pg = pg or {} pg.bullet_template = { [100] = { range_offset = 4, modle_ID = "Bulletelc", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 100, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { tracker = { angular = 3, range = 50 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [101] = { range_offset = 20, modle_ID = "kuashe", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 101, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 102, barrage_ID = 1000 }, FXID = "huoqiubaozha2" } } }, [102] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 1, id = 102, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { effectSwitchHeight = 2, gravity = -0.05, velocity_offset = 8 } }, [103] = { range_offset = 20, modle_ID = "zhaomingdan_1", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "", alert_fx = "", hit_fx = "Baiquan_2", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 103, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.1, bullet_ID = 104, flare = true, barrage_ID = 1000 } }, [104] = { range_offset = 0, modle_ID = "zhaomingdan_2", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Baiquan_2", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = false, buff_id = 5042, flare = true } }, extra_param = { gravity = -0.0055 } }, [105] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 99, effect_type = 1, pierce_count = 10, ammo_type = 1, id = 105, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [701] = { range_offset = 20, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 701, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [702] = { range_offset = 10, modle_ID = "bulletUSA2", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "YellowHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 702, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [703] = { range_offset = 10, modle_ID = "plane_daodan_tuowei", type = 17, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "plane_daodan_baozha", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 703, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0 }, tracker = { angular = 1.2, range = 60 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [801] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 801, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [802] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 802, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [803] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 803, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [804] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 804, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [811] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 811, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [812] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 812, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [813] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 813, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [814] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 814, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [815] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 815, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [816] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 816, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [821] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 821, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [822] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 822, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [823] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 823, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [824] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 824, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [829] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 829, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [831] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 831, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [832] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 832, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [833] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 833, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [834] = { range_offset = 20, modle_ID = "heiqiye03", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 834, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [835] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 835, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [836] = { range_offset = 5, modle_ID = "heiqiye04", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 836, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [837] = { range_offset = 20, modle_ID = "newBullet2_red", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 837, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [838] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 838, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [839] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 839, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [900] = { range_offset = 5, modle_ID = "Bulletelc", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 900, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = 0.3, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [901] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 901, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4080, effect_id = "smokeboom" } }, extra_param = {} }, [902] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 902, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4100, effect_id = "smokeboom" } }, extra_param = {} }, [903] = { range_offset = 20, modle_ID = "zhaomingdan_1", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "", alert_fx = "", hit_fx = "Baiquan_2", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 903, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, flare = true, shrapnel = { { bullet_ID = 904, barrage_ID = 1000 }, FXID = "baiquan_2" } } }, [904] = { range_offset = 0, modle_ID = "zhaomingdan_2", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Baiquan_2", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 904, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 30 }, attach_buff = { { friendly = false, buff_id = 5040, effect_id = "baiquan", flare = true } }, extra_param = { gravity = -0.0005 } }, [911] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 911, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4971, effect_id = "smokeboom" } }, extra_param = {} }, [912] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 912, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4972, effect_id = "smokeboom" } }, extra_param = {} }, [913] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 913, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4973, effect_id = "smokeboom" } }, extra_param = {} }, [914] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 914, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4974, effect_id = "smokeboom" } }, extra_param = {} }, [915] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 915, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4975, effect_id = "smokeboom" } }, extra_param = {} }, [916] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 916, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4976, effect_id = "smokeboom" } }, extra_param = {} }, [917] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 917, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4977, effect_id = "smokeboom" } }, extra_param = {} }, [918] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 918, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4978, effect_id = "smokeboom" } }, extra_param = {} }, [919] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 919, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4979, effect_id = "smokeboom" } }, extra_param = {} }, [920] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 5, range = 18 }, attach_buff = { { friendly = true, buff_id = 4980, effect_id = "smokeboom" } }, extra_param = {} }, [921] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 921, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4981, effect_id = "smokeboom" } }, extra_param = {} }, [922] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 922, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4982, effect_id = "smokeboom" } }, extra_param = {} }, [923] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 923, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4983, effect_id = "smokeboom" } }, extra_param = {} }, [924] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 924, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4984, effect_id = "smokeboom" } }, extra_param = {} }, [925] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 925, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4985, effect_id = "smokeboom" } }, extra_param = {} }, [926] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 926, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4986, effect_id = "smokeboom" } }, extra_param = {} }, [927] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 927, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4987, effect_id = "smokeboom" } }, extra_param = {} }, [928] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 928, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4988, effect_id = "smokeboom" } }, extra_param = {} }, [929] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 929, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4989, effect_id = "smokeboom" } }, extra_param = {} }, [930] = { range_offset = 0, modle_ID = "Torpedo01", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 930, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 25 }, attach_buff = { { friendly = true, buff_id = 4990, effect_id = "smokeboom" } }, extra_param = {} }, [999] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 999, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1000] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1000, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1001] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1001, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1002] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1002, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1003] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1003, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1004] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1005] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1005, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1006] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1006, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1007] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1007, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1008] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1008, random_damage_rate = 0, damage_type = { 1.45, 1.1, 0.75 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1009] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1009, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1010] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1010, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1100] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1100, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1101] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1101, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1102] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1102, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1103] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1103, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1104] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1105] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1105, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1106] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1106, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1107] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1107, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1108] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1108, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1109] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1109, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1200] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1200, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1201] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1201, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1202] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1202, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1203] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1203, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1204] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1205] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1205, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1206] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1206, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1207] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1207, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1208] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1208, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1209] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1209, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1300] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1300, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1301] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1301, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1302] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1302, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1303] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1303, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1304] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1305] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1305, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1306] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1306, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1307] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1307, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1308] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1308, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1309] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1309, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1400] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1400, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1401] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1401, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1402] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1402, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [1403] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1403, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1404] = { range_offset = 15, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1404, random_damage_rate = 0, damage_type = { 1.15, 0.9, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [1405] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1405, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = { diveFilter = { 2 } } }, [1406] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1406, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1407] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1407, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1408] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1408, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1409] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1409, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1410] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1410, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1411] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1411, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1412] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1412, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1413] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1413, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [1414] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1414, random_damage_rate = 0, damage_type = { 1.35, 1, 0.75 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 400, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1415] = { range_offset = 10, modle_ID = "kuasheSAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 7, id = 1415, random_damage_rate = 0, damage_type = { 0.65, 1.25, 0.65 }, DMG_font = { { 2, 0.7 }, { 2, 1.3 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1416] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1416, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 900, buff_id = 311, level = 3 } }, extra_param = {} }, [1417] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1417, random_damage_rate = 0, damage_type = { 1.15, 1.1, 0.9 }, DMG_font = { { 1, 1.2 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1418] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1418, random_damage_rate = 0, damage_type = { 1.15, 1.15, 0.95 }, DMG_font = { { 1, 1.2 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1419] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1419, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 3 } }, extra_param = {} }, [1420] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1420, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1421] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1421, random_damage_rate = 0, damage_type = { 0.75, 1.15, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1500] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1500, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1501] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1501, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1502] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1502, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1503] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1503, random_damage_rate = 0, damage_type = { 0.55, 1.45, 1.25 }, DMG_font = { { 4, 0.8 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 17, randomOffsetZ = 17, diveFilter = { 2 } } }, [1510] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1510, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1511] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1511, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1512] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1512, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1513] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1513, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1520] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1520, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [1521] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1521, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [1522] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1522, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [1523] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1523, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 11101, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [1530] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1530, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1531] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1531, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1540] = { range_offset = 20, modle_ID = "kuashe", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1540, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 1541, barrage_ID = 2010 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [1541] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 3, id = 1541, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 312, level = 3 } }, extra_param = { effectSwitchHeight = 5, gravity = -0.05, velocity_offset = 4, diveFilter = { 2 } } }, [1550] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1550, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 21, randomOffsetZ = 21, diveFilter = { 2 } } }, [1551] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1551, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 21, randomOffsetZ = 21, diveFilter = { 2 } } }, [1552] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1552, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 21, randomOffsetZ = 21, diveFilter = { 2 } } }, [1560] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1560, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1561] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1561, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1562] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1562, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1563] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1563, random_damage_rate = 0, damage_type = { 0.4, 1.35, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2500, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.03, accuracy = "chargeBulletAccuracy", randomOffsetX = 21, randomOffsetZ = 21, diveFilter = { 2 } } }, [1564] = { range_offset = 20, modle_ID = "kuasheSAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 7, id = 1564, random_damage_rate = 0, damage_type = { 1, 1.5, 0.5 }, DMG_font = { { 2, 1.1 }, { 2, 1.3 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [1570] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1570, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1571] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1571, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.03, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1580] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1580, random_damage_rate = 0, damage_type = { 0.4, 1.4, 1.2 }, DMG_font = { { 4, 0.7 }, { 2, 1.4 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2500, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.03, accuracy = "chargeBulletAccuracy", randomOffsetX = 18, randomOffsetZ = 18, diveFilter = { 2 } } }, [1590] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1590, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [1600] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1600, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1601] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1601, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1602] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1603] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1603, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1604] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1605] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1605, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1610] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1610, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1611] = { range_offset = 10, modle_ID = "kuashe", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1611, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1612] = { range_offset = 10, modle_ID = "kuashe", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1612, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1613] = { range_offset = 10, modle_ID = "kuashe", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1613, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1614] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1614, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1615] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1615, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1616] = { range_offset = 10, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1616, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1617] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1617, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 1500, buff_id = 311, level = 2 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1618] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1618, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 1500, buff_id = 311, level = 2 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1619] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1619, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 1500, buff_id = 311, level = 2 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [1700] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1700, random_damage_rate = 0, damage_type = { 1, 0.55, 0.25 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1701] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1701, random_damage_rate = 0, damage_type = { 1, 0.78, 0.42 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1702] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1702, random_damage_rate = 0, damage_type = { 1, 0.78, 0.42 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1703] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1703, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1704] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1704, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1705] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1705, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1706] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1706, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [1707] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1707, random_damage_rate = 0, damage_type = { 1.42, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1708] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1708, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [1709] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1709, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [1710] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1710, random_damage_rate = 0, damage_type = { 1, 0.55, 0.25 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1711] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 1711, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 2 } }, extra_param = {} }, [1712] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1712, random_damage_rate = 0, damage_type = { 1.15, 0.85, 0.65 }, DMG_font = { { 2, 1.2 }, { 2, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1713] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 1713, random_damage_rate = 0, damage_type = { 1, 1, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [1800] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1800, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1801] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1801, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1802] = { range_offset = 20, modle_ID = "Torpedo_Vampire", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1802, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3.2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1803] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1803, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1804] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1804, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 24 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1805] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1805, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1806] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1806, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1807] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 155, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1807, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1808] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 155, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1808, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1809] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 155, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1809, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1811] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1811, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.5, range = 10, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.05, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [1812] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1812, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.5, range = 10, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.05, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [1813] = { range_offset = 10, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1813, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.5, range = 4, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [1814] = { range_offset = 10, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1814, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.4, range = 5, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [1815] = { range_offset = 10, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1815, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.5, range = 6, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [1816] = { range_offset = 0, modle_ID = "ciweidan_zidan01", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/sink", miss_fx = "emptyfx", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1816, random_damage_rate = 0, damage_type = { 1, 0.65, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { gravity = -0.2, fixToRange = true, diveFilter = { 1, 2 } } }, [1817] = { range_offset = 0, modle_ID = "ciweidan_zidan01", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/sink", miss_fx = "emptyfx", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1817, random_damage_rate = 0, damage_type = { 1, 0.65, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = {}, extra_param = { gravity = -0.2, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1, 2 } } }, [1818] = { range_offset = 0, modle_ID = "ciweidan_zidan01", type = 16, velocity = 5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ciweidan_luoshui", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ciweidan_chufa", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1818, random_damage_rate = 1, damage_type = { 1, 0.65, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.25, range = 12, time = 1.5 }, attach_buff = {}, extra_param = { gravity = -0.2, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [1819] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 6, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1819, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.6, range = 9, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.15, fixToRange = true, randomOffsetX = 3, randomOffsetZ = 3, diveFilter = { 1 } } }, [1820] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 6, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 1820, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.6, range = 9, time = -1 }, attach_buff = {}, extra_param = { gravity = -0.15, fixToRange = true, randomOffsetX = 3, randomOffsetZ = 3, diveFilter = { 1 } } }, [1821] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1821, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1822] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1822, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1823] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1823, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1824] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1824, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.012, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1825] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1825, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1826] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1826, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1827] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1827, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 2.5 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1828] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1828, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1829] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1829, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1830] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1830, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1831] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1831, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { tracker = { angular = 1.2, range = 12 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1832] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1832, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { tracker = { angular = 1, range = 9 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1833] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1833, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.1, range = 12 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1834] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1834, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { tracker = { angular = 1, range = 9 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1835] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1835, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.006, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1836] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1836, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1837] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 1837, random_damage_rate = 0, damage_type = { 0.85, 1.05, 1.35 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [1900] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 1900, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.2 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [1901] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 1901, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2000] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 100, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 3, pierce_count = 0, ammo_type = 5, id = 2000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 50 }, attach_buff = {}, extra_param = {} }, [2050] = { range_offset = 20, modle_ID = "Zhaomingdan_3", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "zhaomingdan_baiquan", miss_sfx = "", alert_fx = "", hit_fx = "zhaomingdan_baiquan", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 2050, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, flare = true, shrapnel = { { bullet_ID = 2051, barrage_ID = 1000 }, FXID = "zhaomingdan_baiquan" } } }, [2051] = { range_offset = 0, modle_ID = "Zhaomingdan_4", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "zhaomingdan_baiquan", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "zhaomingdan_baiquan", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2051, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 6, range = 30 }, attach_buff = { { friendly = false, buff_id = 9650, effect_id = "baiquan", flare = true } }, extra_param = { gravity = -0.0005 } }, [2100] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 30, effect_type = 3, pierce_count = 0, ammo_type = 5, id = 2100, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = {} }, [2110] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2110, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [2111] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2111, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [2112] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2112, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [2113] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2113, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 339, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [2114] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2114, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 11581, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [2115] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2115, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 6000, buff_id = 326, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [2116] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2116, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [2117] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 2117, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [2120] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2120, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [2121] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2121, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [2122] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2122, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [2123] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2123, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [2124] = { range_offset = 20, modle_ID = "Bomberbomb1600", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2124, random_damage_rate = 0, damage_type = { 0.75, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 25 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [2125] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2125, random_damage_rate = 0, damage_type = { 0.7, 1.05, 1.25 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 28 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 42, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 42, diveFilter = { 2 } } }, [2126] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2126, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 10, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 10, diveFilter = { 2 } } }, [2127] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2127, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [2128] = { range_offset = 20, modle_ID = "Bomberbomb1600", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2128, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 25 }, attach_buff = { { rant = 2400, buff_id = 401, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [2129] = { range_offset = 20, modle_ID = "Bomberbomb1600", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2129, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 25 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [2130] = { range_offset = 20, modle_ID = "Bullet1", type = 7, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2130, random_damage_rate = 0, damage_type = { 0.1, 0.1, 0.1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = { min = 3, range = 15, time = -1, max = 5 }, attach_buff = {}, extra_param = {} }, [2131] = { range_offset = 20, modle_ID = "huojiandan", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2131, random_damage_rate = 0, damage_type = { 1.1, 1.4, 0.5 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetZ = 5, randomOffsetX = 12, dropOffset = true, diveFilter = { 2 } } }, [2132] = { range_offset = 20, modle_ID = "Bomberbomb1600", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2132, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 25 }, attach_buff = { { rant = 2400, buff_id = 401, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [2133] = { range_offset = 20, modle_ID = "Bomberbomb1600", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 2133, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 25 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [2200] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2200, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2201] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2201, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2202] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2202, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2203] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2203, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2204] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2205] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2205, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2206] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2206, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [2207] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2207, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [2208] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2208, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [2209] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2209, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [2300] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2300, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2301] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2301, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2302] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2302, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2303] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2303, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2304] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2305] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 2305, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [2306] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2306, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [2307] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2307, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [2308] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 2308, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [2309] = { range_offset = 10, modle_ID = "BulletUSA", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 2309, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 1 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [7001] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7002] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7003] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7004] = { range_offset = 0, modle_ID = "FireBall", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7004, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 200 }, attach_buff = {}, extra_param = { gravity = -0.05, friendlyFire = true, diveFilter = { 2 } } }, [7100] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7101] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7103] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7102] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7104] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7106] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7105] = { range_offset = 20, modle_ID = "hwxqb_2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "YellowHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 4.3, 1.4, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7107] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7108] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7109] = { range_offset = 20, modle_ID = "hwxcl_1", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [7110] = { range_offset = 20, modle_ID = "hwxgz_2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "PinkHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 4.9, 1.8, 2.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7111] = { range_offset = 20, modle_ID = "hwxgz_2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "PinkHit", range = 160, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.013, flip = false, v = 0.17, t = 0 } }, cld_box = { 4.9, 1.8, 2.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7201] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.3, flip = false, v = -0.2, t = 0.4 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7202] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.3, flip = false, v = 0.2, t = 0.4 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7203] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7204] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7205] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.15, flip = false, v = 0, t = 0.35 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7206] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.4, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7207] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.4, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7208] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7209] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7209, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7210] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7301] = { range_offset = 20, modle_ID = "Al_Laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [7302] = { range_offset = 20, modle_ID = "Al_Laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [7303] = { range_offset = 20, modle_ID = "laser", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [7401] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7402] = { range_offset = 20, modle_ID = "bulletjp", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7403] = { range_offset = 20, modle_ID = "bulletjp", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7404] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7405] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 7405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1, range = 30 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7406] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7406, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7407] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7407, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7408] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7408, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7409] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7409, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7410] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7410, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7411] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7411, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7412] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7412, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7413] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7413, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7414] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7414, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [7415] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 7415, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8011] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8010] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8020] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8021] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8022] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8023] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8024] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8025] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8026] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8027] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8028] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8029] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8030] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8031] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8032] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8033] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8040] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = true, v = -0.1, t = 0 }, { u = 0.13, flip = true, v = -0.3, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8041] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8042] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8043] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8050] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8051] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8060] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8061] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8062] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8063] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8034] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8070] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8071] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8072] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8072, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8073] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8073, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8100] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, v = 0.08, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8101] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, v = -0.08, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8102] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8103] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8104] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8105] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 8105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [8106] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, v = 0.02, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8107] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, v = -0.02, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8108] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, v = 0.02, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8109] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, v = -0.02, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8110] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [8111] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 8111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9000] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9000, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 35, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9001] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9001, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 21, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9002] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9002, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 7, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9003] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9003, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -7, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9004] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9004, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -21, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9005] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9005, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -35, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [9006] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9006, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9007] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9007, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = {} } }, [9008] = { range_offset = 0, modle_ID = "ciweidan_zidan01", type = 16, velocity = 5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ciweidan_luoshui", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ciweidan_chufa", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 9008, random_damage_rate = 0, damage_type = { 1, 0.65, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { decay = 0.25, range = 12, time = 1.5 }, attach_buff = {}, extra_param = { gravity = -0.2, fixToRange = true, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [9010] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9011] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9020] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9021] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9023] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9022] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9024] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9030] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9031] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9040] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9041] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9025] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9025, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9026] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9026, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9032] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9032, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9033] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9033, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9050] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9050, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9052] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9052, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9051] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 9051, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9053] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9053, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9054] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9054, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9056] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9055] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9060] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9061] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 9061, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [9062] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9070] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.06, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9071] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.06, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9072] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9073] = { range_offset = 20, modle_ID = "FireBall", type = 1, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { launchVrtSpeed = 0, gravity = -0.009 } }, [9100] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 9100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0.01, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9101] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 9101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.01, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9102] = { range_offset = 20, modle_ID = "bulletUSA", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 9102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9103] = { range_offset = 0, modle_ID = "hwxgz_1", type = 5, velocity = 0.001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 30 } }, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 9105, barrage_ID = 300602 }, FXID = "huoqiubaozha2" } } }, [9104] = { range_offset = 0, modle_ID = "hwxgz_1", type = 5, velocity = 0.001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 30 } }, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 9105, barrage_ID = 300602 }, FXID = "huoqiubaozha2" } } }, [9105] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 9105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [9106] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 9106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10001] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10002] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10003] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10004] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 30, effect_type = 3, pierce_count = 0, ammo_type = 4, id = 10004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = {} }, [10006] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10007] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10007, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10008] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10008, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10009] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10009, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10010] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 1.5, 1.2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10011] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10012] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [10013] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10014] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10014, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [10015] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10016] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10017] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10018] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10019] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10020] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10021] = { range_offset = 20, modle_ID = "BulletGER", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10022] = { range_offset = 20, modle_ID = "BulletGER", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10023] = { range_offset = 20, modle_ID = "BulletGER", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10024] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10025] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10026] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10027] = { range_offset = 20, modle_ID = "BulletGER", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10028] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10029] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 140, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10029, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 1, 1.2 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10030] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10030, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10031] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10031, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10101] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10102] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.04, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10201] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10202] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.06, t = 0 }, { u = 0.05, flip = false, v = 0.06, t = 4 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10203] = { range_offset = 30, modle_ID = "BulletJP", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10204] = { range_offset = 30, modle_ID = "BulletJP", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10205] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10301] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 10301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10302] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10303] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 10303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = -0.16, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10304] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 10304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = -0.16, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10305] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10305, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10401] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10402] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [10403] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 10403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19001] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19001, random_damage_rate = 0, damage_type = { 0.5, 1.2, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [19002] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19002, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19011] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19011, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19012] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19012, random_damage_rate = 0, damage_type = { 0.759, 1.109, 0.759 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19013] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19013, random_damage_rate = 0, damage_type = { 0.768, 1.118, 0.768 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19014] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19014, random_damage_rate = 0, damage_type = { 0.78, 1.13, 0.78 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19015] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19015, random_damage_rate = 0, damage_type = { 0.789, 1.139, 0.789 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19016] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19016, random_damage_rate = 0, damage_type = { 0.798, 1.148, 0.798 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19017] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19017, random_damage_rate = 0, damage_type = { 0.81, 1.16, 0.81 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19018] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19018, random_damage_rate = 0, damage_type = { 0.822, 1.172, 0.822 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 350, buff_id = 400, level = 1 } }, extra_param = {} }, [19019] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19019, random_damage_rate = 0, damage_type = { 0.834, 1.184, 0.834 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 350, buff_id = 400, level = 1 } }, extra_param = {} }, [19020] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19020, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 350, buff_id = 400, level = 1 } }, extra_param = {} }, [19021] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19021, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 8000, buff_id = 321, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [19022] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19022, random_damage_rate = 0, damage_type = { 0.4, 1.2, 1.25 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19023] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19023, random_damage_rate = 0, damage_type = { 0.4, 1.2, 1.25 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19024] = { range_offset = 15, modle_ID = "chuantoudan", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19024, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19025] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19025, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19026] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19027] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19027, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19028] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19028, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19029] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19029, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19030] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19030, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19031] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19031, random_damage_rate = 0, damage_type = { 0.55, 1.3, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19032] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19032, random_damage_rate = 0, damage_type = { 0.6, 1.3, 1.15 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19033] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19033, random_damage_rate = 0, damage_type = { 0.65, 1.3, 1.15 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19034] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19034, random_damage_rate = 0, damage_type = { 0.7, 1.3, 1.15 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19035] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19035, random_damage_rate = 0, damage_type = { 0.75, 1.3, 1.2 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19036] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19036, random_damage_rate = 0, damage_type = { 0.8, 1.3, 1.2 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19037] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19037, random_damage_rate = 0, damage_type = { 0.9, 1.3, 1.25 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19038] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19038, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19039] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19039, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19040] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19040, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.925 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19041] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19041, random_damage_rate = 0, damage_type = { 1.4, 1.11, 0.95 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19042] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19042, random_damage_rate = 0, damage_type = { 1.4, 1.11, 0.975 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19043] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19043, random_damage_rate = 0, damage_type = { 1.4, 1.12, 1 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19044] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19044, random_damage_rate = 0, damage_type = { 1.4, 1.12, 1.025 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19045] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19045, random_damage_rate = 0, damage_type = { 1.4, 1.13, 1.05 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19046] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19046, random_damage_rate = 0, damage_type = { 1.4, 1.13, 1.075 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19047] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19047, random_damage_rate = 0, damage_type = { 1.4, 1.14, 1.1 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19048] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19048, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.04, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19049] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19049, random_damage_rate = 0, damage_type = { 1.1, 1.1, 0.9 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19050] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19050, random_damage_rate = 0, damage_type = { 1.109, 1.109, 0.909 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19051] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19051, random_damage_rate = 0, damage_type = { 1.118, 1.118, 0.918 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19052] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19052, random_damage_rate = 0, damage_type = { 1.13, 1.13, 0.93 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19053] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19053, random_damage_rate = 0, damage_type = { 1.139, 1.139, 0.939 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19054] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19054, random_damage_rate = 0, damage_type = { 1.148, 1.148, 0.948 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19055] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19055, random_damage_rate = 0, damage_type = { 1.16, 1.16, 0.96 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19056] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19056, random_damage_rate = 0, damage_type = { 1.172, 1.172, 0.972 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19057] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19057, random_damage_rate = 0, damage_type = { 1.184, 1.184, 0.984 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19058] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19058, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19059] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19059, random_damage_rate = 0, damage_type = { 1.1, 1.1, 0.8 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19060] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19060, random_damage_rate = 0, damage_type = { 1.109, 1.109, 0.809 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19061] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19061, random_damage_rate = 0, damage_type = { 1.118, 1.118, 0.818 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19062] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19062, random_damage_rate = 0, damage_type = { 1.13, 1.13, 0.83 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19063] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19063, random_damage_rate = 0, damage_type = { 1.139, 1.139, 0.839 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19064] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19064, random_damage_rate = 0, damage_type = { 1.148, 1.148, 0.848 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19065] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19065, random_damage_rate = 0, damage_type = { 1.16, 1.16, 0.86 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19066] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19066, random_damage_rate = 0, damage_type = { 1.172, 1.172, 0.872 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19067] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19067, random_damage_rate = 0, damage_type = { 1.184, 1.184, 0.884 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19068] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19068, random_damage_rate = 0, damage_type = { 1.2, 1.2, 0.9 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19069] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19069, random_damage_rate = 0, damage_type = { 1, 1.1, 0.9 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19070] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19070, random_damage_rate = 0, damage_type = { 1.009, 1.109, 0.909 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19071] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19071, random_damage_rate = 0, damage_type = { 1.018, 1.118, 0.918 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19072] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19072, random_damage_rate = 0, damage_type = { 1.03, 1.13, 0.93 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19073] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19073, random_damage_rate = 0, damage_type = { 1.039, 1.139, 0.939 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19074] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19074, random_damage_rate = 0, damage_type = { 1.048, 1.148, 0.948 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19075] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19075, random_damage_rate = 0, damage_type = { 1.06, 1.16, 0.96 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19076] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19076, random_damage_rate = 0, damage_type = { 1.072, 1.172, 0.972 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19077] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19077, random_damage_rate = 0, damage_type = { 1.084, 1.184, 0.984 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19078] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19078, random_damage_rate = 0, damage_type = { 1.1, 1.2, 1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19080] = { range_offset = 20, modle_ID = "hololive_xingxingzidan01", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "maoyin_hit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19080, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1.1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 150, buff_id = 322, level = 1 } }, extra_param = { gravity = -0.03, randomOffsetX = 10, dropOffset = true, offsetY = 45, airdrop = true, offsetX = -2, randomOffsetZ = 10, diveFilter = { 2 } } }, [19081] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19081, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19082] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19082, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19083] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19083, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19084] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "TorpedoHit3", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19084, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 45 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19085] = { range_offset = 20, modle_ID = "paodan_chuixueque", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19085, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19086] = { range_offset = 20, modle_ID = "hololive_zhanji01", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 20, ammo_type = 2, id = 19086, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 10, 1, 22 }, cld_offset = { 0, 0, 3 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 401, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [19087] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19087, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19088] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19088, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19089] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "hololive_huoqiu", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "hololive_huoqiu", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19089, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 0.8 }, { 1, 0.8 }, { 1, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = { { friendly = false, buff_id = 105134, flare = false } }, extra_param = { timeToExplode = 0.3, airdrop = true, diveFilter = { 2 } } }, [19090] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19090, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19091] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19091, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 3, 0.8 }, { 3, 1.1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19092] = { range_offset = 