pg = pg or {} pg.enemy_data_statistics_22 = { [437] = { cannon = 0, name = "Bombing Ship - \"Buster\" Mk. II", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 98, icon_type = 0, type = 16, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zibao4", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 30, armor = 0, id = 437, wave_fx = "danchuanlanghuaxiao2", scale = 200, prefab = "zibao4", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0, 1, 0 } } }, smoke = { { 70, { { "smoke", { 0.112, 0.664, 0 } } } }, { 40, { { "smoke", { -0.473, 1.283, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [438] = { cannon = 0, name = "Compiler ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 17, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "unknown5", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 438, wave_fx = "movewave", scale = 180, prefab = "sairenboss11", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.17, 1.74, 0 } }, torpedo = { { 0.04, 0.89, 0 } }, plane = { { -1.02, 3.05, 0 } } }, smoke = { { 70, { { "smokebig", { -0.62, 2.54, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "bossguangxiao", "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {}, bubble_fx = { "bubble", 20, 3 } }, [439] = { cannon = 0, name = "\"Assassin\" Submarine ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 0, type = 8, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "srss", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 439, wave_fx = "danchuanlanghuaxiao2", scale = 120, prefab = "srss", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 10.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -1.68, 0.79, 0 } }, torpedo = { { 2.3, -0.6, 0 } }, antiaircraft = { { 1.097, 1.231, 0 } } }, smoke = { { 50, { { "hit_bubble", { 0, 0, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {}, bubble_fx = { "bubble", 20, 3 } }, [440] = { cannon = 0, name = "Nelson", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 2, icon_type = 5, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "naerxun", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 440, wave_fx = "movewave", scale = 150, prefab = "naerxun", cannon_growth = 0, pilot_ai_template_id = 30000, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.95, 1.3, 0 } }, vicegun = { { -0.33, 0.8, 0 } }, torpedo = { { 0.48, 0.33, 0 } } }, smoke = { { 70, { { "smoke", { 0.43, 0.69, -0.09 } } } }, { 30, { { "smoke", { -0.66, 2.54, -0.41 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "bossguangxiao", "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [441] = { cannon = 0, name = "Vauquelin", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 9, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "wokelan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 32, armor = 0, id = 441, wave_fx = "movewave", scale = 150, prefab = "wokelan", cannon_growth = 0, pilot_ai_template_id = 30001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.61, 0.49, 0 } }, vicegun = { { 0.61, 0.49, 0 } }, torpedo = { { 0.31, 0.17, 0 } }, antiaircraft = { { 0.61, 0.49, 0 } } }, smoke = { { 70, { { "smoke", { 0.23, 0.486, -0.481 } } } }, { 40, { { "smoke", { -0.56, 2.91, -0.14 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [442] = { cannon = 0, name = "La Galissonnière", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 9, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "jialisuoniye", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 442, wave_fx = "movewave", scale = 150, prefab = "jialisuoniye", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.03, 0.94, 0 } }, vicegun = { { 0.03, 0.88, 0 } }, torpedo = { { 0.21, 0.11, 0 } }, antiaircraft = { { 0.01, 0.96, 0 } } }, smoke = { { 50, { { "smoke", { -0.39, 2.2, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [443] = { cannon = 0, name = "Algérie", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 9, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "aerjiliya", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 443, wave_fx = "movewave", scale = 150, prefab = "aerjiliya", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.047, 0.794, 0 } }, vicegun = { { 1.024, 0.773, 0 } }, torpedo = { { 0.155, 0.041, 0 } } }, smoke = { { 50, { { "smoke", { -0.625, 2.427, 0.14 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [444] = { cannon = 0, name = "Gascogne", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 9, icon_type = 5, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "jiasikenie", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 444, wave_fx = "movewave", scale = 150, prefab = "jiasikenie", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.24, 0.79, 0 } }, torpedo = { { 0.02, 0.03, 0 } }, antiaircraft = { { 1.21, 0.77, 0 } } }, smoke = { { 50, { { "smoke", { -0.51, 2.33, -0.16 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [445] = { cannon = 0, name = "Mass-Produced Bourrasque-class", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 9, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "kuangfengdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 445, wave_fx = "danchuanlanghuazhong3", scale = 180, prefab = "kuangfengdanchuan", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.281, 0.965, 0 } }, torpedo = { { -0.15, 0.07, 0 } }, antiaircraft = { { 1.281, 0.965, 0 } } }, smoke = { { 70, { { "smokebig", { 0.36, 0.5, -0.25 } } } }, { 50, { { "smokebig", { -1.09, 0.81, -0.43 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = { qianghuamo_kuangfeng = 1.8 }, appear_fx = { "appearsmall", "qianghuamo_kuangfeng" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 3 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [446] = { cannon = 0, name = "Mass-Produced Émile Bertin-class", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 9, icon_type = 0, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "aimierbeierdingdanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 446, wave_fx = "danchuanlanghuazhong2", scale = 180, prefab = "aimierbeierdingdanchuan", cannon_growth = 0, pilot_ai_template_id = 20005, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.84, 1.15, 0 } }, torpedo = { { 0.33, 0.03, 0 } }, antiaircraft = { { 1.84, 1.15, 0 } } }, smoke = { { 70, { { "smokebig", { 0.72, 1, -0.56 } } } }, { 40, { { "smoke", { -1.29, 1.48, -0.84 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = { qianghuamo_aimierbeierding = 1.8 }, appear_fx = { "appearsmall", "qianghuamo_aimierbeierding" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 3 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [447] = { cannon = 0, name = "Mass-Produced Algérie-class", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 9, icon_type = 0, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "aerjiliyadanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 447, wave_fx = "danchuanlanghuazhong3", scale = 180, prefab = "aerjiliyadanchuan", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 15, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.8, 1.04, -0.6 } }, torpedo = { { 0.33, 0.55, -0.32 } }, antiaircraft = { { 0.8, 1.04, -0.6 } }, plane = { { 1.36, 0.67, -0.39 } } }, smoke = { { 70, { { "smokebig", { 1.05, 0.75, -0.13 } } } }, { 50, { { "smokebig", { -1.07, 0.96, -0.26 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.5, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = { qianghuamo_aerjiliya = 1.8 }, appear_fx = { "appearsmall", "qianghuamo_aerjiliya" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [448] = { cannon = 0, name = "Mass-Produced Breatagne-class", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 9, icon_type = 0, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "bulietanidanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 448, wave_fx = "danchuanlanghuazhong3", scale = 220, prefab = "bulietanidanchuan", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 21, 7.5, 10.5 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.74, 1.03, 0 } }, cannon1 = { { 1.74, 1.03, 0 } }, torpedo = { { 1.21, 0.2, 0 } }, antiaircraft = { { 1.74, 1.03, 0 } } }, smoke = { { 70, { { "smokebig", { 0.91, 0.7, -0.41 } } } }, { 50, { { "smokebig", { -1.38, 1.2, -0.71 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.69, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = { qianghuamo_bulietani = 2.2 }, appear_fx = { "appearsmall", "qianghuamo_bulietani" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [449] = { cannon = 0, name = "Mass-Produced Béarn-class", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 9, icon_type = 0, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "beiyaendanchuan", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 1, speed = 15, armor = 0, id = 449, wave_fx = "danchuanlanghuazhong3", scale = 200, prefab = "beiyaendanchuan", cannon_growth = 0, pilot_ai_template_id = 20004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 27.7, 7.5, 9 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.8, 1.14, 0 } }, torpedo = { { 1.07, 0.24, 0 } }, antiaircraft = { { 1.8, 1.14, 0 } } }, smoke = { { 70, { { "smokebig", { 0.95, 0.99, -0.48 } } } }, { 50, { { "smokebig", { -1.08, 1.77, -0.66 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1.25, 0, 1.353 }, { 0, 0, 0 } }, specific_fx_scale = { qianghuamo_beiyaen = 2 }, appear_fx = { "appearsmall", "qianghuamo_beiyaen" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 5 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [450] = { cannon = 0, name = "U-81", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 4, icon_type = 0, type = 8, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "U81", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 450, wave_fx = "danchuanlanghuaxiao2", scale = 150, prefab = "U81", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.72, 0.19, 0 } }, torpedo = { { 0.72, 0.19, 0 } } }, smoke = { { 50, { { "hit_bubble", { 0.21, 3, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {}, bubble_fx = { "bubble", 20, 3 } }, [451] = { cannon = 0, name = "U-73", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 4, icon_type = 0, type = 8, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "U73", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 451, wave_fx = "danchuanlanghuaxiao2", scale = 150, prefab = "U73", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.72, 0.19, 0 } }, torpedo = { { 0.72, 0.19, 0 } } }, smoke = { { 50, { { "hit_bubble", { 0.21, 3, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {}, bubble_fx = { "bubble", 20, 3 } }, [452] = { cannon = 0, name = "U-101", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 4, icon_type = 0, type = 8, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "U101", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 452, wave_fx = "danchuanlanghuaxiao2", scale = 150, prefab = "U101", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.72, 0.19, 0 } }, torpedo = { { 0.72, 0.19, 0 } } }, smoke = { { 50, { { "hit_bubble", { 0.21, 3, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, -0.82, 0 }, { 0, 0, 0.358 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {}, bubble_fx = { "bubble", 20, 3 } } }