pg = pg or {}
pg.ship_skin_template_10 = {
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		ship_group = 30158,
		group_index = 0,
		illustrator2 = -1,
		desc = "Akizuki-class destroyer number ten – Yoizuki.",
		bullet_skin_secondary = "",
		bullet_skin_main = "",
		painting = "xiaoyue",
		no_showing = "0",
		air_bullet_skin = "",
		bg_sp = "",
		shop_type_id = 0,
		l2d_ignore_drag = 0,
		lip_smoothing = 0,
		l2d_animations = "",
		hand_id = 14,
		bgm = "",
		bg = "",
		spine_offset = "",
		special_effects = "",
		skin_type = -1,
		id = 301580,
		voice_actor_2 = -1,
		air_torpedo_skin = "",
		prefab = "xiaoyue",
		l2d_se = "",
		aircraft_skin = "",
		main_UI_FX = "",
		shop_id = 0,
		voice_actor = 126,
		air_bomb_skin = "",
		illustrator = -1,
		rarity_bg = "",
		time = "",
		l2d_para_range = "",
		lip_sync_gain = 0,
		show_skin = "stand",
		l2d_voice_calibrate = "",
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		fx_container = {
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			{
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		bound_bone = {
			cannon = {
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					0.812,
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					0
				}
			},
			torpedo = {
				{
					0.141,
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					0
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			antiaircraft = {
				{
					0.759,
					1.219,
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		smoke = {
			{
				50,
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					{
						"smoke",
						{
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				}
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	},
	[301581] = {
		name = "Sports Festival Preparations",
		ship_group = 30158,
		group_index = 1,
		illustrator2 = -1,
		desc = "It's my turn? Hold on... Umm, could you please not stare at me like that? It's... making me feel uncomfortable.",
		bullet_skin_secondary = "",
		bullet_skin_main = "",
		painting = "xiaoyue_2",
		no_showing = "0",
		air_bullet_skin = "",
		bg_sp = "",
		shop_type_id = 0,
		l2d_ignore_drag = 0,
		lip_smoothing = 0,
		l2d_animations = "",
		hand_id = 14,
		bgm = "",
		bg = "112",
		spine_offset = "",
		special_effects = "",
		skin_type = 0,
		id = 301581,
		voice_actor_2 = -1,
		air_torpedo_skin = "",
		prefab = "xiaoyue_2",
		l2d_se = "",
		aircraft_skin = "",
		main_UI_FX = "",
		shop_id = 70168,
		voice_actor = 126,
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		illustrator = -1,
		rarity_bg = "",
		time = "",
		l2d_para_range = "",
		lip_sync_gain = 0,
		show_skin = "stand",
		l2d_voice_calibrate = "",
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		fx_container = {
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			torpedo = {
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			antiaircraft = {
				{
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		smoke = {
			{
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		name = "Urakaze",
		ship_group = 30159,
		group_index = 0,
		illustrator2 = -1,
		desc = "The 11th Destroyer of {namecode:19} class — {namecode:142}",
		bullet_skin_secondary = "",
		bullet_skin_main = "",
		painting = "pufeng",
		no_showing = "0",
		air_bullet_skin = "",
		bg_sp = "",
		shop_type_id = 0,
		l2d_ignore_drag = 0,
		lip_smoothing = 0,
		l2d_animations = "",
		hand_id = 6,
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		bg = "",
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		special_effects = "",
		skin_type = -1,
		id = 301590,
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		air_torpedo_skin = "",
		prefab = "pufeng",
		l2d_se = "",
		aircraft_skin = "",
		main_UI_FX = "",
		shop_id = 0,
		voice_actor = 115,
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		illustrator = -1,
		rarity_bg = "",
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		l2d_para_range = "",
		lip_sync_gain = 0,
		show_skin = "stand",
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			{
				50,
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		name = "Seasonal Shogun",
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		group_index = 1,
		illustrator2 = -1,
		desc = "Before you raise a fuss about it, let me just tell you this - the concept of \"Christmas\" already existed during the Sengoku period, so there's nothing weird about putting on a Christmas outfit!",
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		bullet_skin_main = "",
		painting = "pufeng_2",
		no_showing = "0",
		air_bullet_skin = "",
		bg_sp = "",
		shop_type_id = 1,
		l2d_ignore_drag = 0,
		lip_smoothing = 0,
		l2d_animations = "",
		hand_id = 6,
		bgm = "",
		bg = "100",
		spine_offset = "",
