pg = pg or {} pg.enemy_data_statistics_76 = { [103015] = { cannon = 135, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 0, air_growth = 0, antisub = 0, battle_unit_type = 60, fog_fx = "", dodge_growth = 84, star = 4, antisub_growth = 0, rarity = 3, base = 204, durability = 1455, armor_growth = 0, torpedo_growth = 2250, speed = 16, armor = 0, id = 103015, cannon_growth = 1638, pilot_ai_template_id = 10001, reload = 150, dodge = 6, reload_growth = 0, hit = 14, torpedo = 100, durability_growth = 27500, antiaircraft = 225, antiaircraft_growth = 2340, appear_fx = { "appearQ" }, equipment_list = { 100201, 100521, 100411 } }, [103016] = { cannon = 155, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 0, air_growth = 0, antisub = 0, battle_unit_type = 60, fog_fx = "", dodge_growth = 84, star = 4, antisub_growth = 0, rarity = 3, base = 210, durability = 1600, armor_growth = 0, torpedo_growth = 2250, speed = 18, armor = 0, id = 103016, cannon_growth = 1638, pilot_ai_template_id = 10001, reload = 150, dodge = 6, reload_growth = 0, hit = 14, torpedo = 100, durability_growth = 28500, antiaircraft = 225, antiaircraft_growth = 2340, appear_fx = { "appearQ" }, equipment_list = { 100201, 100531, 100421 } }, [103017] = { cannon = 80, antisub = 0, air = 0, cannon_growth = 990, armor = 0, reload = 150, base = 112, dodge = 0, torpedo_growth = 954, air_growth = 0, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 3, hit = 8, antisub_growth = 0, rarity = 2, luck_growth = 0, torpedo = 80, durability = 580, armor_growth = 0, durability_growth = 16000, antiaircraft = 68, speed = 15, luck = 0, hit_growth = 120, battle_unit_type = 30, id = 103017, antiaircraft_growth = 990, fog_fx = "", appear_fx = { "appearsmall" }, equipment_list = { 100205, 100506, 100406 } }, [103018] = { cannon = 80, antisub = 0, air = 0, cannon_growth = 990, armor = 0, reload = 150, base = 111, dodge = 0, torpedo_growth = 954, air_growth = 0, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 3, hit = 8, antisub_growth = 0, rarity = 2, luck_growth = 0, torpedo = 80, durability = 580, armor_growth = 0, durability_growth = 16000, antiaircraft = 68, speed = 15, luck = 0, hit_growth = 120, battle_unit_type = 30, id = 103018, antiaircraft_growth = 990, fog_fx = "", appear_fx = { "appearsmall" }, equipment_list = { 100205, 100506, 100406 } }, [103019] = { cannon = 80, hit_growth = 120, luck_growth = 0, speed_growth = 0, air_growth = 0, air = 0, armor = 0, dodge = 0, antisub = 0, battle_unit_type = 30, fog_fx = "", dodge_growth = 0, star = 3, antisub_growth = 0, rarity = 2, base = 113, durability = 560, armor_growth = 0, torpedo_growth = 954, speed = 15, luck = 0, id = 103019, cannon_growth = 990, reload = 150, reload_growth = 0, hit = 8, torpedo = 80, durability_growth = 17000, antiaircraft = 68, antiaircraft_growth = 990, smoke = { { 70, { { "smoke", { -1.35, 1.17, 0.51 } } } }, { 50, { { "smoke", { 1.39, 1.41, 0.54 } } } }, { 40, { { "smoke", { 0.02, 1.82, 0.76 } } } } }, appear_fx = { "appearsmall" }, equipment_list = { 100205, 100506, 100406 } }, [103020] = { cannon = 80, antisub = 0, air = 0, cannon_growth = 990, armor = 0, reload = 150, base = 114, dodge = 0, torpedo_growth = 954, air_growth = 0, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 3, hit = 8, antisub_growth = 0, rarity = 2, luck_growth = 0, torpedo = 80, durability = 680, armor_growth = 0, durability_growth = 18000, antiaircraft = 68, speed = 15, luck = 0, hit_growth = 120, battle_unit_type = 30, id = 103020, antiaircraft_growth = 990, fog_fx = "", appear_fx = { "appearQ" }, equipment_list = { 100206, 100516, 100407 } }, [103021] = { cannon = 80, antisub = 0, air = 0, cannon_growth = 990, armor = 0, reload = 150, base = 115, dodge = 0, torpedo_growth = 954, air_growth = 0, reload_growth = 0, dodge_growth = 0, speed_growth = 0, star = 3, hit = 8, antisub_growth = 0, rarity = 2, luck_growth = 0, torpedo = 80, durability = 680, armor_growth = 0, durability_growth = 18000, antiaircraft = 68, speed = 15, luck = 0, hit_growth = 120, battle_unit_type = 30, id = 103021, antiaircraft_growth = 990, fog_fx = "", appear_fx = { "appearQ" }, equipment_list = { 100206, 100516, 100407 } }, [103023] = { cannon = 0, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 44, air_growth = 3627, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 72, star = 6, antisub_growth = 0, rarity = 5, base = 243, durability = 2200, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 103023, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 40000, antiaircraft = 280, antiaircraft_growth = 3744, appear_fx = { "appearQ" }, equipment_list = { 100201, 100351, 313056, 313058, 313059 } }, [103024] = { cannon = 0, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 44, air_growth = 