10, modle_ID = "bullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19093] = { range_offset = 15, modle_ID = "Al_Flower01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19093, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19094] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig1", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19094, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 10000, buff_id = 322, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 35, dropOffset = true, offsetY = 75, airdrop = true, offsetX = -4, randomOffsetZ = 35, diveFilter = { 2 } } }, [19095] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19095, random_damage_rate = 0, damage_type = { 0.4, 1.2, 1.25 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19096] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19096, random_damage_rate = 0, damage_type = { 0.4, 1.2, 1.25 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19097] = { range_offset = 15, modle_ID = "bingzhui", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19097, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19098] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19098, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = 60, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19099] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19099, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = 35, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19100] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19100, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = 10, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19101] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19101, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = -15, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19102] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19102, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = -40, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19103] = { range_offset = 10, modle_ID = "Bullet_elf_ice", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "bullet_elf_ice_hit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19103, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 324, level = 1 } }, extra_param = {} }, [19104] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19104, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.65 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 325, level = 1 } }, extra_param = {} }, [19105] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19105, random_damage_rate = 0, damage_type = { 0.7, 1.05, 1.25 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 28 }, attach_buff = { { rant = 10000, buff_id = 410, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 42, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 42, diveFilter = { 2 } } }, [19106] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19106, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 410, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19107] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19107, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19108] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19108, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19109] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19110] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19111] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19109, barrage_ID = 80851 }, FXID = "huoqiubaozha2" } } }, [19112] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19110, barrage_ID = 80852 }, FXID = "huoqiubaozha2" } } }, [19113] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19109, barrage_ID = 80853 }, FXID = "huoqiubaozha2" } } }, [19114] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19110, barrage_ID = 80854 }, FXID = "huoqiubaozha2" } } }, [19115] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19119, barrage_ID = 80865 }, FXID = "huoqiubaozha2" } } }, [19116] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19119, barrage_ID = 80866 }, FXID = "huoqiubaozha2" } } }, [19117] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19120, barrage_ID = 80865 }, FXID = "huoqiubaozha2" } } }, [19118] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19120, barrage_ID = 80866 }, FXID = "huoqiubaozha2" } } }, [19119] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19119, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, offsetZ = -20, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19120] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19120, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, offsetZ = 20, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19121] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19121, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19122] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19121, barrage_ID = 80865 }, FXID = "huoqiubaozha2" } } }, [19123] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19121, barrage_ID = 80866 }, FXID = "huoqiubaozha2" } } }, [19124] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19109, barrage_ID = 80851 }, FXID = "huoqiubaozha2" } } }, [19125] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19110, barrage_ID = 80852 }, FXID = "huoqiubaozha2" } } }, [19126] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19109, barrage_ID = 80853 }, FXID = "huoqiubaozha2" } } }, [19127] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19110, barrage_ID = 80854 }, FXID = "huoqiubaozha2" } } }, [19128] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19128, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 3 } }, extra_param = {} }, [19129] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19129, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19130] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19130, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19131] = { range_offset = 0, modle_ID = "", type = 5, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19131, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19133, barrage_ID = 80851 }, FXID = "huoqiubaozha2" } } }, [19132] = { range_offset = 0, modle_ID = "", type = 5, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19132, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19133, barrage_ID = 80853 }, FXID = "huoqiubaozha2" } } }, [19133] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19133, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19134] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19134, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 328, level = 3 } }, extra_param = {} }, [19135] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19135, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19136] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19136, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19137] = { range_offset = 10, modle_ID = "Bullet3_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19137, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.4, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = {} }, [19138] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19138, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.4, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = {} }, [19139] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19139, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.4, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = {} }, [19140] = { range_offset = 10, modle_ID = "mofazidan02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19140, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = {} }, [19141] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19141, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19142] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19142, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 1 } }, extra_param = {} }, [19143] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19143, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19144] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19144, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19145] = { range_offset = 20, modle_ID = "zhaomingdan_2", type = 2, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "xiaoguanghui_shengguang_small", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19145, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 35 }, attach_buff = { { rant = 10000, buff_id = 330, level = 1 } }, extra_param = { gravity = -0.01, offsetY = 40, airdrop = true, dropOffset = true, diveFilter = { 2 } } }, [19146] = { range_offset = 10, modle_ID = "Bullet_elf_ice", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19146, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19147] = { range_offset = 20, modle_ID = "maozhua1", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19147, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.03, randomOffsetX = 3, dropOffset = true, offsetY = 60, airdrop = true, offsetX = -2, randomOffsetZ = 3, diveFilter = { 2 } } }, [19148] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19148, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19149] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19149, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19150] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19150, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19151] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.4, flip = false, v = 0, t = 0.75 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19152] = { range_offset = 10, modle_ID = "shandianzidanBig", type = 1, velocity = 36, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 150, effect_type = 1, pierce_count = 10, ammo_type = 2, id = 19152, random_damage_rate = 0, damage_type = { 1.5, 1.5, 1.5 }, DMG_font = { { 2, 1.5 }, { 2, 1.5 }, { 2, 1.5 } }, acceleration = {}, cld_box = { 25, 5, 5 }, cld_offset = { -10, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 332, level = 1 } }, extra_param = { mirror = true, ignoreShield = true } }, [19153] = { range_offset = 10, modle_ID = "pisiman03", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19153, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [19154] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19154, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = {} }, [19155] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19155, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19156] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 110, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19156, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19157] = { range_offset = 10, modle_ID = "meiyincizidan", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19157, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1.2 }, { 1, 1.2 }, { 1, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19158] = { range_offset = 10, modle_ID = "BulletJP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19158, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { gravity = -0.2, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [19159] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19159, random_damage_rate = 0, damage_type = { 0.4, 1.5, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 402, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19160] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19160, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = {} }, [19161] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19161, random_damage_rate = 0, damage_type = { 1.15, 1.15, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19162] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19162, random_damage_rate = 0, damage_type = { 1.17, 1.15, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19163] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19163, random_damage_rate = 0, damage_type = { 1.2, 1.15, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19164] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19164, random_damage_rate = 0, damage_type = { 1.2, 1.17, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19165] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19165, random_damage_rate = 0, damage_type = { 1.2, 1.2, 0.95 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19166] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19166, random_damage_rate = 0, damage_type = { 1.2, 1.2, 0.97 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19167] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19167, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19168] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19168, random_damage_rate = 0, damage_type = { 1.25, 1.2, 1 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19169] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19169, random_damage_rate = 0, damage_type = { 1.25, 1.25, 1 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19170] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19170, random_damage_rate = 0, damage_type = { 1.25, 1.25, 1.05 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 950, buff_id = 333, level = 3 } }, extra_param = {} }, [19171] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19171, random_damage_rate = 0, damage_type = { 1.15, 1.15, 1.15 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19172] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19172, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19173] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19173, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19174] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19174, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19175] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19175, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19176] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19176, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19177] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19177, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19178] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19178, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19179] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19179, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19180] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19180, random_damage_rate = 0, damage_type = { 0.45, 1.2, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19181] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19181, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19182] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19182, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19183] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19183, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19184] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19184, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19185] = { range_offset = 0, modle_ID = "hudiezidan_blue_trail", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19185, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.04, t = 1.5 }, { u = 0, flip = false, v = -0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, mirror = true, shrapnel = { { initialSplit = true, bullet_ID = 19187, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80951 }, { initialSplit = true, bullet_ID = 19188, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80951 }, { initialSplit = true, bullet_ID = 19189, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80951 }, { initialSplit = true, bullet_ID = 19190, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80951 }, { initialSplit = true, bullet_ID = 19191, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80951 }, FXID = "huoqiubaozha2" } } }, [19186] = { range_offset = 0, modle_ID = "hudiezidan_blue_trail", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19186, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0.04, t = 1.5 }, { u = 0, flip = false, v = 0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, mirror = true, shrapnel = { { initialSplit = true, bullet_ID = 19187, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80948 }, { initialSplit = true, bullet_ID = 19188, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80948 }, { initialSplit = true, bullet_ID = 19189, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80948 }, { initialSplit = true, bullet_ID = 19190, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80948 }, { initialSplit = true, bullet_ID = 19191, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 80948 }, FXID = "huoqiubaozha2" } } }, [19187] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19187, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19188] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19188, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19189] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19189, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19190] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19190, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19191] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19191, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19192] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19192, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19193] = { range_offset = 5, modle_ID = "music_yinfuzidan03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 99, ammo_type = 2, id = 19193, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = 0.2, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 405, level = 1 } }, extra_param = {} }, [19194] = { range_offset = 5, modle_ID = "music_yinfuzidan04", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 99, ammo_type = 2, id = 19194, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = -0.2, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 405, level = 1 } }, extra_param = {} }, [19195] = { range_offset = 5, modle_ID = "emptybullet", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19195, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1.2 }, { 1, 1.2 }, { 1, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 10000, buff_id = 405, level = 1 } }, extra_param = { gravity = -0.4, diveFilter = { 2 } } }, [19196] = { range_offset = 20, modle_ID = "yulei_huojian", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19196, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 7000, buff_id = 401, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [19197] = { range_offset = 20, modle_ID = "yulei_huojian", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19197, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 7000, buff_id = 318, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [19198] = { range_offset = 10, modle_ID = "Bullet_ta01", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "bullet_elf_ice_hit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19198, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 403, level = 1 } }, extra_param = {} }, [19199] = { range_offset = 20, modle_ID = "zidan_xinglan", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19199, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19201] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19201, random_damage_rate = 0, damage_type = { 0.9, 1, 1.1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19202] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19202, random_damage_rate = 0, damage_type = { 0.909, 1.009, 1.109 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19203] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19203, random_damage_rate = 0, damage_type = { 0.918, 1.018, 1.118 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19204] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19204, random_damage_rate = 0, damage_type = { 0.93, 1.03, 1.13 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19205] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19205, random_damage_rate = 0, damage_type = { 0.939, 1.039, 1.139 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19206] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19206, random_damage_rate = 0, damage_type = { 0.948, 1.048, 1.148 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19207] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19207, random_damage_rate = 0, damage_type = { 0.96, 1.06, 1.16 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19208] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19208, random_damage_rate = 0, damage_type = { 0.972, 1.072, 1.172 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19209] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19209, random_damage_rate = 0, damage_type = { 0.984, 1.084, 1.184 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19210] = { range_offset = 10, modle_ID = "paodan_weixing82", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19210, random_damage_rate = 0, damage_type = { 1, 1.1, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19211] = { range_offset = 20, modle_ID = "yulei_huojian", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19211, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19212] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19212, random_damage_rate = 0, damage_type = { 1.1, 1.2, 1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19213] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19213, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19214] = { range_offset = 20, modle_ID = "yulei_hangtian", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19214, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19215] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19215, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [19216] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19216, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19217] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19217, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19218] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19218, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19219] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19219, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19220] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19220, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19221] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19221, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19222] = { range_offset = 20, modle_ID = "zhuixinghuojian", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19222, random_damage_rate = 0, damage_type = { 1.8, 1.1, 0.4 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, randomOffsetZ = 6, randomOffsetX = 6, dropOffset = true, diveFilter = { 2 } } }, [19223] = { range_offset = 20, modle_ID = "BulletGER", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 130, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19223, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.12 }, { u = 0.2, flip = false, v = 0, t = 0.5 } }, cld_box = { 3, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19224] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19224, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19225] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19225, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 7000, buff_id = 329, level = 1 } }, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19226] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19226, random_damage_rate = 0, damage_type = { 0.65, 1.35, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.3, randomOffsetX = 9, randomOffsetZ = 9, diveFilter = { 2 } } }, [19227] = { range_offset = 10, modle_ID = "Al_Flower01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19227, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19228] = { range_offset = 10, modle_ID = "Al_Flower01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19228, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19229] = { range_offset = 10, modle_ID = "zidan_baoshi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19229, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 106082, level = 1 } }, extra_param = {} }, [19230] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19230, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 106095, level = 1 } }, extra_param = {} }, [19231] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 106095, level = 1 } }, extra_param = {} }, [19232] = { range_offset = 10, modle_ID = "zidan_puke_big", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 130, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19232, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.12 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 3, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19233] = { range_offset = 10, modle_ID = "kuasheSAP", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 7, id = 19233, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1.3 }, { 1, 1.3 }, { 1, 1.3 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.12 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 106112, level = 1 } }, extra_param = {} }, [19234] = { range_offset = 20, modle_ID = "paodan_jingjixigua", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19234, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [19235] = { range_offset = 20, modle_ID = "paodan_jingjixigua", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19235, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19236] = { range_offset = 10, modle_ID = "Al_Flower01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 200, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19236, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19237] = { range_offset = 10, modle_ID = "Al_Flower01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19237, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19238] = { range_offset = 10, modle_ID = "zidan_baoshi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19238, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19239] = { range_offset = 10, modle_ID = "zidan_puke_big", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19239, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.12 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 3, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19240] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19240, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = {} }, [19241] = { range_offset = 10, modle_ID = "jianqi_hengxiang_da", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 150, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 19241, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 8, 1, 16 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 342, level = 1 } }, extra_param = { ignoreShield = true } }, [19242] = { range_offset = 10, modle_ID = "jianqi_hengxiang_da", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 150, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 19242, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 8, 1, 16 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 342, level = 1 } }, extra_param = { ignoreShield = true } }, [19243] = { range_offset = 0, modle_ID = "huapai_baozha02", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 75, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19243, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19245, barrage_ID = 80985 }, FXID = "huoqiubaozha2" } } }, [19244] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19244, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 1, 0.7 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19245] = { range_offset = 0, modle_ID = "mofazidan04", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19245, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19246] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19246, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19247] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19247, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19248] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19248, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 19249, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820088 }, { initialSplit = true, bullet_ID = 19249, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820089 }, { initialSplit = true, bullet_ID = 19249, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820090 }, { initialSplit = true, bullet_ID = 19249, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820091 }, { initialSplit = true, bullet_ID = 19249, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820092 }, FXID = "" } } }, [19249] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19249, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.7 }, { u = -0.2, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19250] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19250, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19251] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19251, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19252] = { range_offset = 10, modle_ID = "bulletGER_yellow", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19252, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19253] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19253, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19254] = { range_offset = 10, modle_ID = "meiyincizidan", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19254, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19255] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19255, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19256] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19256, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19257] = { range_offset = 10, modle_ID = "kuasheSAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 7, id = 19257, random_damage_rate = 0, damage_type = { 0.65, 1.25, 0.65 }, DMG_font = { { 2, 0.7 }, { 2, 1.3 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19258] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19258, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19259] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19259, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19260] = { range_offset = 10, modle_ID = "bullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19260, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19261] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19261, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19262] = { range_offset = 20, modle_ID = "Bullet_xueqiu_small", type = 1, velocity = 17, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19262, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 343, level = 1 } }, extra_param = {} }, [19263] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19263, random_damage_rate = 0, damage_type = { 0.9, 1, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = 15, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19264] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19264, random_damage_rate = 0, damage_type = { 0.9, 1, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = 0, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19265] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19265, random_damage_rate = 0, damage_type = { 0.9, 1, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = -15, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19266] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19266, random_damage_rate = 0, damage_type = { 0.9, 1, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = 60, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19267] = { range_offset = 20, modle_ID = "bingzhuibig", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19267, random_damage_rate = 0, damage_type = { 0.9, 1, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 323, level = 1 } }, extra_param = { gravity = -0.2, targetOffsetZ = -40, airdrop = true, offsetY = 75, offsetX = -2, dropOffset = true, diveFilter = { 2 } } }, [19268] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19268, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 10000, buff_id = 346, level = 1 } }, extra_param = { gravity = -0.15, randomOffsetX = 10, dropOffset = true, offsetY = 60, airdrop = true, offsetX = -2, randomOffsetZ = 10, diveFilter = { 2 } } }, [19269] = { range_offset = 10, modle_ID = "Bullet_elf_ice_big", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19269, random_damage_rate = 0, damage_type = { 1.5, 1.5, 1.5 }, DMG_font = { { 2, 1.5 }, { 2, 1.5 }, { 2, 1.5 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 344, level = 1 } }, extra_param = {} }, [19270] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19270, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 7000, buff_id = 311, level = 1 } }, extra_param = {} }, [19271] = { range_offset = 20, modle_ID = "Bullet_xueqiu_small", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19271, random_damage_rate = 0, damage_type = { 0.65, 1.35, 1.15 }, DMG_font = { { 2, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 345, level = 1 } }, extra_param = { ignoreShield = true } }, [19272] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19272, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { gravity = -0.15, randomOffsetX = 10, dropOffset = true, offsetY = 60, airdrop = true, offsetX = -2, randomOffsetZ = 10, diveFilter = { 2 } } }, [19273] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19273, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 347, level = 1 } }, extra_param = {} }, [19274] = { range_offset = 10, modle_ID = "bulletGER_blue", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19274, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 347, level = 1 } }, extra_param = {} }, [19275] = { range_offset = 0, modle_ID = "heifangzhou_xuyingdan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 99, ammo_type = 2, id = 19275, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 8, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true, ignoreShield = true } }, [19276] = { range_offset = 0, modle_ID = "heifangzhou_xuyingdan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 99, ammo_type = 2, id = 19276, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 8, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true, ignoreShield = true } }, [19277] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19277, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19278] = { range_offset = 0, modle_ID = "fangzhoumeta_gun", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 30, effect_type = 1, pierce_count = 99, ammo_type = 2, id = 19278, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true, ignoreShield = true, lastTime = 0.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19273, barrage_ID = 81038 }, { emitterType = "BattleBulletEmitter", bullet_ID = 19274, barrage_ID = 81039 }, FXID = "huoqiubaozha2" } } }, [19279] = { range_offset = 10, modle_ID = "zhuixinghuojian", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19279, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19280] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19280, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19281] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19281, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19282] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19282, random_damage_rate = 0, damage_type = { 0.4, 1.2, 1.25 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19283] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19283, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19284] = { range_offset = 10, modle_ID = "bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19284, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19285] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19285, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19286] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19286, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = {} }, [19287] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19287, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19288] = { range_offset = 10, modle_ID = "bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19288, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.2, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19289] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19289, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19290] = { range_offset = 10, modle_ID = "zhuixinghuojian", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19290, random_damage_rate = 0, damage_type = { 0.8, 0.8, 0.8 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 1 } }, extra_param = {} }, [19291] = { range_offset = 10, modle_ID = "xingxingzidan02", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19291, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 311, level = 1 } }, extra_param = {} }, [19292] = { range_offset = 20, modle_ID = "xinzexi02", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19292, random_damage_rate = 0, damage_type = { 0.65, 1.35, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 13 }, attach_buff = { { rant = 5000, buff_id = 351, level = 1 } }, extra_param = { gravity = -0.3, randomOffsetX = 9, randomOffsetZ = 9, diveFilter = { 2 } } }, [19293] = { range_offset = 15, modle_ID = "xinzexi01", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19293, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19294] = { range_offset = 10, modle_ID = "xinzexi03", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19294, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 0.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [19295] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19295, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 10000, buff_id = 357, level = 3 } }, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [19296] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19296, random_damage_rate = 0, damage_type = { 0.8, 0.8, 0.8 }, DMG_font = { { 3, 0.8 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 357, level = 1 } }, extra_param = {} }, [19297] = { range_offset = 15, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19297, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 357, level = 2 } }, extra_param = {} }, [19300] = { range_offset = 10, modle_ID = "kuasheSAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 7, id = 19300, random_damage_rate = 0, damage_type = { 0.65, 1.25, 0.65 }, DMG_font = { { 2, 0.7 }, { 2, 1.3 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19301] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19301, random_damage_rate = 0, damage_type = { 0.8, 1, 1.2 }, DMG_font = { { 2, 0.8 }, { 2, 1 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19302] = { range_offset = 20, modle_ID = "huojiandan", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19302, random_damage_rate = 0, damage_type = { 1.6, 1.1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = { { rant = 6000, buff_id = 349, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetZ = 5, randomOffsetX = 12, dropOffset = true, diveFilter = { 2 } } }, [19303] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 15, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 19303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19304, reaim = true, barrage_ID = 81111 }, FXID = "" } } }, [19304] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 354, level = 1 } }, extra_param = {} }, [19305] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19305, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19306, barrage_ID = 81108 }, FXID = "" } } }, [19306] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19306, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 1, range = 15 }, attach_buff = { { friendly = false, buff_id = 352, effect_id = "heihailunna_saomiao" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [19307] = { range_offset = 10, modle_ID = "heihailunna_jiandan04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19307, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19308] = { range_offset = 10, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19308, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19309] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19309, random_damage_rate = 0, damage_type = { 1.35, 0.7, 0.7 }, DMG_font = { { 3, 1.3 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19310] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19310, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19311] = { range_offset = 10, modle_ID = "meiyincizidan", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19311, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1.2 }, { 1, 1.2 }, { 1, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19312] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.4, flip = false, v = 0, t = 0.75 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [19313] = { range_offset = 10, modle_ID = "shandianzidanBig", type = 1, velocity = 36, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 150, effect_type = 1, pierce_count = 10, ammo_type = 2, id = 19313, random_damage_rate = 0, damage_type = { 1.5, 1.5, 1.5 }, DMG_font = { { 2, 1.5 }, { 2, 1.5 }, { 2, 1.5 } }, acceleration = {}, cld_box = { 25, 5, 5 }, cld_offset = { -10, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 332, level = 1 } }, extra_param = { mirror = true, ignoreShield = true } }, [19314] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 110, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19314, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19315] = { range_offset = 20, modle_ID = "zhuiluoshandian", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19315, random_damage_rate = 0, damage_type = { 0.9, 1.2, 1.4 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 10000, buff_id = 407, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 10, launchVrtSpeed = -3, offsetY = 40, airdrop = true, offsetX = -5, randomOffsetZ = 10, diveFilter = { 2 } } }, [19316] = { range_offset = 20, modle_ID = "huojiandan", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19316, random_damage_rate = 0, damage_type = { 1.1, 1.4, 0.5 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = { { rant = 10000, buff_id = 408, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetZ = 5, randomOffsetX = 12, dropOffset = true, diveFilter = { 2 } } }, [19317] = { range_offset = 10, modle_ID = "bailong_zhanji", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 19317, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 8, 1, 16 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [19318] = { range_offset = 10, modle_ID = "bailong_zhanji", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 19318, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 8, 1, 16 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [19319] = { range_offset = 15, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19319, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19320] = { range_offset = 15, modle_ID = "keyan_huoyanshisheng", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19320, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.03, randomOffsetX = 3, dropOffset = true, offsetY = 60, airdrop = true, offsetX = -2, randomOffsetZ = 3, diveFilter = { 2 } } }, [19321] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19321, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19322] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19322, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 8, randomOffsetZ = 8, diveFilter = { 2 } } }, [19323] = { range_offset = 10, modle_ID = "zidan_xingbai", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19323, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19324] = { range_offset = 15, modle_ID = "kuasheSAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 7, id = 19324, random_damage_rate = 0, damage_type = { 1, 1.5, 0.5 }, DMG_font = { { 2, 1.1 }, { 2, 1.3 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19325] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19325, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19326] = { range_offset = 15, modle_ID = "kuasheSAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 7, id = 19326, random_damage_rate = 0, damage_type = { 1, 1.5, 0.5 }, DMG_font = { { 2, 1.1 }, { 2, 1.3 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19327] = { range_offset = 10, modle_ID = "heiqiye04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19327, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19328] = { range_offset = 10, modle_ID = "zidan_huizhang", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19328, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.7 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19329] = { range_offset = 20, modle_ID = "yulei_yingyuanbang", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19329, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19330] = { range_offset = 0, modle_ID = "paodan_tuanzi2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 3, id = 19330, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true, velocity_offset = 0.5 } }, [19331] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19331, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19332] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19332, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19333] = { range_offset = 20, modle_ID = "yulei_huaduo", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19333, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19334] = { range_offset = 20, modle_ID = "yulei_kouhong", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19334, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19335] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19335, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 107129, level = 1 } }, extra_param = {} }, [19336] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19336, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 107129, level = 1 } }, extra_param = {} }, [19337] = { range_offset = 20, modle_ID = "music_yinfuzidan03", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19337, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 27, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19338] = { range_offset = 20, modle_ID = "music_yinfuzidan04", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19338, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 9, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19339] = { range_offset = 20, modle_ID = "music_yinfuzidan05", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19339, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -9, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19340] = { range_offset = 20, modle_ID = "music_yinfuzidan06", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19340, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -27, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19341] = { range_offset = 12, modle_ID = "music_yinfuzidan01", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19341, random_damage_rate = 0, damage_type = { 1.35, 1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19342] = { range_offset = 15, modle_ID = "music_yinfuzidan02", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19342, random_damage_rate = 0, damage_type = { 0.65, 1.25, 1.2 }, DMG_font = { { 4, 0.5 }, { 2, 1 }, { 2, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19343] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19343, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19344] = { range_offset = 10, modle_ID = "huangjia_changjiang01", type = 1, velocity = 28, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19344, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 10, 2, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 355, level = 1 } }, extra_param = { ignoreShield = true } }, [19345] = { range_offset = 10, modle_ID = "yinggelahan_xingxing01", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 19345, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = { { u = 0, flip = true, v = 0.5, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19346] = { range_offset = 10, modle_ID = "yinggelahan_xingxing01", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19346, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19347, barrage_ID = 81175 }, FXID = "huoqiubaozha2" } } }, [19347] = { range_offset = 10, modle_ID = "emptybullet", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19347, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19345, barrage_ID = 81174 }, FXID = "huoqiubaozha2" } } }, [19348] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19348, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19349] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19349, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19350] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19350, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19351] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19351, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 411, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19352] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19352, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 412, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19353] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19353, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 413, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19354] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19354, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 414, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19355] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19355, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 415, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19356] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19356, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 416, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19357] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19357, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 417, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19358] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19358, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 418, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19359] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19359, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 419, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19360] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19360, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 420, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19361] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19361, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 421, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19362] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19362, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 422, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19363] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19363, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 423, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19364] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19364, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 424, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19365] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19365, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 425, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19366] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19366, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 426, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19367] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19367, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 427, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19368] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19368, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 428, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19369] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19369, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 429, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19370] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19370, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = { { rant = 10000, buff_id = 430, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19371] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19371, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19372] = { range_offset = 20, modle_ID = "Al_Flower02", type = 2, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "ShellHitSmall", range = 200, effect_type = 1, pierce_count = 1, ammo_type = 6, id = 19372, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.001, targetOffsetZ = 3, randomOffsetZ = 15, targetOffsetX = 5, randomOffsetX = 15, dropOffset = true, diveFilter = { 2 } } }, [19373] = { range_offset = 20, modle_ID = "Al_Flower02", type = 2, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "ShellHitSmall", range = 200, effect_type = 1, pierce_count = 1, ammo_type = 6, id = 19373, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.001, targetOffsetZ = -3, randomOffsetZ = 15, targetOffsetX = 5, randomOffsetX = 15, dropOffset = true, diveFilter = { 2 } } }, [19374] = { range_offset = 20, modle_ID = "Al_Flower02", type = 2, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "ShellHitSmall", range = 200, effect_type = 1, pierce_count = 1, ammo_type = 6, id = 19374, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.001, targetOffsetZ = 25, randomOffsetZ = 15, targetOffsetX = 5, randomOffsetX = 15, dropOffset = true, diveFilter = { 2 } } }, [19375] = { range_offset = 20, modle_ID = "Al_Flower02", type = 2, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "ShellHitSmall", range = 200, effect_type = 1, pierce_count = 1, ammo_type = 6, id = 19375, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.001, targetOffsetZ = -25, randomOffsetZ = 15, targetOffsetX = 5, randomOffsetX = 15, dropOffset = true, diveFilter = { 2 } } }, [19376] = { range_offset = 20, modle_ID = "Al_Flower02", type = 2, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "ShellHitSmall", range = 200, effect_type = 1, pierce_count = 1, ammo_type = 6, id = 19376, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.001, targetOffsetZ = 31, randomOffsetZ = 15, targetOffsetX = 5, randomOffsetX = 15, dropOffset = true, diveFilter = { 2 } } }, [19377] = { range_offset = 20, modle_ID = "Al_Flower02", type = 2, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "ShellHitSmall", range = 200, effect_type = 1, pierce_count = 1, ammo_type = 6, id = 19377, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.001, targetOffsetZ = -31, randomOffsetZ = 15, targetOffsetX = 5, randomOffsetX = 15, dropOffset = true, diveFilter = { 2 } } }, [19378] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19378, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19379] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19379, random_damage_rate = 0, damage_type = { 1.2, 1, 0.9 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 442, level = 1 } }, extra_param = {} }, [19500] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19500, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 19503, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 81200 }, { bullet_ID = 19504, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 81200 }, { bullet_ID = 19505, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 81200 }, FXID = "" } } }, [19501] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 19501, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 19502, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 81201 }, FXID = "" } } }, [19502] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 19502, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 19500, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 81203 }, FXID = "" } } }, [19503] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 371, level = 1 } }, extra_param = {} }, [19504] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19504, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 371, level = 1 } }, extra_param = {} }, [19505] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19505, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 371, level = 1 } }, extra_param = {} }, [19506] = { range_offset = 0, modle_ID = "heicanglong_lansehuapai", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19506, random_damage_rate = 0, damage_type = { 0.7, 0.95, 1.35 }, DMG_font = { { 1, 0.7 }, { 1, 0.8 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 371, level = 1 } }, extra_param = {} }, [19507] = { range_offset = 10, modle_ID = "jianqi_hengxiang_da", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 150, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 19507, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 0.8 } }, cld_box = { 8, 1, 16 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 372, level = 1 } }, extra_param = { ignoreShield = true } }, [19508] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19508, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19510, barrage_ID = 81208 }, FXID = "" } } }, [19509] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19509, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 1, range = 15 }, attach_buff = { { friendly = false, buff_id = 370, effect_id = "heicanglong_heidong" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [19510] = { range_offset = 0, modle_ID = "jianqi_hengxiang_xiao", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 130, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 19510, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 8, 6, 6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 372, level = 1 } }, extra_param = { ignoreShield = true } }, [19511] = { range_offset = 10, modle_ID = "bailong_zhanji", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19511, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 8, 1, 16 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 14852, level = 1 } }, extra_param = { ignoreShield = true } }, [19512] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19512, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 14853, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [19513] = { range_offset = 10, modle_ID = "meiyincizidan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19513, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1.2 }, { u = 0, flip = true, v = -0.02, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.4 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 441, level = 1 } }, extra_param = {} }, [19514] = { range_offset = 10, modle_ID = "meiyincizidan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19514, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.06, flip = false, v = 0, t = 1.2 }, { u = 0, flip = false, v = 0, t = 1.8 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 441, level = 1 } }, extra_param = {} }, [19515] = { range_offset = 0, modle_ID = "hudiezidan_blue_trail", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19515, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.04, t = 1.5 }, { u = 0, flip = false, v = -0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, mirror = true, shrapnel = { { initialSplit = true, bullet_ID = 19517, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81229 }, { initialSplit = true, bullet_ID = 19518, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81229 }, { initialSplit = true, bullet_ID = 19519, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81229 }, { initialSplit = true, bullet_ID = 19520, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81229 }, { initialSplit = true, bullet_ID = 19521, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81229 }, FXID = "huoqiubaozha2" } } }, [19516] = { range_offset = 0, modle_ID = "hudiezidan_blue_trail", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 19516, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0.04, t = 1.5 }, { u = 0, flip = false, v = 0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, mirror = true, shrapnel = { { initialSplit = true, bullet_ID = 19517, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81226 }, { initialSplit = true, bullet_ID = 19518, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81226 }, { initialSplit = true, bullet_ID = 19519, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81226 }, { initialSplit = true, bullet_ID = 19520, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81226 }, { initialSplit = true, bullet_ID = 19521, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 81226 }, FXID = "huoqiubaozha2" } } }, [19517] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19517, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19518] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19518, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0.05, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19519] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19519, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = -0.05, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19520] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19520, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { 5, u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19521] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19521, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { 5, u = 0.1, flip = false, t = 1.5, v = -0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { mirror = true } }, [19800] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19800, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 300, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19801] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19801, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 301, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19802] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19802, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 302, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19803] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19803, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 303, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19804] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19804, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 304, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19805] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19805, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 305, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19806] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19806, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 306, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19807] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19807, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 307, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19808] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19808, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 308, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19809] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19809, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 309, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19810] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19810, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 310, level = 2 } }, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19811] = { range_offset = 0, modle_ID = "bilibilibullet01", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19811, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19812] = { range_offset = 0, modle_ID = "bilibilibullet02", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19812, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19813] = { range_offset = 0, modle_ID = "bilibilibullet03", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19813, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19814] = { range_offset = 0, modle_ID = "bilibilibullet04", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19814, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19815] = { range_offset = 0, modle_ID = "bilibilibullet05", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19815, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19816] = { range_offset = 0, modle_ID = "bilibilibullet06", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19816, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19817] = { range_offset = 0, modle_ID = "bilibilibullet07", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19817, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19818] = { range_offset = 0, modle_ID = "bilibilibullet08", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19818, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19819] = { range_offset = 0, modle_ID = "bilibilibullet09", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19819, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19820] = { range_offset = 0, modle_ID = "bilibilibullet10", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19820, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19821] = { range_offset = 0, modle_ID = "bilibilibullet11", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19821, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19822] = { range_offset = 0, modle_ID = "bilibilibullet12", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19822, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19823] = { range_offset = 0, modle_ID = "bilibilibullet13", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19823, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19824] = { range_offset = 0, modle_ID = "bilibilibullet14", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19824, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19825] = { range_offset = 0, modle_ID = "bilibilibullet15", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19825, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19826] = { range_offset = 0, modle_ID = "bilibilibullet16", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19826, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19827] = { range_offset = 0, modle_ID = "bilibilibullet17", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19827, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19828] = { range_offset = 0, modle_ID = "bilibilibullet18", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19828, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19829] = { range_offset = 0, modle_ID = "bilibilibullet01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19829, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19830] = { range_offset = 0, modle_ID = "bilibilibullet02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19830, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19831] = { range_offset = 0, modle_ID = "bilibilibullet03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19831, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19832] = { range_offset = 0, modle_ID = "bilibilibullet04", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19832, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19833] = { range_offset = 0, modle_ID = "bilibilibullet05", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19833, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19834] = { range_offset = 0, modle_ID = "bilibilibullet06", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19834, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19835] = { range_offset = 0, modle_ID = "bilibilibullet07", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19835, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19836] = { range_offset = 0, modle_ID = "bilibilibullet08", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19836, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19837] = { range_offset = 0, modle_ID = "bilibilibullet09", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19837, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19838] = { range_offset = 0, modle_ID = "bilibilibullet19", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19838, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19839] = { range_offset = 0, modle_ID = "bilibilibullet20", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19839, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19840] = { range_offset = 0, modle_ID = "bilibilibullet20", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19840, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19841] = { range_offset = 0, modle_ID = "bilibilibullet19", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19841, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19842] = { range_offset = 0, modle_ID = "bilibilibullet20", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19842, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19843] = { range_offset = 0, modle_ID = "bilibilibullet20", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19843, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19844] = { range_offset = 10, modle_ID = "kuasheHE", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19844, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 10000, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [19845] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19845, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 19846, damage = 10, barrage_ID = 80541 }, FXID = "huoqiubaozha2" } } }, [19846] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19846, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.15, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19847] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig1", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19847, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.8 }, DMG_font = { { 3, 1.4 }, { 3, 0.9 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.1, barragePriority = true, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [19848] = { range_offset = 10, modle_ID = "Bullet3_faxi", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig1", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19848, random_damage_rate = 0, damage_type = { 0.8, 1.2, 0.8 }, DMG_font = { { 3, 0.9 }, { 3, 1.4 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.1, barragePriority = true, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [19849] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig1", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19849, random_damage_rate = 0, damage_type = { 0.8, 0.8, 1.2 }, DMG_font = { { 3, 0.9 }, { 3, 0.9 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.1, barragePriority = true, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [19850] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19850, random_damage_rate = 0, damage_type = { 1.05, 1.05, 1.05 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19851] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19851, random_damage_rate = 0, damage_type = { 1.059, 1.059, 1.059 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19852] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19852, random_damage_rate = 0, damage_type = { 1.118, 1.068, 1.068 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19853] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19853, random_damage_rate = 0, damage_type = { 1.08, 1.08, 1.08 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19854] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19854, random_damage_rate = 0, damage_type = { 1.089, 1.089, 1.089 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19855] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19855, random_damage_rate = 0, damage_type = { 1.098, 1.098, 1.098 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19856] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19856, random_damage_rate = 0, damage_type = { 1.11, 1.11, 1.11 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19857] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19857, random_damage_rate = 0, damage_type = { 1.122, 1.122, 1.122 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19858] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19858, random_damage_rate = 0, damage_type = { 1.134, 1.134, 1.134 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19859] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19859, random_damage_rate = 0, damage_type = { 1.15, 1.15, 1.15 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19860] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19860, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", barrageLowPriority = true, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19861] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19861, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19862] = { range_offset = 20, modle_ID = "BomberbombWhite", type = 2, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "WhiteShellHit1", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19862, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.1, dropOffset = true, airdrop = true, offsetY = 60, randomOffsetX = 10, randomOffsetZ = 10, diveFilter = { 2 } } }, [19863] = { range_offset = 20, modle_ID = "BomberbombBlack", type = 2, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "RedShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19863, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.2 }, { 3, 1.2 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 34 }, attach_buff = { { rant = 5000, buff_id = 320, level = 3 } }, extra_param = { gravity = -0.1, dropOffset = true, airdrop = true, offsetY = 60, randomOffsetX = 3, randomOffsetZ = 3, diveFilter = { 2 } } }, [19864] = { range_offset = 20, modle_ID = "BomberbombKnife", type = 2, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellMissBig", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19864, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1.1 }, { 1, 1.1 }, { 1, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.2, dropOffset = true, airdrop = true, offsetY = 60, randomOffsetX = 35, randomOffsetZ = 35, diveFilter = { 2 } } }, [19865] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19865, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1.1 }, { 1, 1.1 }, { 1, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19871] = { range_offset = 10, modle_ID = "chuantoudan", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMissBig1", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19871, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.2, barrageLowPriority = true, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19872] = { range_offset = 15, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19872, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19873] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19873, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19874] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19874, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [19875] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19875, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19877] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19877, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19878] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19878, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19879] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19879, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 23, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 23, diveFilter = { 2 } } }, [19880] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19880, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 26, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 26, diveFilter = { 2 } } }, [19881] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19881, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19882] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19882, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 10, randomOffsetZ = 10, diveFilter = { 2 } } }, [19883] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19883, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19884] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19884, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19885] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19885, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19886] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19886, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19887] = { range_offset = 10, modle_ID = "xingxingzidan02", type = 2, velocity = 10, antisub_enhancement = 0.5, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19887, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.4, randomOffsetX = 8, randomOffsetZ = 8, diveFilter = {} } }, [19888] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19888, random_damage_rate = 0, damage_type = { 1.2, 0.9, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19889] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19889, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19899] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19899, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19900] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19900, random_damage_rate = 0, damage_type = { 1, 0.8, 0.8 }, DMG_font = { { 2, 1 }, { 2, 0.8 }, { 2, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19901] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19901, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19902] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19902, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19903] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19903, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19904] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19904, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19905] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19905, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19906] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19906, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19907] = { range_offset = 20, modle_ID = "hwxgz_2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "PinkHit", range = 140, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 19907, random_damage_rate = 0, damage_type = { 0.7, 1.1, 0.9 }, DMG_font = { { 2, 0.7 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.047, flip = false, v = 0.05, t = 0.2 } }, cld_box = { 4.9, 1.8, 2.