pg = pg or {} pg.ship_skin_template_14 = { [402040] = { name = "Leipzig", ship_group = 40204, group_index = 0, illustrator2 = -1, desc = "Leipzig-class light cruiser, Leipzig.\nCan be built after unlocking", bullet_skin_secondary = "", bullet_skin_main = "", painting = "laibixi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 402040, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "laibixi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 78, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.19, 1.2, 0 } }, vicegun = { { 1.19, 1.2, 0 } }, torpedo = { { -0.13, 0.37, 0 } }, antiaircraft = { { 1.19, 1.2, 0 } } }, smoke = { { 70, { { "smoke", { 0.57, 0.81, -0.568 } } } }, { 30, { { "smoke", { -0.64, 2.606, -0.472 } } } } } }, [402049] = { name = "Leipzig (Retrofit)", ship_group = 40204, group_index = 9, illustrator2 = -1, desc = "I feel like Fishy is a lot more capable than before, but I don't feel much different... M-maybe Fishy was the one to get a retrofit instead of me?!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "laibixi_g", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 2, id = 402049, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "laibixi_g", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 78, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.19, 1.15, 0 } }, vicegun = { { 1.19, 1.15, 0 } }, torpedo = { { 0.239, -0.109, 0 } }, antiaircraft = { { 1.19, 1.17, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.462, -0.472 } } } } } }, [402050] = { name = "Nürnberg", ship_group = 40205, group_index = 0, illustrator2 = -1, desc = "Leipzig-class light cruiser – Nürnberg. ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "niulunbao", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 402050, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "niulunbao", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 258, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.226, 1.002, 0 } }, vicegun = { { 1.232, 0.996, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.262, 1.014, 0 } } }, smoke = { { 50, { { "smoke", { -0.444, 2.549, -0.568 } } } } } }, [402051] = { name = "Spring Wanderer", ship_group = 40205, group_index = 1, illustrator2 = -1, desc = "Since you so readily accepted my invitation to go on a vacation together, you must be planning to... Ahh, what I meant is, we can leave at any time if you're ready...!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "niulunbao_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "126", spine_offset = "", special_effects = "", skin_type = 0, id = 402051, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "niulunbao_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70470, voice_actor = 258, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.064, 1.002, 0 } }, vicegun = { { 1.058, 1.008, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.082, 1.002, 0 } } }, smoke = { { 50, { { "smoke", { -0.438, 2.465, -0.568 } } } } } }, [403010] = { name = "Admiral Hipper", ship_group = 40301, group_index = 0, illustrator2 = -1, desc = "Admiral Hipper-class Heavy Cruiser, Admiral Hipper", bullet_skin_secondary = "", bullet_skin_main = "", painting = "xipeierhaijunshangjiang", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 403010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "xipeierhaijunshangjiang", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 61, air_bomb_skin = "", illustrator = 29, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.27, 0.57, 0 } }, vicegun = { { 0.27, 0.57, 0 } }, torpedo = { { 0.49, 0.05, 0 } }, antiaircraft = { { 0.27, 0.57, 0 } } }, smoke = { { 70, { { "smoke", { -0.26, 0.686, -0.081 } } } }, { 40, { { "smoke", { -0.259, 2.6, -1.18 } } } } } }, [403030] = { name = "Prinz Eugen", ship_group = 40303, group_index = 0, illustrator2 = -1, desc = "Admiral Hipper-class Heavy Cruiser, Prinz Eugen", bullet_skin_secondary = "", bullet_skin_main = "", painting = "ougen", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 403030, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "ougen", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 21, air_bomb_skin = "", illustrator = 7, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { -0.53, 0.802, 0 } }, vicegun = { { -0.235, 0.484, 0 }, { 0.847, 0.34, 0 } }, torpedo = { { 0.227, 0.408, 0 } }, antiaircraft = { { -0.235, 0.484, 0 }, { 0.847, 0.34, 0 } } }, smoke = { { 70, { { "smoke", { -0.531, 0.427, 0 } } } }, { 30, { { "smoke", { 0.711, 0.361, 0 } } } } } }, [403031] = { name = "Unfading Smile", ship_group = 40303, group_index = 1, illustrator2 = -1, desc = "Relaxing on a float, gently licking my lips... is this really the most popular photo pose for the beach? Wales, you’re not teasing me again, are you?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "ougen_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 403031, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "ougen_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70015, voice_actor = 21, air_bomb_skin = "", illustrator = 30, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand2", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.42, 0.73, 0 } }, vicegun = { { 0.3, 0.09, 0 } }, torpedo = { { 1.42, 0.73, 0 } }, antiaircraft = { { 1.42, 0.73, 0 } } }, smoke = { { 70, { { "smoke", { -0.531, 0.427, 0 } } } }, { 30, { { "smoke", { 0.711, 0.361, 0 } } } } } }, [403032] = { name = "Profusion of Flowers", ship_group = 40303, group_index = 2, illustrator2 = -1, desc = "So this is the Sakura Empire's New Year? Hehe, how interesting~ Commander, since it's the New Year, why don't you put aside all those papers and have a drink with me?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "ougen_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "101", spine_offset = "", special_effects = "", skin_type = 0, id = 403032, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "ougen_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70036, voice_actor = 21, air_bomb_skin = "", illustrator = 30, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand2", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.46, 0.81, 0 } }, vicegun = { { 1.46, 0.81, 0 } }, torpedo = { { 0.117, 0.094, 0 } }, antiaircraft = { { 1.46, 0.81, 0 } } }, smoke = { { 50, { { "smoke", { -0.32, 2.35, 0 } } } } } }, [403033] = { name = "Cordial Cornflower", ship_group = 40303, group_index = 3, illustrator2 = -1, desc = "... Huh? Commander, is that you? Me, drunk? No way... *hic*... If I was, Commander, then what are you planning to do to me? Hehe...