3627, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 72, star = 6, antisub_growth = 0, rarity = 5, base = 244, durability = 2200, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 103024, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 40000, antiaircraft = 280, antiaircraft_growth = 3744, appear_fx = { "appearQ" }, equipment_list = { 100201, 100351, 313060, 313061, 313063 } }, [103025] = { cannon = 0, battle_unit_type = 60, luck_growth = 0, speed_growth = 0, air_growth = 3627, air = 44, armor = 0, antiaircraft_growth = 3744, id = 103025, dodge_growth = 72, icon = "chicheng", star = 5, fog_fx = "", antisub_growth = 0, rarity = 4, base = 120, durability = 2000, armor_growth = 0, torpedo_growth = 0, speed = 15, luck = 0, antisub = 0, scale = 150, wave_fx = "movewave", prefab = "chicheng", cannon_growth = 0, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 40000, antiaircraft = 145, hit_growth = 210, cld_box = { 5.5, 7.5, 10 }, bound_bone = { cannon = { { 0.795, 0.462, 0 } }, plane = { { 0.795, 0.462, 0 } } }, smoke = { { 70, { { "smoke", { 0.59, 0.87, 0.28 } } } }, { 40, { { "smoke", { -0.83, 2.62, 1.31 } } } } }, appear_fx = { "appearQ" }, hp_bar = { 150, 4 }, equipment_list = { 313064, 313065, 313066 } }, [103026] = { cannon = 0, battle_unit_type = 60, luck_growth = 0, speed_growth = 0, air_growth = 3627, air = 44, armor = 0, antiaircraft_growth = 3744, id = 103026, dodge_growth = 72, icon = "jiahe", star = 5, fog_fx = "", antisub_growth = 0, rarity = 4, base = 121, durability = 2000, armor_growth = 0, torpedo_growth = 0, speed = 15, luck = 0, antisub = 0, scale = 150, wave_fx = "movewave", prefab = "jiahe", cannon_growth = 0, reload = 150, dodge = 5, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 40000, antiaircraft = 145, hit_growth = 210, cld_box = { 5.5, 7.5, 10 }, bound_bone = { cannon = { { 0.861, 0.779, 0.018 } }, plane = { { 0.861, 0.779, 0.018 } } }, smoke = { { 70, { { "smoke", { 0.99, 0.49, 0.15 } } } }, { 40, { { "smoke", { -0.45, 2.86, -0.03 } } } } }, appear_fx = { "appearQ" }, hp_bar = { 150, 4 }, equipment_list = { 313067, 313068, 313069 } }, [103028] = { battle_unit_type = 65, hit_growth = 210, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, cannon = 180, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 220, durability = 3600, armor_growth = 0, torpedo_growth = 0, speed = 18, luck = 0, id = 103028, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 60000, antiaircraft = 250, antiaircraft_growth = 3744, bound_bone = { cannon = { { 0.82, 0.67, 0 } }, torpedo = { { 0, 0, 0 } } }, appear_fx = { "appearQ" }, equipment_list = { 100201, 100541, 313070 }, buff_list = { { ID = 50510, LV = 2 } } }, [103029] = { cannon = 180, battle_unit_type = 65, hit_growth = 210, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 222, durability = 3600, armor_growth = 0, torpedo_growth = 0, speed = 18, luck = 0, id = 103029, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 60000, antiaircraft = 250, antiaircraft_growth = 3744, appear_fx = { "appearQ" }, equipment_list = { 100201, 100541, 313071 }, buff_list = { { ID = 50510, LV = 2 } } }, [103030] = { cannon = 180, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 0, air_growth = 0, antisub = 0, battle_unit_type = 65, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 219, durability = 3600, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 103030, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 60000, antiaircraft = 250, antiaircraft_growth = 3744, equipment_list = { 100201, 100541, 313072 }, buff_list = { { ID = 50510, LV = 2 } } }, [103031] = { cannon = 180, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 0, air_growth = 0, antisub = 0, battle_unit_type = 65, fog_fx = "", dodge_growth = 48, star = 5, antisub_growth = 0, rarity = 4, base = 221, durability = 3600, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 103031, cannon_growth = 2592, pilot_ai_template_id = 10001, reload = 150, dodge = 3, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 60000, antiaircraft = 250, antiaircraft_growth = 3744, equipment_list = { 100201, 100541, 313073 }, buff_list = { { ID = 50510, LV = 2 } } }, [103032] = { cannon = 255, battle_unit_type = 65, hit_growth = 210, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, fog_fx = "", dodge_growth = 30, star = 6, antisub_growth = 0, rarity = 5, base = 230, durability = 4200, armor_growth = 0, torpedo_growth = 0, speed = 14, luck = 0, id = 103032, cannon_growth = 3456, pilot_ai_template_id = 10001, reload = 150, dodge = 2, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 70000, antiaircraft = 300, antiaircraft_growth = 2880, appear_fx = { "appearQ" }, equipment_list = { 100201, 100571, 313074 }, buff_list = { { ID = 50510, LV = 2 } } } }