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19908] = { range_offset = 20, modle_ID = "hwxgz_2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "PinkHit", range = 140, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 19908, random_damage_rate = 0, damage_type = { 0.7, 1.1, 0.9 }, DMG_font = { { 2, 0.7 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.047, flip = true, v = 0.05, t = 0.2 } }, cld_box = { 4.9, 1.8, 2.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19909] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "OrangeHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19909, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19910] = { range_offset = 15, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19910, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19911] = { range_offset = 15, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19911, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19912] = { range_offset = 15, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19912, random_damage_rate = 0, damage_type = { 1.35, 1.05, 0.7 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [19913] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19913, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 18, level = 1 } }, extra_param = {} }, [19914] = { range_offset = 10, modle_ID = "hwxqb_2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "YellowHit", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19914, random_damage_rate = 0, damage_type = { 1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 4.3, 1.4, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19915] = { range_offset = 20, modle_ID = "hwxcl_1", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19915, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19916] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19916, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19917] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19917, random_damage_rate = 0, damage_type = { 0.95, 0.75, 0.45 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19918] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19918, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19919] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19919, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 19921, barrage_ID = 80047 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [19920] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19920, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 19921, barrage_ID = 80048 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [19921] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 3, id = 19921, random_damage_rate = 0, damage_type = { 1.25, 1.1, 0.95 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 20, level = 3 } }, extra_param = { effectSwitchHeight = 5, gravity = -0.05, velocity_offset = 4, diveFilter = { 2 } } }, [19922] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 19922, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19923] = { range_offset = 15, modle_ID = "kuasheAP", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19923, random_damage_rate = 0, damage_type = { 0.4, 1.25, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 14 }, attach_buff = { { rant = 10000, buff_id = 19032, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19924] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19924, random_damage_rate = 0, damage_type = { 0.65, 0.85, 1.15 }, DMG_font = { { 3, 0.7 }, { 3, 0.9 }, { 3, 1.2 } }, acceleration = { { u = -0.075, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 }, { u = 0.05, flip = true, v = 0, t = 1 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19925] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19925, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [19926] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19926, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19927] = { range_offset = 20, modle_ID = "Torpedoairjp", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19927, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19928] = { range_offset = 20, modle_ID = "Bullet1", type = 7, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBig", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19928, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = { min = 4, range = 15, time = -1, max = 10 }, attach_buff = {}, extra_param = {} }, [19929] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19929, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19930] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19930, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [19931] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19931, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19932] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19932, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19933] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 19933, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19934] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19934, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 316, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [19935] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19935, random_damage_rate = 0, damage_type = { 0.7, 1.05, 1.25 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 28 }, attach_buff = { { rant = 10000, buff_id = 317, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 42, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 42, diveFilter = { 2 } } }, [19936] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19936, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 10000, buff_id = 317, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19937] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19937, random_damage_rate = 0, damage_type = { 1.2, 1, 0.8 }, DMG_font = { { 1, 1.2 }, { 1, 1 }, { 1, 0.9 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = {} }, [19938] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19938, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [19939] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19939, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19940] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19940, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19941] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19941, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [19942] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19942, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19943] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19943, random_damage_rate = 0, damage_type = { 0.65, 1.35, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.3, randomOffsetX = 9, randomOffsetZ = 9, diveFilter = { 2 } } }, [19944] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19944, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 3 } }, extra_param = {} }, [19945] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19945, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19946] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19946, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 32, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 32, diveFilter = { 2 } } }, [19947] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19947, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 27, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19948] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19948, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 9, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19949] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19949, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -9, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19950] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19950, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 18 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -27, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [19951] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19951, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 7000, buff_id = 318, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [19952] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19952, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 319, level = 2 } }, extra_param = { diveFilter = { 2 } } }, [19953] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19953, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19954] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19954, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, launchVrtSpeed = -3, offsetY = 60, airdrop = true, diveFilter = { 2 } } }, [19956] = { range_offset = 10, modle_ID = "xingxingzidan01", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19956, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19957] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "fumilulu_hit", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "fumilulu_hit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19957, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, height = 18, width = 115 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19958] = { range_offset = 0, modle_ID = "fumilulu", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "Baiquan_2", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Baiquan_2", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19958, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = { { friendly = false, buff_id = 103123, flare = false } }, extra_param = {} }, [19959] = { range_offset = 20, modle_ID = "yulei_kuwu1", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19959, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1.1 }, { 1, 1.1 }, { 1, 1.1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.12 }, { u = 0.2, flip = false, v = 0, t = 0.5 } }, cld_box = { 3, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19960] = { range_offset = 20, modle_ID = "maoyin", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "maoyin_hit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19960, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 150, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.03, randomOffsetX = 3, dropOffset = true, offsetY = 60, airdrop = true, offsetX = -2, randomOffsetZ = 3, diveFilter = { 2 } } }, [19961] = { range_offset = 20, modle_ID = "lulutiye", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "lulutiye_hit", miss_sfx = "battle/torpedo-hit", alert_fx = "AlertArea", hit_fx = "lulutiye_hit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19961, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 40 }, attach_buff = {}, extra_param = { gravity = -0.04, airdrop = true, offsetY = 50, offsetX = -1, dropOffset = true, diveFilter = { 2 } } }, [19962] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19962, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19963] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19963, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { tracker = { angular = 1.2, range = 12 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19964] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "shuangzi", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "shuangzi", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19964, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 0.8 }, { 1, 0.8 }, { 1, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = {}, extra_param = { timeToExplode = 0.3, airdrop = true, diveFilter = { 2 } } }, [19965] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19965, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.3 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 45 }, attach_buff = {}, extra_param = { timeToExplode = 1, airdrop = true, diveFilter = { 2 } } }, [19966] = { range_offset = 0, modle_ID = "emptybullet", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "TorpedoHit3", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19966, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.3 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 45 }, attach_buff = {}, extra_param = { timeToExplode = 2, airdrop = true, diveFilter = { 2 } } }, [19967] = { range_offset = 20, modle_ID = "Bomberbomb1000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19967, random_damage_rate = 0, damage_type = { 0.8, 0.95, 1.15 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 40, diveFilter = { 2 } } }, [19968] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19968, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19969] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 52, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19969, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 0.9 }, { 1, 0.9 }, { 1, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19970] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/raser", miss_fx = "daduan", miss_sfx = "battle/raser", alert_fx = "", hit_fx = "daduan", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19970, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = {}, extra_param = {} }, [19971] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19971, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.1, flip = true, v = 0.02, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [19972] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19972, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 23, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 23, diveFilter = { 2 } } }, [19973] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19973, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 19 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 26, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 26, diveFilter = { 2 } } }, [19974] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 110, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 19974, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19975] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19975, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [19976] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19976, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19977] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19977, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 3, 0.9 }, { 3, 1.1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19978] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19978, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barrageLowPriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19979] = { range_offset = 15, modle_ID = "kuashetuowei", type = 2, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19979, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, barragePriority = true, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19980] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19980, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 2 } }, extra_param = {} }, [19981] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19981, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19982] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19982, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [19983] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19983, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19984] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19984, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 19, randomOffsetZ = 19, diveFilter = { 2 } } }, [19985] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19985, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 11101, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [19986] = { range_offset = 10, modle_ID = "deepcharge", type = 2, velocity = 1.5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19986, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { gravity = -0.015, randomOffsetX = 4, launchVrtSpeed = -0.5, airdrop = true, offsetX = -5, randomOffsetZ = 4, diveFilter = { 1 } } }, [19987] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19987, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19988] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19988, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 36, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 36, diveFilter = { 2 } } }, [19989] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 19989, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, launchVrtSpeed = -3, offsetY = 60, airdrop = true, diveFilter = { 2 } } }, [19990] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19990, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19991] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 19991, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [19992] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19992, random_damage_rate = 0, damage_type = { 0.7, 1.05, 1.25 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 28 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 42, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 42, diveFilter = { 2 } } }, [19993] = { range_offset = 20, modle_ID = "Bomberbomb100", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19993, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [19994] = { range_offset = 15, modle_ID = "kuasheHE", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19994, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 10000, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, randomOffsetX = 6, randomOffsetZ = 6, diveFilter = { 2 } } }, [19995] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19995, random_damage_rate = 0, damage_type = { 0.8, 0.8, 0.8 }, DMG_font = { { 3, 0.8 }, { 3, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [19996] = { range_offset = 15, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19996, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 311, level = 3 } }, extra_param = {} }, [19997] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 19997, random_damage_rate = 0, damage_type = { 0.65, 1.35, 1.15 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.3, randomOffsetX = 9, randomOffsetZ = 9, diveFilter = { 2 } } }, [19998] = { range_offset = 10, modle_ID = "BulletJP", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMissBig1", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 19998, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.2, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [19999] = { range_offset = 20, modle_ID = "Bomberbomb150", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 19999, random_damage_rate = 0, damage_type = { 0.8, 0.85, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 33, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 33, diveFilter = { 2 } } }, [20001] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20002] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20003] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20004] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20005] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20006] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20101] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20102] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20103] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20104] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20105] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20106] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.03, t = 0 }, { u = 0.07, flip = false, v = 0.03, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.04, t = 0 }, { u = 0.06, flip = false, v = 0.04, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20121] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.05, flip = false, v = 0.05, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.06, t = 0 }, { u = 0.04, flip = false, v = 0.06, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20201] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20202] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20203] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20205] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20206] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.03, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20301] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20302] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20304] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.0051, flip = false, v = 0, t = 0 }, { u = 0.17, flip = false, v = 0, t = 0.3 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20402] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20405] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20406] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20406, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.03, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30001] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30002] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30003] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30004] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30005] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30006] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30007] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30008] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30009] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30010] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30011] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30012] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30013] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30014] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30015] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30016] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30017] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30018] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30019] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30020] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30021] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30022] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30023] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30024] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30025] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30026] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30027] = { range_offset = 10, modle_ID = "Bulletenemyb2", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30028] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30029] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30030] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30031] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30032] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30033] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30034] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30035] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30036] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30037] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30038] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30039] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30040] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30041] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30042] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30043] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30044] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30045] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30046] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30047] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30048] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30049] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30050] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30051] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30052] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30053] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30054] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30055] = { range_offset = 20, modle_ID = "Bulletenemys", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 120, effect_type = 3, pierce_count = 0, ammo_type = 1, id = 30055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30056] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [30057] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30057, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30058] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30058, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30059] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30059, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30060] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30061] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30062] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30063] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 20, diveFilter = { 2 } } }, [30064] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30064, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30065] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30065, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30066] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30066, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30067] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30067, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30068] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30068, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1, range = 20 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30069] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 2, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 30069, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.012, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [30101] = { range_offset = 30, modle_ID = "Bulletenemys", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30102] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30103] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30104] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30105] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.09, flip = false, v = -0.15, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30106] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 30106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.09, flip = true, v = 0.15, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30201] = { range_offset = 30, modle_ID = "Bulletenemys", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30202] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.15, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30203] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30301] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.008, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30302] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.008, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30303] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30304] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30305] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30305, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30306] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30306, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30307] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30307, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30308] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30308, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30309] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30309, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30401] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30402] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30403] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30404] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30405] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40001] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 40008, barrage_ID = 21000 }, FXID = "huoqiubaozha2" } } }, [40002] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 80, effect_type = 3, pierce_count = 0, ammo_type = 1, id = 40002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = {} }, [40003] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40004] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40005] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40006] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40007] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40008] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40011] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 40008, barrage_ID = 21075 }, FXID = "huoqiubaozha2" } } }, [40101] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40102] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40103] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40104] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40105] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40106] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40107] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40108] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40109] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40110] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40201] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [40202] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40301] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40302] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40401] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40402] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [40403] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 40403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41000] = { range_offset = 20, modle_ID = "newBullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41001] = { range_offset = 20, modle_ID = "newBullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41002] = { range_offset = 20, modle_ID = "newBullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41003] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41004] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41005] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41006] = { range_offset = 20, modle_ID = "newBullet5", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41007] = { range_offset = 20, modle_ID = "newBullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41008] = { range_offset = 20, modle_ID = "newBullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [41009] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 41009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 10000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [50101] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [50102] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50201] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 50201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50203] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [50301] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50302] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50303] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50401] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50402] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 50402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [50500] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 50500, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, barragePriority = true, accuracy = "chargeBulletAccuracy", diveFilter = { 2 } } }, [60002] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -15, randomOffsetZ = 40, diveFilter = { 2 } } }, [60003] = { range_offset = 20, modle_ID = "Bomberbomb500", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, launchVrtSpeed = -3, offsetY = 60, airdrop = true, diveFilter = { 2 } } }, [60004] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 200 }, attach_buff = {}, extra_param = { timeToExplode = 1, gravity = -0.05, diveFilter = { 2 } } }, [60101] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60201] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60202] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.07, flip = false, v = 0.02, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60203] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = true, v = 0, t = 0 }, { u = 0.07, flip = true, v = 0.02, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60301] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60302] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 60302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = -0.17, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60303] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 60303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = -0.17, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60401] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.13, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60402] = { range_offset = 20, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 60402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [60403] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 60403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [60404] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 60404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70061] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70061, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70062] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70062, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70081] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70081, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70082] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70082, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70211] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70211, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70212] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 70212, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [70221] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 70221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [70231] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 70231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [70241] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 70241, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [70251] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 70251, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [70261] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 70261, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.5 }, { 2, 0.8 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [70311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 70311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [70312] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 70312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71016] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 0.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71016, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0.3, flip = false, v = 0, t = 0.15 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71021] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 71021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71022] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 71022, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71051] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71061] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71081] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71081, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71091] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71121] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71141] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71141, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71151] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71151, random_damage_rate = 0, damage_type = { 1.1, 0.85, 0.5 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.75 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71152] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71152, random_damage_rate = 0, damage_type = { 1.1, 0.85, 0.5 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.75 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71161] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71161, random_damage_rate = 0, damage_type = { 1.05, 0.8, 0.45 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71171] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71171, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71181] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71181, random_damage_rate = 0, damage_type = { 1.1, 0.85, 0.5 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.75 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71182] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71182, random_damage_rate = 0, damage_type = { 1.1, 0.85, 0.5 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.75 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71211] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [71221] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71231] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [71241] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 71241, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72011, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [72021] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72021, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72041] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72041, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72051] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72056] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72061] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72061, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [72071] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72071, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72081] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72081, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [72091] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [72111] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72121] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72131] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72131, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72132] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72132, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72141] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72141, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72151] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72151, random_damage_rate = 0, damage_type = { 1, 0.9, 0.7 }, DMG_font = { { 3, 1 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [72161] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72161, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72211] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [72221] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [72231] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 72231, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72241] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72241, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72242] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72242, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72251] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72251, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [72252] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72252, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.65 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [72255] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72255, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.65 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [72256] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72256, random_damage_rate = 0, damage_type = { 1.25, 1, 0.8 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [72257] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 72257, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 72311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [72261] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72261, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [72262] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 72262, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73011] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 73011, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = { { u = 0.035, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73031] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 73031, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73111] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 73111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73121] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 73121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73211] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 73211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { randomOffsetX = 20, randomOffsetZ = 20 } }, [73221] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 73221, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73222] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 73222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73231] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 73231, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73232] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 73232, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [73311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 73311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [73321] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 73321, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [73411] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 73411, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [73511] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 73511, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [74011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74011, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74021] = { range_offset = 10, modle_ID = "BulletCH_SP1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74021, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74031] = { range_offset = 10, modle_ID = "BulletCH_SP2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74031, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74041] = { range_offset = 10, modle_ID = "BulletCH_SP3", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74041, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74051] = { range_offset = 10, modle_ID = "BulletCH_SP4", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74051, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74111] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74121] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 74121, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [74131] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 74131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [74132] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 74132, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [75011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 75011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [75021] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 75021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [75031] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 75031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [75041] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 75041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [75211] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 75211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [75221] = { range_offset = 10, modle_ID = "kuasheSAP", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 7, id = 75221, random_damage_rate = 0, damage_type = { 0.65, 1.25, 0.65 }, DMG_font = { { 2, 0.7 }, { 2, 1.3 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [75511] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 75511, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [76011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 76011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [76021] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 76021, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [76111] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 76111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 78011, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78021] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 78021, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78111] = { range_offset = 10, modle_ID = "shizijia_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 78111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.16 }, { u = 0.4, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78121] = { range_offset = 10, modle_ID = "mofazidan02", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 78121, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.16 }, { u = 0.2, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [78211] = { range_offset = 10, modle_ID = "mofazidan04", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 7, id = 78211, random_damage_rate = 0, damage_type = { 0.65, 1.25, 0.65 }, DMG_font = { { 2, 0.7 }, { 2, 1.3 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79021] = { range_offset = 5, modle_ID = "Bulletelc", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 79021, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = 0.3, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79051] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79051, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [79061] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79061, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79062] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79062, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.1, flip = true, v = 0.07, t = 0.7 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79063] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79063, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0.07, t = 0.7 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79081] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.8 }, DMG_font = { { 2, 1 }, { 2, 0.8 }, { 2, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79091] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79091, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0, flip = true, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0.2, t = 0.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79092] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79092, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0, flip = true, v = 0, t = 0 }, { u = 0.08, flip = false, v = -0.2, t = 0.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79101] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79101, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79111] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79111, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [79121] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79121, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79122] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79122, random_damage_rate = 0, damage_type = { 1.2, 1, 0.9 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79131] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79131, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [79132] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79132, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79191] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79191, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79211] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79211, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = { { u = 0.035, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79212] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79212, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79221] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79221, random_damage_rate = 0, damage_type = { 1.15, 0.8, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79231] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79232] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79232, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79236] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79236, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79235] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79235, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79234] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79234, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79233] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79233, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79241] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79241, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79242] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79242, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79244] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79244, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79243] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79243, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79245] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79245, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79246] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79246, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79248] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79248, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79247] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79247, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79251] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 24, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79251, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79253] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 24, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79253, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79252] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 24, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79252, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79254] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 24, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79254, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79261] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79261, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79271] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79271, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79281] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79281, random_damage_rate = 0, damage_type = { 1.05, 0.9, 0.85 }, DMG_font = { { 3, 1.1 }, { 3, 0.9 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79282] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79282, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.25 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79321] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79321, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.65 }, DMG_font = { { 3, 1.2 }, { 3, 0.8 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 800, buff_id = 311, level = 2 } }, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [79331] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79331, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79332] = { range_offset = 10, modle_ID = "Bullet3_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79332, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79333] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79333, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79334] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79334, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.2 }, { u = 0.08, flip = false, v = 0, t = 1 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79341] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79341, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79351] = { range_offset = 10, modle_ID = "xingxingzidan01", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79351, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79361] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79361, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.15, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79371] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79371, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79381] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79381, random_damage_rate = 0, damage_type = { 1.1, 0.6, 0.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79382] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79382, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79391] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79391, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0.15, flip = false, v = 0, t = 0.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79401] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79411] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79411, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79412] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79412, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79421] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79421, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79431] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79431, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79441] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79441, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79481] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79481, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79482] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79482, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79491] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79491, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79492] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79492, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79501] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79501, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0.15, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79511] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79511, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79521] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79521, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79541] = { range_offset = 10, modle_ID = "shizijia_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79541, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79542] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79542, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79551] = { range_offset = 10, modle_ID = "maozhua", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79551, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79552] = { range_offset = 10, modle_ID = "maozhua", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 79552, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { tracker = { angular = 2.5, range = 25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79561] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79561, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79562] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79562, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79571] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79571, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79572] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79572, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79581] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79581, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79591] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79591, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79601] = { range_offset = 0, modle_ID = "bulletusa", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.18, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.5, flip = false, v = 0, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79602] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79602, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79611] = { range_offset = 10, modle_ID = "music_yinfuzidan03", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79611, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79612] = { range_offset = 10, modle_ID = "music_yinfuzidan04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79612, random_damage_rate = 0, damage_type = { 0.9, 1.2, 1.2 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79614] = { range_offset = 10, modle_ID = "music_yinfuzidan04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79614, random_damage_rate = 0, damage_type = { 0.9, 1.2, 1.2 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79613] = { range_offset = 10, modle_ID = "music_yinfuzidan03", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79613, random_damage_rate = 0, damage_type = { 1.25, 0.85, 0.6 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79615] = { range_offset = 10, modle_ID = "music_yinfuzidan03", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79615, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79616] = { range_offset = 10, modle_ID = "music_yinfuzidan04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79616, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79618] = { range_offset = 10, modle_ID = "music_yinfuzidan04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79618, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79617] = { range_offset = 10, modle_ID = "music_yinfuzidan03", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79617, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79621] = { range_offset = 10, modle_ID = "zidan_xingbai", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79621, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79622] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79622, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79631] = { range_offset = 10, modle_ID = "music_chuantou", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79631, random_damage_rate = 0, damage_type = { 1.1, 1.1, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79632] = { range_offset = 10, modle_ID = "music_genzong", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 79632, random_damage_rate = 0, damage_type = { 1.1, 1.1, 0.9 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79641] = { range_offset = 10, modle_ID = "Bullet_elf_ice", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "bullet_elf_ice_hit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79641, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = { { u = 0.15, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79651] = { range_offset = 20, modle_ID = "yulei_huojian", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79651, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79661] = { range_offset = 10, modle_ID = "yulei_weixing", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79661, random_damage_rate = 0, damage_type = { 1, 1.1, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [79671] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79671, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79681] = { range_offset = 10, modle_ID = "Bullet2_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79681, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79682] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79682, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79691] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79691, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79692] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79692, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1.1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79693] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79693, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79701] = { range_offset = 10, modle_ID = "kuasheAP", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 79701, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { tracker = { angular = 0.6, range = 40 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 79702, barrage_ID = 79702 }, FXID = "huoqiubaozha2" } } }, [79702] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 20, effect_type = 1, pierce_count = 1, ammo_type = 3, id = 79702, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.05, flip = false, v = 0.45, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 0.5 } }, [79703] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79703, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79704] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79704, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79705] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 79705, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.05, flip = false, v = 0.45, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 0.5 } }, [79711] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79711, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 350, level = 1 } }, extra_param = {} }, [79721] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79721, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.5 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79722] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79722, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.5 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 348, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [79741] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79741, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79742] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79742, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79751] = { range_offset = 10, modle_ID = "zidan_xinglan", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 79751, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79752] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79752, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79761] = { range_offset = 10, modle_ID = "yinggelahan_xingxing02", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79761, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79762] = { range_offset = 10, modle_ID = "yinggelahan_xingxing02", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79762, random_damage_rate = 0, damage_type = { 1.1, 1.1, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79763] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79763, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79771] = { range_offset = 10, modle_ID = "daofengbullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79771, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79772] = { range_offset = 10, modle_ID = "daofengbullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 79772, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [79773] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 79773, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.5 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [79774] = { range_offset = 10, modle_ID = "bailong_zhanji", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 79774, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 8, 1, 16 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [80001] = { range_offset = 20, modle_ID = "Bulletenemys", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [80002] = { range_offset = 20, modle_ID = "Bullet1", type = 7, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = { min = 3, range = 15, time = -1, max = 5 }, attach_buff = {}, extra_param = {} }, [80003] = { range_offset = 20, modle_ID = "Bulletenemys", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [80004] = { range_offset = 0, modle_ID = "FireBall", type = 2, velocity = 0, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = { timeToExplode = 1, friendlyFire = true, gravity = -0.05 } }, [80005] = { range_offset = 0, modle_ID = "FireBall", type = 4, velocity = 0, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "TorpedoHit3", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = { timeToExplode = 1, friendlyFire = true } }, [80006] = { range_offset = 20, modle_ID = "FireBall", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80006, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [80007] = { range_offset = 20, modle_ID = "FireBall", type = 4, velocity = 5, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80007, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 1 } } }, [80008] = { range_offset = 5, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 80008, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [80009] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80009, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [80010] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 80010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [80011] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80011, random_damage_rate = 0, damage_type = { 1, 0.6, 0.