pg = pg or {} pg.equip_data_statistics_334 = { [60232] = { name = "蕾丝狂舞", tech = 1, speciality = "N/A", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "Shown when using Barrage", nationality = 0, ammo = 10, value_3 = 0, id = 60232, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 60232 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [60233] = { name = "众神之怒·雪崩雷震", tech = 1, speciality = "N/A", type = 1, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "Shown when using Barrage", nationality = 0, ammo = 10, value_3 = 0, id = 60233, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 60233 }, skill_id = {}, part_main = { 1, 19 }, part_sub = { 2, 3, 4, 5, 8, 13, 18 }, equip_parameters = {}, label = {} }, [60234] = { name = "雪风弹幕展示I", tech = 1, speciality = "N/A", type = 99, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "Shown when using Barrage", nationality = 0, ammo = 10, value_3 = 0, id = 60234, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 60234 }, skill_id = {}, part_main = {}, part_sub = {}, equip_parameters = {}, label = {} }, [60235] = { id = 60235, name = "雪风弹幕展示II", base = 60234, weapon_id = { 60235 } }, [60236] = { name = "夕立弹幕展示I", tech = 1, speciality = "N/A", type = 99, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "Shown when using Barrage", nationality = 0, ammo = 10, value_3 = 0, id = 60236, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 60236 }, skill_id = {}, part_main = {}, part_sub = {}, equip_parameters = {}, label = {} }, [60237] = { id = 60237, name = "夕立弹幕展示II", base = 60236, weapon_id = { 60237 } }, [60238] = { name = "江风弹幕展示I", tech = 1, speciality = "N/A", type = 99, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "Shown when using Barrage", nationality = 0, ammo = 10, value_3 = 0, id = 60238, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 60238 }, skill_id = {}, part_main = {}, part_sub = {}, equip_parameters = {}, label = {} }, [60239] = { id = 60239, name = "江风弹幕展示II", base = 60238, weapon_id = { 60239 } }, [60241] = { name = "航空攻击展示-贝露I", tech = 1, speciality = "N/A", type = 99, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "Aircraft Carrier Airstrike", nationality = 0, ammo = 10, value_3 = 0, id = 60241, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 60241 }, skill_id = {}, part_main = {}, part_sub = {}, equip_parameters = {}, label = {} }, [60242] = { id = 60242, name = "航空攻击展示-贝露II", base = 60241, weapon_id = { 60242 } }, [60243] = { id = 60243, name = "航空攻击展示-贝露III", base = 60241, weapon_id = { 60243 } }, [60251] = { name = "航空攻击展示-翡绿之心I", tech = 1, speciality = "N/A", type = 99, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "Aircraft Carrier Airstrike", nationality = 0, ammo = 10, value_3 = 0, id = 60251, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 60251 }, skill_id = {}, part_main = {}, part_sub = {}, equip_parameters = {}, label = {} }, [60252] = { id = 60252, name = "航空攻击展示-翡绿之心II", base = 60251, weapon_id = { 60252 } }, [60253] = { id = 60253, name = "航空攻击展示-翡绿之心III", base = 60251, weapon_id = { 60253 } }, [60261] = { name = "航空攻击展示-胡蜂I", tech = 1, speciality = "N/A", type = 99, rarity = 1, value_2 = 0, icon = "1", value_1 = "0", descrip = "Aircraft Carrier Airstrike", nationality = 0, ammo = 10, value_3 = 0, id = 60261, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = {}, weapon_id = { 60261 }, skill_id = {}, part_main = {}, part_sub = {}, equip_parameters = {}, label = {} }, [60262] = { id = 60262, name = "航空攻击展示-胡蜂II", base = 60261, weapon_id = { 60262 } }, [60263] = { id = 60263, name = "航空攻击展示-胡蜂III", base = 60261, weapon_id = { 60263 } } }