illegal.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "xukufu_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "118", spine_offset = "", special_effects = "", skin_type = 0, id = 808011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "xukufu_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70249, voice_actor = 85, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 1, 2 }, live2d_offset = { 20, -140, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.951, 0.661, 0 } }, vicegun = { { 0.971, 0.727, 0 } }, torpedo = { { 0, -0.138, 0 } }, antiaircraft = { { 0.969, 0.906, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_special", "touch_head" } }, [808012] = { name = "Loisirs Balnéaires", ship_group = 80801, group_index = 2, illustrator2 = -1, desc = "Mmmh~ Bonjour, Commander~ Nothing feels better than the waves lapping at your skin~ Oh, Commander, why don't you come lie down and experience it for yourself? ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "xukufu_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 808012, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "xukufu_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70360, voice_actor = 85, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { 45, -20, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.519, 0.339, 0 } }, vicegun = { { 1.491, 0.316, 0 } }, torpedo = { { 0, -0.414, 0 } }, antiaircraft = { { 1.461, 0.345, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" }, l2d_voice_calibrate = { login = 4 } }, [901010] = { name = "Le Mars", ship_group = 90101, group_index = 0, illustrator2 = -1, desc = "L'Adroit-class destroyer – Le Mars.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "lemaer", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 901010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "lemaer", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70201, voice_actor = 124, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.08, 0.96, 0 } }, vicegun = { { 1.09, 0.98, 0 } }, torpedo = { { 0.16, 0.09, 0 } }, antiaircraft = { { 1.08, 1, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901011] = { name = "Été Brillant", ship_group = 90101, group_index = 1, illustrator2 = -1, desc = "It's summer~! Summer is here, Commander! Let's head down to the beach to play! I'll show you why I'm feared in water gun fights!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "Lemaer_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 901011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "Lemaer_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 124, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.08, 0.96, 0 } }, vicegun = { { 1.09, 0.98, 0 } }, torpedo = { { 0.16, 0.09, 0 } }, antiaircraft = { { 1.08, 1, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901012] = { name = "Écolière Heureuse", ship_group = 90101, group_index = 2, illustrator2 = -1, desc = "Hey! Over here! Hehe. I didn't expect to run into you at school, Commander. What are you doing here?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "lemaer_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 901012, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "lemaer_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70200, voice_actor = 124, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.182, 0.747, 0 } }, vicegun = { { 0.138, 0.793, 0 } }, torpedo = { { 0.124, 0.037, 0 } }, antiaircraft = { { 0.11, 0.769, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901019] = { name = "Le Mars (Retrofit)", ship_group = 90101, group_index = 9, illustrator2 = -1, desc = "Retro~ fit~ com~ plete! The new and improved Le Mars is at your service~!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "lemaer_g", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 16, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 2, id = 901019, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "lemaer_g", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 124, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.18, 1.16, 0 } }, vicegun = { { 1.12, 1.06, 0 } }, torpedo = { { 0.2, 0.09, 0 } }, antiaircraft = { { 1.17, 0.93, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901020] = { name = "Tartu", ship_group = 90102, group_index = 0, illustrator2 = -1, desc = "Vauquelin-class destroyer – Tartu.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "taertu", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 901020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "taertu", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 234, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.18, 1.16, 0 } }, vicegun = { { 1.12, 1.06, 0 } }, torpedo = { { 0.2, 0.09, 0 } }, antiaircraft = { { 1.17, 0.93, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901021] = { name = "Overthinking Summer", ship_group = 90102, group_index = 1, illustrator2 = -1, desc = "Commander, you're not going to get into the water? ...Ah, I'm fine right here. To tell you the truth, I once got washed away by the waves, and then got laughed at by Vauquelin... so I'm perfectly fine right here.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "taertu_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 901021, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "taertu_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70349, voice_actor = 234, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.18, 1.16, 0 } }, vicegun = { { 1.12, 1.06, 0 } }, torpedo = { { -0.012, 0.004, 0 } }, antiaircraft = { { 1.17, 1.155, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901030] = { name = "Vauquelin", ship_group = 90103, group_index = 0, illustrator2 = -1, desc = "Vauquelin-class destroyer – Vauquelin.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "wokelan", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 901030, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "wokelan", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 234, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.588, 1.16, 0 } }, vicegun = { { 1.613, 1.236, 0 } }, torpedo = { { -0.001, 0.011, 0 } }, antiaircraft = { { 1.578, 1.283, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901031] = { name = "Innocent Summer Knight", ship_group = 90103, group_index = 1, illustrator2 = -1, desc = "Commandeeer! What are you doing? It's our day off! Turn the work part of your brain off and just have fun! C'mon, let's enjoy ourselves on the beach!