pg = pg or {} pg.enemy_data_statistics_16 = { [340] = { cannon = 0, name = "Z18", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 4, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "Z18", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 340, wave_fx = "movewave", scale = 150, prefab = "Z18", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.5, 1.25, 0 } }, torpedo = { { 0.16, 0.09, 0 } }, antiaircraft = { { 0.23, 0.65, 0 } } }, smoke = { { 50, { { "smoke", { -0.43, 2.31, -0.03 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [341] = { cannon = 0, name = "Z2", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 4, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "z2", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 341, wave_fx = "movewave", scale = 150, prefab = "z2", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.22, 1.11, 0 } }, torpedo = { { 0.18, 0.1, 0 } }, antiaircraft = { { 1.22, 1.11, 0 } } }, smoke = { { 40, { { "smoke", { -0.5, 2.24, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [342] = { cannon = 0, name = "岸防舰", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 4, icon_type = 0, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "eidsvold", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 10, armor = 0, id = 342, wave_fx = "danchuanlanghuazhong2", scale = 250, prefab = "eidsvold", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 13, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.48, 1.32, 0 } }, vicegun = { { 1.48, 1.32, 0 } }, torpedo = { { 1.48, 1.32, 0 } } }, smoke = { { 70, { { "smoke", { 1.035, 0.869, 0.099 } } } }, { 40, { { "smoke", { -0.964, 1.16, -0.022 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 1, 0.2, -0.3464 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearsmall" }, position_offset = { 0, 0, 0 }, hp_bar = { 200, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [343] = { cannon = 0, name = "Suzuya", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "linggu", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 18, armor = 0, id = 343, wave_fx = "movewave", scale = 150, prefab = "linggu", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.19, 0.6, 0 } }, vicegun = { { 1.19, 0.6, 0 } }, torpedo = { { 0.38, 0.2, 0 } }, antiaircraft = { { 1.19, 0.6, 0 } } }, smoke = { { 70, { { "smoke", { -0.26, 0.686, -0.081 } } } }, { 40, { { "smoke", { -0.46, 0.486, -0.481 } }, { "smoke", { 0.54, 0.486, -0.481 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [344] = { cannon = 0, name = "Isokaze", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "jifeng", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 344, wave_fx = "movewave", scale = 150, prefab = "jifeng", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.23, 1.14, 0 } }, vicegun = { { 0.16, 1.21, 0 } }, torpedo = { { 0.15, 0.1, 0 } }, antiaircraft = { { 0.41, 3.33, 0 } } }, smoke = { { 50, { { "smoke", { -0.46, 2.4, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [345] = { cannon = 0, name = "Urakaze", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "pufeng", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 345, wave_fx = "movewave", scale = 150, prefab = "pufeng", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.23, 1.22, 0 } }, vicegun = { { 0.16, 1.21, 0 } }, torpedo = { { 0.15, 0.1, 0 } }, antiaircraft = { { 0.41, 3.33, 0 } } }, smoke = { { 50, { { "smoke", { -0.46, 2.4, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [346] = { cannon = 0, name = "Mogami", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "zuishang_g", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 346, wave_fx = "movewave", scale = 150, prefab = "zuishang_g", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.3, 0.96, 0 } }, vicegun = { { -0.31, 1.11, 0 } }, torpedo = { { 0.2, 0.13, 0 } }, antiaircraft = { { -0.29, 1.02, 0 } } }, smoke = { { 40, { { "smoke", { -0.44, 2.15, -0.34 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [347] = { cannon = 0, name = "Kizuna AI", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "aijiangDD", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 347, wave_fx = "movewave", scale = 150, prefab = "aijiangDD", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.99, 0.98, 0 } }, torpedo = { { 0.15, 0.1, 0 } }, antiaircraft = { { 0.73, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [348] = { cannon = 0, name = "Chun-chun", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 2, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "mingyunnvshen", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 18, armor = 0, id = 348, wave_fx = "movewave", scale = 150, prefab = "mingyunnvshen", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.129, 0.726, 0 } }, torpedo = { { -0.651, 0.537, 0 } }, antiaircraft = { { -0.129, 0.726, 0 }, { 0.703, 0.514, 0 } } }, smoke = { { 70, { { "smoke", { -0.655, 0.35, 0 } } } }, { 30, { { "smoke", { 0.456, 0.371, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [349] = { cannon = 0, name = "Takao-chan", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "gaoxiong_h", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 18, armor = 0, id = 349, wave_fx = "movewave", scale = 150, prefab = "gaoxiong_h", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.36, 0.18, 0 } }, vicegun = { { 1.36, 0.18, 0 } }, torpedo = { { 0.16, -0.23, 0 } }, antiaircraft = { { 1.36, 0.18, 0 } } }, smoke = { { 70, { { "smoke", { 0.43, -0.01, -0.14 } } } }, { 30, { { "smoke", { -0.56, 1.72, -1.31 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [350] = { cannon = 0, name = "Prinz-chan", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 4, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "ougen_h", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 350, wave_fx = "movewave", scale = 150, prefab = "ougen_h", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.42, 0.73, 0 } }, vicegun = { { 0.3, 0.09, 0 } }, torpedo = { { 1.42, 0.73, 0 } }, antiaircraft = { { 1.42, 0.73, 0 } } }, smoke = { { 70, { { "smoke", { -0.531, 0.427, 0 } } } }, { 30, { { "smoke", { 0.711, 0.361, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [351] = { cannon = 0, name = "Shou-chan", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "xianghe", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 351, wave_fx = "movewave", scale = 150, prefab = "xianghe", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -1.19, 1.31, 0 } }, plane = { { 0.62, 1.13, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.22, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [352] = { cannon = 0, name = "Kizuna AI Clone ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "aijiangCL", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 352, wave_fx = "movewave", scale = 150, prefab = "aijiangCL", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.99, 0.98, 0 } }, torpedo = { { 0.15, 0.1, 0 } }, antiaircraft = { { 0.73, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [353] = { cannon = 0, name = "Kizuna AI Clone ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 5, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "aijiangBB", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 353, wave_fx = "movewave", scale = 150, prefab = "aijiangBB", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.99, 0.98, 0 } }, torpedo = { { 0.15, 0.1, 0 } }, antiaircraft = { { 0.73, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [354] = { cannon = 0, name = "Kizuna AI Clone ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "aijiangCV", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 354, wave_fx = "movewave", scale = 150, prefab = "aijiangCV", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.99, 0.98, 0 } }, torpedo = { { 0.15, 0.1, 0 } }, antiaircraft = { { 0.73, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [355] = { cannon = 0, name = "Giant Kizuna AI ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "aijiangDD", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 355, wave_fx = "movewave", scale = 150, prefab = "aijiangDD", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.99, 0.98, 0 } }, torpedo = { { 0.15, 0.1, 0 } }, antiaircraft = { { 0.73, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} } }