pg = pg or {} pg.equip_data_statistics_10 = { [568] = { id = 568, value_1 = "31", base = 560 }, [569] = { id = 569, value_1 = "33", base = 560 }, [570] = { id = 570, value_1 = "35", base = 560 }, [571] = { id = 571, anti_siren = 100, value_1 = "37", base = 560 }, [580] = { name = "Type 91 AP Shell", tech = 0, type = 10, speciality = "N/A", id = 580, value_2 = 4, icon = "580", value_1 = "14", attribute_2 = "hit", rarity = 4, descrip = "A special type of long-range ammunition with improved performance after it enters water, thanks to its unique shape. Penetrates targets' hulls and explodes after entering the ship.", nationality = 3, ammo = 10, value_3 = 0, attribute_1 = "cannon", torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 6 }, weapon_id = {}, skill_id = { 6190 }, part_main = { 4, 5, 10 }, part_sub = { 4, 5, 10 }, equip_parameters = {}, label = { "IJN", "DEV" } }, [581] = { id = 581, value_2 = 5, value_1 = "16", base = 580 }, [582] = { id = 582, value_2 = 5, value_1 = "18", base = 580 }, [583] = { id = 583, value_2 = 6, value_1 = "20", base = 580 }, [584] = { id = 584, value_2 = 6, value_1 = "22", base = 580 }, [585] = { id = 585, value_2 = 7, value_1 = "24", base = 580 }, [586] = { id = 586, value_2 = 7, value_1 = "26", base = 580 }, [587] = { id = 587, value_2 = 8, value_1 = "28", base = 580 }, [588] = { id = 588, value_2 = 8, value_1 = "30", base = 580 }, [589] = { id = 589, value_2 = 9, value_1 = "32", base = 580 }, [590] = { id = 590, value_2 = 10, value_1 = "35", base = 580 }, [591] = { id = 591, anti_siren = 100, base = 580, value_2 = 11, value_1 = "38" }, [600] = { name = "Type 1 AP Shell", tech = 0, type = 10, speciality = "N/A", id = 600, value_2 = 6, icon = "600", value_1 = "22", attribute_2 = "hit", rarity = 5, descrip = "An improved version of the Type 91 AP Shell which causes even more devastating damage.", nationality = 3, ammo = 10, value_3 = 0, attribute_1 = "cannon", torpedo_ammo = 0, property_rate = {}, ammo_icon = {}, ammo_info = {}, equip_info = { 6 }, weapon_id = {}, skill_id = { 6200 }, part_main = { 4, 5, 10 }, part_sub = { 4, 5, 10 }, equip_parameters = {}, label = { "IJN", "DEV" } } }