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "ougen_4", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "115", spine_offset = "", special_effects = "", skin_type = 0, id = 403033, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "ougen_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70236, voice_actor = 21, air_bomb_skin = "", illustrator = 30, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand2", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.358, 1.22, 0 } }, vicegun = { { 1.358, 1.22, 0 } }, torpedo = { { 0.008, 0.005, 0 } }, antiaircraft = { { 1.344, 1.131, 0 } } }, smoke = { { 50, { { "smoke", { -0.32, 2.35, 0 } } } } } }, [403038] = { name = "Symphonic Fate", ship_group = 40303, group_index = 8, illustrator2 = -1, desc = "If fate brought us together, then it has my thanks… I look forward to our future together~", bullet_skin_secondary = "", bullet_skin_main = "", painting = "ougen_h", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 1, id = 403038, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "ougen_h", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 21, air_bomb_skin = "", illustrator = 30, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.46, 0.81, 0 } }, vicegun = { { 1.46, 0.81, 0 } }, torpedo = { { 0.117, 0.094, 0 } }, antiaircraft = { { 1.46, 0.81, 0 } } }, smoke = { { 50, { { "smoke", { -0.32, 2.35, 0 } } } } } }, [403040] = { name = "Deutschland", ship_group = 40304, group_index = 0, illustrator2 = -1, desc = "Deutschland-class armored cruiser, Deutschland.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "deyizhi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 403040, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "deyizhi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 28, air_bomb_skin = "", illustrator = 31, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.97, 1.03, 0 } }, vicegun = { { 1.97, 1.03, 0 } }, torpedo = { { 0.07, 0.11, 0 } }, antiaircraft = { { 1.97, 1.03, 0 } } }, smoke = { { 70, { { "smoke", { -0.77, 0.6, -0.76 } } } }, { 40, { { "smoke", { -0.08, 2.63, -1.93 } } } } } }, [403041] = { name = "Dark Demon Princess", ship_group = 40304, group_index = 1, illustrator2 = -1, desc = "For a servant, your eyes are good... *coughs*... I'm an Ironblood Princess, the Queen of Night, Deutschland! Servant? No. I am the first of my family. Come, kiss the ring of royalty!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "deyizhi_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 0, id = 403041, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "deyizhi_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 28, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.77, 1.22, 0 } }, vicegun = { { 1.77, 1.22, 0 } }, torpedo = { { 0.24, 0.01, 0 } }, antiaircraft = { { 1.77, 1.22, 0 } } }, smoke = { { 50, { { "smoke", { -0.49, 2.38, 0 } } } } } }, [403042] = { name = "Service Time?!", ship_group = 40304, group_index = 2, illustrator2 = -1, desc = "One must not neglect sunscreen during the summer... Plebeian, if you wish to serve your master, prostrate yourself and yell \"I beg of you, Queen Deutschland\" three times, and I might consider giving you an opportunity. Ahahaha~", bullet_skin_secondary = "", bullet_skin_main = "", painting = "deyizhi_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 13, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 403042, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "deyizhi_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70080, voice_actor = 28, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { 37, -37, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.52, 0.92, 0 } }, vicegun = { { 1.58, 0.92, 0 } }, torpedo = { { 0.24, 0.01, 0 } }, antiaircraft = { { 1.58, 1.05, 0 } } }, smoke = { { 50, { { "smoke", { -0.42, 2.19, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_special", "touch_head" }, l2d_voice_calibrate = { propose = 2.5, main_2 = 5.3 } }, [403043] = { name = "Demon Princess' Dark Hour Banquet", ship_group = 40304, group_index = 3, illustrator2 = -1, desc = "I seem pleased? Of course I am. Why wouldn't I be when my sweet little sister will be joining us at the party? Now shape up and entertain your master, you lowly animal! Ahahahaha!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "deyizhi_4", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "115", spine_offset = "", special_effects = "", skin_type = 0, id = 403043, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "deyizhi_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70239, voice_actor = 28, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 37, -37, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.636, 0.92, 0 } }, vicegun = { { 1.58, 0.92, 0 } }, torpedo = { { 0.021, 0.01, 0 } }, antiaircraft = { { 1.58, 0.982, 0 } } }, smoke = { { 50, { { "smoke", { -0.42, 2.19, 0 } } } } } }, [403044] = { name = "Lantern-Lit Ruler", ship_group = 40304, group_index = 4, illustrator2 = -1, desc = "Why are so many people out and about during a holiday? ...That's it! Lowly animal, was it your idea to prepare all this to surprise me...?! Heh... Hehe, that's right, don't you dare disappoint me!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "deyizhi_5", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 3, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "128", spine_offset = "", special_effects = "", skin_type = 0, id = 403044, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "deyizhi_5", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70307, voice_actor = 28, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 37, -37, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.85, 0.92, 0 } }, vicegun = { { 1.85, 0.92, 0 } }, torpedo = { { 0.021, 0.01, 0 } }, antiaircraft = { { 1.91, 0.982, 0 } } }, smoke = { { 50, { { "smoke", { -0.59, 2.19, 0 } } } } } }, [403050] = { name = "Admiral Graf Spee", ship_group = 40305, group_index = 0, illustrator2 = -1, desc = "Deutschland-class armored cruiser number three – Admiral Graf Spee.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "sipeibojue", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 403050, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "sipeibojue", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 99, air_bomb_skin = "", illustrator = 31, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.06, 1.18, 0 } }, vicegun = { { 2.06, 1.18, 0 } }, torpedo = { { 0.2, 0.13, 0 } }, antiaircraft = { { 2.06, 1.18, 0 } } }, smoke = { { 50, { { "smoke", { -0.55, 2.46, 0 } } } } } }, [403051] = { name = "Girl's Sunday", ship_group = 40305, group_index = 1, illustrator2 = -1, desc = "I sailed alone, fought alone, and then I was sunk while being alone. Now I found a new beginning... Hmm? Commander, you've been staring and laughing at me since the beginning… do you want to eat this?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "Sipeibojue_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 403051, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "Sipeibojue_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70059, voice_actor = 99, air_bomb_skin = "", illustrator = 31, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.06, 1.18, 0 } }, vicegun = { { 2.06, 1.18, 0 } }, torpedo = { { 0.2, 0.13, 0 } }, antiaircraft = { { 2.06, 1.18, 0 } } }, smoke = { { 50, { { "smoke", { -0.55, 2.46, 0 } } } } } }, [403052] = { name = "Peaceful Daily Life", ship_group = 40305, group_index = 2, illustrator2 = -1, desc = "I never dreamt that I'd be able to don this outfit and live a normal, peaceful life... Thank you, Commander...