		special_effects = "",
		skin_type = 0,
		id = 301591,
		voice_actor_2 = -1,
		air_torpedo_skin = "",
		prefab = "pufeng_2",
		l2d_se = "",
		aircraft_skin = "",
		main_UI_FX = "",
		shop_id = 70128,
		voice_actor = 115,
		air_bomb_skin = "",
		illustrator = -1,
		rarity_bg = "",
		time = "",
		l2d_para_range = "",
		lip_sync_gain = 0,
		show_skin = "stand",
		l2d_voice_calibrate = "",
		tag = {
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		fx_container = {
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		bound_bone = {
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			vicegun = {
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		name = "Sengoku☆Shredder!",
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		illustrator2 = -1,
		desc = "Ugh... Even though we finally got all our gear, we still need more band members... Commander! Stop complaining and come hither! From now on, you're a member of the Sengoku Shredders!",
		bullet_skin_secondary = "",
		bullet_skin_main = "",
		painting = "pufeng_3",
		no_showing = "0",
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		shop_id = 70565,
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		name = "New Year's Campaign",
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		desc = "General, General, look! It's my New Year's outfit! Urakaze made it for me! Let's play a bunch of Sengoku wargames this year as well!",
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		desc = "General! I, Isokaze, have done my utmost to prepare the equipment! Now, with Lord Urakaze's presence, our Sengoku☆War-Band is complete! Of course, you are more than welcome to join our ranks, General!",
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		name = "{namecode:128}",
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		desc = "Should I hang this \"fortune\" poster here...? Oh, Commander, did ya also want a Spring Festival present from Ooshio here? Just kiddin'~ Hehe, anyway, happy Lunar New Year~",
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		desc = "Hello, Commander. Oh, you think I look good in this fluttery dress~? Thank you very much!",
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		desc = "Looks like you found me, Commander. Hehe, want to light some fireworks with me? Spending time together should be more fun than being alone, right?",
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		painting = "chuannei",
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		desc = "Hmh. Guess I won't be needin' these bandages anymore. Commander, how about we find out how strong I've gotten... by having you take one of my punches?",
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		desc = "Hmm? Is it unusual? Hah. Even I require a change of pace to clear my mind every so often. Commander, why don’t you come out and get some fresh air as well?",
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		shop_id = 70110,
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		desc = "Since I've gotten used to living with you, Commander, I've decided to be more laid-back after receiving my remodel. My dance? Hehe... I can't show that to just anyone so easily.",
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		name = "Naka",
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		group_index = 0,
		illustrator2 = -1,
		desc = "Sendai-class light cruiser number three – Naka.",
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		painting = "nake",
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		skin_type = -1,
		id = 302140,
		voice_actor_2 = -1,
		air_torpedo_skin = "",
		prefab = "nake",
		l2d_se = "",
		aircraft_skin = "",
		main_UI_FX = "",
		shop_id = 0,
		voice_actor = 167,
		air_bomb_skin = "",
		illustrator = -1,
		rarity_bg = "",
		time = "",
		l2d_para_range = "",
		lip_sync_gain = 0,
		show_skin = "stand",
		l2d_voice_calibrate = "",
		tag = {},
		live2d_offset = {
			0,
			0,
			0
		},
		fx_container = {
			{
				0,
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				1.15
			},
			{
				0,
				0,
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			},
			{
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			},
			{
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		},
		bound_bone = {
			cannon = {
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			},
			vicegun = {
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			},
			torpedo = {
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			},
			antiaircraft = {
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		},
		smoke = {
			{
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				{
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					}
				}
			}
		}
	}
}