pg = pg or {} pg.equip_data_statistics_122 = { [16203] = { id = 16203, damage = "34/wave", base = 16200, weapon_id = { 16203 } }, [16220] = { name = "Quadruple 28mm \"Chicago Piano\" AA Gun Mount", speciality = "Anti-Air", type = 6, tech = 2, descrip = "No description", value_2 = 12, icon = "16200", attribute_2 = "antiaircraft", rarity = 3, damage = "25/wave", nationality = 1, ammo = 5, value_3 = 0, id = 16220, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 1, 2, 6, 10 }, weapon_id = { 16220 }, skill_id = {}, part_main = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, part_sub = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, equip_parameters = {}, label = { "USS", "ST", "AA" } }, [16221] = { id = 16221, damage = "29/wave", base = 16220, weapon_id = { 16221 } }, [16222] = { id = 16222, damage = "33/wave", base = 16220, weapon_id = { 16222 } }, [16223] = { id = 16223, damage = "37/wave", base = 16220, weapon_id = { 16223 } }, [16224] = { id = 16224, damage = "41/wave", base = 16220, weapon_id = { 16224 } }, [16225] = { id = 16225, damage = "45/wave", base = 16220, weapon_id = { 16225 } }, [16226] = { id = 16226, damage = "50/wave", base = 16220, weapon_id = { 16226 } }, [16240] = { name = "Quadruple 28mm \"Chicago Piano\" AA Gun Mount", speciality = "Anti-Air", type = 6, tech = 3, descrip = "No description", value_2 = 25, icon = "16200", attribute_2 = "antiaircraft", rarity = 4, damage = "29/wave", nationality = 1, ammo = 5, value_3 = 0, id = 16240, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 1, 2, 6, 10 }, weapon_id = { 16240 }, skill_id = {}, part_main = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, part_sub = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, equip_parameters = {}, label = { "USS", "ST", "AA" } }, [16241] = { id = 16241, damage = "33/wave", base = 16240, weapon_id = { 16241 } }, [16242] = { id = 16242, damage = "37/wave", base = 16240, weapon_id = { 16242 } }, [16243] = { id = 16243, damage = "41/wave", base = 16240, weapon_id = { 16243 } }, [16244] = { id = 16244, damage = "45/wave", base = 16240, weapon_id = { 16244 } }, [16245] = { id = 16245, damage = "49/wave", base = 16240, weapon_id = { 16245 } }, [16246] = { id = 16246, damage = "53/wave", base = 16240, weapon_id = { 16246 } }, [16247] = { id = 16247, damage = "57/wave", base = 16240, weapon_id = { 16247 } }, [16248] = { id = 16248, damage = "62/wave", base = 16240, weapon_id = { 16248 } } }