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "sipeibojue_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 9, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 0, id = 403052, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "sipeibojue_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70125, voice_actor = 99, air_bomb_skin = "", illustrator = 31, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.24, 1.65, 0 } }, vicegun = { { 1.09, 1.58, 0 } }, torpedo = { { 0.2, 0.13, 0 } }, antiaircraft = { { 1.15, 1.51, 0 } } }, smoke = { { 50, { { "smoke", { -0.55, 2.46, 0 } } } } } }, [403053] = { name = "A Novel Anniversary", ship_group = 40305, group_index = 3, illustrator2 = -1, desc = "It's so fancy, so formal... Is this a \"party\"? I'm not sure I'll be able to fit in... But if you'll go with me, Commander, I'll give it a try!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "sipeibojue_4", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "115", spine_offset = "", special_effects = "", skin_type = 0, id = 403053, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "sipeibojue_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70191, voice_actor = 99, air_bomb_skin = "", illustrator = 31, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.064, 1.181, 0 } }, vicegun = { { 0.902, 1.029, 0 } }, torpedo = { { 0.045, 0.024, 0 } }, antiaircraft = { { 0.918, 1.026, 0 } } }, smoke = { { 50, { { "smoke", { -0.55, 2.46, 0 } } } } } }, [403054] = { name = "World's♥Cutest", ship_group = 40305, group_index = 4, illustrator2 = -1, desc = "My sister just wouldn't stop bugging me, so I finally caved and agreed to do this... Anyways, all I have to do is get up on stage and sing, right?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "sipeibojue_5", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 11, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 13, bgm = "", bg = "120", spine_offset = "", special_effects = "", skin_type = 0, id = 403054, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "sipeibojue_5", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70260, voice_actor = 99, air_bomb_skin = "", illustrator = 31, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 4 }, live2d_offset = { 80, -100, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.306, 0.914, 0 } }, vicegun = { { 1.27, 0.92, 0 } }, torpedo = { { 0.045, 0.007, 0 } }, antiaircraft = { { 1.253, 0.926, 0 } } }, smoke = { { 50, { { "smoke", { -0.55, 2.46, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_special", "touch_head" }, l2d_voice_calibrate = { propose = 2.5, login = 3 } }, [403070] = { name = "Admiral Hipper μ", ship_group = 40307, group_index = 0, illustrator2 = -1, desc = "Huh? Why are you staring at me like I'm some weirdo? I'll have you know, it's not like I wanted to do this or anything!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "xipeier_idol", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "121", spine_offset = "", special_effects = "", skin_type = -1, id = 403070, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "xipeier_idol", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 61, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.442, 1.205, 0 } }, vicegun = { { 1.391, 1.273, 0 } }, torpedo = { { -0.004, 0, 0 } }, antiaircraft = { { 1.358, 1.265, 0 } } }, smoke = { { 50, { { "smoke", { -0.377, 2.284, -0.081 } } } } } }, [403080] = { name = "Roon μ", ship_group = 40308, group_index = 0, illustrator2 = -1, desc = "Heavy cruiser Roon, reporting for idol activities and associated experimental equipment testing. Today, we fight not with fire and sword, but with the power of song.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "luoen_idol", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "139", spine_offset = "", special_effects = "", skin_type = -1, id = 403080, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "luoen_idol", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 109, air_bomb_skin = "", illustrator = 7, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.992, 1.14, 0 } }, vicegun = { { 2.008, 1.193, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.993, 1.232, 0 } } }, smoke = { { 50, { { "smoke", { -0.384, 2.482, 0 } } } } } }, [403090] = { name = "Prinz Heinrich", ship_group = 40309, group_index = 0, illustrator2 = -1, desc = "P-class armored ship – Prinz Heinrich. ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "haiyinlixi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 403090, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "haiyinlixi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 255, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 37, -37, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.537, 0.996, 0 } }, vicegun = { { 1.586, 1.003, 0 } }, torpedo = { { 0.021, 0.01, 0 } }, antiaircraft = { { 1.578, 0.982, 0 } } }, smoke = { { 50, { { "smoke", { -0.507, 2.567, 0 } } } } } }, [403091] = { name = "Fireworks and Tapestries", ship_group = 40309, group_index = 1, illustrator2 = -1, desc = "Phew... Changing into these clothes took quite a long time~ So, how does it look? A fine mixing of different cultures, wouldn't you agree? Ahaha, Happy New Year, Commander!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "haiyinlixi_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "126", spine_offset = "", special_effects = "", skin_type = 0, id = 403091, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "haiyinlixi_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70468, voice_actor = 255, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 37, -37, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.997, 0.988, 0 } }, vicegun = { { 0.997, 1.003, 0 } }, torpedo = { { -0.024, 0.002, 0 } }, antiaircraft = { { 1.004, 0.997, 0 } } }, smoke = { { 50, { { "smoke", { -0.59, 2.643, 0 } } } } } }, [404010] = { name = "Scharnhorst", ship_group = 40401, group_index = 0, illustrator2 = -1, desc = "Scharnhorst-class battlecruiser, Scharnhorst.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shaenhuosite", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 404010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shaenhuosite", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 38, air_bomb_skin = "", illustrator = 32, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.58, 1.4, 0 } }, vicegun = { { 1.58, 1.4, 0 } }, torpedo = { { 0.09, 0.16, 0 } }, antiaircraft = { { 1.58, 1.4, 0 } } }, smoke = { { 70, { { "smoke", { -1.08, 1.14, -0.35 } } } }, { 40, { { "smoke", { 0.21, 2.74, -1.27 } } } } } }, [404011] = { name = "Panther und Pflaume", ship_group = 40401, group_index = 1, illustrator2 = -1, desc = "A festival, huh? Going for days without fighting is boring, not to mention not my style. C'mon, Commander, isn't there *something* exciting I can do during this \"Lunar New Year\" festival?