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [80012] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [80013] = { range_offset = 5, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 80013, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [80014] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "OrangeHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [80015] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 80015, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [80016] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 80016, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [80017] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 80017, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [80018] = { range_offset = 0, modle_ID = "deepcharge", type = 2, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenshuizhadan", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 80018, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.7 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 4, randomOffsetZ = 4, diveFilter = { 1 } } }, [110101] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110101, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110102] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 110102, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [110111] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110111, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110112] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 110112, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [110121] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110121, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110122] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110122, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110123] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110123, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110124] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 110124, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [110131] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 110131, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.8 }, { u = 0.07, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [110132] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110132, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110133] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110133, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110141] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110141, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110142] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110142, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110143] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110143, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110144] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 110144, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110145] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 110145, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [110603] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110603, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110604] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110604, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110605] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110605, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110606] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110606, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110607] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110607, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110608] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110608, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [110609] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 110609, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [120201] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 2 }, { u = -0.03, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120202] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 2 }, { u = 0.03, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120203] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1.5 }, { u = -0.03, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120204] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 1.5 }, { u = 0.03, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120205] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1 }, { u = -0.03, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120206] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 1 }, { u = 0.03, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120207] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0.5 }, { u = -0.03, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120208] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.5 }, { u = 0.03, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120210] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120210, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [120101] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120101, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120102] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120102, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120103] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120104] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120301] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120302] = { range_offset = 20, modle_ID = "FireBall", type = 1, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { launchVrtSpeed = 0, gravity = -0.009 } }, [120401] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120402] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120403] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120404] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120405] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120410] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120410, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120409] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120409, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120408] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120408, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120407] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120407, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120406] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120406, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120411] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120411, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120420] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120420, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120421] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120421, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120422] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120422, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120423] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120423, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120424] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120424, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120425] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120425, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120426] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120426, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120427] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120427, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120428] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120428, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120429] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120429, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120430] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120430, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120431] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120431, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120432] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120432, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120433] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120433, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 2.1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120434] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120434, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 2.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120435] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 120435, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120436] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120436, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [120437] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "OrangeHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 120437, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130001] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 130002, barrage_ID = 130102 }, FXID = "huoqiubaozha2" } } }, [130002] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130105] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130105, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130106] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130106, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130107] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130107, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130108] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130108, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130109] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130109, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130110] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130110, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130111] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130111, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130112] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130112, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130113] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130113, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 40008, barrage_ID = 21000 }, FXID = "huoqiubaozha2" } } }, [130114] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 130115, barrage_ID = 130410 }, FXID = "huoqiubaozha2" } } }, [130115] = { range_offset = 0, modle_ID = "Hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.071, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0.3, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130301] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130301, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [130302] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130302, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 25, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130303] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130303, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 3, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130304] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130304, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -3, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130305] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130305, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -25, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130306] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130306, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -31, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130307] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130307, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 31, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130308] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130308, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 24, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130309] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130309, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 15, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130310] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130310, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -15, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130311] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130311, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -24, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130312] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130312, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -33, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130313] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130313, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 33, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130314] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130314, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [130315] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130315, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [130316] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130316, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 11, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130317] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130317, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 0, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130318] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 130318, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -11, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [130319] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 130319, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", diveFilter = { 2 } } }, [130320] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 130320, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [140001] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 140001, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [140002] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 140002, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [140003] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 140003, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [140004] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 140004, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [140005] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 140005, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [140006] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 140006, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [140007] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 140007, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [140008] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 140008, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [140011] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 140011, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [140012] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 140012, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [140013] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 140013, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [140014] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 140014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [140015] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 140015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [233333] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 233333, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300001] = { range_offset = 5, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 38, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300002] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 38, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300003] = { range_offset = 5, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 33, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300004] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 33, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300005] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300006] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300007] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300008] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300009] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300010] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300011] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300012] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300013] = { range_offset = 15, modle_ID = "FireBall", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300014] = { range_offset = 15, modle_ID = "FireBall", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300101] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 300101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0.18, flip = false, v = 0, t = 1.7 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300102] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 300102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.021, flip = false, v = 0, t = 0 }, { u = 0.18, flip = false, v = 0, t = 2.3 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300103] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300104] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.25, flip = false, v = 0.08, t = 0.1 }, { u = 0.08, flip = false, v = -0.3, t = 0.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300105] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.25, flip = false, v = 0.08, t = 0.1 }, { u = 0.08, flip = false, v = 0.3, t = 0.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300106] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300107] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300108] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300109] = { range_offset = 5, modle_ID = "newBullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300110] = { range_offset = 5, modle_ID = "newBullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300111] = { range_offset = 5, modle_ID = "newBullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300112] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300113] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.22, t = 0.5 }, { u = 0.1, flip = false, v = -0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300114] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300115] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 0.9 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300116] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.22, t = 0.5 }, { u = 0.1, flip = false, v = -0.22, t = 0.9 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300117] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300118] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300119] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300120] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300121] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300122] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300123] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300124] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300125] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300126] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300127] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300128] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 300128, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.18, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300129] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 300129, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.18, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300130] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300131] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300132] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.22, t = 0.5 }, { u = 0.1, flip = false, v = -0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300201] = { range_offset = 10, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300202] = { range_offset = 10, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300203] = { range_offset = 10, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300204] = { range_offset = 10, modle_ID = "newBullet2", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [300205] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300205, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300206] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300206, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300207] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300207, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300208] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300209] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300209, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300210] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300211] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300212] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300213] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300213, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300214] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300214, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300215] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300215, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.049, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300216] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300216, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300217] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300217, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.049, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300218] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300218, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300219] = { range_offset = 0, modle_ID = "FireBall", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 300219, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [300220] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300220, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300221] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300301] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300301, random_damage_rate = 0, damage_type = { 1.2, 1, 0.9 }, DMG_font = { { 3, 1.2 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300302] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300302, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.2, t = 0.3 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300303] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300303, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.2, t = 0.3 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300304] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300304, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.2, t = 0.3 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300305] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300305, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.2, t = 0.3 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300306] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 300306, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300401] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [300502] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300502, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300503] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300503, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300504] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300504, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300505] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300505, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300506] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300506, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300507] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300507, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300508] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300508, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300509] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300509, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300510] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300510, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300511] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300511, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300512] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300512, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300513] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300513, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300514] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300514, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300515] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300515, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300516] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300516, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300517] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300517, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300518] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300518, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300519] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300519, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300520] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300520, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300521] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300521, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300522] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300522, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300523] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 300523, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [300524] = { range_offset = 5, modle_ID = "newBullet2_red", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300524, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300525] = { range_offset = 5, modle_ID = "newBullet2_red", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300525, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300526] = { range_offset = 5, modle_ID = "newBullet2_red", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300526, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300601] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { bullet_ID = 300602, barrage_ID = 300602 }, FXID = "huoqiubaozha2" } } }, [300602] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300603] = { range_offset = 15, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300603, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300604] = { range_offset = 15, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [300801] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 300801, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [350001] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 350001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [350002] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 350002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [350003] = { range_offset = 20, modle_ID = "kuashetuowei", type = 2, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 350003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [350101] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350101, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [350102] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350102, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [350103] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350103, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = {} }, [350104] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350104, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = {} }, [350105] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 350105, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [400004] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 400004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.2, t = 0.3 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400005] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 400005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.2, t = 0.3 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400006] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 400006, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400007] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 400007, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [400008] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 400008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.041, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400013] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400014] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400015] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400016] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 0.9 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400017] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.22, t = 0.5 }, { u = 0.1, flip = false, v = -0.22, t = 0.9 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400018] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400019] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.22, t = 0.5 }, { u = 0.1, flip = false, v = 0.22, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400020] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 400020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.031, flip = false, v = 0, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400801] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 400801, random_damage_rate = 0, damage_type = { 1.2, 0.9, 0.8 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [399911] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 3, id = 399911, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 312, level = 3 } }, extra_param = { effectSwitchHeight = 2, gravity = -0.05, velocity_offset = 4, diveFilter = { 2 } } }, [399912] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399912, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 399911, barrage_ID = 399910 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [399913] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 3, pierce_count = 0, ammo_type = 3, id = 399913, random_damage_rate = 0, damage_type = { 1.45, 1.05, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 312, level = 3 } }, extra_param = { effectSwitchHeight = 2, gravity = -0.05, velocity_offset = 4, diveFilter = { 2 } } }, [399914] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399914, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 399913, barrage_ID = 399911 }, FXID = "huoqiubaozha2" }, diveFilter = { 2 } } }, [399915] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399915, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399916] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399916, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399917] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399917, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399918] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399918, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399919] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399919, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399920] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399920, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399921] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399921, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399922] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399922, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399923] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399923, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399924] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399924, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399925] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399925, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399926] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399926, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399927] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399927, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399928] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399928, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399929] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399929, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399930] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399930, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399931] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399931, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399932] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399932, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399933] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399933, random_damage_rate = 0, damage_type = { 2, 1.6, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399934] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399934, random_damage_rate = 0, damage_type = { 2, 1.6, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399935] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399935, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399936] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399936, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399937] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399937, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399938] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399938, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399939] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399939, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399940] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399940, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399941] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399941, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399942] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399942, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399943] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399943, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399944] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399944, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399945] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399945, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399946] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399946, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399947] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399947, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399948] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399948, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399949] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399949, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399950] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399950, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399951] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399951, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399952] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399952, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399953] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399953, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399954] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399954, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399955] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399955, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399956] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399956, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399957] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399957, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399958] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399958, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [399959] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399959, random_damage_rate = 0, damage_type = { 2, 1.6, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399960] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399960, random_damage_rate = 0, damage_type = { 2, 1.6, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399963] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 399963, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [399964] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399964, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399965] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399965, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399966] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399966, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399967] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399967, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399968] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399968, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399969] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399969, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399970] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399970, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399979] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399979, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399980] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399980, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.85, 0.48, 0.56 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399981] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 399981, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 0 }, { u = 0.8, flip = false, v = 0, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399982] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 399982, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399983] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399983, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399984] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399984, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399985] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399985, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399986] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399986, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399987] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 399987, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [399988] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399988, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [399989] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399989, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399990] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399990, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399991] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399991, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.005, v = 0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399992] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399992, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.051, flip = false, v = 0, t = 0 }, { u = -0.002, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399993] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399993, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = -0.1, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399994] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399994, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399995] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399995, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399996] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399996, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399997] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399997, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399998] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399998, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [399999] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 399999, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [400000] = { range_offset = 0, modle_ID = "heiqiye03", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 400000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [470331] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470331, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470332] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470332, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470341] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470341, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470342] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470342, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470351] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470351, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470352] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470352, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470361] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470361, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470362] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470362, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470371] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470371, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470372] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470372, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470381] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470381, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470382] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470382, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470383] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470383, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470384] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470384, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470385] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470385, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470386] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470386, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470387] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470387, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470388] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470388, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470389] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 470389, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470390] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470390, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470401] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.2, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [470411] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470411, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470441] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470441, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [470442] = { range_offset = 10, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 470442, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500101] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [500102] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 500102, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500103] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500104] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500105] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500106] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500107] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500108] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500109] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500110] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500111] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500201] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 500201, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500202] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500203] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500204] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500205] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500206] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500207] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500208] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500301] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 500301, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500302] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500303] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 500303, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500304] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500305] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500305, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500401] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [500402] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 500402, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [500403] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500404] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500405] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 500405, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500406] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500406, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500501] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 20, diveFilter = { 2 } } }, [500502] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 500502, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [500503] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500504] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500504, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500505] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500505, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500506] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500506, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500507] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500507, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500508] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500508, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500509] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500509, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500510] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500510, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.051, flip = false, v = 0, t = 0 }, { u = -0.002, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500511] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500511, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0.05, t = 0 }, { u = 0.2, flip = false, v = -0.1, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500512] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 500512, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500513] = { range_offset = 20, modle_ID = "Bulletenemym", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500513, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.005, v = 0.05, t = 0 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500514] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500514, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500515] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500515, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500516] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 500516, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500601] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 500601, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500602] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500603] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500603, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500604] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500605] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500605, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500606] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500606, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500607] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500607, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500608] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500608, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500701] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500701, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [500702] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 500702, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [500703] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500703, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500704] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500704, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500705] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 500705, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500706] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500706, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500801] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 500801, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [500802] = { range_offset = 20, modle_ID = "Al_Laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500802, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500803] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500803, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 2.5 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500804] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500804, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500805] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500805, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.15, flip = false, v = 0, t = 0.35 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500806] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500806, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500807] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500807, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500808] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500808, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.4, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500809] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500809, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.4, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500901] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500901, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500902] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500902, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500903] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500903, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500904] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 500904, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [500905] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500905, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500906] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500906, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [500907] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 500907, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501001] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [501002] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 501002, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [501003] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501004] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501005] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501006] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501007] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501008] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501009] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501010] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501011] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501101] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501101, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501102] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501102, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501103] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501103, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501104] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501104, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501105] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501105, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501106] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501106, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501107] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501107, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501108] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501108, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501109] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501109, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501110] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501110, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501111] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501111, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501112] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501112, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501113] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501113, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501114] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501114, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501115] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501115, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501116] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 13.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501116, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501117] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501117, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501118] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 14.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501118, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501119] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501119, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501120] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501121] = { range_offset = 20, modle_ID = "newbullet5", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501122] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501122, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [501123] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501123, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [501124] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501124, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [501125] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501125, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [501126] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501126, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [501127] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501127, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [501128] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501128, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [501129] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501129, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [501130] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501130, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [501131] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501131, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [501132] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501132, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [501133] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 501133, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [501134] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501134, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501135] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501135, random_damage_rate = 0, damage_type = { 1.2, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501136] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501136, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501137] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501137, random_damage_rate = 0, damage_type = { 0.3, 1.2, 0.7 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501138] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501138, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0.02, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [501139] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 501139, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = -0.02, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567201] = { range_offset = 5, modle_ID = "Bulletenemys", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567211] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 567211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567212] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 567212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567221] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 567221, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [567231] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567301] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 567311, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [567401] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 567401, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567402] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 567402, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567411] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 567411, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [567521] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567521, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 20, diveFilter = { 2 } } }, [567531] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567531, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567541] = { range_offset = 5, modle_ID = "kuasheHE", type = 2, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 567541, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.15, randomOffsetX = 20, diveFilter = { 2 } } }, [567631] = { range_offset = 5, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 567631, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [567641] = { range_offset = 5, modle_ID = "kuasheHE", type = 2, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 567641, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.15, randomOffsetZ = 30, diveFilter = { 2 } } }, [567651] = { range_offset = 10, modle_ID = "kuashe", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 567651, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { gravity = -0.05, shrapnel = { { bullet_ID = 399911, barrage_ID = 399910 }, FXID = "huoqiubaozha2" } } }, [568201] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568211] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 568211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568221] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 568221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568222] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568223] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 568223, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568224] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568224, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.049, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568231] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 568231, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [568321] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568321, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.14, t = 0 }, { u = -0.005, flip = false, v = 0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568322] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568322, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.14, t = 0 }, { u = -0.005, flip = false, v = -0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568331] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568331, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.05, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568421] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 568421, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568431] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 568431, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0.2 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568432] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 568432, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0.2 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [568433] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 568433, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571001] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 571001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571011] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.25, t = 0 }, { u = -0.005, flip = false, v = 0.05, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571012] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.14, t = 0 }, { u = -0.005, flip = false, v = 0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571013] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0.075, t = 0 }, { u = -0.005, flip = false, v = 0.01, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571014] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = -0.25, t = 0 }, { u = -0.005, flip = false, v = -0.05, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571015] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.14, t = 0 }, { u = -0.005, flip = false, v = -0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571016] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = -0.075, t = 0 }, { u = -0.005, flip = false, v = -0.01, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571021] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0.2 }, { u = 0.05, flip = false, v = 0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571022] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571022, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0.2 }, { u = 0.05, flip = false, v = -0.2, t = 0.6 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571023] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571023, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571031] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571032] = { range_offset = 5, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571033] = { range_offset = 5, modle_ID = "Al_Flower01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571041] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.1, t = 2 }, { u = 0, flip = false, v = 0.02, t = 6 }, { u = 0, flip = false, v = 0, t = 7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571042] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 571042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.1, t = 2 }, { u = 0, flip = false, v = -0.02, t = 6 }, { u = 0, flip = false, v = 0, t = 7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571051] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571052] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [571053] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 571053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581001] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581002] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.07, flip = false, v = -0.4, t = 0.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581003] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = -0.4, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581004] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.5, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581005] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581006] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0.4, t = 0.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581007] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0.4, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581008] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.5, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581009] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581010] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581011] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581012] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581013] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581014] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581015] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581016] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581017] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581018] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 581018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581019] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581019, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581020] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581020, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581021] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581021, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581022] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581022, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581023] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581023, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581024] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581024, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581025] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581025, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581026] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581026, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581027] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581027, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581028] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581028, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581029] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581029, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581030] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581030, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581031] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581031, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581032] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581032, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581033] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581033, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [581034] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 581034, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590201] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0.1 }, { u = 0, flip = false, v = 0.2, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590202] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0.1 }, { u = 0, flip = false, v = -0.2, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590203] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590204] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = -0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590205] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590206] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 590206, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 }, { u = -0.1, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590207] = { range_offset = 20, modle_ID = "hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 590207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 2.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590208] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590208, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [590209] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 590209, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594001] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594002] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = true, v = -0.1, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594003] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = true, v = 0.1, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594004] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = true, v = -0.1, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594005] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = true, v = 0.1, t = 0 }, { u = 0, flip = true, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594006] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594007] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594007, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594008] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594008, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594009] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594009, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594010] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594010, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.15, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594011] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594011, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594012] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594012, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594021] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594031] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594041] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594041, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594042] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594042, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594051] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594051, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594052] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594052, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594061] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594061, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594062] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594062, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594071] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594071, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594072] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594072, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594073] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594073, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594074] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594074, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594075] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594075, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594076] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594076, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594077] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594077, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594078] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594078, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594079] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 594079, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594080] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594080, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.03, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594091] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.2, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [594092] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594092, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594101] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594101, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [594102] = { range_offset = 10, modle_ID = "hwxgz_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 594102, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600001] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600001, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.2, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600011, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600021] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 600021, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600031] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 600031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3 } }, [600101] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600101, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.2, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600121] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600121, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [600131] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600131, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [600231] = { range_offset = 10, modle_ID = "Bulletenemys", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600231, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.06, flip = false, v = 0, t = 2.