pg = pg or {} pg.equip_data_statistics_120 = { [16120] = { name = "Twin 20mm AA Oerlikon Design", speciality = "Anti-Air", type = 6, tech = 2, descrip = "No description", value_2 = 12, icon = "16100", attribute_2 = "antiaircraft", rarity = 3, damage = "15/wave", nationality = 1, ammo = 5, value_3 = 0, id = 16120, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 1, 2, 6, 10 }, weapon_id = { 16120 }, skill_id = {}, part_main = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, part_sub = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, equip_parameters = {}, label = { "USS", "ST", "AA" } }, [16121] = { id = 16121, damage = "17/wave", base = 16120, weapon_id = { 16121 } }, [16122] = { id = 16122, damage = "19/wave", base = 16120, weapon_id = { 16122 } }, [16123] = { id = 16123, damage = "21/wave", base = 16120, weapon_id = { 16123 } }, [16124] = { id = 16124, damage = "24/wave", base = 16120, weapon_id = { 16124 } }, [16125] = { id = 16125, damage = "27/wave", base = 16120, weapon_id = { 16125 } }, [16126] = { id = 16126, damage = "30/wave", base = 16120, weapon_id = { 16126 } }, [16140] = { name = "Twin 20mm AA Oerlikon Design", speciality = "Anti-Air", type = 6, tech = 3, descrip = "No description", value_2 = 25, icon = "16100", attribute_2 = "antiaircraft", rarity = 4, damage = "18/wave", nationality = 1, ammo = 5, value_3 = 0, id = 16140, torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 1, 2, 6, 10 }, weapon_id = { 16140 }, skill_id = {}, part_main = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, part_sub = { 1, 2, 3, 4, 5, 6, 10, 12, 13, 18, 19 }, equip_parameters = {}, label = { "USS", "ST", "AA" } }, [16141] = { id = 16141, damage = "20/wave", base = 16140, weapon_id = { 16141 } }, [16142] = { id = 16142, damage = "22/wave", base = 16140, weapon_id = { 16142 } }, [16143] = { id = 16143, damage = "24/wave", base = 16140, weapon_id = { 16143 } }, [16144] = { id = 16144, damage = "27/wave", base = 16140, weapon_id = { 16144 } }, [16145] = { id = 16145, damage = "30/wave", base = 16140, weapon_id = { 16145 } }, [16146] = { id = 16146, damage = "33/wave", base = 16140, weapon_id = { 16146 } }, [16147] = { id = 16147, damage = "36/wave", base = 16140, weapon_id = { 16147 } }, [16148] = { id = 16148, damage = "39/wave", base = 16140, weapon_id = { 16148 } }, [16149] = { id = 16149, damage = "42/wave", base = 16140, weapon_id = { 16149 } } }