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shaenhuosite_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 3, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "127", spine_offset = "", special_effects = "", skin_type = 0, id = 404011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shaenhuosite_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70312, voice_actor = 38, air_bomb_skin = "", illustrator = 32, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.14, 1.14, 0 } }, vicegun = { { 1.08, 1.16, 0 } }, torpedo = { { -0.01, 0.03, 0 } }, antiaircraft = { { 1.02, 1.17, 0 } } }, smoke = { { 50, { { "smoke", { -0.71, 1.9, -0.35 } } } } } }, [404020] = { name = "Gneisenau", ship_group = 40402, group_index = 0, illustrator2 = -1, desc = "Scharnhorst-class battlecruiser, Gneisenau.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "genaisennao", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 404020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "genaisennao", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 26, air_bomb_skin = "", illustrator = 32, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.42, 1.3, 0 } }, vicegun = { { 1.42, 0.88, 0 } }, torpedo = { { 0.2, 0.06, 0 } }, antiaircraft = { { 1.42, 0.88, 0 } } }, smoke = { { 70, { { "smoke", { -0.88, 1.26, -0.73 } } } }, { 40, { { "smoke", { 0.18, 2.65, -1.54 } } } } } }, [404021] = { name = "Nightmarish Succubus", ship_group = 40402, group_index = 1, illustrator2 = -1, desc = "These Halloween festivities are quite interesting, in a good way. Getting dressed up in these costumes isn't such a bad experience either. Commander, what do you think of my costume?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "genaisennao_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 8, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "119", spine_offset = "", special_effects = "", skin_type = 0, id = 404021, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "genaisennao_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70253, voice_actor = 26, air_bomb_skin = "", illustrator = 32, rarity_bg = "", time = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 1, 2 }, live2d_offset = { 5, -50, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.591, 1.331, 0 } }, vicegun = { { 1.597, 1.336, 0 } }, torpedo = { { 0.007, 0.002, 0 } }, antiaircraft = { { 1.617, 1.369, 0 } } }, smoke = { { 50, { { "smoke", { -0.474, 2.44, -0.73 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_special", "touch_head" }, l2d_para_range = { ParamAngleX = { -30, 30 } } }, [405010] = { name = "Bismarck", ship_group = 40501, group_index = 0, illustrator2 = -1, desc = "Bismarck-class battleship – Bismarck.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bisimai", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 405010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bisimai", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 38, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.42, 1.3, 0 } }, vicegun = { { 1.42, 0.88, 0 } }, torpedo = { { 0.2, 0.06, 0 } }, antiaircraft = { { 1.42, 0.88, 0 } } }, smoke = { { 50, { { "smoke", { -0.526, 2.453, -1.54 } } } } } }, [405011] = { name = "Beacon of the Iron Blood", ship_group = 40501, group_index = 1, illustrator2 = -1, desc = "My sincerest apologies for the delay, Commander. Ah, excuse me... as the fleet leader of the Iron Blood, I'm expected to wear this outfit to various formal occasions. Just putting it on seems to make me inadvertently change the way I speak...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "bisimai_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "115", spine_offset = "", special_effects = "", skin_type = 0, id = 405011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "bisimai_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70183, voice_actor = 38, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 1, 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.591, 1.01, 0 } }, vicegun = { { 1.483, 0.502, 0 } }, torpedo = { { 0.2, 0.06, 0 } }, antiaircraft = { { 1.541, 0.606, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.27, -1.54 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_special", "touch_head" } }, [405020] = { name = "Tirpitz", ship_group = 40502, group_index = 0, illustrator2 = -1, desc = "Bismarck-class battleship, Tirpitz.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "tierbici", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 405020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "tierbici", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 36, air_bomb_skin = "", illustrator = 8, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.28, 1.3, 0 } }, vicegun = { { 1.28, 1.19, 0 } }, torpedo = { { 0.29, 0.09, 0 } }, antiaircraft = { { 1.28, 1.19, 0 } } }, smoke = { { 70, { { "smoke", { -0.74, 0.86, -0.18 } } } }, { 40, { { "smoke", { 0.03, 2.66, -1.22 } } } } } }, [405021] = { name = "Snow-Melting Summer", ship_group = 40502, group_index = 1, illustrator2 = -1, desc = "Summer... In the past, it was always just a hot and stifling season... But now...? Doesn't my outfit tell the whole story? Let's get going, there's bound to be a lot of people on the beach.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "tierbici_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 405021, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "tierbici_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70078, voice_actor = 36, air_bomb_skin = "", illustrator = 8, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { -27.7, -97.3, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.415, 0.767, 0 } }, vicegun = { { 1.367, 0.726, 0 } }, torpedo = { { 0.262, -0.143, 0 } }, antiaircraft = { { 1.404, 0.824, 0 } } }, smoke = { { 50, { { "smoke", { -0.46, 2.09, -1.22 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_special", "touch_head" }, l2d_voice_calibrate = { propose = 2.5, touch2 = 5.9 } }, [405022] = { name = "Iron Blood Snowstorm", ship_group = 40502, group_index = 2, illustrator2 = -1, desc = "I bet Bismarck must've been thinking about how to invite me to the party, but ended up asking you to do it, Commander. Hehe... Let's get going soon. It's best not to keep her waiting.