pg = pg or {} pg.equip_data_statistics_306 = { [45101] = { id = 45101, damage = "69 x 4", base = 45100, weapon_id = { 45101 } }, [45102] = { id = 45102, damage = "75 x 4", base = 45100, weapon_id = { 45102 } }, [45103] = { id = 45103, damage = "81 x 4", base = 45100, weapon_id = { 45103 } }, [45104] = { id = 45104, damage = "87 x 4", base = 45100, weapon_id = { 45104 } }, [45105] = { id = 45105, damage = "93 x 4", base = 45100, weapon_id = { 45105 } }, [45106] = { id = 45106, damage = "99 x 4", base = 45100, weapon_id = { 45106 } }, [45120] = { name = "533mm Quadruple Magnetic Torpedo Mount", speciality = "Torpedo", type = 5, tech = 2, descrip = "The 533mm Quadruple Magnetic Torpedo Mount was developed by Vickers Engineering and employs the use of magnetic and acoustance guidance to greatly increase accuracy.", value_2 = 25, icon = "45100", attribute_2 = "torpedo", rarity = 4, damage = "66 x 4", nationality = 4, ammo = 4, value_3 = 0, id = 45120, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = { { 3, 1803 } }, equip_info = { { 3, 1803 }, { 4, 1403 }, 6, 10, 11, 12 }, weapon_id = { 45120 }, skill_id = {}, part_main = { 1, 2, 3, 18 }, part_sub = { 1, 2, 3, 18 }, equip_parameters = {}, label = { "KMS", "ST", "TP", "QUAD" } }, [45121] = { id = 45121, damage = "72 x 4", base = 45120, weapon_id = { 45121 } }, [45122] = { id = 45122, damage = "79 x 4", base = 45120, weapon_id = { 45122 } }, [45123] = { id = 45123, damage = "86 x 4", base = 45120, weapon_id = { 45123 } }, [45124] = { id = 45124, damage = "92 x 4", base = 45120, weapon_id = { 45124 } }, [45125] = { id = 45125, damage = "99 x 4", base = 45120, weapon_id = { 45125 } }, [45126] = { id = 45126, damage = "106 x 4", base = 45120, weapon_id = { 45126 } }, [45127] = { id = 45127, damage = "112 x 4", base = 45120, weapon_id = { 45127 } }, [45128] = { id = 45128, damage = "119 x 4", base = 45120, weapon_id = { 45128 } }, [45129] = { id = 45129, damage = "126 x 4", base = 45120, weapon_id = { 45129 } }, [45130] = { id = 45130, damage = "133 x 4", base = 45120, weapon_id = { 45130 } } }