pg = pg or {} pg.enemy_data_statistics_10 = { [244] = { cannon = 0, name = "Zuikaku", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "ruihe", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 244, wave_fx = "movewave", scale = 150, prefab = "ruihe", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.83, 0.74, 0 } }, plane = { { 0.83, 0.74, 0 } } }, smoke = { { 70, { { "smoke", { -0.468, 0.148, 0.28 } } } }, { 40, { { "smoke", { 0.932, 1.436, 1.83 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [245] = { cannon = 0, name = "Graf Zeppelin", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 4, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "qibolin", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 245, wave_fx = "movewave", scale = 150, prefab = "qibolin", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.74, 1, 0 } }, plane = { { 0.73, 1.28, 0 } } }, smoke = { { 70, { { "smoke", { -1.01, 0.86, -1.89 } } } }, { 40, { { "smoke", { 0.87, 0.79, -1.85 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [246] = { cannon = 0, name = "Yamashiro (Retrofit)", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 3, icon_type = 5, type = 10, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "shancheng_g", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 246, wave_fx = "movewave", scale = 150, prefab = "shancheng_g", cannon_growth = 0, pilot_ai_template_id = 70004, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.31, 1.16, 0 } }, vicegun = { { 0.31, 1.16, 0 } }, torpedo = { { 0.1, 0.1, 0 } }, antiaircraft = { { 0.31, 1.16, 0 } } }, smoke = { { 50, { { "smoke", { -0.41, 2.48, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "bossguangxiao", "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [247] = { cannon = 0, name = "Tester β", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "unknown1", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 247, wave_fx = "movewave", scale = 150, prefab = "unknown1", cannon_growth = 0, pilot_ai_template_id = 20001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 8 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { -0.27, 0.64, 0 } }, vicegun = { { 3.87, 4.63, 0 } }, torpedo = { { -0.13, 0.12, 0 } }, antiaircraft = { { 3.87, 4.63, 0 } } }, smoke = { { 70, { { "smoke", { -0.6, 0.62, -0.36 } } } }, { 40, { { "smoke", { -0.59, 2.48, -1.43 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = {}, position_offset = { 0, 0, 0 }, hp_bar = { 150, 5.5 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [248] = { cannon = 0, name = "Explorer Ⅰ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenquzhu", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 248, wave_fx = "movewave", scale = 120, prefab = "sairenquzhu", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.35, 1.02, 0 } }, vicegun = { { 1.35, 1.02, 0 } }, torpedo = { { 0.06, 0.15, 0 } }, antiaircraft = { { 1.35, 1.02, 0 } } }, smoke = { { 50, { { "smoke", { -0.61, 3.05, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [249] = { cannon = 0, name = "Tracker Ⅰ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenqingxun", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 249, wave_fx = "movewave", scale = 120, prefab = "sairenqingxun", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 3.07, 1.24, 0 } }, vicegun = { { 3.07, 1.24, 0 } }, torpedo = { { 0.13, 0.14, 0 } }, antiaircraft = { { 3.07, 1.24, 0 } } }, smoke = { { 50, { { "smoke", { -0.26, 3.06, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [250] = { cannon = 0, name = "Oceana Ⅰ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenzhongxun", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 250, wave_fx = "movewave", scale = 120, prefab = "sairenzhongxun", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 2.91, 2, 0 } }, vicegun = { { 2.91, 2, 0 } }, torpedo = { { 0.85, 0.15, 0 } }, antiaircraft = { { 2.91, 2, 0 } } }, smoke = { { 50, { { "smoke", { -0.98, 2.54, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [251] = { cannon = 0, name = "Peace Breaker Ⅰ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 5, type = 5, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenzhanlie", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 251, wave_fx = "movewave", scale = 120, prefab = "sairenzhanlie", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 3, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.088, 0.917, 0 } }, cannon2 = { { 2.18, 4.62, 0 } }, cannon3 = { { -1.29, 5.19, 0 } }, vicegun = { { 0.694, 0.853, 0 } }, torpedo = { { 0.088, 0.917, 0 } }, antiaircraft = { { 0.096, 3.156, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.22, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [252] = { cannon = 0, name = "Strategist Ⅰ", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 99, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "sairenhangmu", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 20, armor = 0, id = 252, wave_fx = "movewave", scale = 120, prefab = "sairenhangmu", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.31, 1.38, 0 } }, torpedo = { { 0.07, 0.1, 0 } }, antiaircraft = { { 1.31, 1.38, 0 } }, plane = { { 2.08, 3.91, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.67, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [253] = { cannon = 0, name = "Blanc", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 101, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "HDN301", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 28, armor = 0, id = 253, wave_fx = "movewave", scale = 150, prefab = "HDN301", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.09, 1.15, 0 } }, torpedo = { { 0.15, 0.07, 0 } }, antiaircraft = { { 1.05, 1.13, 0 } } }, smoke = { { 50, { { "smoke", { -0.64, 2.65, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [254] = { cannon = 0, name = "Neptune", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 101, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "HDN101", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 22, armor = 0, id = 254, wave_fx = "movewave", scale = 150, prefab = "HDN101", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.01, 1.21, 0 } }, torpedo = { { 0.21, 0.09, 0 } }, antiaircraft = { { 1.01, 1.17, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [255] = { cannon = 0, name = "Noire", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 101, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "HDN201", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 18, armor = 0, id = 255, wave_fx = "movewave", scale = 150, prefab = "HDN201", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.96, 0.81, 0 } }, torpedo = { { 0.16, 0.12, 0 } }, antiaircraft = { { 0.73, 0.81, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [256] = { cannon = 0, name = "Vert", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 101, icon_type = 7, type = 7, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "HDN401", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 15, armor = 0, id = 256, wave_fx = "movewave", scale = 150, prefab = "HDN401", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.92, 1.08, 0 } }, torpedo = { { 0.13, 0.08, 0 } }, antiaircraft = { { 0.98, 0.93, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [257] = { cannon = 0, name = "White Heart", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 101, icon_type = 1, type = 1, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "HDN302_1", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 32, armor = 0, id = 257, wave_fx = "movewave", scale = 150, prefab = "HDN302_1", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.14, 1.48, 0 } }, torpedo = { { 0.15, 0.14, 0 } }, antiaircraft = { { 0.87, 1.28, 0 } } }, smoke = { { 50, { { "smoke", { -0.44, 2.28, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [258] = { cannon = 0, name = "Purple Heart", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 101, icon_type = 2, type = 2, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "HDN102_1", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 25, armor = 0, id = 258, wave_fx = "movewave", scale = 150, prefab = "HDN102_1", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 1, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 1.11, 0.82, 0 } }, torpedo = { { 0.13, 0.08, 0 } }, antiaircraft = { { 1.04, 0.81, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} }, [259] = { cannon = 0, name = "Black Heart", antiaircraft_growth = 0, speed_growth = 0, luck = 0, air = 0, nationality = 101, icon_type = 3, type = 3, rarity = 0, antiaircraft = 0, dodge_growth = 0, icon = "HDN202_1", star = 0, battle_unit_type = 49, antisub_growth = 0, air_growth = 0, antisub = 0, durability = 99999, armor_growth = 0, torpedo_growth = 0, friendly_cld = 0, speed = 22, armor = 0, id = 259, wave_fx = "movewave", scale = 150, prefab = "HDN202_1", cannon_growth = 0, pilot_ai_template_id = 10001, reload = 150, dodge = 0, reload_growth = 0, bubble_fx = "", fog_fx = "", hit = 0, torpedo = 0, durability_growth = 0, luck_growth = 0, hit_growth = 0, armor_type = 2, world_enhancement = { 0, 0, 0, 0, 0, 0, 0 }, cld_box = { 5.5, 7.5, 10 }, cld_offset = { 0, 0, 0 }, aim_offset = { 0, 0, 0 }, bound_bone = { cannon = { { 0.99, 0.98, 0 } }, torpedo = { { 0.15, 0.1, 0 } }, antiaircraft = { { 0.73, 0.85, 0 } } }, smoke = { { 50, { { "smoke", { -0.57, 2.46, 0 } } } } }, fx_container = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } }, specific_fx_scale = {}, appear_fx = { "appearQ" }, position_offset = { 0, 0, 0 }, hp_bar = { 150, 4 }, equipment_list = {}, random_equipment_list = {}, random_nub = {}, buff_list = {} } }