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "tierbici_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "115", spine_offset = "", special_effects = "", skin_type = 0, id = 405022, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "tierbici_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70237, voice_actor = 36, air_bomb_skin = "", illustrator = 8, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { -27.7, -97.3, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.856, 1.24, 0 } }, vicegun = { { 0.855, 1.324, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 0.845, 1.205, 0 } } }, smoke = { { 50, { { "smoke", { -0.32, 2.49, 0 } } } } } }, [405023] = { name = "Seasonal Pine and the Frost Flower", ship_group = 40502, group_index = 3, illustrator2 = -1, desc = "They have a peculiar way of wishing a happy New Year in the Sakura Empire. In line with their traditions, I've put on this new outfit. I hope it doesn't... look strange on me. ...You like it? I see... That being the case, I'll keep wearing it for the time", bullet_skin_secondary = "", bullet_skin_main = "", painting = "tierbici_4", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "143", spine_offset = "", special_effects = "", skin_type = 0, id = 405023, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "tierbici_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70463, voice_actor = 36, air_bomb_skin = "", illustrator = 8, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { -27.7, -97.3, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.075, 1.006, 0 } }, vicegun = { { 1.089, 1.004, 0 } }, torpedo = { { 0, 0, 0 } }, antiaircraft = { { 1.111, 1.018, 0 } } }, smoke = { { 50, { { "smoke", { -0.424, 2.49, 0 } } } } } }, [406010] = { name = "Weser", ship_group = 40601, group_index = 0, illustrator2 = -1, desc = "Aircraft carrier – Weser. ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "weixi", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 406010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "weixi", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 259, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { antiaircraft = { { 1.598, 1.01, 0 } }, plane = { { 1.593, 1.02, 0 } } }, smoke = { { 50, { { "smoke", { -0.52, 2.374, 0 } } } } } }, [406011] = { name = "Obsidian Elegance", ship_group = 40601, group_index = 1, illustrator2 = -1, desc = "I've been waiting for you, Comander. As per my sister's recommendation, I've put on this Sakura Empire kimono. It was very tricky to get into, I might add... That aside, how do I look? ...Good enough, I hope?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "weixi_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "136", spine_offset = "", special_effects = "", skin_type = 0, id = 406011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "weixi_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70471, voice_actor = 259, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { antiaircraft = { { 1.624, 1.001, 0 } }, plane = { { 1.602, 0.994, 0 } } }, smoke = { { 50, { { "smoke", { -0.364, 2.486, 0 } } } } } }, [406012] = { name = "Urbane Onyx", ship_group = 40601, group_index = 2, illustrator2 = -1, desc = "Ah, I've kept you waiting. I do apologize that it took so long to get changed into this outfit. Now, Commander, won't you come show me your chivalry and escort me down these stairs?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "weixi_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "146", spine_offset = "", special_effects = "", skin_type = 0, id = 406012, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "weixi_2", aircraft_skin = "", main_UI_FX = "", shop_id = 70553, voice_actor = 259, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { -20, -30, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { antiaircraft = { { 1.22, 1.2, 0 } }, plane = { { 1.32, 1.26, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.52, 0 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" }, l2d_voice_calibrate = { main_2 = 0.5, login = 17.8, main_1 = 0.5, complete = 0.5, mission_complet = 0.5, touch_special = 0.5, touch_body = 0.5, mission = 0.5, wedding = 0.5, mail = 0.5, main_3 = 0.5 }, l2d_se = { login = { "yinxiao", 0.01 } } }, [407010] = { name = "Graf Zeppelin", ship_group = 40701, group_index = 0, illustrator2 = -1, desc = "Aircraft carrier, Graf Zeppelin.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "qibolin", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 407010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "qibolin", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 9, air_bomb_skin = "", illustrator = 21, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.74, 1, 0 } }, plane = { { 0.73, 1.28, 0 } } }, smoke = { { 70, { { "smoke", { -1.01, 0.86, -1.89 } } } }, { 40, { { "smoke", { 0.87, 0.79, -1.85 } } } } } }, [407011] = { name = "Beachside Urd", ship_group = 40701, group_index = 1, illustrator2 = -1, desc = "So the Second Movement is a Lento of the summer and the sea? So be it... Since we will arrive at the Finale eventually, I suppose I can enjoy this moment of fleeting peace with you.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "qibolin_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 6, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "106", spine_offset = "", special_effects = "", skin_type = 0, id = 407011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "qibolin_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70077, voice_actor = 9, air_bomb_skin = "", illustrator = 21, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", tag = { 1, 2 }, live2d_offset = { 15.34, -36.6, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.19, 3.86, 0 } }, plane = { { 0.59, 3.45, 0 } } }, smoke = { { 50, { { "smoke", { -0.68, 2.46, -1.85 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_special", "touch_head" }, l2d_voice_calibrate = { propose = 2.5 } }, [407020] = { name = "Zeppy", ship_group = 40702, group_index = 0, illustrator2 = -1, desc = "Aircraft carrier Graf Zeppelin", bullet_skin_secondary = "", bullet_skin_main = "", painting = "qibolin_younv", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 407020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "qibolin_younv", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 9, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 15.34, -36.6, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.96, 0.62, 0 } }, plane = { { 0.95, 0.66, 0 } } }, smoke = { { 50, { { "smoke", { -0.55, 2.07, -1.85 } } } } } }, [407030] = { name = "Peter Strasser", ship_group = 40703, group_index = 0, illustrator2 = -1, desc = "Graf Zeppelin-class aircraft carrier – Peter Strasser. ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shitelasai", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 407030, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shitelasai", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 254, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { -30, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.148, 1, 0 } }, plane = { { 2.175, 0.999, 0 } } }, smoke = { { 50, { { "smoke", { -0.557, 2.68, -1.89 } } } } } }, [407031] = { name = "Chronos's Kalendae", ship_group = 40703, group_index = 1, illustrator2 = -1, desc = "Eugen, you said that this was is a ceremonial outfit from the Sakura Empire? Surprisingly, it does seem to suit me rather well. Oh, I'm supposed to offer my well-wishes for the New Year at this time, yes?