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [600232] = { range_offset = 10, modle_ID = "Bulletenemys", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600232, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.02, flip = false, v = 0.03, t = 3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [600201] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600201, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.2, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600221] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 600221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600222] = { range_offset = 10, modle_ID = "Bulletenemys", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 600222, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = { velocity_offset = 2 } }, [600531] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 600531, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 }, { u = 0.1, flip = true, v = 0, t = 2.4 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600532] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 600532, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 }, { u = 0.1, flip = true, v = 0.02, t = 2.4 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600533] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 600533, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 }, { u = 0.1, flip = true, v = -0.02, t = 2.4 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600600] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 600600, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.013, flip = false, v = 0.17, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600601] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600602] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 600602, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600700] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600700, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.071, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0.3, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600701] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600701, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600801] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 600801, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600802] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600802, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600803] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600803, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600804] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600804, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600805] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600805, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600806] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600806, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600807] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600807, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600808] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 600808, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0.5, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600900] = { range_offset = 0, modle_ID = "Banai02_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600900, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.14, t = 0 }, { u = -0.005, flip = false, v = 0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600901] = { range_offset = 0, modle_ID = "Banai02_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600901, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.14, t = 0 }, { u = -0.005, flip = false, v = -0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600902] = { range_offset = 20, modle_ID = "hwxqb_1", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600902, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 600903, barrage_ID = 600907 }, FXID = "huoqiubaozha2" } } }, [600903] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600903, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600904] = { range_offset = 0, modle_ID = "paodan_ai_1boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600904, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600905] = { range_offset = 0, modle_ID = "paodan_ai_3boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600905, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600906] = { range_offset = 0, modle_ID = "paodan_ai_3boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600906, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600907] = { range_offset = 0, modle_ID = "paodan_ai_3boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600907, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600908] = { range_offset = 0, modle_ID = "paodan_ai_3boss", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600908, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600909] = { range_offset = 0, modle_ID = "banai03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600909, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600910] = { range_offset = 0, modle_ID = "banai03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600910, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600911] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600911, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600912] = { range_offset = 20, modle_ID = "FireBall", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600912, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [600913] = { range_offset = 20, modle_ID = "banai05", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600913, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [600914] = { range_offset = 10, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600914, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600915] = { range_offset = 10, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600915, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600916] = { range_offset = 20, modle_ID = "hwxqb_1", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600916, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 600903, barrage_ID = 600907 }, FXID = "huoqiubaozha2" } } }, [600917] = { range_offset = 20, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600917, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600918] = { range_offset = 20, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600918, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600919] = { range_offset = 20, modle_ID = "yulei_ai_faku2", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 600919, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600920] = { range_offset = 5, modle_ID = "banai03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600920, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600921] = { range_offset = 20, modle_ID = "banai05", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600921, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [600922] = { range_offset = 0, modle_ID = "banai04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 600922, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.014, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600930] = { range_offset = 20, modle_ID = "banai03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600930, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600940] = { range_offset = 5, modle_ID = "banai03", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600940, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [600990] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "fumilulu_hit", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "banai01_hit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 600990, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, height = 15, width = 75 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [600991] = { range_offset = 0, modle_ID = "banai01", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "emptyfx", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 600991, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = { { friendly = false, buff_id = 103123, flare = false } }, extra_param = { diveFilter = { 2 } } }, [610001] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610002] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610003] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610004] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610005] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610006] = { range_offset = 0, modle_ID = "Hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610007] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610007, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610008] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610008, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610009] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610009, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610010] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610010, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610011] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610011, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610012] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610012, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610013] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610013, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610014] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610014, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610020] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellHit", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610021] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellHit", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610022] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610023] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610024] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610031] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 610031, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [610032] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 610032, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [610033] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 610033, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [610034] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 610034, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [610035] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610035, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610036] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610036, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610037] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610037, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610038] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610038, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610039] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610039, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610040] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610040, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610041] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610041, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610042] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 610042, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610043] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 610044, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [610044] = { range_offset = 0, modle_ID = "pisiman02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610045] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 610044, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [610050] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610051] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [610052] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610052, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [610053] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610053, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [610054] = { range_offset = 20, modle_ID = "blackhole", type = 11, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit ", miss_fx = "blackhole_hit", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "blackhole_loop", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 610054, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.15, range = 12, time = 3 }, attach_buff = {}, extra_param = { buff_id = 8635, exploDMG = 150, alert_duration = 0.1 } }, [610055] = { range_offset = 20, modle_ID = "blackhole", type = 11, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit ", miss_fx = "blackhole_hit", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "blackhole_loop", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 610055, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.3, range = 12, time = 3 }, attach_buff = {}, extra_param = { buff_id = 8635, exploDMG = 20, alert_duration = 0.1 } }, [610056] = { range_offset = 20, modle_ID = "blackhole", type = 11, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit ", miss_fx = "blackhole_hit", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "blackhole_loop", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 610056, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.25, range = 12, time = 3 }, attach_buff = {}, extra_param = { buff_id = 8635, exploDMG = 40, alert_duration = 0.1 } }, [610057] = { range_offset = 20, modle_ID = "blackhole", type = 11, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit ", miss_fx = "blackhole_hit", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "blackhole_loop", range = 50, effect_type = 1, pierce_count = 1, ammo_type = 4, id = 610057, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.2, range = 12, time = 3 }, attach_buff = {}, extra_param = { buff_id = 8635, exploDMG = 65, alert_duration = 0.1 } }, [610060] = { range_offset = 10, modle_ID = "pisiman03", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610060, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [610061] = { range_offset = 10, modle_ID = "pisiman03", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610061, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [610062] = { range_offset = 20, modle_ID = "pisiman03", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 610062, random_damage_rate = 0, damage_type = { 0.3, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [610063] = { range_offset = 10, modle_ID = "pisiman01", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 610063, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620001] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620002] = { range_offset = 20, modle_ID = "heiqiyebomb", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620002, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [620003] = { range_offset = 20, modle_ID = "heiqiyebomb", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620003, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [620004] = { range_offset = 20, modle_ID = "heiqiyebomb", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620004, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [620005] = { range_offset = 20, modle_ID = "heiqiyebomb", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620005, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [620006] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620007] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620008] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620009] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620010] = { range_offset = 5, modle_ID = "heiqiye04", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620011] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620011, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [620012] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620012, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [620020] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 620021, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [620021] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620022] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 620021, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [620023] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [620024] = { range_offset = 20, modle_ID = "Bomberbomb2000", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "WhiteShellHit1", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 620024, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1.4 }, { 3, 2 }, { 3, 2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 34 }, attach_buff = {}, extra_param = { gravity = -0.1, offsetY = 90, airdrop = true, dropOffset = true, diveFilter = { 2 } } }, [620101] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 620103, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [620102] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 620103, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [620103] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 620103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [630001] = { range_offset = 15, modle_ID = "Al_Flower01", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 630001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [630002] = { range_offset = 15, modle_ID = "Al_Flower01", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 630002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [630003] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 630003, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [630004] = { range_offset = 10, modle_ID = "bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 630004, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [630005] = { range_offset = 8, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 630005, random_damage_rate = 0, damage_type = { 1.2, 0.7, 0.4 }, DMG_font = { { 1, 1.3 }, { 1, 0.8 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640001] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640002] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 640002, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [640003] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 640003, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 2, 0.9 }, { 2, 1.2 }, { 2, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640004] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 640004, random_damage_rate = 0, damage_type = { 0.9, 1.2, 0.7 }, DMG_font = { { 2, 0.9 }, { 2, 1.2 }, { 2, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640005] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640006] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 640006, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [640007] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640007, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [640008] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640009] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.15, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640010] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640011] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [640012] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 640012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 650001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650002] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 650002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650003] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650004] = { range_offset = 20, modle_ID = "music_laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [650005] = { range_offset = 20, modle_ID = "music_laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [650006] = { range_offset = 0, modle_ID = "music_yinfuzidan01", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 650006, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [650007] = { range_offset = 20, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 650007, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [650008] = { range_offset = 10, modle_ID = "music_zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 650011, barrage_ID = 650015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 650011, barrage_ID = 650016 }, FXID = "huoqiubaozha2" } } }, [650009] = { range_offset = 10, modle_ID = "music_zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 650011, barrage_ID = 650015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 650011, barrage_ID = 650016 }, FXID = "huoqiubaozha2" } } }, [650010] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650011] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 650011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650012] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 650012, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650020] = { range_offset = 20, modle_ID = "bullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650021] = { range_offset = 20, modle_ID = "bullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650022] = { range_offset = 20, modle_ID = "bulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 650022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650023] = { range_offset = 20, modle_ID = "bulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 650023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650030] = { range_offset = 10, modle_ID = "music_genzong1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650030, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650031] = { range_offset = 10, modle_ID = "music_chuantou1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650031, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650032] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 650032, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [650033] = { range_offset = 10, modle_ID = "music_chuantou1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650033, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650034] = { range_offset = 10, modle_ID = "music_genzong1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650034, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [650035] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 650035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660001] = { range_offset = 20, modle_ID = "hololive_laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660002] = { range_offset = 20, modle_ID = "hololive_laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660003] = { range_offset = 10, modle_ID = "hololive_jianzhui", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660003, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660004] = { range_offset = 5, modle_ID = "hololive_bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 660004, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0, flip = true, v = 0.3, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660005] = { range_offset = 0, modle_ID = "hololive_holoyu", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 660005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660006] = { range_offset = 0, modle_ID = "hololive_holoyu", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 660006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660007] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 660008, barrage_ID = 660007 }, FXID = "huoqiubaozha2" } } }, [660008] = { range_offset = 0, modle_ID = "hololive_holoyu", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660009] = { range_offset = 20, modle_ID = "yulei_yumi", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 660009, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660010] = { range_offset = 10, modle_ID = "yulei_yumi", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660010, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660011] = { range_offset = 10, modle_ID = "yulei_yumi", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660011, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660012] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660013] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660014] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660015] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660016] = { range_offset = 20, modle_ID = "zidan_hulizidan", type = 2, velocity = 1.08, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.009, launchVrtSpeed = 0, diveFilter = { 2 } } }, [660017] = { range_offset = 20, modle_ID = "paodan_chuixueque1", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 660017, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [660021] = { range_offset = 20, modle_ID = "yulei_holoyulei", type = 3, velocity = 3, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 660021, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660022] = { range_offset = 10, modle_ID = "yulei_holoyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660022, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660023] = { range_offset = 10, modle_ID = "yulei_holoyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660023, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660031] = { range_offset = 5, modle_ID = "hololive_bullet1", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660032] = { range_offset = 20, modle_ID = "zidan_shishen1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660033] = { range_offset = 20, modle_ID = "zidan_shishen1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660041] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 660041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660042] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660043] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 660043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660044] = { range_offset = 0, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.049, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660045] = { range_offset = 20, modle_ID = "paodan_zhaxiashi1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660051] = { range_offset = 0, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660051, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660052] = { range_offset = 0, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660052, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660053] = { range_offset = 0, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660053, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660054] = { range_offset = 0, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660054, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660055] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660055, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660056] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660056, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660057] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660057, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660058] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660058, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660071] = { range_offset = 20, modle_ID = "hololive_bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.15, flip = false, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660072] = { range_offset = 10, modle_ID = "paodan_aqua1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660081] = { range_offset = 20, modle_ID = "yulei_holomaikefeng", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 660081, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660091] = { range_offset = 10, modle_ID = "hololive_holoyu", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660091, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660092] = { range_offset = 20, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 660092, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660093] = { range_offset = 20, modle_ID = "zidan_qianliyan1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 660093, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660094] = { range_offset = 20, modle_ID = "hololive_bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "YellowHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 660094, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 4.3, 1.4, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660101] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660101, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660102] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660102, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660103] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660103, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660104] = { range_offset = 0, modle_ID = "hololive_bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660104, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [660105] = { range_offset = 10, modle_ID = "hololive_holoyu", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 660105, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [660106] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 660106, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [670001] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 670001, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [670002] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 670002, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670003] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670003, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670004] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 670004, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670005] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670005, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670006] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.3, t = 0 }, { u = 0, flip = false, v = -0.3, t = 0.5 }, { u = 0, flip = false, v = 0.3, t = 1 }, { u = 0, flip = false, v = -0.3, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670011] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 670011, random_damage_rate = 0, damage_type = { 1, 0.9, 0.7 }, DMG_font = { { 3, 1 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [670051] = { range_offset = 10, modle_ID = "Al_Flower01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 670051, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670052] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670052, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670053] = { range_offset = 10, modle_ID = "pisiman01", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670053, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670054] = { range_offset = 0, modle_ID = "", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670054, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 10, range = 18 }, attach_buff = { { friendly = false, buff_id = 8661, effect_id = "jiejie" } }, extra_param = {} }, [670055] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [670056] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 670055, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [670057] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 670057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 670055, barrage_ID = 610071 }, FXID = "huoqiubaozha2" } } }, [680001] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 680001, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [680002] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680003] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680004] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680005] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680006] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680007] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680007, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680008] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680008, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680009] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680009, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680010] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680010, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680011] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680011, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680012] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 400, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 680012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0.1 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.1, flip = false, v = 0.08, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680013] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 400, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 680013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0.1 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.1, flip = false, v = -0.08, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680014] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680015] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680016] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680017] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680018] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680019] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680020] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680021] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680022] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680023] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680024] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 680024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680025] = { range_offset = 10, modle_ID = "Bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680026] = { range_offset = 10, modle_ID = "Bullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680027] = { range_offset = 10, modle_ID = "Bullet2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680028] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680029] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 680029, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [680030] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680031] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 680031, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 680032, barrage_ID = 680037 }, FXID = "huoqiubaozha2" } } }, [680032] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680033] = { range_offset = 5, modle_ID = "hwxgz_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680034] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680035] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 680035, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 680036, barrage_ID = 680048 }, FXID = "huoqiubaozha2" } } }, [680036] = { range_offset = 20, modle_ID = "newbullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [680037] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 680037, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 680038, barrage_ID = 680048 }, FXID = "huoqiubaozha2" } } }, [680038] = { range_offset = 20, modle_ID = "newbullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 680038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690001] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690001, random_damage_rate = 0, damage_type = { 1, 0.95, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690002] = { range_offset = 20, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690003] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690004] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690005] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690006] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690007] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690008] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690008, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690009] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690009, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690010] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 690010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690011] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 690011, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 690012, barrage_ID = 690078 }, FXID = "huoqiubaozha2" } } }, [690012] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690013] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 690013, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 690014, barrage_ID = 690080 }, FXID = "huoqiubaozha2" } } }, [690014] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690015] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690016] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690017] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690018] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690019] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690020] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690020, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690021] = { range_offset = 20, modle_ID = "electricarc", type = 12, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHitWithArc", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690101] = { range_offset = 20, modle_ID = "kuashetuowei", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690102] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690103] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690104] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690105] = { range_offset = 0, modle_ID = "Hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690106] = { range_offset = 0, modle_ID = "Hwxgz_1", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690107] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690108] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690109] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690110] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690111] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690112] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690113] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 690113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690114] = { range_offset = 10, modle_ID = "Bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690115] = { range_offset = 10, modle_ID = "heiwuzidan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 690115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { friendly = false, buff_id = 8680, hit_ignore = true, flare = true } }, extra_param = {} }, [690116] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690117] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690118] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690119] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690120] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690121] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690401] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690401, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690402] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690402, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690501] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690502] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690502, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 40, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690503] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 50, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690504] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690504, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690505] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690505, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 70, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690506] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690506, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 80, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690507] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690507, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 90, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [690508] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690508, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = 30, gravity = -0.05, diveFilter = { 2 } } }, [690509] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690509, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 40, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [690510] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690510, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 50, targetOffsetZ = 20, gravity = -0.05, diveFilter = { 2 } } }, [690511] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690511, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [690512] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690512, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 70, targetOffsetZ = 10, gravity = -0.05, diveFilter = { 2 } } }, [690513] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690513, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 80, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [690514] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690514, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 90, targetOffsetZ = 0, gravity = -0.05, diveFilter = { 2 } } }, [690515] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690515, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = -40, gravity = -0.05, diveFilter = { 2 } } }, [690516] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690516, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 40, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [690517] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690517, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 50, targetOffsetZ = -30, gravity = -0.05, diveFilter = { 2 } } }, [690518] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690518, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [690519] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690519, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 70, targetOffsetZ = -20, gravity = -0.05, diveFilter = { 2 } } }, [690520] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690520, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 80, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [690521] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690521, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { targetOffsetX = 90, targetOffsetZ = -10, gravity = -0.05, diveFilter = { 2 } } }, [690522] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690522, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690523] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690523, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690524] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 690524, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690525] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 690525, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [690526] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690526, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690527] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690527, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690528] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 690528, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 690530, barrage_ID = 690521 }, FXID = "huoqiubaozha2" } } }, [690529] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 690529, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 690531, barrage_ID = 690522 }, FXID = "huoqiubaozha2" } } }, [690530] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690530, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [690531] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 690531, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700001] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700002] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700003] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700004] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700005] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700006] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.25, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700007] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700008] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700009] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700010] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700011] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700012] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700013] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700014] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700015] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700016] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700017] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700017, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700018] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700018, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700019] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700019, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700020] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700020, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 36 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700021] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700022, barrage_ID = 700028 }, FXID = "huoqiubaozha2" } } }, [700022] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700023] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700023, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700024] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = -0.3, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700025] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 700025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = -0.3, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700026] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 32, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 700026, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700101] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700102] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700103] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700104] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.1, t = 0.8 }, { u = 0, flip = false, v = 0.1, t = 1.2 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700105] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700106] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700107] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700108] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700109] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700110] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700111] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700112] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700113] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700114] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700115] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0.02, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700116] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = -0.02, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700117] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700117, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 70, targetOffsetZ = 20, gravity = -0.15, diveFilter = { 2 } } }, [700118] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700118, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 70, targetOffsetZ = -20, gravity = -0.15, diveFilter = { 2 } } }, [700119] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700119, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = 20, gravity = -0.15, diveFilter = { 2 } } }, [700120] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700120, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = -20, gravity = -0.15, diveFilter = { 2 } } }, [700121] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700121, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 70, targetOffsetZ = 20, gravity = -0.15, diveFilter = { 2 } } }, [700122] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700122, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 70, targetOffsetZ = -20, gravity = -0.15, diveFilter = { 2 } } }, [700123] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700123, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = 20, gravity = -0.15, diveFilter = { 2 } } }, [700124] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 700124, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = -20, gravity = -0.15, diveFilter = { 2 } } }, [700125] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700125, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700126] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 700126, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700501] = { range_offset = 20, modle_ID = "Al_Laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [700502] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700502, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 2.5 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700503] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700504] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700504, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700505] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700505, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700601] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700602] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700603] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700603, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700604] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700605] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700605, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700606] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700606, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700607] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700607, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700608] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700608, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700609] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700609, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700610] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700610, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700611] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700611, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700612] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700612, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700613] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700613, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700614] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700614, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700615] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700615, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700616] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 13.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700616, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700617] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700617, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700618] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 14.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700618, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700619] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700619, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700620] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700620, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700621] = { range_offset = 20, modle_ID = "newbullet5", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700621, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700622] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700622, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700623] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700623, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700624] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700624, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700625] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700625, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700626] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700626, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700627] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700627, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700628] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700628, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700629] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700629, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700630] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700630, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700631] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700631, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700632] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700632, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700627 }, FXID = "huoqiubaozha2" } } }, [700633] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 700633, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 700621, barrage_ID = 700628 }, FXID = "huoqiubaozha2" } } }, [700634] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700634, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700635] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700635, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [700636] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 700636, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710001] = { range_offset = 20, modle_ID = "paodan_bulipaodan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 710001, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [710002] = { range_offset = 0, modle_ID = "zidan_bulizidan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 710002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710003] = { range_offset = 0, modle_ID = "zidan_bulizidan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 710003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710004] = { range_offset = 0, modle_ID = "zidan_bulizidan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710005] = { range_offset = 10, modle_ID = "zidan_bulizidan", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710005, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710006] = { range_offset = 20, modle_ID = "Bulilaser01_jin", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [710021] = { range_offset = 0, modle_ID = "kuasheSAP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.17, t = 0 }, { u = 0, flip = false, v = 0.16, t = 0.5 }, { u = 0, flip = false, v = -0.16, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710022] = { range_offset = 0, modle_ID = "kuasheSAP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.17, t = 0 }, { u = 0, flip = false, v = -0.16, t = 0.5 }, { u = 0, flip = false, v = 0.16, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710023] = { range_offset = 0, modle_ID = "kuasheSAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.17, t = 0 }, { u = 0, flip = false, v = -0.16, t = 0.5 }, { u = 0, flip = false, v = 0.16, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710024] = { range_offset = 0, modle_ID = "kuasheSAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.17, t = 0 }, { u = 0, flip = false, v = 0.16, t = 0.5 }, { u = 0, flip = false, v = -0.16, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710025] = { range_offset = 0, modle_ID = "zidan_banshou", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710031] = { range_offset = 0, modle_ID = "paodan_chuitou1", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [710032] = { range_offset = 20, modle_ID = "paodan_chuitou1", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 710032, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [710033] = { range_offset = 20, modle_ID = "yurenjie_Laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [710034] = { range_offset = 0, modle_ID = "zidan_bulizidan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710035] = { range_offset = 0, modle_ID = "yuerenjie_xingxingzidan01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 710035, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710036] = { range_offset = 0, modle_ID = "yuerenjie_xingxingzidan01", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 710036, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710037] = { range_offset = 0, modle_ID = "zidan_bulizidan1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 710037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710038] = { range_offset = 0, modle_ID = "zidan_bulizidan1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 710038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710039] = { range_offset = 0, modle_ID = "zidan_bulizidan1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [710040] = { range_offset = 10, modle_ID = "zidan_bulizidan1", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 710040, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [720001] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 720001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [720002] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 720002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [720003] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 720003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [720004] = { range_offset = 10, modle_ID = "hwxqb_1", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 720004, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 720005, barrage_ID = 720009 }, FXID = "" } } }, [720005] = { range_offset = 10, modle_ID = "hwxqb_1", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 720005, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 720006, barrage_ID = 720009 }, FXID = "" } } }, [720006] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 720006, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.07, flip = false, v = 0, t = 2.5 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [720007] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 720007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 20, diveFilter = { 2 } } }, [730001] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730004, barrage_ID = 730002 }, FXID = "" } } }, [730002] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730002, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730005, barrage_ID = 730002 }, FXID = "" } } }, [730003] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730003, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730006, barrage_ID = 730002 }, FXID = "" } } }, [730004] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730007, barrage_ID = 730001 }, FXID = "" } } }, [730005] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730005, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730008, barrage_ID = 730001 }, FXID = "" } } }, [730006] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730006, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730009, barrage_ID = 730001 }, FXID = "" } } }, [730007] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730010, barrage_ID = 730002 }, FXID = "" } } }, [730008] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730008, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730011, barrage_ID = 730002 }, FXID = "" } } }, [730009] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730009, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730012, barrage_ID = 730002 }, FXID = "" } } }, [730010] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730011] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730011, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730012] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730012, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730013] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730016, barrage_ID = 730001 }, FXID = "" } } }, [730014] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730014, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730017, barrage_ID = 730001 }, FXID = "" } } }, [730015] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730015, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730018, barrage_ID = 730001 }, FXID = "" } } }, [730016] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730019, barrage_ID = 730002 }, FXID = "" } } }, [730017] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730017, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730020, barrage_ID = 730002 }, FXID = "" } } }, [730018] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730018, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730021, barrage_ID = 730002 }, FXID = "" } } }, [730019] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730010, barrage_ID = 730001 }, FXID = "" } } }, [730020] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730020, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730011, barrage_ID = 730001 }, FXID = "" } } }, [730021] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730021, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730012, barrage_ID = 730001 }, FXID = "" } } }, [730022] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 730022, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730023] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730024] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730025] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730026] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0.8 }, { u = 0.05, flip = false, v = 0, t = 1.2 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730027] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.8 }, { u = 0.06, flip = false, v = 0, t = 1.2 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730028] = { range_offset = 20, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730029] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730030] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730031] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730032] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730033] = { range_offset = 20, modle_ID = "mofazidan04", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730034] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730035] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730036] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730037] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730038] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730039] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730040] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 730040, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [730041] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 730041, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [730042] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730043] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730044] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730044, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 730045, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 730085 }, FXID = "huoqiubaozha2" } } }, [730045] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730046] = { range_offset = 0, modle_ID = "Bullet2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730047] = { range_offset = 20, modle_ID = "mofazidan04_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730048] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730049] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730049, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 1 } }, extra_param = {} }, [730050] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730050, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730051] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730052] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730053] = { range_offset = 20, modle_ID = "mofazidan01_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 }, { u = 0.05, flip = false, v = 0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730054] = { range_offset = 20, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 }, { u = 0.05, flip = false, v = 0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730055] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 }, { u = 0.05, flip = false, v = 0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730056] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730056, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730053, barrage_ID = 730120 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730054, barrage_ID = 730121 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730055, barrage_ID = 730122 }, FXID = "huoqiubaozha2" } } }, [730057] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730057, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730058, emitterType = "BattleBulletEmitter", barrage_ID = 730127 }, FXID = "huoqiubaozha2" } } }, [730058] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730058, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730059] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730059, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730060] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730060, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730061] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730061, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730062] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730062, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730063] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730063, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730064] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730064, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730065] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730065, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730066] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730066, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730067] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730067, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730068] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730068, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730069] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730069, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730070] = { range_offset = 10, modle_ID = "mofazidan01", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730070, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.06, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730071] = { range_offset = 10, modle_ID = "mofazidan02_nt", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730071, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.02, flip = false, v = 0.03, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 2 } }, extra_param = {} }, [730072] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730072, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730073] = { range_offset = 10, modle_ID = "heiqiye04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730074] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730074, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730075] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730075, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730076] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730077] = { range_offset = 20, modle_ID = "heiqiye02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730077, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730078] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730078, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730058, emitterType = "BattleBulletEmitter", barrage_ID = 730175 }, { initialSplit = true, bullet_ID = 730079, emitterType = "BattleBulletEmitter", barrage_ID = 730176 }, FXID = "huoqiubaozha2" } } }, [730079] = { range_offset = 20, modle_ID = "heiqiye04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730079, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730080] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730080, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730081] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730081, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730082] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730082, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730083] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730083, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730084] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730084, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730085] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730085, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730086] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730086, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730087] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730087, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730088] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730088, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730089] = { range_offset = 10, modle_ID = "Bullet1_faxi", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730089, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [730090] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730090, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 730091, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 730178 }, { bullet_ID = 730092, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 730178 }, FXID = "huoqiubaozha2" } } }, [730091] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 0.