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "wokelan_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 901031, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "wokelan_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70367, voice_actor = 234, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.557, 1.16, 0 } }, vicegun = { { 1.576, 1.218, 0 } }, torpedo = { { -0.001, -0.007, 0 } }, antiaircraft = { { 1.559, 1.265, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901032] = { name = "One-Girl Orchestra", ship_group = 90103, group_index = 2, illustrator2 = -1, desc = "Yes, the strings... I can hear the celebratory melody... Now, follow my lead and we'll take this song to greater– Oh, Commander? What's all this, you ask? Uhh... You know... Ahahaha...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "wokelan_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "146", spine_offset = "", special_effects = "", skin_type = 0, id = 901032, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "wokelan_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70603, voice_actor = 234, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.25, 1.13, 0 } }, vicegun = { { 1.13, 1.11, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.38, 1.33, 0 } } }, smoke = { { 50, { { "smoke", { -0.44, 2.5, 0 } } } } } }, [901110] = { name = "Le Malin", ship_group = 90111, group_index = 0, illustrator2 = -1, desc = "Le Fantasque-class destroyer – Le Malin.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "edu", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 901110, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "edu", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 132, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.78, 0.96, 0 } }, vicegun = { { 0.76, 0.96, 0 } }, torpedo = { { 0.054, 0.027, 0 } }, antiaircraft = { { 0.78, 0.96, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901111] = { name = "Sleepy Sunday", ship_group = 90111, group_index = 1, illustrator2 = -1, desc = "Morning, Commander~ Mm, the Sabbath is the day of rest, so I shall not budge from my sacred charge even if you were to call Triomphant over. I solemnly swear to do absolutely nothing today.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "edu_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 0, id = 901111, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "edu_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70198, voice_actor = 132, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.972, 1.143, 0 } }, vicegun = { { 0.987, 1.06, 0 } }, torpedo = { { 0.075, 0.048, 0 } }, antiaircraft = { { 0.962, 0.996, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [901112] = { name = "Mercredi at the Secret Base", ship_group = 90111, group_index = 2, illustrator2 = -1, desc = "I must commend you for being able to find my secret base, Commander... but unfortunately for you, I refuse to return to the office today. Just... *yawn*...let me spend the whole day sleeping here...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "edu_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 5, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 901112, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "edu_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70357, voice_actor = 132, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 1, 2 }, live2d_offset = { 60, 32.5, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.356, 1.143, 0 } }, vicegun = { { 1.392, 1.218, 0 } }, torpedo = { { -0.004, 0.016, 0 } }, antiaircraft = { { 1.361, 1.348, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" } }, [901113] = { name = "Listless Lapin", ship_group = 90111, group_index = 3, illustrator2 = -1, desc = "Zzz... zzz... Huh? Commander? I was in the middle of a nap... Oh, this outfit? It's cool, comfy, and cute. If you don't need anything from me, I'm going back to sleep...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "edu_4", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 16, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 5, bgm = "", bg = "145", spine_offset = "", special_effects = "", skin_type = 0, id = 901113, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "edu_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70590, voice_actor = 132, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.188, 1.008, 0 } }, vicegun = { { 1.188, 0.993, 0 } }, torpedo = { { -0.002, 0, 0 } }, antiaircraft = { { 1.188, 0.996, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" }, l2d_voice_calibrate = { use_event = true } }, [901120] = { name = "Le Malin μ", ship_group = 90112, group_index = 0, illustrator2 = -1, desc = "I am the Iris's shining sword, Le Malin. As the shimmering idol who chases the waves, may your souls be healed by my songs of prayer.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "edu_idol", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "141", spine_offset = "", special_effects = "", skin_type = -1, id = 901120, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "edu_idol", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 132, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.052, 1.1, 0 } }, vicegun = { { 2.04, 1.092, 0 } }, torpedo = { { 0, 0.004, 0 } }, antiaircraft = { { 2.068, 1.092, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.57, 0 } } } } } }, [902010] = { name = "La Galissonnière", ship_group = 90201, group_index = 0, illustrator2 = -1, desc = "La Galissonnière-class light cruiser – La Galissonnière.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "jialisuoniye", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 902010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "jialisuoniye", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 238, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.47, 1.472, 0 } }, vicegun = { { 2.415, 1.558, 0 } }, torpedo = { { 0.006, -0.006, 0 } }, antiaircraft = { { 2.403, 1.497, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [902011] = { name = "Pristine Piscene", ship_group = 90201, group_index = 1, illustrator2 = -1, desc = "Summertime means pool time! Oh, hey, Commander. What are you waiting for? Come over and let's have fun!