pg = pg or {} pg.equip_data_statistics_46 = { [2345] = { id = 2345, value_2 = 5, value_1 = "24", base = 2340 }, [2346] = { id = 2346, value_2 = 6, value_1 = "26", base = 2340 }, [2347] = { id = 2347, value_2 = 6, value_1 = "28", base = 2340 }, [2348] = { id = 2348, value_2 = 7, value_1 = "30", base = 2340 }, [2349] = { id = 2349, value_2 = 7, value_1 = "32", base = 2340 }, [2350] = { id = 2350, value_2 = 8, value_1 = "35", base = 2340 }, [2351] = { id = 2351, anti_siren = 100, base = 2340, value_2 = 8, value_1 = "38" }, [2400] = { name = "Repair Toolkit", tech = 1, type = 10, speciality = "N/A", attribute_1 = "durability", value_2 = 0, icon = "2400", value_1 = "90", descrip = "Repair Toolkit allow for ships to repair themselves when damaged.", rarity = 2, nationality = 0, ammo = 10, value_3 = 0, id = 2400, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 6 }, weapon_id = {}, skill_id = { 6100 }, part_main = {}, part_sub = {}, equip_parameters = {}, label = { "DEV" } }, [2401] = { id = 2401, value_1 = "103", base = 2400 }, [2402] = { id = 2402, value_1 = "117", base = 2400 }, [2403] = { id = 2403, value_1 = "130", base = 2400 }, [2420] = { name = "Repair Toolkit", tech = 2, type = 10, speciality = "N/A", attribute_1 = "durability", value_2 = 0, icon = "2400", value_1 = "140", descrip = "Repair Toolkit allow for ships to repair themselves when damaged.", rarity = 3, nationality = 0, ammo = 10, value_3 = 0, id = 2420, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 6 }, weapon_id = {}, skill_id = { 6110 }, part_main = {}, part_sub = {}, equip_parameters = {}, label = { "DEV" } }, [2421] = { id = 2421, value_1 = "161", base = 2420 }, [2422] = { id = 2422, value_1 = "182", base = 2420 }, [2423] = { id = 2423, value_1 = "203", base = 2420 }, [2424] = { id = 2424, value_1 = "224", base = 2420 }, [2425] = { id = 2425, value_1 = "245", base = 2420 } }