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 8 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730092] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 8 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730093] = { range_offset = 20, modle_ID = "mofazidan02", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730093, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 2 } }, extra_param = {} }, [730094] = { range_offset = 20, modle_ID = "heiqiye04", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730094, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730095] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730095, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [730096] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730096, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [730097] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730097, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [730098] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730098, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [730099] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730099, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [730100] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [730101] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 65, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [730102] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [730103] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [730104] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [730105] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [730106] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [730107] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [730108] = { range_offset = 0, modle_ID = "Bullet2_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 55, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [730109] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [730110] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [730111] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [730112] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [730113] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [730114] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [730115] = { range_offset = 0, modle_ID = "Bullet3_faxi", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { targetOffsetX = 45, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [730116] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 730116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730117] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 730117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730118] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [730119] = { range_offset = 0, modle_ID = "mofazidan01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730120] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730121] = { range_offset = 0, modle_ID = "newbullet4", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.15, diveFilter = { 2 } } }, [730122] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730123] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730124] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730125] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730126] = { range_offset = 20, modle_ID = "mofazidan01_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 }, { u = 0.05, flip = false, v = -0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730127] = { range_offset = 20, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 }, { u = 0.05, flip = false, v = -0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730128] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730128, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 }, { u = 0.05, flip = false, v = -0.03, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730129] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730129, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730126, barrage_ID = 730201 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730127, barrage_ID = 730202 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730128, barrage_ID = 730203 }, FXID = "huoqiubaozha2" } } }, [730130] = { range_offset = 20, modle_ID = "mofazidan01_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.05, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730131] = { range_offset = 20, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.05, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730132] = { range_offset = 20, modle_ID = "mofazidan02_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.044, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.05, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730133] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730133, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730130, barrage_ID = 730204 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730131, barrage_ID = 730205 }, { emitterType = "BattleBulletEmitter", bullet_ID = 730132, barrage_ID = 730206 }, FXID = "huoqiubaozha2" } } }, [730134] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730134, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 730135, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 730207 }, { bullet_ID = 730135, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 730208 }, { bullet_ID = 730136, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 730209 }, { bullet_ID = 730136, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 730210 }, FXID = "huoqiubaozha2" } } }, [730135] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730135, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730136] = { range_offset = 20, modle_ID = "heiqiye04", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730136, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730137] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730137, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 730145, reaim = true, barrage_ID = 730214 }, FXID = "huoqiubaozha2" } } }, [730138] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730138, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730139] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730139, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730140] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730140, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730141] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730141, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730142] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730142, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730143] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730143, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730144] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730144, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730145] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 730145, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { bullet_ID = 730138, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730139, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730140, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730141, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730142, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730143, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, { bullet_ID = 730144, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 730213 }, FXID = "huoqiubaozha2" } } }, [730146] = { range_offset = 0, modle_ID = "kuasheHE", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730146, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730147] = { range_offset = 0, modle_ID = "kuasheHE", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730147, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730148] = { range_offset = 0, modle_ID = "kuasheHE", type = 5, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730148, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730149] = { range_offset = 0, modle_ID = "kuasheHE", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730149, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730150] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730150, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730151] = { range_offset = 0, modle_ID = "heiqiye03", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.04, t = 0 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730153, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730152] = { range_offset = 0, modle_ID = "heiqiye03", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 730152, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.04, t = 0 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 730153, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730218 }, { initialSplit = true, bullet_ID = 730150, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "huoqiubaozha2" } } }, [730153] = { range_offset = 0, modle_ID = "mofazidan04_nt", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 730153, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [730154] = { range_offset = 0, modle_ID = "zimudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 730154, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740001] = { range_offset = 2, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 740001, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 740002, barrage_ID = 740002 }, FXID = "huoqiubaozha2" } } }, [740002] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 740002, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { bullet_ID = 740003, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 740003 }, FXID = "huoqiubaozha2" } } }, [740003] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740004] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 740004, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 740005, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740005 }, { bullet_ID = 740005, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740006 }, FXID = "huoqiubaozha2" } } }, [740005] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740006] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740007] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740008] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740009] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740010] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740011] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740012] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740013] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740014] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740015] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740016] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 740016, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740027 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740028 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740029 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740030 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740031 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740032 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740033 }, { bullet_ID = 740017, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 740034 }, FXID = "huoqiubaozha2" } } }, [740017] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 740017, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740018] = { range_offset = 20, modle_ID = "BulletUSA", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740019] = { range_offset = 5, modle_ID = "hwxgz_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740020] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 740020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [740021] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 740021, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = { tracker = { angular = 1.6, range = 36 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750001] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 0.8, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750001, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750002] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 1, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750002, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750003] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 1.2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750003, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750004] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 1, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750004, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750005] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 0.8, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750005, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750006] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750006, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750007] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750007, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750008] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750009] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750010] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750011] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750012] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750012, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750013] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750014] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750015] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750016] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750017] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750018] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750018, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750019] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750019, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750020] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750020, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750021] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750022] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750022, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750013, reaim = true, barrage_ID = 760028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750014, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750015, reaim = true, barrage_ID = 760031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750016, reaim = true, barrage_ID = 760029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750017, reaim = true, barrage_ID = 760029 }, FXID = "huoqiubaozha2" } } }, [750023] = { range_offset = 0, modle_ID = "Torpedo01", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 4, id = 750023, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760040 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760041 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760042 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760043 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760044 }, { bullet_ID = 750007, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760045 }, FXID = "huoqiubaozha2" } } }, [750024] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.25, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750025] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750025, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750027, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760049 }, FXID = "huoqiubaozha2" } } }, [750026] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 6, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750026, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750027, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760049 }, FXID = "huoqiubaozha2" } } }, [750027] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750028] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750029] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750030] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750030, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750031, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760070 }, { bullet_ID = 750031, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760071 }, { bullet_ID = 750032, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760072 }, { bullet_ID = 750032, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760073 }, { bullet_ID = 750032, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760074 }, FXID = "huoqiubaozha2" } } }, [750031] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750031, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750032] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750032, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750033] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750033, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750034] = { range_offset = 20, modle_ID = "electricarc2", type = 12, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHitWithArc2", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750035] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 750035, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [750036] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 750036, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 0, launchVrtSpeed = -3, offsetY = 60, airdrop = true, offsetX = -5, randomOffsetZ = 0, diveFilter = { 2 } } }, [750037] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750037, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750038] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750038, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = { tracker = { angular = 2.4, range = 36 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 313, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [750039] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750039, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750041, reaim = true, barrage_ID = 760089 }, FXID = "huoqiubaozha2" } } }, [750040] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750040, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750041, reaim = true, barrage_ID = 760090 }, FXID = "huoqiubaozha2" } } }, [750041] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750042] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750043] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750043, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750044, reaim = true, barrage_ID = 760098 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750045, reaim = true, barrage_ID = 760099 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750046, reaim = true, barrage_ID = 760100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750047, reaim = true, barrage_ID = 760101 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750048, reaim = true, barrage_ID = 760102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750049, reaim = true, barrage_ID = 760103 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750050, reaim = true, barrage_ID = 760104 }, { emitterType = "BattleBulletEmitter", bullet_ID = 750051, reaim = true, barrage_ID = 760105 }, FXID = "huoqiubaozha2" } } }, [750044] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750045] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750046] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750047] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750048] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750049] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750050] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750051] = { range_offset = 10, modle_ID = "newBullet6", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750052] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750052, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750053, barrage_ID = 760107 }, FXID = "huoqiubaozha2" } } }, [750053] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750053, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750054, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760108 }, FXID = "huoqiubaozha2" } } }, [750054] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750055] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750055, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750056, barrage_ID = 690080 }, FXID = "huoqiubaozha2" } } }, [750056] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750057] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750058] = { range_offset = 0, modle_ID = "diancizhadan_alert", type = 5, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750058, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 13, 13, 13 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750059, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760117 }, FXID = "huoqiubaozha2" } } }, [750059] = { range_offset = 0, modle_ID = "diancizhadan", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750059, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 750060, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760118 }, { bullet_ID = 750061, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760119 }, { bullet_ID = 750062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760120 }, { bullet_ID = 750062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760121 }, { bullet_ID = 750062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760122 }, { bullet_ID = 750062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760123 }, FXID = "huoqiubaozha2" } } }, [750060] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750061] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750062] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750063] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750064] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750064, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750065] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750065, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750066] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750066, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750067] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750067, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750068] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750068, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750069] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750069, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750070] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750071] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750072] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750073] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750074] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750075] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750075, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750076] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750077] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750077, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750078] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750078, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750079] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750079, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750080] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 5.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750080, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750081] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750082] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 5.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750082, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750083] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750083, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750084] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 6.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750084, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, reaim = true, barrage_ID = 760151 }, FXID = "" } } }, [750085] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 6.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750085, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750086] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750086, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750087] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750087, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 750088, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760153 }, FXID = "huoqiubaozha2" } } }, [750088] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750088, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750089] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750089, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750030, reaim = false, barrage_ID = 740027 }, FXID = "huoqiubaozha2" } } }, [750090] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750090, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.045, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 750092, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760157 }, FXID = "huoqiubaozha2" } } }, [750091] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750091, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.045, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 750092, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760157 }, FXID = "huoqiubaozha2" } } }, [750092] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750093] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750093, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750094] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750094, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750095] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750095, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.1 }, { u = 0, flip = false, v = 0, t = 1.1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750096] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 750096, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [750097] = { range_offset = 0, modle_ID = "heiwuzidan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750097, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { friendly = false, buff_id = 8680, hit_ignore = true, flare = true } }, extra_param = {} }, [750098] = { range_offset = 20, modle_ID = "qingchuzhe_laser", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750098, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750099] = { range_offset = 0, modle_ID = "xingxingzidan03", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750099, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750100] = { range_offset = 0, modle_ID = "xingxingzidan04", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750100, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750101] = { range_offset = 0, modle_ID = "xingxingzidan05", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750101, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750102] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750102, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750103, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760175 }, { bullet_ID = 750103, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760176 }, { bullet_ID = 750103, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760177 }, FXID = "huoqiubaozha2" } } }, [750103] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750104] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750105, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760183 }, { bullet_ID = 750106, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760184 }, { bullet_ID = 750107, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760185 }, { bullet_ID = 750108, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760186 }, { bullet_ID = 750109, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760187 }, { bullet_ID = 750110, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760188 }, { bullet_ID = 750111, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760189 }, { bullet_ID = 750112, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760190 }, FXID = "huoqiubaozha2" } } }, [750105] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750105, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750106] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 7.7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750106, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750107] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 8.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750107, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750108] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 9.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750108, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750109] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 9.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750109, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750110] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 10.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750110, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750111] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 11.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750111, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750112] = { range_offset = 10, modle_ID = "BulletGER_blue", type = 1, velocity = 11.9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750112, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750113] = { range_offset = 0, modle_ID = "newBullet3", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.25, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750115, barrage_ID = 760183 }, FXID = "" } } }, [750114] = { range_offset = 0, modle_ID = "newBullet3", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.25, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750115, reaim = true, barrage_ID = 760183 }, FXID = "" } } }, [750115] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { tracker = { angular = 1.5, range = 120 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750116] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750117] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750117, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750118, reaim = true, barrage_ID = 760106 }, FXID = "" } } }, [750118] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750118, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750119, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760204 }, FXID = "" } } }, [750119] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750120] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750120, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750121, reaim = true, barrage_ID = 760106 }, FXID = "" } } }, [750121] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750121, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750122, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760212 }, { bullet_ID = 750123, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760213 }, FXID = "" } } }, [750122] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750123] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750123, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750124] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750124, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750125] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750125, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750126] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750126, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750127] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750127, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750128] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 750128, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750129] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750129, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750130] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750130, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750131] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750132] = { range_offset = 0, modle_ID = "mofazidan04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750133] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750133, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 750134, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760070 }, { bullet_ID = 750134, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760071 }, { bullet_ID = 750135, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760072 }, { bullet_ID = 750135, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760073 }, { bullet_ID = 750135, reaim = false, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760074 }, FXID = "huoqiubaozha2" } } }, [750134] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750134, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750135] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750135, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750136] = { range_offset = 0, modle_ID = "diancizhadan_alert", type = 5, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750136, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 13, 13, 13 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 750137, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760117 }, FXID = "huoqiubaozha2" } } }, [750137] = { range_offset = 0, modle_ID = "diancizhadan", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 750137, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 750138, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 760240 }, { bullet_ID = 750139, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760120 }, { bullet_ID = 750139, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760121 }, { bullet_ID = 750139, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760122 }, { bullet_ID = 750139, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 760123 }, FXID = "huoqiubaozha2" } } }, [750138] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750138, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750139] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 750139, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [750140] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 0.8, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750140, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750141] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 1, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750141, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [750142] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 1.2, antisub_enhancement = 1, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 750142, random_damage_rate = 0, damage_type = { 0.7, 1, 1.2 }, DMG_font = { { 3, 0.7 }, { 3, 1 }, { 3, 1.2 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760001] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760002] = { range_offset = 0, modle_ID = "cave_bullet02", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760003] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760003, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760006, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770009 }, { bullet_ID = 760007, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770009 }, { bullet_ID = 760008, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770009 }, { bullet_ID = 760009, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770009 }, FXID = "" } } }, [760004] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760004, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760006, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770010 }, { bullet_ID = 760007, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770010 }, { bullet_ID = 760008, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770010 }, { bullet_ID = 760009, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770010 }, FXID = "" } } }, [760005] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760005, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760006, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770011 }, { bullet_ID = 760007, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770011 }, { bullet_ID = 760008, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770011 }, { bullet_ID = 760009, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770011 }, FXID = "" } } }, [760006] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760006, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760007] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760007, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760008] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760008, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760009] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760009, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760010] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760011] = { range_offset = 0, modle_ID = "newBullet3", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760012, barrage_ID = 770023 }, FXID = "" } } }, [760012] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760013] = { range_offset = 0, modle_ID = "Bulletenemyb2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.1, t = 0.8 }, { u = 0, flip = false, v = 0.1, t = 1.2 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760014] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760015, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770026 }, { initialSplit = true, bullet_ID = 760015, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770027 }, FXID = "huoqiubaozha2" } } }, [760015] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760016] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760017] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760018] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760019] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760020] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760021] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760022] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760023] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760024] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760025] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760020, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760021, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760022, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760023, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760024, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, FXID = "huoqiubaozha2" } } }, [760026] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760018, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760020, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760021, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760022, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, FXID = "huoqiubaozha2" } } }, [760027] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 760016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760018, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, { bullet_ID = 760020, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770029 }, FXID = "huoqiubaozha2" } } }, [760028] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 300, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760030, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770031 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [760029] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 300, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760030, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770031 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [760030] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760031] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760032, reaim = true, barrage_ID = 770033 }, FXID = "" } } }, [760032] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 0.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760033] = { range_offset = 0, modle_ID = "newbullet7", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760035, reaim = true, barrage_ID = 770034 }, FXID = "" } } }, [760034] = { range_offset = 0, modle_ID = "newbullet7", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760035, reaim = true, barrage_ID = 770035 }, FXID = "" } } }, [760035] = { range_offset = 0, modle_ID = "newbullet7", type = 1, velocity = 0.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760036] = { range_offset = 0, modle_ID = "newbullet9", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760038, reaim = true, barrage_ID = 770034 }, FXID = "" } } }, [760037] = { range_offset = 0, modle_ID = "newbullet9", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760038, reaim = true, barrage_ID = 770035 }, FXID = "" } } }, [760038] = { range_offset = 0, modle_ID = "newbullet9", type = 1, velocity = 0.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760039] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760040] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760041] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760042] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 760042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = -0.015, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760043] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760044] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760045] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760046] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760047] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760048] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760049] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760015, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770054 }, { initialSplit = true, bullet_ID = 760015, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770055 }, FXID = "huoqiubaozha2" } } }, [760050] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 760051, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770052 }, FXID = "huoqiubaozha2" } } }, [760051] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760051, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 2.2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760052] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 760052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760053, barrage_ID = 770056 }, FXID = "huoqiubaozha2" } } }, [760053] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 760053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.009, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = -0.015, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { initialSplit = true, bullet_ID = 760054, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770057 }, FXID = "huoqiubaozha2" } } }, [760054] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760055] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 760055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760056, barrage_ID = 770056 }, FXID = "huoqiubaozha2" } } }, [760056] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 760056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.009, flip = false, v = 0.06, t = 0 }, { u = 0, flip = false, v = 0.015, t = 2 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { initialSplit = true, bullet_ID = 760054, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770057 }, FXID = "huoqiubaozha2" } } }, [760057] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760058] = { range_offset = 0, modle_ID = "bulletch_sp4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760058, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.05, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760059] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760059, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760060] = { range_offset = 10, modle_ID = "heiqiye04", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760061] = { range_offset = 20, modle_ID = "heiqiye04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760062] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760063] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760064] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760064, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760065] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760065, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760066] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760066, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760067] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760067, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760068] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760068, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 760069, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 770059 }, FXID = "huoqiubaozha2" } } }, [760069] = { range_offset = 5, modle_ID = "newbullet5", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760069, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760070] = { range_offset = 0, modle_ID = "heiqiye05", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760071] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760071, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 760073, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 770062 }, { initialSplit = true, bullet_ID = 760073, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770064 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [760072] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760072, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 760074, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 770063 }, { initialSplit = true, bullet_ID = 760074, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770065 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [760073] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760074] = { range_offset = 0, modle_ID = "heiqiye04", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760075] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 760075, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760076] = { range_offset = 10, modle_ID = "heiqiye05", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.25, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760077] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760077, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760078] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760078, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760079] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760079, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760080] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760080, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760081] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760081, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760082] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760082, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760083] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760083, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760084] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760084, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760085] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760085, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760086] = { range_offset = 10, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 760086, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760087] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760087, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1, range = 16 } }, cld_box = { 2.8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760088] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760088, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760089] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760089, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760090] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 3.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760090, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760091] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760092] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 4.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760093] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760093, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760094] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 6.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760094, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760095] = { range_offset = 0, modle_ID = "hudiezidan_purple", type = 1, velocity = 6.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760095, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760096] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760096, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.04, t = 1.5 }, { u = 0, flip = false, v = -0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760098, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770071 }, { initialSplit = true, bullet_ID = 760099, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770071 }, { initialSplit = true, bullet_ID = 760100, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770071 }, { initialSplit = true, bullet_ID = 760101, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770071 }, { initialSplit = true, bullet_ID = 760102, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770071 }, FXID = "huoqiubaozha2" } } }, [760097] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760097, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0.04, t = 1.5 }, { u = 0, flip = false, v = 0.005, t = 2.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760098, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770068 }, { initialSplit = true, bullet_ID = 760099, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770068 }, { initialSplit = true, bullet_ID = 760100, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770068 }, { initialSplit = true, bullet_ID = 760101, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770068 }, { initialSplit = true, bullet_ID = 760102, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770068 }, FXID = "huoqiubaozha2" } } }, [760098] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 0.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760098, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760099] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760099, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760100] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760101] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760102] = { range_offset = 0, modle_ID = "hudiezidan_blue", type = 1, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760103] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760103, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.012, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760105, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770076 }, { initialSplit = true, bullet_ID = 760106, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770076 }, { initialSplit = true, bullet_ID = 760107, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770076 }, FXID = "huoqiubaozha2" } } }, [760104] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.012, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760105, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770108 }, { initialSplit = true, bullet_ID = 760106, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770108 }, { initialSplit = true, bullet_ID = 760107, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770108 }, FXID = "huoqiubaozha2" } } }, [760105] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760106] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760107] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760108] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760108, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.012, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760105, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770077 }, { initialSplit = true, bullet_ID = 760106, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770077 }, { initialSplit = true, bullet_ID = 760107, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770077 }, FXID = "huoqiubaozha2" } } }, [760109] = { range_offset = 0, modle_ID = "hudiezidan_red", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760109, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.012, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760105, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770109 }, { initialSplit = true, bullet_ID = 760106, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770109 }, { initialSplit = true, bullet_ID = 760107, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770109 }, FXID = "huoqiubaozha2" } } }, [760110] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760110, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.03, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760112, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760113, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760114, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770079 }, FXID = "huoqiubaozha2" } } }, [760111] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760111, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760112, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760113, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760114, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770079 }, FXID = "huoqiubaozha2" } } }, [760112] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760113] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 1.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760114] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 3 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760115] = { range_offset = 0, modle_ID = "xinnong_katana", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0.7 }, { u = 0.3, flip = false, v = 0, t = 2 } }, cld_box = { 13, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [760116] = { range_offset = 0, modle_ID = "hololive_zhanji01", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 20, ammo_type = 2, id = 760116, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 7, 1, 7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true, diveFilter = { 2 } } }, [760117] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760117, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760119, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760120, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760121, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760122, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760123, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760124, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760125, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760118] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760118, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760119, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760120, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760121, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760122, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760123, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760124, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760125, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760119] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760120] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 1.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760121] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760122] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760123] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760124] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760125] = { range_offset = 0, modle_ID = "hudiezidan_yellow_m", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760126] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760126, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760128, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760129, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760130, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760131, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760132, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760133, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760134, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760127] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760127, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760128, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760129, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760130, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760131, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760132, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760133, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760134, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760128] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760128, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760129] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 1.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760129, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760130] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760131] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760132] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760133] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760133, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760134] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760134, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760135] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760135, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760137, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760138, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760139, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760140, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760141, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760142, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760143, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760136] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760136, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.01, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 760137, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760138, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760139, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760140, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760141, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760142, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, { initialSplit = true, bullet_ID = 760143, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770088 }, FXID = "huoqiubaozha2" } } }, [760137] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760137, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760138] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 1.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760138, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760139] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760139, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760140] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760140, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760141] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760141, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760142] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760142, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760143] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760143, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760144] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760144, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.02, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 760145, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760146, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760147, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760148, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760149, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760150, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760151, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, FXID = "huoqiubaozha2" } } }, [760145] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760145, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760146] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 2.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760146, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760147] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760147, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760148] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760148, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760149] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 4.7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760149, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760150] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760150, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760151] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 6.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760152] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760152, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 760153, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760154, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760155, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760156, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760157, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760158, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, { bullet_ID = 760159, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 770091 }, FXID = "huoqiubaozha2" } } }, [760153] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760153, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760154] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 2.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760154, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760155] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760155, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760156] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760156, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760157] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 4.7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760157, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760158] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760158, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760159] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 6.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760159, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760160] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760160, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760161] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760161, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760162] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760162, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760163] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760163, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760164] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 760164, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [760165] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760165, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 760166, reaim = true, barrage_ID = 770097 }, FXID = "huoqiubaozha2" } } }, [760166] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760166, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760167] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760167, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 0 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760112, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760113, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770079 }, { initialSplit = true, bullet_ID = 760114, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770079 }, FXID = "huoqiubaozha2" } } }, [760168] = { range_offset = 0, modle_ID = "hudiezidan_green_m", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760168, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760169] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760169, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 760170, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770101 }, { bullet_ID = 760171, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 770102 }, FXID = "huoqiubaozha2" } } }, [760170] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760170, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760172, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770103 }, { initialSplit = true, bullet_ID = 760173, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770103 }, { initialSplit = true, bullet_ID = 760174, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770103 }, FXID = "huoqiubaozha2" } } }, [760171] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 760171, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 760175, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770103 }, { initialSplit = true, bullet_ID = 760176, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770103 }, { initialSplit = true, bullet_ID = 760177, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 770103 }, FXID = "huoqiubaozha2" } } }, [760172] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760172, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760173] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760173, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760174] = { range_offset = 0, modle_ID = "hudiezidan_blue_m", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760174, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760175] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760175, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760176] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760176, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [760177] = { range_offset = 0, modle_ID = "hudiezidan_purple_m", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 760177, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770001] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 770001, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = { { rant = 5000, buff_id = 334, level = 1 } }, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [770002] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770002, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770003] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 770003, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770004] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770005] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770006, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780011 }, FXID = "huoqiubaozha2" } } }, [770006] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770007, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780011 }, FXID = "huoqiubaozha2" } } }, [770007] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "None", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770008] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770009, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780012 }, FXID = "huoqiubaozha2" } } }, [770009] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770010, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780012 }, FXID = "huoqiubaozha2" } } }, [770010] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "None", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770011] = { range_offset = 0, modle_ID = "BulletUSA", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770005, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780010 }, { bullet_ID = 770008, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780013 }, FXID = "huoqiubaozha2" } } }, [770012] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 770012, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770013] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770013, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770014] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 770014, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770015] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770015, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770016] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 770016, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770017] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 770017, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770018] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770018, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770019] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 770019, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1200, buff_id = 311, level = 1 } }, extra_param = {} }, [770020] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770021] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770022] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770023] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770024] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770025] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770026] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 770026, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770027] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770028, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780018 }, FXID = "huoqiubaozha2" } } }, [770028] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770029, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780018 }, FXID = "huoqiubaozha2" } } }, [770029] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "None", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770030] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770031, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780019 }, FXID = "huoqiubaozha2" } } }, [770031] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770032, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780019 }, FXID = "huoqiubaozha2" } } }, [770032] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "None", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770033] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 770027, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780020 }, { bullet_ID = 770030, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 780021 }, FXID = "huoqiubaozha2" } } }, [770034] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [770035] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 770035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780001] = { range_offset = 0, modle_ID = "dongfangjiguang01", type = 13, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780001, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { cldMax = 15, scaleSpeed = 1 } }, [780002] = { range_offset = 10, modle_ID = "music_shanghaitigao", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780003] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780003, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780004] = { range_offset = 10, modle_ID = "music_yinfuzidan01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780004, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [780005] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 780005, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780006] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 780006, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780007] = { range_offset = 10, modle_ID = "music_yinfuzidan01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780007, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [780008] = { range_offset = 20, modle_ID = "music_yulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780008, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780009] = { range_offset = 20, modle_ID = "music_shanghaitigao", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 780009, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [780010] = { range_offset = 20, modle_ID = "music_genzong1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780011] = { range_offset = 20, modle_ID = "music_genzong1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780012] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780012, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780013] = { range_offset = 0, modle_ID = "Torpedo01", type = 5, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 15, effect_type = 1, pierce_count = 50, ammo_type = 4, id = 780013, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { lastTime = 0.1, diveFilter = { 2 }, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780014, barrage_ID = 790015 }, FXID = "huoqiubaozha2" } } }, [780014] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780014, random_damage_rate = 0, damage_type = { 0.7, 0.9, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780015] = { range_offset = 0, modle_ID = "music_genzong1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780016] = { range_offset = 0, modle_ID = "music_genzong1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780017] = { range_offset = 0, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780017, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [780018] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780019] = { range_offset = 20, modle_ID = "cave_bullet03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780020] = { range_offset = 20, modle_ID = "music_shanghaitigao", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 780020, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, launchVrtSpeed = -4, offsetY = 70, airdrop = true, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [780021] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780022] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780023] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780024] = { range_offset = 0, modle_ID = "newBullet2", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780021, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790027 }, { bullet_ID = 780022, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790028 }, { bullet_ID = 780023, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790029 }, FXID = "huoqiubaozha2" } } }, [780025] = { range_offset = 0, modle_ID = "music_zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780026, barrage_ID = 790032 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780027, barrage_ID = 790033 }, FXID = "huoqiubaozha2" } } }, [780026] = { range_offset = 5, modle_ID = "Bullet1_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780027] = { range_offset = 5, modle_ID = "Bullet2_faxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780028] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 780028, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780029] = { range_offset = 0, modle_ID = "music_shanghaitigao", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780030] = { range_offset = 0, modle_ID = "music_shanghaitigao", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780031] = { range_offset = 5, modle_ID = "Bullet2_faxi", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780032] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780032, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780033] = { range_offset = 0, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780033, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [780034] = { range_offset = 0, modle_ID = "music_yinfuzidan01", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780034, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [780035] = { range_offset = 20, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780035, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [780036] = { range_offset = 20, modle_ID = "music_yinfuzidan01", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780036, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 22, randomOffsetZ = 22, diveFilter = { 2 } } }, [780037] = { range_offset = 0, modle_ID = "music_genzong1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 780037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780038] = { range_offset = 0, modle_ID = "music_genzong1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 780038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780039] = { range_offset = 0, modle_ID = "music_zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780040, barrage_ID = 790048 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780040, barrage_ID = 790049 }, FXID = "huoqiubaozha2" } } }, [780040] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780041] = { range_offset = 0, modle_ID = "music_yinfuzidan02", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 780041, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 1 }, { 2, 1.3 }, { 2, 1.3 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.15, diveFilter = { 2 } } }, [780042] = { range_offset = 0, modle_ID = "music_yinfuzidan01", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780042, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.15, diveFilter = { 2 } } }, [780043] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 780044, damage = 10, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790053 }, { initialSplit = true, bullet_ID = 780045, damage = 10, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790054 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780044] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780045] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780046] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 780043, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790055 }, { initialSplit = true, bullet_ID = 780043, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790056 }, FXID = "huoqiubaozha2" } } }, [780047] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780048] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780049] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780050] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 4.