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "jialisuoniye_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "133", spine_offset = "", special_effects = "", skin_type = 0, id = 902011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "jialisuoniye_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70365, voice_actor = 238, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.538, 1.174, 0 } }, vicegun = { { 2.689, 1.174, 0 } }, torpedo = { { 0, -0.018, 0 } }, antiaircraft = { { 2.628, 1.235, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [902012] = { name = "Lush Spring Dreams", ship_group = 90201, group_index = 2, illustrator2 = -1, desc = "Happy New Year, again! So, you wanna try sharing this \"cross-cupped wine?\" What, it's not a drinking game? Welp, I guess I've still got a whole ton to learn about the Dragon Empery's customs~", bullet_skin_secondary = "", bullet_skin_main = "", painting = "jialisuoniye_4", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 3, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "144", spine_offset = "", special_effects = "", skin_type = 0, id = 902012, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "jialisuoniye_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70489, voice_actor = 238, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 1, 4 }, live2d_offset = { 0, 15, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.578, 0.995, 0 } }, vicegun = { { 1.571, 1.009, 0 } }, torpedo = { { 0, -0.007, 0 } }, antiaircraft = { { 1.568, 0.999, 0 } } }, smoke = { { 50, { { "smoke", { -0.485, 2.461, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" } }, [903020] = { name = "Algérie", ship_group = 90302, group_index = 0, illustrator2 = -1, desc = "Algérie-class heavy cruiser – Algérie.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "aerjiliya", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 903020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "aerjiliya", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 142, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.286, 1.192, 0 } }, vicegun = { { 1.212, 1.225, 0 } }, torpedo = { { 0, 0.019, 0 } }, antiaircraft = { { 1.165, 1.171, 0 } } }, smoke = { { 50, { { "smoke", { -0.498, 2.279, 0 } } } } } }, [903021] = { name = "White Sand Paradise", ship_group = 90302, group_index = 1, illustrator2 = -1, desc = "Oh my, hehe... Are you enjoying the warmth of the sunlight here? I'm glad that you're finding some time to relax here, but wouldn't you rather come play with everyone else?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "aerjiliya_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 903021, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "aerjiliya_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70363, voice_actor = 142, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.347, 1.187, 0 } }, vicegun = { { 1.402, 1.213, 0 } }, torpedo = { { 0, 0.019, 0 } }, antiaircraft = { { 1.308, 1.234, 0 } } }, smoke = { { 50, { { "smoke", { -0.498, 2.252, 0 } } } } } }, [904010] = { name = "Dunkerque", ship_group = 90401, group_index = 0, illustrator2 = -1, desc = "Dunkerque-class battlecruiser – Dunkerque.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "dunkeerke", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 904010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "dunkeerke", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 127, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.31, 1.12, 0 } }, vicegun = { { 1.22, 1.03, 0 } }, torpedo = { { 0.06, 0.05, 0 } }, antiaircraft = { { 1.24, 1.07, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [904011] = { name = "Summer Sucré", ship_group = 90401, group_index = 1, illustrator2 = -1, desc = "I've been waiting so long for summer... and it's so worth it - the sun, the sand, the waves, and everyone's laughter. Commander, why don't we take this opportunity to enjoy some crullers together?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "Dunkeerke_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 904011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "Dunkeerke_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70086, voice_actor = 127, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { -30, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.08, 1.2, 0 } }, vicegun = { { 0.99, 0.98, 0 } }, torpedo = { { 0.141, 0.019, 0 } }, antiaircraft = { { 1.143, 1.121, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_special", "touch_head" }, l2d_voice_calibrate = { propose = 2.5 } }, [904012] = { name = "Afternoon Venus", ship_group = 90401, group_index = 2, illustrator2 = -1, desc = "Don't you simply adore the atmosphere in this place? It's one of my favorites. The desserts here are to die for. Would you like a taste?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "dunkeerke_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "116", spine_offset = "", special_effects = "", skin_type = 0, id = 904012, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "dunkeerke_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70199, voice_actor = 127, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.94, 1.04, 0 } }, vicegun = { { 1.92, 1.01, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.95, 1.16, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [905010] = { name = "Jean Bart", ship_group = 90501, group_index = 0, illustrator2 = -1, desc = "Richelieu-class battleship – Jean Bart.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "rangbaer", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 905010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "rangbaer", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 148, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.49, 0.92, 0 } }, vicegun = { { -0.42, 0.85, 0 } }, torpedo = { { -0.09, 0.11, 0 } }, antiaircraft = { { -0.44, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } }, [905011] = { name = "Uninhibited Bloodstone", ship_group = 90501, group_index = 1, illustrator2 = -1, desc = "The guest of honor shouldn't be wandering around looking for girls drinking alone... Hmph, might as well have a drink while you're here anyway.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "rangbaer_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "115", spine_offset = "", special_effects = "", skin_type = 0, id = 905011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "rangbaer_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70243, voice_actor = 148, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.67, 0.91, 0 } }, vicegun = { { 1.66, 0.94, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.66, 0.97, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } } } }