pg = pg or {} pg.pay_level_award = { { exp = 6, dialog = "Welcome, welcome, *Nyaa~*!", cv_key = "shop1", level = 1 }, { exp = 15, dialog = "*Purr*, *Nyaa~*?", cv_key = "shop2", level = 2 }, { exp = 30, dialog = "Thanks for your patronage, *Nyaa~*!", cv_key = "shop3", level = 3 }, { exp = 60, dialog = "Lots of good stuff today, Commander~! Don't miss out, *Nyaa~*!", cv_key = "", level = 4 }, { exp = 100, dialog = "Commander, you're busy, *Nyaa~*?", cv_key = "shop4", level = 5 }, { exp = 150, dialog = "{namecode:98} is busy, *Nyaa~*, and doesn't have time to play with Commander, *Nyaa~*...", cv_key = "", level = 6 }, { exp = 200, dialog = "Do you want to be 'repaired' by {namecode:98}, Commander?", cv_key = "shop7", level = 7 }, { exp = 250, dialog = "*Nyaa~*?! Commander... you want to buy something, *Nyaa~*?", cv_key = "", level = 8 }, { exp = 300, dialog = "You'll even touch {namecode:98}'s ears, *Nyaa~*...", cv_key = "shop9", level = 9 }, { exp = 350, dialog = "*Nyaa~?* Commander here to see {namecode:98} again?", cv_key = "shop10", level = 10 }, { exp = 400, dialog = "It'd make {namecode:98} happy if you took a look at something to buy... *Nyaa~*...", cv_key = "", level = 11 }, { exp = 450, dialog = "{namecode:98} isn't a pet, *Nyaa~*!", cv_key = "shop12", level = 12 }, { exp = 500, dialog = "Watch out for weird gear, you might get hurt, *Nyaa~*!", cv_key = "", level = 13 }, { exp = 550, dialog = "I.. I... not happy... *Nyaa~*...", cv_key = "shop14", level = 14 }, { exp = 600, dialog = "*Purr*, *Nyaa~*? Commander, touching fish again, *Nyaa~*? Buy something or I'm going to report you, *Nyaa~*!", cv_key = "", level = 15 }, { exp = 650, dialog = "{namecode:98} is pretty tired...", cv_key = "", level = 16 }, { exp = 700, dialog = "Is this... romance, *Nyaa~*?", cv_key = "shop17", level = 17 }, { exp = 800, dialog = "Come and see me when you can, *Nyaa~*!", cv_key = "shop18", level = 18 }, { exp = 900, dialog = "Commander, what's up? Want {namecode:98} to inspect you?", cv_key = "", level = 19 }, { exp = 1000, dialog = "*Purr... purr... Nyaa~...*", cv_key = "", level = 20 }, { exp = 1100, dialog = "Well... it's not like you get a discount, *Nyaa~*!", cv_key = "shop21", level = 21 }, { exp = 1200, dialog = "*Nyaa...~* Ha!! So, so comfortable. You almost got away with it, *Nyaa~*!", cv_key = "shop22", level = 22 }, { exp = 1300, dialog = "Eyes, head... so dizzy... *Nyaa~*...", cv_key = "", level = 23 }, { exp = 1400, dialog = "Commander... you smell good... *purr*...", cv_key = "", level = 24 }, { exp = 1500, dialog = "You're the best, Commander. *Nyaa~*!", cv_key = "shop25", level = 25 }, all = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25 } }