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780051] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780052] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780053] = { range_offset = 0, modle_ID = "cave_bullet03", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780054] = { range_offset = 0, modle_ID = "cave_bullet03", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780047, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790061 }, { bullet_ID = 780048, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790062 }, { bullet_ID = 780049, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790063 }, { bullet_ID = 780050, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790064 }, { bullet_ID = 780051, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790065 }, { bullet_ID = 780052, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790066 }, { bullet_ID = 780053, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790067 }, FXID = "huoqiubaozha2" } } }, [780055] = { range_offset = 20, modle_ID = "cave_bullet04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780056] = { range_offset = 20, modle_ID = "cave_bullet04", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780057] = { range_offset = 20, modle_ID = "cave_bullet04", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780058] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780058, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780055, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790104 }, { bullet_ID = 780056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790105 }, { bullet_ID = 780057, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790106 }, FXID = "huoqiubaozha2" } } }, [780059] = { range_offset = 10, modle_ID = "music_yinfuzidan01", type = 1, velocity = 0.75, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 780059, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.22 }, { u = 0.2, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [780060] = { range_offset = 0, modle_ID = "music_yinfuzidan04_m", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 780060, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780061] = { range_offset = 0, modle_ID = "music_yinfuzidan03_m", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 3, id = 780061, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = {} }, [780062] = { range_offset = 0, modle_ID = "music_yinfuzidan04_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 780062, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780060, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790110 }, { bullet_ID = 780060, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790111 }, FXID = "huoqiubaozha2" } } }, [780063] = { range_offset = 0, modle_ID = "music_yinfuzidan03_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 780063, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780061, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790110 }, { bullet_ID = 780061, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790111 }, FXID = "huoqiubaozha2" } } }, [780064] = { range_offset = 0, modle_ID = "music_yinfuzidan04_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 780064, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790112 }, FXID = "huoqiubaozha2" } } }, [780065] = { range_offset = 0, modle_ID = "music_yinfuzidan03_m", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 780065, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 311, level = 2 } }, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780063, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790112 }, FXID = "huoqiubaozha2" } } }, [780066] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780066, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780067] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780067, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780068] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780068, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780069] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780069, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780070] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780070, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780071] = { range_offset = 10, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 780071, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [780072] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780073] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 780072, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790132 }, { bullet_ID = 780072, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790133 }, FXID = "huoqiubaozha2" } } }, [780074] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 24, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780076, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780077, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780078, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780079, reaim = true, barrage_ID = 790136 }, FXID = "huoqiubaozha2" } } }, [780075] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780075, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780076, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780077, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780078, reaim = true, barrage_ID = 790136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 780079, reaim = true, barrage_ID = 790136 }, FXID = "huoqiubaozha2" } } }, [780076] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780077] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780077, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780078] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780078, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780079] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780079, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780080] = { range_offset = 0, modle_ID = "cave_bullet06", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780080, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780081] = { range_offset = 0, modle_ID = "music_yinfuzidan05", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 780081, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780082] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780082, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 780083, reaim = true, barrage_ID = 790143 }, FXID = "huoqiubaozha2" } } }, [780083] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780083, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 780084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 790142 }, FXID = "huoqiubaozha2" } } }, [780084] = { range_offset = 0, modle_ID = "newbullet2_blue", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780084, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.3, 0.3, 0.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780085] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780085, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.01, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = -0.003, t = 2 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 780087, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790146 }, { bullet_ID = 780088, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 790148 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730224 }, FXID = "huoqiubaozha2" } } }, [780086] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780086, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.01, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0.003, t = 2 }, { u = 0, flip = false, v = 0, t = 5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 780087, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790147 }, { bullet_ID = 780088, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 790148 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730224 }, FXID = "huoqiubaozha2" } } }, [780087] = { range_offset = 0, modle_ID = "newbullet2_blue", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780087, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.3, 0.3, 0.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780088] = { range_offset = 0, modle_ID = "music_yinfuzidan05", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780088, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.3, 0.3, 0.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780089] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780089, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790150 }, { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790151 }, { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790152 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780090] = { range_offset = 0, modle_ID = "cave_bullet06", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780090, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780091] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780091, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790154 }, { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790155 }, { initialSplit = true, bullet_ID = 780090, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 790156 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780092] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780092, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 780093, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 790158 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780093] = { range_offset = 0, modle_ID = "cave_bullet06", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780093, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [780094] = { range_offset = 0, modle_ID = "tashigan_elf", type = 5, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 780094, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 780093, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 790160 }, { initialSplit = true, bullet_ID = 760075, damage = 25, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [780095] = { range_offset = 10, modle_ID = "Bullet_elf_ice", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "bullet_elf_ice_hit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 780095, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 324, level = 1 } }, extra_param = {} }, [790001] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790002] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.25, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790003] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 790003, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 790004, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 800008 }, FXID = "" } } }, [790004] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790005] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790006] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790007] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790008] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790009] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790010] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790011] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790012] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790013] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790014] = { range_offset = 2, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 8, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 790014, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 790015, barrage_ID = 740002 }, FXID = "huoqiubaozha2" } } }, [790015] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 790015, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { bullet_ID = 790016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 740003 }, FXID = "huoqiubaozha2" } } }, [790016] = { range_offset = 20, modle_ID = "Bullet1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790020] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790021] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790022] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790023] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790024] = { range_offset = 20, modle_ID = "Hwxgz_1", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [790025] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 790025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800001] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800002] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800002, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [800003] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800003, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [800004] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800004, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = { { rant = 800, buff_id = 311, level = 4 } }, extra_param = { diveFilter = { 2 } } }, [800005] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800005, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [800006] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800006, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [800007] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800007, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [800008] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.05, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800009] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800009, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [800010] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800010, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = { { rant = 800, buff_id = 311, level = 4 } }, extra_param = { diveFilter = { 2 } } }, [800011] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800012] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800013] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800014] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 4.9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800015] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800016] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800017] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800018] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 6.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800019] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 6.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800020] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 6.7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800021] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800022] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 7.3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800023] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800024] = { range_offset = 0, modle_ID = "cave_bullet06", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 15, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 800024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 800026, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810055 }, { bullet_ID = 800026, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810056 }, FXID = "" } } }, [800025] = { range_offset = 0, modle_ID = "cave_bullet06", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 15, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 800025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 800026, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810057 }, { bullet_ID = 800026, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810058 }, FXID = "" } } }, [800026] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800027] = { range_offset = 0, modle_ID = "cave_bullet06", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 15, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 800027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 800028, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810060 }, { bullet_ID = 800028, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810061 }, { bullet_ID = 800028, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810062 }, FXID = "" } } }, [800028] = { range_offset = 0, modle_ID = "cave_bullet06", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800029] = { range_offset = 0, modle_ID = "cave_bullet06", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 15, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 800029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 800028, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810063 }, { bullet_ID = 800028, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810064 }, { bullet_ID = 800028, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810065 }, FXID = "" } } }, [800030] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800030, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800031] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800031, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [800032] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800032, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.12, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 2 } }, extra_param = {} }, [800033] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800033, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 32, randomOffsetZ = 32, diveFilter = { 2 } } }, [800034] = { range_offset = 0, modle_ID = "zidan_puke_big01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800035] = { range_offset = 0, modle_ID = "zidan_puke_big01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800036] = { range_offset = 0, modle_ID = "zidan_puke_big01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800037] = { range_offset = 0, modle_ID = "zidan_puke_big01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800038] = { range_offset = 0, modle_ID = "zidan_puke_big01", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800039] = { range_offset = 0, modle_ID = "zidan_puke_big01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800040] = { range_offset = 0, modle_ID = "zidan_puke_big01", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800041] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 800041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 800034, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810083 }, { bullet_ID = 800035, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810083 }, { bullet_ID = 800036, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810083 }, { bullet_ID = 800037, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810083 }, { bullet_ID = 800038, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810083 }, { bullet_ID = 800039, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810083 }, { bullet_ID = 800040, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810083 }, { bullet_ID = 800034, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810084 }, { bullet_ID = 800035, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810084 }, { bullet_ID = 800036, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810084 }, { bullet_ID = 800037, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810084 }, { bullet_ID = 800038, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810084 }, { bullet_ID = 800039, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810084 }, { bullet_ID = 800040, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810084 }, FXID = "huoqiubaozha2" } } }, [800042] = { range_offset = 0, modle_ID = "zidan_yumao_black", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 800042, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { bullet_ID = 800044, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810086 }, FXID = "" } } }, [800043] = { range_offset = 0, modle_ID = "zidan_yumao_black", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 800043, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { bullet_ID = 800044, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810087 }, FXID = "" } } }, [800044] = { range_offset = 0, modle_ID = "zidan_yumao_black", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 800044, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800045] = { range_offset = 0, modle_ID = "zidan_yumao_black", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 800045, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { bullet_ID = 800047, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810092 }, FXID = "" } } }, [800046] = { range_offset = 0, modle_ID = "zidan_yumao_black", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 800046, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { bullet_ID = 800048, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810093 }, FXID = "" } } }, [800047] = { range_offset = 0, modle_ID = "zidan_yumao_black", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 800047, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { bullet_ID = 800044, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810093 }, FXID = "" } } }, [800048] = { range_offset = 0, modle_ID = "zidan_yumao_black", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 800048, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { shrapnel = { { bullet_ID = 800044, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810092 }, FXID = "" } } }, [800049] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800050] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 800050, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 25, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [800051] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 800051, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 3, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [800052] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 800052, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -3, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [800053] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 800053, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -25, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [800054] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 800054, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -31, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [800055] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 800055, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 31, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [800056] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 800056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 800057, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 810105 }, { initialSplit = true, bullet_ID = 800058, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 810105 }, { initialSplit = true, bullet_ID = 800059, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 810105 }, { initialSplit = true, bullet_ID = 730154, damage = 1, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [800057] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800058] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800058, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.008, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800059] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800059, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.016, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800060] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 800060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.3, shrapnel = { { bullet_ID = 800056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810101 }, { bullet_ID = 800056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810102 }, { bullet_ID = 800056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810103 }, { bullet_ID = 800056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810104 }, FXID = "" } } }, [800061] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 800061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.3, shrapnel = { { bullet_ID = 800062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810107 }, { bullet_ID = 800062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810108 }, { bullet_ID = 800062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810109 }, { bullet_ID = 800062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810110 }, FXID = "" } } }, [800062] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800063] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800063, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [800064] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800064, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [800065] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800065, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [800066] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800066, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [800067] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800067, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [800068] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800068, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [800069] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 800069, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [800070] = { range_offset = 0, modle_ID = "zidan_puke_big", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800070, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800071] = { range_offset = 0, modle_ID = "zidan_puke_big", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800071, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800072] = { range_offset = 0, modle_ID = "zidan_yumao_black", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800072, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800073] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800074] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800075] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800075, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 2.2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800076] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 800076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800077] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800077, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800078] = { range_offset = 0, modle_ID = "cave_bullet01", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 800078, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 800077, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 810129 }, { initialSplit = true, bullet_ID = 730154, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [800079] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800079, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800080] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800080, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800081] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800082] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 800082, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800083] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 3, id = 800083, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 }, { u = -0.04, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800084] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 3, id = 800084, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 }, { u = -0.04, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [800085] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 800085, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 800083, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810150 }, { bullet_ID = 800084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 810150 }, FXID = "huoqiubaozha2" } } }, [810001] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810001, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [810002] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810002, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 2 } }, extra_param = {} }, [810003] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810003, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810004] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 20, effect_type = 1, pierce_count = 10, ammo_type = 1, id = 810004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = -0.02, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 810005, barrage_ID = 820006 }, FXID = "huoqiubaozha2" } } }, [810005] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.03, flip = false, v = 0, t = 0.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810006] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810006, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 2000, buff_id = 400, level = 1 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 12, randomOffsetZ = 12, diveFilter = { 2 } } }, [810007] = { range_offset = 0, modle_ID = "Torpedo01", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "None", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 810007, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { lastTime = 0.1, diveFilter = { 2 }, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 810008, reaim = true, barrage_ID = 820009 }, FXID = "huoqiubaozha2" } } }, [810008] = { range_offset = 0, modle_ID = "Torpedo01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "None", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 810008, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [810010] = { range_offset = 0, modle_ID = "newBullet2", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 10, ammo_type = 1, id = 810010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 810011, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820011 }, FXID = "huoqiubaozha2" } } }, [810011] = { range_offset = 0, modle_ID = "newBullet2", type = 5, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 810012, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820012 }, FXID = "huoqiubaozha2" } } }, [810012] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810013] = { range_offset = 0, modle_ID = "newBullet2", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 10, ammo_type = 1, id = 810013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 810014, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820011 }, FXID = "huoqiubaozha2" } } }, [810014] = { range_offset = 0, modle_ID = "newBullet2", type = 5, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 810015, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820014 }, FXID = "huoqiubaozha2" } } }, [810015] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810016] = { range_offset = 0, modle_ID = "bulletUK", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810017] = { range_offset = 0, modle_ID = "bulletUK", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810018] = { range_offset = 0, modle_ID = "Torpedo01", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "None", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 810018, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [810019] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810020] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.02, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810021] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 810023, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820027 }, { initialSplit = true, bullet_ID = 810023, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820029 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [810022] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810022, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 810024, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820028 }, { initialSplit = true, bullet_ID = 810024, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820030 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [810023] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 810023, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [810024] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 810024, random_damage_rate = 0, damage_type = { 1.1, 0.9, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [810025] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810026] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.02, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810027] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810027, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 810023, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820031 }, { initialSplit = true, bullet_ID = 810023, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820033 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [810028] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810028, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, ignoreShield = true, shrapnel = { { bullet_ID = 810024, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820032 }, { initialSplit = true, bullet_ID = 810024, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820034 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "huoqiubaozha2" } } }, [810029] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810030] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810031] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810032] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810033] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810034] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810035] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810036] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810037] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810038] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810039] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810040] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810041] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810042] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810043] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810044] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810045] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 5.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810046] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 5.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810047] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 5.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810048] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810049] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 6.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 750086, barrage_ID = 820037 }, FXID = "" } } }, [810050] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 6.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810051] = { range_offset = 20, modle_ID = "jujiaolaser_warning", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [810052] = { range_offset = 20, modle_ID = "jujiaolaser_saoshe", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [810053] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810053, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 810057, barrage_ID = 820045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 810058, barrage_ID = 820043 }, FXID = "" } } }, [810054] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 30, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810054, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 810057, barrage_ID = 820045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 810058, barrage_ID = 820043 }, FXID = "" } } }, [810055] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 40, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810055, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 810057, barrage_ID = 820045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 810058, barrage_ID = 820043 }, FXID = "" } } }, [810056] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 50, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810056, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 810057, barrage_ID = 820045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 810058, barrage_ID = 820043 }, FXID = "" } } }, [810057] = { range_offset = 0, modle_ID = "None", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810057, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 10, 10, 10 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [810058] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810058, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 10, 10, 10 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 3.5, range = 1 }, attach_buff = { { friendly = false, buff_id = 8794, effect_id = "jujiaolaser_baozha" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [810059] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810059, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810060, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820046 }, FXID = "" } } }, [810060] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810060, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 810061, barrage_ID = 820047 }, { emitterType = "BattleBulletEmitter", bullet_ID = 810062, barrage_ID = 820048 }, { emitterType = "BattleBulletEmitter", bullet_ID = 810063, barrage_ID = 820048 }, FXID = "" } } }, [810061] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810061, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 10, 10, 10 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 2, range = 4 }, attach_buff = { { friendly = false, buff_id = 8794, effect_id = "zhaohuanchushou_yujing" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [810062] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810062, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 10, 10, 10 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 1.5, range = 1 }, attach_buff = { { friendly = false, buff_id = 8794, effect_id = "zhaohuanchushou_chushou" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [810063] = { range_offset = 0, modle_ID = "None", type = 1, velocity = 0.05, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810063, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 6, 6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [810064] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810064, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [810065] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810065, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [810066] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810066, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [810067] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810067, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [810068] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810068, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [810069] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810069, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [810070] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810070, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [810071] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810071, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 60, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [810072] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810072, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 60, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [810073] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810073, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 60, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [810074] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810074, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 60, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [810075] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810075, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 60, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [810076] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810076, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 60, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [810077] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810077, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 60, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [810078] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810078, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [810079] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810079, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [810080] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810080, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [810081] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810081, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [810082] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810082, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [810083] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810083, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [810084] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810084, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [810085] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810085, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 30, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [810086] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810086, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 30, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [810087] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810087, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 30, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [810088] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810088, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 30, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [810089] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810089, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 30, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [810090] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810090, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 30, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [810091] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810091, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { targetOffsetX = 30, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [810092] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810092, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -35, gravity = -0.05, diveFilter = { 2 } } }, [810093] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810093, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -25, gravity = -0.05, diveFilter = { 2 } } }, [810094] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810094, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -15, gravity = -0.05, diveFilter = { 2 } } }, [810095] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810095, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -5, gravity = -0.05, diveFilter = { 2 } } }, [810096] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810096, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 5, gravity = -0.05, diveFilter = { 2 } } }, [810097] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810097, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 15, gravity = -0.05, diveFilter = { 2 } } }, [810098] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810098, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 25, gravity = -0.05, diveFilter = { 2 } } }, [810099] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810099, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810060, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820046 }, FXID = "" } } }, [810100] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810100, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810101] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810101, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810102] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810102, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 810101, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820073 }, { bullet_ID = 810101, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820074 }, FXID = "" } } }, [810103] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810103, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 810101, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820075 }, { bullet_ID = 810101, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820076 }, FXID = "" } } }, [810104] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 810101, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820077 }, { bullet_ID = 810101, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820078 }, FXID = "" } } }, [810105] = { range_offset = 0, modle_ID = "cave_bullet01", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810105, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810106] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 810106, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [810107] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 810107, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1.4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [810108] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 810108, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 35, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [810109] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 810109, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 21, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [810110] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 810110, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = 7, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [810111] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 810111, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -7, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [810112] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 810112, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -21, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [810113] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 1.5, antisub_enhancement = 0.6, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 810113, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, launchVrtSpeed = -3, offsetX = -5, targetOffsetZ = -35, offsetY = 60, airdrop = true, randomOffsetZ = 1, diveFilter = {} } }, [810114] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810114, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { bullet_ID = 810115, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820088 }, { bullet_ID = 810115, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820089 }, { bullet_ID = 810115, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820090 }, { bullet_ID = 810115, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820091 }, { bullet_ID = 810115, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820092 }, FXID = "" } } }, [810115] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810115, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [810116] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810116, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810117, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820088 }, { initialSplit = true, bullet_ID = 810117, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820089 }, { initialSplit = true, bullet_ID = 810117, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820090 }, { initialSplit = true, bullet_ID = 810117, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820091 }, { initialSplit = true, bullet_ID = 810117, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820092 }, FXID = "" } } }, [810117] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810117, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.7 }, { u = -0.2, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [810118] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 74, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810118, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.7 }, { u = -0.2, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { bullet_ID = 810119, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820096 }, { bullet_ID = 810120, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820096 }, { bullet_ID = 810121, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820096 }, { bullet_ID = 810122, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820096 }, { bullet_ID = 810123, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820096 }, { bullet_ID = 810124, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820096 }, { bullet_ID = 810125, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820096 }, { bullet_ID = 810126, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820096 }, { bullet_ID = 810127, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820096 }, FXID = "" } } }, [810119] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810120] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810121] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 2.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810122] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810123] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810124] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810125] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810126] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810127] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810128] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810128, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810129, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820101 }, { initialSplit = true, bullet_ID = 810130, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820101 }, { initialSplit = true, bullet_ID = 810131, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820101 }, FXID = "" } } }, [810129] = { range_offset = 0, modle_ID = "bulletGER_yellow", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810129, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810130] = { range_offset = 0, modle_ID = "bulletGER_yellow", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810131] = { range_offset = 0, modle_ID = "bulletGER_yellow", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810132] = { range_offset = 0, modle_ID = "cave_bullet01_big", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810132, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0.5, t = 1.5 }, { u = 0, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810133, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820108 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [810133] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810133, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810134, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820109 }, { initialSplit = true, bullet_ID = 810134, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820110 }, FXID = "" } } }, [810134] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810134, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810135] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810135, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810136, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820112 }, FXID = "" } } }, [810136] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810136, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.7 }, { u = 0.2, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 2 } }, extra_param = {} }, [810137] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810137, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.7 }, { u = 0.2, flip = false, v = 0, t = 3.5 }, { u = 0, flip = false, v = 0, t = 4.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 2 } }, extra_param = {} }, [810138] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 810138, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.7 }, { u = 0.2, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [810139] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 810139, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.7 }, { u = 0.2, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = { { rant = 800, buff_id = 311, level = 4 } }, extra_param = { diveFilter = { 2 } } }, [810140] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810140, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810141, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820114 }, FXID = "" } } }, [810141] = { range_offset = 0, modle_ID = "cave_bullet06", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810141, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810142, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820115 }, { initialSplit = true, bullet_ID = 810142, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820116 }, FXID = "" } } }, [810142] = { range_offset = 0, modle_ID = "bulletGER_blue", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810142, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810143] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810143, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810144, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820117 }, FXID = "" } } }, [810144] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810144, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810145, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820118 }, { initialSplit = true, bullet_ID = 810145, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820119 }, FXID = "" } } }, [810145] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810145, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810146] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810146, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810060, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820153 }, FXID = "" } } }, [810147] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 810147, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { ignoreShield = true, diveFilter = { 2 } } }, [810148] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 3, id = 810148, random_damage_rate = 0, damage_type = { 1.4, 1.15, 1.15 }, DMG_font = { { 3, 1.4 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = { { rant = 800, buff_id = 311, level = 4 } }, extra_param = { ignoreShield = true, diveFilter = { 2 } } }, [810149] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 64, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810149, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 810150, barrage_ID = 820157 }, FXID = "" } } }, [810150] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810150, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820158 }, { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820159 }, { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820160 }, { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820161 }, { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820162 }, { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820163 }, { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820164 }, { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820165 }, { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820166 }, { bullet_ID = 810151, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 820167 }, { initialSplit = true, bullet_ID = 810154, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820170 }, FXID = "" } } }, [810151] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810151, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810152] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810152, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { bullet_ID = 810153, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 820169 }, FXID = "" } } }, [810153] = { range_offset = 0, modle_ID = "newbullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810153, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [810154] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 810154, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 810151, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 820171 }, FXID = "" } } }, [810155] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 810155, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820001] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820002] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820003] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820004] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820005] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 12, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820005, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820006, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830011 }, FXID = "" } } }, [820006] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820006, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 820007, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 830012 }, FXID = "" } } }, [820007] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820007, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820008] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820008, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820009, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830014 }, FXID = "" } } }, [820009] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820009, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820010, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830015 }, { bullet_ID = 820011, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830016 }, { bullet_ID = 820012, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830017 }, { bullet_ID = 820013, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830018 }, { bullet_ID = 820014, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830019 }, { bullet_ID = 820015, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830020 }, { bullet_ID = 820016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830021 }, { bullet_ID = 820017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830022 }, { bullet_ID = 820018, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830023 }, FXID = "" } } }, [820010] = { range_offset = 0, modle_ID = "bulletGER_purple", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820011] = { range_offset = 0, modle_ID = "bulletGER_purple", type = 1, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820011, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820012] = { range_offset = 0, modle_ID = "bulletGER_purple", type = 1, velocity = 2.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820012, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820013] = { range_offset = 0, modle_ID = "bulletGER_purple", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820013, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820014] = { range_offset = 0, modle_ID = "bulletGER_purple", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820014, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820015] = { range_offset = 0, modle_ID = "bulletGER_purple", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820015, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820016] = { range_offset = 0, modle_ID = "bulletGER_purple", type = 1, velocity = 6.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820016, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820017] = { range_offset = 0, modle_ID = "bulletGER_purple", type = 1, velocity = 7.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820017, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820018] = { range_offset = 0, modle_ID = "bulletGER_purple", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820018, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820019] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820020] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820020, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820021, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830030 }, { bullet_ID = 820022, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830031 }, { bullet_ID = 820023, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830032 }, { bullet_ID = 820024, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830033 }, { bullet_ID = 820025, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830034 }, { bullet_ID = 820025, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830035 }, { bullet_ID = 820024, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830036 }, { bullet_ID = 820023, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830037 }, { bullet_ID = 820022, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830038 }, FXID = "" } } }, [820021] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820022] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820023] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820024] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820025] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820026] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820026, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820027] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu", type = 1, velocity = 4.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820027, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820028] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu", type = 1, velocity = 5.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820028, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820029] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu", type = 1, velocity = 6.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820029, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820030] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu", type = 1, velocity = 6.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820030, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820031] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820031, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820032] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu", type = 1, velocity = 8.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820032, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820033] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 820033, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [820034] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 820034, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [820035] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 820035, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [820036] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820036, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830057 }, { bullet_ID = 820019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830058 }, { bullet_ID = 820019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830059 }, { bullet_ID = 820019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830060 }, { bullet_ID = 820019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830061 }, FXID = "" } } }, [820037] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820037, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830057 }, FXID = "" } } }, [820038] = { range_offset = 20, modle_ID = "jujiaolaser_warning", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [820039] = { range_offset = 20, modle_ID = "jujiaolaser_saoshe", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [820040] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820041] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820042] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820043] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820044] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820044, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820045, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830081 }, FXID = "" } } }, [820045] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820045, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 820046, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 830082 }, { initialSplit = true, bullet_ID = 820047, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 830083 }, FXID = "" } } }, [820046] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820046, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820047] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820047, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820048, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830084 }, FXID = "" } } }, [820048] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820048, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 820046, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 830085 }, { initialSplit = true, bullet_ID = 820049, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 830086 }, FXID = "" } } }, [820049] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820049, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820050, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830084 }, FXID = "" } } }, [820050] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820050, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 820051, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 830085 }, FXID = "" } } }, [820051] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820051, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820052] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820052, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820044, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830080 }, FXID = "" } } }, [820053] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820053, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820054, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830014 }, FXID = "" } } }, [820054] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820054, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820055, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830015 }, { bullet_ID = 820056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830016 }, { bullet_ID = 820057, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830017 }, { bullet_ID = 820058, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830018 }, { bullet_ID = 820059, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830019 }, { bullet_ID = 820060, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830020 }, { bullet_ID = 820061, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830021 }, { bullet_ID = 820062, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830022 }, { bullet_ID = 820063, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830023 }, FXID = "" } } }, [820055] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820055, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820056] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820056, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820057] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 2.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820057, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820058] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820058, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820059] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820059, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820060] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820060, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820061] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 6.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820061, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820062] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 7.