pg = pg or {} pg.enemy_data_statistics_29 = { [580] = { cannon = 0, name = "Iori Hologram", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 107, icon_type = 5, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "yizhi", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 580, wave_fx = "movewave", scale = 150, prefab = "yizhi", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.49, 0.92, 0 } }, vicegun = { { -0.42, 0.85, 0 } }, torpedo = { { -0.09, 0.11, 0 } }, antiaircraft = { { -0.44, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.6, 2.26, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [581] = { cannon = 0, name = "Chihaya Hologram", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 107, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "qianzao", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 581, wave_fx = "movewave", scale = 150, prefab = "qianzao", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { antiaircraft = { { 0.804, 0.561, 0 } }, plane = { { -0.205, 1.344, 0 } } }, smoke = { { 70, { { "smoke", { -1.38, 1.09, -0.39 } } } }, { 30, { { "smoke", { -0.6, 3.04, -1.47 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [582] = { cannon = 0, name = "Dragon Palace Mechanics ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 10, type = 10, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "jiguanyaosai", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 582, wave_fx = "danchuanlanghuazhong3", scale = 150, prefab = "bailongdanchuan", cannon_growth = 0, pilot_ai_template_id = 20006, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.619, 2.03, 0 } }, torpedo = { { 1.66, 0.37, 0 } } }, smoke = { { 70, { { "smokebig", { -1.44, 1.48, -0.39 } } } }, { 50, { { "smokebig", { 1.85, 1.021, -0.155 } } } }, { 40, { { "smokebig", { 0.808, 1.65, -0.263 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [583] = { cannon = 0, name = "Hakuryƫ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "bailong", star = 0, battle_unit_type = 95, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 34, armor = 0, id = 583, wave_fx = "movewave", scale = 150, prefab = "bailong", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.74, 0.9, 0 } }, antiaircraft = { { 2.035, 1.012, 0 } }, plane = { { 2.021, 1.013, 0 } } }, smoke = { { 50, { { "smoke", { -0.441, 2.515, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "bossguangxiao", "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [611] = { cannon = 22, hit_growth = 210, speed = 16, speed_growth = 0, luck_growth = 0, air = 0, armor = 0, air_growth = 0, antisub = 0, battle_unit_type = 60, fog_fx = "", dodge_growth = 126, star = 5, antisub_growth = 0, rarity = 4, base = 206, durability = 580, armor_growth = 0, torpedo_growth = 3456, luck = 0, id = 611, cannon_growth = 2000, pilot_ai_template_id = 10001, reload = 150, dodge = 9, reload_growth = 0, hit = 14, torpedo = 42, durability_growth = 28200, antiaircraft = 44, antiaircraft_growth = 3600, appear_fx = { "bossguangxiao", "appearQ" }, hp_bar = { 200, 4 }, equipment_list = { 100201, 311072, 311075, 311076 } }, [612] = { cannon = 24, hit_growth = 210, luck_growth = 0, speed_growth = 0, air_growth = 0, air = 0, armor = 0, dodge = 4, antisub = 0, battle_unit_type = 65, fog_fx = "", dodge_growth = 66, star = 5, antisub_growth = 0, rarity = 4, base = 222, durability = 800, armor_growth = 0, torpedo_growth = 0, speed = 16, luck = 0, id = 612, cannon_growth = 3000, pilot_ai_template_id = 10001, reload = 150, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 32400, antiaircraft = 57, antiaircraft_growth = 4680, smoke = { { 70, { { "smoke", { 0.59, 0.87, 0.28 } } } }, { 40, { { "smoke", { -0.83, 2.62, 1.31 } } } } }, appear_fx = { "bossguangxiao", "appearQ" }, equipment_list = { 100201, 311077, 311078, 311089 }, buff_list = { { ID = 50510, LV = 1 } } }, [613] = { cannon = 35, speed = 18, luck_growth = 0, speed_growth = 0, air_growth = 2000, air = 50, dodge = 6, armor = 0, antiaircraft_growth = 5148, antisub = 0, hit_growth = 210, fog_fx = "", dodge_growth = 90, star = 6, antisub_growth = 0, rarity = 5, base = 239, durability = 800, armor_growth = 0, torpedo_growth = 0, luck = 0, id = 613, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 36000, antiaircraft = 62, battle_unit_type = 70, smoke = { { 70, { { "smoke", { -1.39, 1, -0.21 } } } }, { 50, { { "smoke", { 1.326, 1.256, -0.046 } } } }, { 40, { { "smoke", { -0.487, 2, -0.16 } } } } }, appear_fx = { "bossguangxiao", "appearQ" }, hp_bar = { 200, 4 }, equipment_list = { 100201, 311079, 311081, 311082, 311083, 311090 } }, [614] = { cannon = 35, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 50, air_growth = 2000, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 90, star = 6, antisub_growth = 0, rarity = 5, base = 240, durability = 800, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 614, cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 6, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 36000, antiaircraft = 62, antiaircraft_growth = 5148, appear_fx = { "bossguangxiao", "appearQ" }, equipment_list = { 100201, 311084, 311086, 311087, 311088, 311091 } }, [621] = { cannon = 300, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 0, air_growth = 0, antisub = 0, battle_unit_type = 60, fog_fx = "", dodge_growth = 126, star = 4, antisub_growth = 0, rarity = 3, base = 201, durability = 900, armor_growth = 0, torpedo_growth = 3419, speed = 15, armor = 0, id = 621, cannon_growth = 4117, pilot_ai_template_id = 10001, reload = 150, dodge = 9, reload_growth = 0, hit = 14, torpedo = 226, durability_growth = 32000, antiaircraft = 27, antiaircraft_growth = 3520, appear_fx = { "bossguangxiao", "appearQ" }, equipment_list = { 100201, 312044, 312045, 312046, 312047 } }, [622] = { cannon = 300, hit_growth = 210, luck_growth = 0, speed_growth = 0, air_growth = 4490, air = 280, armor = 0, dodge = 6, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 90, star = 6, antisub_growth = 0, rarity = 5, base = 244, durability = 1000, armor_growth = 0, torpedo_growth = 0, speed = 15, luck = 0, id = 622, cannon_growth = 1200, pilot_ai_template_id = 10001, reload = 150, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 43200, antiaircraft = 43, antiaircraft_growth = 3604, smoke = { { 70, { { "smoke", { -0.83, -0.03, 0.94 } } } }, { 40, { { "smoke", { 0.59, 1.23, 2.53 } } } } }, appear_fx = { "bossguangxiao", "appearQ" }, equipment_list = { 100201, 100360, 311081, 311084, 312048, 312050, 312051, 312052 } }, [623] = { cannon = 200, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 220, air_growth = 4476, antisub = 0, battle_unit_type = 60, fog_fx = "", dodge_growth = 162, star = 6, antisub_growth = 0, rarity = 5, base = 236, durability = 920, armor_growth = 0, torpedo_growth = 0, speed = 20, armor = 0, id = 623, cannon_growth = 800, pilot_ai_template_id = 10001, reload = 150, dodge = 11, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 48000, antiaircraft = 37, antiaircraft_growth = 3049, appear_fx = { "bossguangxiao", "appearQ" }, equipment_list = { 100201, 100360, 312053, 312054, 312055, 312056, 312057, 312058 } }, [624] = { cannon = 300, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 280, air_growth = 5490, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 90, star = 6, antisub_growth = 0, rarity = 5, base = 243, durability = 1000, armor_growth = 0, torpedo_growth = 0, speed = 17, armor = 0, id = 624, cannon_growth = 1200, pilot_ai_template_id = 10001, reload = 150, dodge = 6, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 64000, antiaircraft = 43, antiaircraft_growth = 3604, appear_fx = { "bossguangxiao", "appearQ" }, equipment_list = { 100201, 100360, 312059, 312062, 312063, 312064 } }, [631] = { cannon = 300, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 342, air_growth = 4490, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 90, star = 6, antisub_growth = 0, rarity = 5, base = 240, durability = 2460, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 631, cannon_growth = 2000, pilot_ai_template_id = 10001, reload = 150, dodge = 6, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 56500, antiaircraft = 43, antiaircraft_growth = 3604, appear_fx = { "appearQ" }, equipment_list = { 100201, 100351, 313077, 313078, 313079 } }, [632] = { cannon = 300, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 342, air_growth = 4490, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 90, star = 6, antisub_growth = 0, rarity = 5, base = 239, durability = 2460, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 632, cannon_growth = 2000, pilot_ai_template_id = 10001, reload = 150, dodge = 6, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 58600, antiaircraft = 43, antiaircraft_growth = 3604, appear_fx = { "appearQ" }, equipment_list = { 100201, 100351, 313080, 313081, 313082, 313083 } }, [633] = { cannon = 200, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 342, air_growth = 4490, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 90, star = 6, antisub_growth = 0, rarity = 5, base = 241, durability = 3260, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 633, cannon_growth = 1500, pilot_ai_template_id = 10001, reload = 150, dodge = 6, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 67000, antiaircraft = 43, antiaircraft_growth = 3604, appear_fx = { "appearQ" }, equipment_list = { 100201, 100341, 313087, 313088, 313089, 313090 } }, [634] = { cannon = 200, hit_growth = 210, luck = 0, speed_growth = 0, luck_growth = 0, air = 342, air_growth = 4490, antisub = 0, battle_unit_type = 70, fog_fx = "", dodge_growth = 90, star = 6, antisub_growth = 0, rarity = 5, base = 242, durability = 3260, armor_growth = 0, torpedo_growth = 0, speed = 18, armor = 0, id = 634, cannon_growth = 1500, pilot_ai_template_id = 10001, reload = 150, dodge = 6, reload_growth = 0, hit = 14, torpedo = 0, durability_growth = 74000, antiaircraft = 43, antiaircraft_growth = 3604, appear_fx = { "appearQ" }, equipment_list = { 100201, 100341, 313084, 313085, 313086 } } }