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shitelasai_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, hand_id = 1, bgm = "", bg = "143", spine_offset = "", special_effects = "", skin_type = 0, id = 407031, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shitelasai_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70459, voice_actor = 254, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 1, 4 }, live2d_offset = { -30, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.279, 1, 0 } }, plane = { { 2.23, 0.991, 0 } } }, smoke = { { 50, { { "smoke", { -0.604, 2.414, -1.89 } } } } }, l2d_animations = { "idle", "main_1", "main_2", "main_3", "mission", "mission_complete", "complete", "login", "home", "mail", "touch_body", "touch_head" } }, [407032] = { name = "A Moment Frozen in Pure White", ship_group = 40703, group_index = 2, illustrator2 = -1, desc = "You already know, don't you? Since I spent so much of my precious time changing into a dress for your sake... Heh, I'll be taking plenty of your time in return. Hehehe.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "shitelasai_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1101", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 1, bgm = "", bg = "146", spine_offset = "", special_effects = "", skin_type = 0, id = 407032, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "shitelasai_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70600, voice_actor = 254, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.91, 1.19, 0 } }, plane = { { 1.76, 1.42, 0 } } }, smoke = { { 50, { { "smoke", { -0.54, 2.58, -1.89 } } } } } }, [408010] = { name = "U81", ship_group = 40801, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type VIIC submarine – U-81.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U81", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U81", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 130, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.78, 1.3, 0 } }, torpedo = { { 0.18, 0.27, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.45, 0 } } } } } }, [408011] = { name = "Soft Serenade", ship_group = 40801, group_index = 1, illustrator2 = -1, desc = "*Ugh*... I figured this bulky dress would be hard to move in... Huh? I look pretty? Aha, ahaha... You're makin' me blush...", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U81_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "107", spine_offset = "", special_effects = "", skin_type = 0, id = 408011, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U81_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70105, voice_actor = 130, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.74, 1.01, 0 } }, torpedo = { { 0.54, 0.3, 0 } } }, smoke = { { 50, { { "smoke", { -0.5, 2.35, 0 } } } } } }, [408020] = { name = "U-47", ship_group = 40802, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type VIIB submarine – U-47.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U47", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U47", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 160, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.98, 0.37, 0 } }, torpedo = { { 0.57, 0.1, 0 } } }, smoke = { { 50, { { "smoke", { -0.58, 2.1, 0 } } } } } }, [408021] = { name = "Rookie Rider", ship_group = 40802, group_index = 1, illustrator2 = -1, desc = "I haven't seen much of the world on land... Commander, want to explore it with me?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U47_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "105", spine_offset = "", special_effects = "", skin_type = 0, id = 408021, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U47_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70079, voice_actor = 160, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.05, 0.31, 0 } }, torpedo = { { 0.99, 0.23, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.45, 0 } } } } } }, [408022] = { name = "Eigenen Raum", ship_group = 40802, group_index = 2, illustrator2 = -1, desc = "Sigh... I'd much rather be in a nice, quiet place like this over the din and clamor of the venue... Wouldn't you agree, Commander? I see. Well, come sit here then.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U47_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "115", spine_offset = "", special_effects = "", skin_type = 0, id = 408022, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U47_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70235, voice_actor = 160, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.406, -0.166, 0 } }, torpedo = { { 0.098, -0.332, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.45, 0 } } } } } }, [408030] = { name = "U-557", ship_group = 40803, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type VIIC submarine – U-557.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U557", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408030, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U557", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 160, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.84, 0.58, 0 } }, torpedo = { { 0.8, 0.09, 0 } } }, smoke = { { 50, { { "smoke", { -0.51, 2.18, 0 } } } } } }, [408040] = { name = "U-556", ship_group = 40804, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type VIIC submarine – U-556.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U556", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408040, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U556", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 38, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.84, 0.58, 0 } }, torpedo = { { 0.8, 0.09, 0 } } }, smoke = { { 50, { { "smoke", { -0.45, 2.25, 0 } } } } } }, [408041] = { name = "Party Knight!", ship_group = 40804, group_index = 1, illustrator2 = -1, desc = "It's me, U-556, all prettied up! Eheheheh, we're gonna have lots of fun at this party, Commander! Come on, let's go!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U556_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 0, id = 408041, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U556_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 38, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.84, 0.58, 0 } }, torpedo = { { 0.8, 0.09, 0 } } }, smoke = { { 50, { { "smoke", { -0.51, 2.18, 0 } } } } } }, [408050] = { name = "U-73", ship_group = 40805, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type VIIB submarine – U-73.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U73", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408050, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U73", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 200, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.84, 0.58, 0 } }, torpedo = { { 0.8, 0.09, 0 } } }, smoke = { { 50, { { "smoke", { -0.51, 2.35, 0 } } } } } }, [408051] = { name = "Science Rules!", ship_group = 40805, group_index = 1, illustrator2 = -1, desc = "It's time for science class with U-73! Now, Commander, let's try out an exhilarating and positively fascinating experiment!", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U73_3", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = 0, id = 408051, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U73_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 200, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.643, 0.58, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.51, 2.18, 0 } } } } } }, [408060] = { name = "U-101", ship_group = 40806, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type VIIC submarine – U-101.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U101", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408060, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U101", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 189, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.287, 0.619, 0 } }, torpedo = { { 0.997, 0.302, 0 } } }, smoke = { { 50, { { "smoke", { -0.541, 2.497, 0 } } } } } }, [408061] = { name = "Ironbrass Trombonist", ship_group = 40806, group_index = 1, illustrator2 = -1, desc = "Commander, welcome to the school band! Why'd I join the band? The reason's simple - there's no Motorbike Club at school, haha! Just kidding~! Actually, I'm quite fond of music as well, heh.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U101_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 408061, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U101_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70204, voice_actor = 189, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.211, 0.654, 0 } }, torpedo = { { 1.023, 0.09, 0 } } }, smoke = { { 50, { { "smoke", { -0.51, 2.35, 0 } } } } } }, [408070] = { name = "U-522", ship_group = 40807, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type IXC submarine – U-522.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U522", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408070, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U522", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 86, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.099, 0.335, 0 } }, torpedo = { { 1.261, 0.208, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.43, 0 } } } } } }, [408080] = { name = "U-110", ship_group = 40808, group_index = 0, illustrator2 = -1, desc = "Raaaawr. U-110 is a shaaaark. Fear meeee. Mess with me and I'll bite yooouuu.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U110", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408080, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U110", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 56, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.393, 0.92, 0 } }, torpedo = { { 0, 0.055, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.43, 0 } } } } } }, [408081] = { name = "Kleiner Hai", ship_group = 40808, group_index = 1, illustrator2 = -1, desc = "Whenever I play games with Bulldog, I always end up losing. Frustratinggg. That's why... I'll study hard. One day, I'll winnnn.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U110_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 4, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "103", spine_offset = "", special_effects = "", skin_type = 0, id = 408081, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U110_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70252, voice_actor = 56, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.909, 0.897, 0 } }, torpedo = { { 0, -0.109, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.43, 0 } } } } } }, [408082] = { name = "A Cute, Sharky Reverie", ship_group = 40808, group_index = 2, illustrator2 = -1, desc = "I have to wear beautiful clothes to a party, or so Bulldog said. So, I had everyone help me pick out beautiful clothes. Commander, I'm beautiful, right? Eh... cute?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U110_3", no_showing = "0", air_bullet_skin = "", bg_sp = "1101", shop_type_id = 7, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "135", spine_offset = "", special_effects = "", skin_type = 0, id = 408082, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U110_3", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70425, voice_actor = 56, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.212, 1.222, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.43, 0 } } } } } }, [408083] = { name = "Garnished Supershark", ship_group = 40808, group_index = 3, illustrator2 = -1, desc = "The horned idol U-110 splashes onto the staaage. I'll sing all the baddies to obliviooon. I'm scaaary. Raaawr. Raaawr♪", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U110_4", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 11, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "120", spine_offset = "", special_effects = "", skin_type = 0, id = 408083, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U110_4", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70441, voice_actor = 56, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.212, 1.1, 0 } }, torpedo = { { 0.019, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.43, 0 } } } } } }, [408084] = { name = "New Year, Small Shark", ship_group = 40808, group_index = 4, illustrator2 = -1, desc = "Commander, happy new yeeear. I'm no bunny, I'm a shaaark. Not a cute shark, but a crimson, scaaary shark. Raaawr.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U110_5", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 5, bgm = "", bg = "126", spine_offset = "", special_effects = "", skin_type = 0, id = 408084, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U110_5", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70477, voice_actor = 56, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.268, 0.723, 0 } }, torpedo = { { -0.013, -0.569, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.558, 0 } } } } } }, [408090] = { name = "U-96", ship_group = 40809, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type VIIC submarine – U-96. ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U96", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408090, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U96", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 246, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.175, 0.382, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.43, 0 } } } } } }, [408091] = { name = "Secret Gaming Session ", ship_group = 40809, group_index = 1, illustrator2 = -1, desc = "Nice timing. I just finished an intense battle. The result...? Of course I won. What? Did you want to have a match against me? ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U96_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 9999, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "109", spine_offset = "", special_effects = "", skin_type = 0, id = 408091, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U96_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70404, voice_actor = 246, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.341, 0.473, 0 } }, torpedo = { { 0, -0.25, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.43, 0 } } } } } }, [408100] = { name = "U-37", ship_group = 40810, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type IXA submarine – U-37. ", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U37", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408100, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U37", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 256, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.319, 1.023, 0 } }, torpedo = { { 0.008, 0.016, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.534, 0 } } } } } }, [408101] = { name = "New Year's Nightingale", ship_group = 40810, group_index = 1, illustrator2 = -1, desc = "Now then, please lend your ears to this song I shall offer you... Wait, Commander, are you spacing out again? Even though I went through all this trouble to learn this song from my friends in the Sakura fleet... Please pay attention, okay? I'm starting ov", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U37_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 2, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "101", spine_offset = "", special_effects = "", skin_type = 0, id = 408101, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U37_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70469, voice_actor = 256, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.039, 1.031, 0 } }, torpedo = { { 0, 0, 0 } } }, smoke = { { 50, { { "smoke", { -0.48, 2.43, 0 } } } } } }, [408110] = { name = "U-410", ship_group = 40811, group_index = 0, illustrator2 = -1, desc = "Iron Blood Type VIIC submarine – U-410.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U410", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 408110, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U410", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 261, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.327, 0.001, 0 } }, torpedo = { { 0, -0.536, 0 } } }, smoke = { { 50, { { "smoke", { -0.51, 2.409, 0 } } } } } }, [408111] = { name = "Spring Festival Scheme", ship_group = 40811, group_index = 1, illustrator2 = -1, desc = "Happy Lunar New Year. Have you cooked up a scheme for this year's festival? Hehehe~ I'm of course talking about giving out New Year's gifts and hanging up decorations. I've devised a master plan of my own.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "U410_2", no_showing = "0", air_bullet_skin = "", bg_sp = "1102", shop_type_id = 3, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "144", spine_offset = "", special_effects = "", skin_type = 0, id = 408111, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "U410_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70501, voice_actor = 261, air_bomb_skin = "", illustrator = -1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 4 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 2.304, 0.061, 0 } }, torpedo = { { 0, -0.435, 0 } } }, smoke = { { 50, { { "smoke", { -0.51, 2.523, 0 } } } } } }, [431230] = { name = "Keeper of the Comf-Fort", ship_group = 40123, group_index = 10, illustrator2 = -1, desc = "*sigh*... Taking care of Meowfficers is more work than you'd think... They're awfully needy for support units. Commander, make absolute sure you don't turn out like them.", bullet_skin_secondary = "", bullet_skin_main = "", painting = "z23_9", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 13, bgm = "", bg = "109", spine_offset = "", special_effects = "", skin_type = 4, id = 431230, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "z23_9", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 3, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.005, 0.998, 0 } }, vicegun = { { 1.005, 0.998, 0 } }, torpedo = { { -0.007, -0.002, 0 } }, antiaircraft = { { 0.998, 1.012, 0 } } }, smoke = { { 50, { { "smoke", { -0.399, 2.475, -0.27 } } } } } }, [501010] = { name = "An Shan", ship_group = 50101, group_index = 0, illustrator2 = -1, desc = "An Shan-class destroyer, No. 1 - Anshan (101)", bullet_skin_secondary = "", bullet_skin_main = "", painting = "anshan", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 15, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 501010, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "anshan", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 81, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.02, 0.9, 0 } }, vicegun = { { 0.03, 1, 0 } }, torpedo = { { 0.14, 0.07, 0 } }, antiaircraft = { { 0.03, 0.9, 0 } } }, smoke = { { 50, { { "smoke", { -0.49, 2.32, 0 } } } } } }, [501020] = { name = "Fu Shun", ship_group = 50102, group_index = 0, illustrator2 = -1, desc = "An Shan-class destroyer No.2 - Fu Shun (102)", bullet_skin_secondary = "", bullet_skin_main = "", painting = "fushun", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 15, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 501020, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "fushun", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 81, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 0.08, 0.93, 0 } }, vicegun = { { 0.01, 0.91, 0 } }, torpedo = { { 0.15, 0.08, 0 } }, antiaircraft = { { 0.03, 0.88, 0 } } }, smoke = { { 50, { { "smoke", { -0.83, 4.55, 0 } } } } } }, [501030] = { name = "Chang Chun", ship_group = 50103, group_index = 0, illustrator2 = -1, desc = "An Shan-class destroyer No. 3 - Chang Chun (103)", bullet_skin_secondary = "", bullet_skin_main = "", painting = "changchun", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 0, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 15, bgm = "", bg = "", spine_offset = "", special_effects = "", skin_type = -1, id = 501030, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "changchun", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 0, voice_actor = 149, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = {}, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.03, 0.88, 0 } }, vicegun = { { 1.02, 0.86, 0 } }, torpedo = { { 0.17, 0.04, 0 } }, antiaircraft = { { 1.02, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.45, 2.31, 0 } } } } } }, [501031] = { name = "The Joy of Spring", ship_group = 50103, group_index = 1, illustrator2 = -1, desc = "Ta-da! My pajamas are finally finished! Now to snuggle up until I'm all warm! Eh~ Ehhh? But sis, I don't want to get out! Ack, did Tai Yuan purposely make this tail big and thick to make it easier for you?", bullet_skin_secondary = "", bullet_skin_main = "", painting = "changchun_2", no_showing = "0", air_bullet_skin = "", bg_sp = "", shop_type_id = 3, l2d_ignore_drag = 0, lip_smoothing = 0, l2d_animations = "", hand_id = 15, bgm = "", bg = "102", spine_offset = "", special_effects = "", skin_type = 0, id = 501031, voice_actor_2 = -1, air_torpedo_skin = "", prefab = "changchun_2", l2d_se = "", aircraft_skin = "", main_UI_FX = "", shop_id = 70046, voice_actor = 149, air_bomb_skin = "", illustrator = 1, rarity_bg = "", time = "", l2d_para_range = "", lip_sync_gain = 0, show_skin = "stand", l2d_voice_calibrate = "", tag = { 2 }, live2d_offset = { 0, 0, 0 }, fx_container = { { 0, 1.99185, 1.15 }, { 0, 0, 0 }, { 0, 0.75, -1.299 }, { 0, 0, 0 } }, bound_bone = { cannon = { { 1.16, 0.99, 0 } }, vicegun = { { 1.16, 0.93, 0 } }, torpedo = { { 0.19, 0.12, 0 } }, antiaircraft = { { 1.12, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.44, 2.51, 0 } } } } } } }