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820062, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820063] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820063, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820064] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820064, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820065, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830094 }, { bullet_ID = 820066, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830095 }, { bullet_ID = 820067, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830096 }, { bullet_ID = 820068, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830097 }, { bullet_ID = 820069, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830098 }, { bullet_ID = 820070, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830099 }, { bullet_ID = 820071, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830100 }, { bullet_ID = 820070, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830101 }, { bullet_ID = 820069, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830102 }, { bullet_ID = 820068, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830103 }, { bullet_ID = 820067, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830104 }, { bullet_ID = 820066, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830105 }, FXID = "" } } }, [820065] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820065, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820066] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820066, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820067] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820067, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820068] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820068, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820069] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820069, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820070] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820071] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820072] = { range_offset = 10, modle_ID = "bulletCH_SP3", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 820072, random_damage_rate = 0, damage_type = { 0.8, 1, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.9 }, { u = 0.2, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820073] = { range_offset = 10, modle_ID = "bulletCH_SP4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 50, ammo_type = 2, id = 820073, random_damage_rate = 0, damage_type = { 0.8, 1, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.9 }, { u = 0.2, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820074] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu02", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820074, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820075] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu03", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820075, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820076] = { range_offset = 0, modle_ID = "cave_bullet01", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820076, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.06, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820074, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 830112 }, FXID = "" } } }, [820077] = { range_offset = 0, modle_ID = "cave_bullet01", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820077, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 830113 }, FXID = "" } } }, [820078] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820078, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820076, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830114 }, FXID = "" } } }, [820079] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820079, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820077, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830114 }, FXID = "" } } }, [820080] = { range_offset = 20, modle_ID = "sairenyulei_shadow", type = 3, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 820080, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [820081] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820081, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830117 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830118 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830119 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830120 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830121 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830122 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830123 }, FXID = "" } } }, [820082] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820082, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830124 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830125 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830126 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830127 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830128 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830129 }, { bullet_ID = 820080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830130 }, FXID = "" } } }, [820083] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 10, ammo_type = 1, id = 820083, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820084] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820084, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820083, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830132 }, FXID = "" } } }, [820085] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820085, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830133 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830134 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830135 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830136 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830137 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830138 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830139 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830140 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830141 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830145 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830146 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830147 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830148 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830149 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830150 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830151 }, { bullet_ID = 820084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830152 }, FXID = "" } } }, [820086] = { range_offset = 20, modle_ID = "sairenyulei_shadow", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 820086, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = {} }, [820087] = { range_offset = 20, modle_ID = "Al_Laser_short", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820087, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [820088] = { range_offset = 20, modle_ID = "cave_bullet01_big", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820088, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 1, 0.7 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820089] = { range_offset = 20, modle_ID = "BulletCH_SP4", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820089, random_damage_rate = 0, damage_type = { 1.3, 0.9, 0.6 }, DMG_font = { { 3, 1.3 }, { 1, 0.9 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820090] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820090, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820088, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830154 }, FXID = "" } } }, [820091] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 820091, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 820089, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830155 }, { bullet_ID = 820089, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 830156 }, FXID = "" } } }, [820092] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820093] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820093, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820094] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820094, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [820095] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 820095, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830001] = { range_offset = 10, modle_ID = "bulletUSA_big", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830002] = { range_offset = 10, modle_ID = "newBullet4_red", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 830002, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830003] = { range_offset = 20, modle_ID = "newBullet2_red", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830004] = { range_offset = 5, modle_ID = "newBullet2_red", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830005] = { range_offset = 10, modle_ID = "bulletUSA2_big", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830006] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830006, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830007] = { range_offset = 20, modle_ID = "newBullet4_red", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 830007, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [830008] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 830008, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [830009] = { range_offset = 0, modle_ID = "bulletUSA_big", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 3, 1.1 }, { 3, 1.1 }, { 3, 1.1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830010] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830011] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830012] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "CAHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 830012, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, launchVrtSpeed = -4, offsetY = 70, airdrop = true, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [830013] = { range_offset = 0, modle_ID = "BulletCH_SP1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830013, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830014] = { range_offset = 0, modle_ID = "BulletCH_SP1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830014, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830015] = { range_offset = 0, modle_ID = "cave_bullet03_big", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830015, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840013 }, { bullet_ID = 830016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840014 }, { bullet_ID = 830016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840015 }, { bullet_ID = 830016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840016 }, { bullet_ID = 830017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840017 }, { bullet_ID = 830017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840018 }, { bullet_ID = 830017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840019 }, { bullet_ID = 830017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840020 }, FXID = "" } } }, [830016] = { range_offset = 0, modle_ID = "BulletCH_SP1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830016, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.06, t = 0 }, { u = 0.05, flip = false, v = 0, t = 5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830017] = { range_offset = 0, modle_ID = "BulletCH_SP1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830017, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.06, t = 0 }, { u = 0.05, flip = false, v = 0, t = 4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830018] = { range_offset = 0, modle_ID = "cave_bullet03_big", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830018, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840022 }, { bullet_ID = 830016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840023 }, { bullet_ID = 830016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840024 }, { bullet_ID = 830016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840025 }, { bullet_ID = 830017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840026 }, { bullet_ID = 830017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840027 }, { bullet_ID = 830017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840028 }, { bullet_ID = 830017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840029 }, FXID = "" } } }, [830019] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830019, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830020] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830020, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830021] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830021, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830022] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830022, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830023] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830023, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830024] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830024, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830025] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 5.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830025, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830026] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 5.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830026, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830027] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 6.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830027, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830028] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830028, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830029] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830029, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830030] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830030, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830031] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830031, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830032] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830032, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830033] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830033, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830034] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 5.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830034, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830035] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 5.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830035, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830036] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 6.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830036, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830037] = { range_offset = 20, modle_ID = "jujiaolaser_warning_short", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830037, random_damage_rate = 0, damage_type = { 1, 1.25, 1.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [830038] = { range_offset = 20, modle_ID = "jujiaolaser_lighting", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji_yellow", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830038, random_damage_rate = 0, damage_type = { 1, 1.25, 1.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [830039] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830039, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830040] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830040, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830041] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830041, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830042] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830042, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830043] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830043, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.052, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.15, flip = false, v = 0, t = 1.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830044] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830044, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.052, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.15, flip = false, v = 0, t = 1.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830045] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830045, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.052, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.15, flip = false, v = 0, t = 1.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830046] = { range_offset = 0, modle_ID = "BulletCH_SP3", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830046, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.052, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.15, flip = false, v = 0, t = 1.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830047] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830047, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.052, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.15, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 830049, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840083 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [830048] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830048, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830043, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840077 }, { bullet_ID = 830044, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840078 }, { bullet_ID = 830045, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840079 }, { bullet_ID = 830046, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, { bullet_ID = 830047, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, FXID = "" } } }, [830049] = { range_offset = 0, modle_ID = "bulletGER_yellow", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830050] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830050, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830051] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830051, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830052] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830052, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830053] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830053, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830054] = { range_offset = 0, modle_ID = "cave_bullet07", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830054, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 830056, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840085 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [830055] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830055, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830050, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840077 }, { bullet_ID = 830051, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840078 }, { bullet_ID = 830052, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840079 }, { bullet_ID = 830053, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, { bullet_ID = 830054, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, FXID = "" } } }, [830056] = { range_offset = 0, modle_ID = "bulletGER_blue", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.11, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.05, flip = false, v = 0, t = 6.3 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830057] = { range_offset = 0, modle_ID = "BulletCH_SP1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830057, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830058] = { range_offset = 0, modle_ID = "BulletCH_SP1", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830058, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830059] = { range_offset = 0, modle_ID = "BulletCH_SP1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830059, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830060] = { range_offset = 0, modle_ID = "BulletCH_SP1", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830060, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830061] = { range_offset = 0, modle_ID = "cave_bullet03_big", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830061, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 830063, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840087 }, { initialSplit = true, bullet_ID = 830064, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840088 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [830062] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830062, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830057, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840077 }, { bullet_ID = 830058, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840078 }, { bullet_ID = 830059, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840079 }, { bullet_ID = 830060, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, { bullet_ID = 830061, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, FXID = "" } } }, [830063] = { range_offset = 0, modle_ID = "bulletGER_green", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830064] = { range_offset = 0, modle_ID = "bulletGER_green", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830064, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830065] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830065, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830067, barrage_ID = 840093 }, FXID = "" } } }, [830066] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830066, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830068, barrage_ID = 840093 }, FXID = "" } } }, [830067] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830067, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 830069, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840094 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [830068] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830068, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 830069, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840095 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [830069] = { range_offset = 0, modle_ID = "Hwxqb_3", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830069, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830070] = { range_offset = 20, modle_ID = "jujiaolaser_warning", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830070, random_damage_rate = 0, damage_type = { 1, 1.25, 1.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [830071] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830071, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830063, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840099 }, { bullet_ID = 830064, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840100 }, FXID = "" } } }, [830072] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830072, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830071, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840101 }, FXID = "" } } }, [830073] = { range_offset = 0, modle_ID = "music_yinfuzidan06_m", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 180, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830073, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.13, t = 0 }, { u = 0, flip = false, v = 0.13, t = 0.5 }, { u = 0, flip = false, v = -0.13, t = 1 }, { u = 0, flip = false, v = 0.13, t = 1.5 }, { u = 0, flip = false, v = -0.13, t = 2 }, { u = 0, flip = false, v = 0.13, t = 2.5 }, { u = 0, flip = false, v = -0.14, t = 3 }, { u = 0, flip = false, v = 0.14, t = 3.5 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { friendly = false, buff_id = 8863, hit_ignore = true, flare = true } }, extra_param = { ignoreB = true, ignoreShield = true } }, [830074] = { range_offset = 0, modle_ID = "music_yinfuzidan01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 180, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830074, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.13, t = 0 }, { u = 0, flip = false, v = 0.13, t = 0.5 }, { u = 0, flip = false, v = -0.13, t = 1 }, { u = 0, flip = false, v = 0.13, t = 1.5 }, { u = 0, flip = false, v = -0.13, t = 2 }, { u = 0, flip = false, v = 0.13, t = 2.5 }, { u = 0, flip = false, v = -0.14, t = 3 }, { u = 0, flip = false, v = 0.14, t = 3.5 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { friendly = false, buff_id = 8863, hit_ignore = true, flare = true } }, extra_param = { ignoreB = true, ignoreShield = true } }, [830075] = { range_offset = 0, modle_ID = "music_yinfuzidan02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 180, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830075, random_damage_rate = 0, damage_type = { 0.5, 0.5, 0.5 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.13, t = 0 }, { u = 0, flip = false, v = 0.13, t = 0.5 }, { u = 0, flip = false, v = -0.13, t = 1 }, { u = 0, flip = false, v = 0.13, t = 1.5 }, { u = 0, flip = false, v = -0.13, t = 2 }, { u = 0, flip = false, v = 0.13, t = 2.5 }, { u = 0, flip = false, v = -0.14, t = 3 }, { u = 0, flip = false, v = 0.14, t = 3.5 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { friendly = false, buff_id = 8863, hit_ignore = true, flare = true } }, extra_param = { ignoreB = true, ignoreShield = true } }, [830076] = { range_offset = 0, modle_ID = "cave_bullet04", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830076, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.052, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.15, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 830078, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840083 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [830077] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830077, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830043, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840077 }, { bullet_ID = 830044, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840078 }, { bullet_ID = 830045, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840079 }, { bullet_ID = 830046, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, { bullet_ID = 830076, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, FXID = "" } } }, [830078] = { range_offset = 0, modle_ID = "bulletGER_yellow", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830078, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.6 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830079] = { range_offset = 0, modle_ID = "cave_bullet07", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830079, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 830056, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840085 }, { initialSplit = true, bullet_ID = 830081, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840142 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [830080] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830080, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830050, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840077 }, { bullet_ID = 830051, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840078 }, { bullet_ID = 830052, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840079 }, { bullet_ID = 830053, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, { bullet_ID = 830079, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 840080 }, FXID = "" } } }, [830081] = { range_offset = 0, modle_ID = "bulletGER_cyan", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 5.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830082] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830082, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830084, barrage_ID = 840093 }, FXID = "" } } }, [830083] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830083, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830085, barrage_ID = 840093 }, FXID = "" } } }, [830084] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830084, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 830086, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840094 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [830085] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830085, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 830087, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 840095 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [830086] = { range_offset = 0, modle_ID = "Hwxqb_3", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830086, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = -0.02, t = 1 }, { u = 0, flip = false, v = 0.02, t = 1.5 }, { u = 0, flip = false, v = -0.02, t = 2 }, { u = 0, flip = false, v = 0.02, t = 2.5 }, { u = 0, flip = false, v = -0.02, t = 3 }, { u = 0, flip = false, v = 0.02, t = 3.5 }, { u = 0, flip = false, v = -0.02, t = 4 }, { u = 0, flip = false, v = 0.02, t = 4.5 }, { u = 0, flip = false, v = -0.02, t = 5 }, { u = 0, flip = false, v = 0.02, t = 5.5 }, { u = 0, flip = false, v = -0.02, t = 6 }, { u = 0, flip = false, v = 0, t = 6.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830087] = { range_offset = 0, modle_ID = "Hwxqb_3", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830087, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0.02, t = 1 }, { u = 0, flip = false, v = -0.02, t = 1.5 }, { u = 0, flip = false, v = 0.02, t = 2 }, { u = 0, flip = false, v = -0.02, t = 2.5 }, { u = 0, flip = false, v = 0.02, t = 3 }, { u = 0, flip = false, v = -0.02, t = 3.5 }, { u = 0, flip = false, v = 0.02, t = 4 }, { u = 0, flip = false, v = -0.02, t = 4.5 }, { u = 0, flip = false, v = 0.02, t = 5 }, { u = 0, flip = false, v = -0.02, t = 5.5 }, { u = 0, flip = false, v = 0.02, t = 6 }, { u = 0, flip = false, v = 0, t = 6.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830088] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 830088, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [830089] = { range_offset = 0, modle_ID = "cave_bullet05_big", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830089, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [830090] = { range_offset = 0, modle_ID = "bulletUSA_big", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830090, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830091] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830091, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840167 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840168 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840169 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840170 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840171 }, FXID = "" } } }, [830092] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830092, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840167 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840172 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840173 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840174 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830093, barrage_ID = 840175 }, FXID = "" } } }, [830093] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830093, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830094] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830094, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830099, barrage_ID = 840183 }, FXID = "" } } }, [830095] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830095, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830100, barrage_ID = 840183 }, FXID = "" } } }, [830096] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830096, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830101, barrage_ID = 840183 }, FXID = "" } } }, [830097] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830097, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830102, barrage_ID = 840183 }, FXID = "" } } }, [830098] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830098, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830103, barrage_ID = 840183 }, FXID = "" } } }, [830099] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830099, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830104, reaim = true, barrage_ID = 840184 }, FXID = "" } } }, [830100] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830100, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830104, reaim = true, barrage_ID = 840185 }, FXID = "" } } }, [830101] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830101, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830104, reaim = true, barrage_ID = 840186 }, FXID = "" } } }, [830102] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830102, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830104, reaim = true, barrage_ID = 840187 }, FXID = "" } } }, [830103] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830103, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830104, reaim = true, barrage_ID = 840188 }, FXID = "" } } }, [830104] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830105] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 15, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830105, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840189 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840190 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840191 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840192 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840193 }, FXID = "" } } }, [830106] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 15, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830106, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840189 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840194 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840195 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840196 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840197 }, FXID = "" } } }, [830107] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830107, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840189 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840190 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840191 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840192 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840193 }, FXID = "" } } }, [830108] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830108, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840189 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840194 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840195 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840196 }, { emitterType = "BattleBulletEmitter", bullet_ID = 830109, barrage_ID = 840197 }, FXID = "" } } }, [830109] = { range_offset = 0, modle_ID = "bulletUSA", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830109, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830110] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830110, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830115, barrage_ID = 840183 }, FXID = "" } } }, [830111] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830111, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830116, barrage_ID = 840183 }, FXID = "" } } }, [830112] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830112, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830117, barrage_ID = 840183 }, FXID = "" } } }, [830113] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830113, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830118, barrage_ID = 840183 }, FXID = "" } } }, [830114] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830114, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830119, barrage_ID = 840183 }, FXID = "" } } }, [830115] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830115, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830120, reaim = true, barrage_ID = 840184 }, FXID = "" } } }, [830116] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830116, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830120, reaim = true, barrage_ID = 840185 }, FXID = "" } } }, [830117] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830117, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830120, reaim = true, barrage_ID = 840186 }, FXID = "" } } }, [830118] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830118, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830120, reaim = true, barrage_ID = 840187 }, FXID = "" } } }, [830119] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830119, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830120, reaim = true, barrage_ID = 840188 }, FXID = "" } } }, [830120] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830120, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830121] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830121, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.08, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.4 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [830122] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830122, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.08, flip = false, v = 0, t = 0.4 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830123, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 840222 }, { bullet_ID = 830125, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 840223 }, { bullet_ID = 830125, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 840224 }, { bullet_ID = 830123, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 840225 }, FXID = "" } } }, [830123] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830123, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830124, damage = 50, barrage_ID = 840221 }, FXID = "" } } }, [830124] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 0, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830124, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.08, flip = false, v = 0, t = 1.4 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830125] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830125, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 830124, damage = 50, barrage_ID = 840226 }, FXID = "" } } }, [830126] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 830126, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.08, flip = false, v = 0, t = 0.4 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 830127, initialSplit = true, damage = 20, emitterType = "BattleBulletEmitter", barrage_ID = 840227 }, { bullet_ID = 830128, initialSplit = true, damage = 20, emitterType = "BattleBulletEmitter", barrage_ID = 840227 }, { bullet_ID = 830129, initialSplit = true, damage = 20, emitterType = "BattleBulletEmitter", barrage_ID = 840227 }, { bullet_ID = 830130, initialSplit = true, damage = 20, emitterType = "BattleBulletEmitter", barrage_ID = 840227 }, { bullet_ID = 830127, initialSplit = true, damage = 20, emitterType = "BattleBulletEmitter", barrage_ID = 840236 }, { bullet_ID = 830128, initialSplit = true, damage = 20, emitterType = "BattleBulletEmitter", barrage_ID = 840236 }, { bullet_ID = 830129, initialSplit = true, damage = 20, emitterType = "BattleBulletEmitter", barrage_ID = 840236 }, { bullet_ID = 830130, initialSplit = true, damage = 20, emitterType = "BattleBulletEmitter", barrage_ID = 840236 }, FXID = "" } } }, [830127] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830127, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830128] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830128, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830129] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830129, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830130] = { range_offset = 0, modle_ID = "bulletUSA2", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830130, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830131] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 4.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830131, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { randomSpeed = 5, randomOffsetX = 10, randomOffsetZ = 15 } }, [830132] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830132, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830133] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830133, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830134] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 6.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830134, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830135] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 7.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830135, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830136] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 8.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830136, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830137] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 9.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830137, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830138] = { range_offset = 0, modle_ID = "cave_bullet04", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830138, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830139] = { range_offset = 20, modle_ID = "bulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830139, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [830140] = { range_offset = 20, modle_ID = "bulletUSA2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 830140, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840001] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840001, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840002, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850002 }, { bullet_ID = 840003, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850003 }, { bullet_ID = 840004, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850004 }, { bullet_ID = 840005, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850005 }, { bullet_ID = 840006, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850006 }, { bullet_ID = 840007, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850007 }, { bullet_ID = 840008, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850008 }, { bullet_ID = 840009, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850009 }, { bullet_ID = 840010, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850010 }, { bullet_ID = 840011, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850011 }, { bullet_ID = 840012, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850012 }, { bullet_ID = 840013, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850013 }, { bullet_ID = 840014, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850014 }, { bullet_ID = 840015, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850015 }, { bullet_ID = 840016, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850016 }, { bullet_ID = 840017, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850017 }, { bullet_ID = 840018, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850018 }, { bullet_ID = 840019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850019 }, { bullet_ID = 840020, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850020 }, { bullet_ID = 840021, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850021 }, FXID = "" } } }, [840002] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840003] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 10.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840004] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 10.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840005] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 10.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840006] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 10.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840007] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840008] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 11.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840009] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 11.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840010] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 11.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840011] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 11.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840012] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840013] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 12.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840014] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 12.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840015] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 12.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840016] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 12.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840017] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840018] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 13.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840019] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 13.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840019, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840020] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 13.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840021] = { range_offset = 0, modle_ID = "newBullet2_red", type = 1, velocity = 13.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840022] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840022, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840023, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850023 }, FXID = "" } } }, [840023] = { range_offset = 0, modle_ID = "huapai_baozha03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840023, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [840024] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840024, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840025, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840025, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850025 }, { bullet_ID = 840025, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850026 }, FXID = "" } } }, [840025] = { range_offset = 0, modle_ID = "jianqi_hengxiang_xiao", type = 5, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 130, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 840025, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 8, 6, 6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 840026, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850027 }, { initialSplit = true, bullet_ID = 730150, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "" } } }, [840026] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840026, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 1.6 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840027] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840027, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840028, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850029 }, { bullet_ID = 840029, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850029 }, FXID = "huoqiubaozha2" } } }, [840028] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 3, id = 840028, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 }, { u = -0.02, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840029] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 3, id = 840029, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 }, { u = -0.02, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840030] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840030, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840031, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850031 }, { bullet_ID = 840031, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850032 }, FXID = "" } } }, [840031] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840031, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840032, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850033 }, { bullet_ID = 840033, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850033 }, { bullet_ID = 840034, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850033 }, { bullet_ID = 840035, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850033 }, { bullet_ID = 840036, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850033 }, { bullet_ID = 840037, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850033 }, { bullet_ID = 840038, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850033 }, { bullet_ID = 840039, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850033 }, FXID = "" } } }, [840032] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840033] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840034] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 4.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840035] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 5.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840036] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 6.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840037] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840038] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 7.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840038, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840039] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 8.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840039, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840040] = { range_offset = 0, modle_ID = "pisiman02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "PurpleHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840041] = { range_offset = 0, modle_ID = "mofazidan04_nt", type = 1, velocity = 6.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "PurpleHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.11, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840042] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840042, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840043, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840044, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840045, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840046, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, FXID = "" } } }, [840043] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840043, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840044] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840044, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840045] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840045, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840046] = { range_offset = 0, modle_ID = "cave_bullet05", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840046, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840047] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840047, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840048, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840049, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840050, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840051, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840052, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840053, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, { bullet_ID = 840054, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850024 }, FXID = "" } } }, [840048] = { range_offset = 0, modle_ID = "cave_bullet07", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840048, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840049] = { range_offset = 0, modle_ID = "cave_bullet07", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840049, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840050] = { range_offset = 0, modle_ID = "cave_bullet07", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840050, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840051] = { range_offset = 0, modle_ID = "cave_bullet07", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840051, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840052] = { range_offset = 0, modle_ID = "cave_bullet07", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840052, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840053] = { range_offset = 0, modle_ID = "cave_bullet07", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840053, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840054] = { range_offset = 0, modle_ID = "cave_bullet07", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840054, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840055] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840055, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850042 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850043 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850044 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850045 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850046 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850047 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850048 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850049 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850050 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850051 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850052 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850053 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850054 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850055 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850056 }, { bullet_ID = 840056, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850057 }, FXID = "" } } }, [840056] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840057] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840057, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840058, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850058 }, { bullet_ID = 840058, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850059 }, { bullet_ID = 840058, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850060 }, FXID = "" } } }, [840058] = { range_offset = 0, modle_ID = "jianqi_hengxiang_xiao", type = 5, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 130, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 840058, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 8, 6, 6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 840059, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850061 }, { initialSplit = true, bullet_ID = 840059, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850062 }, { initialSplit = true, bullet_ID = 840060, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850061 }, { initialSplit = true, bullet_ID = 840060, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850062 }, { initialSplit = true, bullet_ID = 840061, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850061 }, { initialSplit = true, bullet_ID = 840061, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850062 }, { initialSplit = true, bullet_ID = 730150, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "" } } }, [840059] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840059, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.6 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840060] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840060, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 1.6 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840061] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840061, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 1.6 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840062] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840062, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840063, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850067 }, FXID = "" } } }, [840063] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840063, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840064] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840064, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840066, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850069 }, FXID = "" } } }, [840065] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840065, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840069, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850070 }, FXID = "" } } }, [840066] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840066, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840067, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850071 }, { bullet_ID = 840067, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850072 }, { bullet_ID = 840068, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850058 }, FXID = "" } } }, [840067] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840067, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840068] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "None", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840068, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 1.5, range = 1 }, attach_buff = { { friendly = false, buff_id = 8794, effect_id = "bullet_baozha" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [840069] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840069, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840070, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850071 }, { bullet_ID = 840070, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850072 }, { bullet_ID = 840068, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850058 }, FXID = "" } } }, [840070] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840070, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840071] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840071, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, randomLaunchOffsetZ = 3, lastTime = 0.01, randomLaunchOffsetX = 3, shrapnel = { { bullet_ID = 840073, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850078 }, FXID = "" } } }, [840072] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840072, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, randomLaunchOffsetZ = 3, lastTime = 0.01, randomLaunchOffsetX = 3, shrapnel = { { bullet_ID = 840074, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850078 }, FXID = "" } } }, [840073] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840073, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840074] = { range_offset = 0, modle_ID = "newBullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840074, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840075] = { range_offset = 0, modle_ID = "flame01", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840075, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 311, level = 2 } }, extra_param = { ignoreB = true, ignoreShield = true, velocity_offsetF = 0.4, randomLaunchOffsetZ = 40 } }, [840076] = { range_offset = 0, modle_ID = "flame02", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 311, level = 2 } }, extra_param = { ignoreB = true, ignoreShield = true, velocity_offsetF = 0.4, randomLaunchOffsetZ = 40 } }, [840077] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 3, id = 840077, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840078] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840078, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840079, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850084 }, FXID = "" } } }, [840079] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840079, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 2, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840080, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850085 }, FXID = "" } } }, [840080] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 130, effect_type = 1, pierce_count = 3, ammo_type = 3, id = 840080, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840081] = { range_offset = 0, modle_ID = "bulletGER", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 840082, barrage_ID = 850087 }, FXID = "" } } }, [840082] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840082, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840083] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840083, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 3, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 3, shrapnel = { { bullet_ID = 840084, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850090 }, FXID = "" } } }, [840084] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840084, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840085] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840085, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 3, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 3, shrapnel = { { bullet_ID = 840086, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850090 }, FXID = "" } } }, [840086] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840086, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840087] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840087, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 3, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 3, shrapnel = { { bullet_ID = 840088, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850090 }, FXID = "" } } }, [840088] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840088, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840089] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840089, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 3, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 3, shrapnel = { { bullet_ID = 840090, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850090 }, FXID = "" } } }, [840090] = { range_offset = 0, modle_ID = "DoubleBulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840090, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840091] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840091, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 30 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 840092, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850095 }, FXID = "" } } }, [840092] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840092, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840093, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850096 }, { emitterType = "BattleBulletEmitter", bullet_ID = 840094, barrage_ID = 850058 }, FXID = "" } } }, [840093] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840093, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840094] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "None", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840094, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 1.5, range = 1 }, attach_buff = { { friendly = false, buff_id = 8794, effect_id = "bullet_baozha" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [840095] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840095, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = -0.2, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840096] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840096, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = -0.2, t = 0.4 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840097] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840097, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840098] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840098, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840099] = { range_offset = 0, modle_ID = "bulletUSA3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840099, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840100] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840101] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840102] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840103] = { range_offset = 0, modle_ID = "BulletGER_green", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840104] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840105] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840106] = { range_offset = 0, modle_ID = "Bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840107] = { range_offset = 0, modle_ID = "Bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840108] = { range_offset = 20, modle_ID = "bulletGER", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840109] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 840109, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = { { rant = 5000, buff_id = 334, level = 1 } }, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [840112] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840113] = { range_offset = 0, modle_ID = "Bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840114] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840115] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840116] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840117] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = -0.02, t = 0 }, { u = 0, flip = false, v = 0.02, t = 0.5 }, { u = 0, flip = false, v = -0.02, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840118] = { range_offset = 20, modle_ID = "Torpedo02", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 840118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [840119] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.02, t = 0.8 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840120] = { range_offset = 0, modle_ID = "BulletGER_green", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.02, t = 0.8 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840121] = { range_offset = 0, modle_ID = "BulletUSA2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840122] = { range_offset = 0, modle_ID = "BulletUSA3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = -0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840123] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840124] = { range_offset = 0, modle_ID = "hwxqb_2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 99, ammo_type = 1, id = 840124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 4.3, 1.4, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { { bullet_ID = 840126, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850122 }, { bullet_ID = 840126, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850123 }, { bullet_ID = 840126, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850124 }, lastTime = 0.01, ignoreShield = true, shrapnel = { bullet_ID = 840126, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850121 } } }, [840125] = { range_offset = 0, modle_ID = "hololive_zhanji01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.08, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1, 7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840126] = { range_offset = 0, modle_ID = "Bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840127] = { range_offset = 0, modle_ID = "Bullet2", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840128] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840128, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840129] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840129, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.07, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840134] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840134, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840135] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840135, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840136] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840136, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840137] = { range_offset = 5, modle_ID = "BulletUSA3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840137, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840138] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840138, random_damage_rate = 0, damage_type = { 1, 0.75, 0.4 }, DMG_font = { { 1, 1 }, { 1, 0.8 }, { 4, 0.7 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840139] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 840139, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [840140] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840140, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 20, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840141, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850142 }, { bullet_ID = 840141, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850143 }, { bullet_ID = 840141, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850144 }, FXID = "" } } }, [840141] = { range_offset = 0, modle_ID = "heihailunna_lindan", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840141, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840142] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 70, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840142, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 840143, reaim = true, barrage_ID = 850147 }, FXID = "" } } }, [840143] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840143, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840144] = { range_offset = 0, modle_ID = "heihailunna_jiandan02", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840144, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840145] = { range_offset = 0, modle_ID = "heihailunna_jiandan02", type = 1, velocity = 10.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840145, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840146] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840146, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 4, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 4, shrapnel = { { bullet_ID = 840147, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850151 }, { bullet_ID = 840147, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850152 }, { bullet_ID = 840147, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850153 }, FXID = "" } } }, [840147] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840147, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840148] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840148, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840149] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840149, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840150] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840150, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840151] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840152] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840152, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840153] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840153, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840154] = { range_offset = 0, modle_ID = "cave_bullet05", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840154, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { bullet_ID = 840149, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850169 }, { bullet_ID = 840150, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850169 }, { bullet_ID = 840151, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850169 }, { bullet_ID = 840152, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850169 }, { bullet_ID = 840153, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850169 }, FXID = "" } } }, [840155] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840155, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840156, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850171 }, FXID = "" } } }, [840156] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840156, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840154, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850172 }, FXID = "" } } }, [840157] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840157, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840158, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850174 }, FXID = "" } } }, [840158] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840158, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840154, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850172 }, FXID = "" } } }, [840159] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840159, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840154, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850176 }, FXID = "" } } }, [840160] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840160, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.5 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840161] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 6.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840161, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.11, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840162] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 180, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840162, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 4, range = 120 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 840163, emitterType = "BattleBulletEmitter", inheritAngle = 2, barrage_ID = 850178 }, FXID = "" } } }, [840163] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840163, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840164, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850179 }, { emitterType = "BattleBulletEmitter", bullet_ID = 840165, barrage_ID = 850058 }, FXID = "" } } }, [840164] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840164, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 2.6 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840165] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840165, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 1.5, range = 1 }, attach_buff = { { friendly = false, buff_id = 8794, effect_id = "bullet_baozha" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [840166] = { range_offset = 0, modle_ID = "bulletCH_SP2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840166, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840167] = { range_offset = 0, modle_ID = "BulletUSA2_big", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840167, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [840168] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840168, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840169, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850201 }, FXID = "" } } }, [840169] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840169, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 840170, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850202 }, FXID = "" } } }, [840170] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 840170, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 840171, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 850203 }, FXID = "" } } }, [840171] = { range_offset = 0, modle_ID = "heifangzhou_xiaoyu", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 840171, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 2.5 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852001] = { range_offset = 0, modle_ID = "music_chuantou", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852005, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852002 } } } }, [852002] = { range_offset = 0, modle_ID = "music_chuantou", type = 5, velocity = 2.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852005, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852002 } } } }, [852003] = { range_offset = 0, modle_ID = "music_chuantou", type = 5, velocity = 2.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852005, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852002 } } } }, [852004] = { range_offset = 0, modle_ID = "music_chuantou", type = 5, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852005, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852002 } } } }, [852005] = { range_offset = 0, modle_ID = "music_chuantou", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852006, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852003 } } } }, [852006] = { range_offset = 0, modle_ID = "music_chuantou", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852007, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852004 } } } }, [852007] = { range_offset = 0, modle_ID = "music_chuantou", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852008, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852005 } } } }, [852008] = { range_offset = 0, modle_ID = "music_chuantou", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852011] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852012, inheritAngle = 1, barrage_ID = 852012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852013, inheritAngle = 1, barrage_ID = 852012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852014, inheritAngle = 1, barrage_ID = 852012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852015, inheritAngle = 1, barrage_ID = 852012 } } } }, [852012] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852013] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 3.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852014] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 3.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852015] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852021] = { range_offset = 20, modle_ID = "Al_Laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852101] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852102] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852103] = { range_offset = 0, modle_ID = "ouxiang_zi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 852103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.014, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852104] = { range_offset = 0, modle_ID = "BulletCH_SP2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852105] = { range_offset = 0, modle_ID = "BulletCH_SP2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852106] = { range_offset = 0, modle_ID = "BulletCH_SP2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852107] = { range_offset = 0, modle_ID = "BulletCH_SP2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852108] = { range_offset = 15, modle_ID = "ouxiang_dayu_xinxin", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 1 } }, [852109] = { range_offset = 15, modle_ID = "ouxiang_dayu_xinxin", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 1 } }, [852110] = { range_offset = 5, modle_ID = "BulletUSA2", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852111] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852112] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852112, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.1, accuracy = "chargeBulletAccuracy", randomOffsetX = 24, randomOffsetZ = 24, diveFilter = { 2 } } }, [852113] = { range_offset = 20, modle_ID = "ouxiang_dayu_xinxin", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852114] = { range_offset = 20, modle_ID = "music_yulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 852114, random_damage_rate = 0, damage_type = { 0.8, 1, 1.5 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852115] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 852115, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 6 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetX = -1, airdrop = true, offsetY = 70, launchVrtSpeed = -4, diveFilter = { 2 } } }, [852201] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 852201, random_damage_rate = 0, damage_type = { 1.1, 1, 0.8 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852211] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 852211, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852212] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852212, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852213] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 852213, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852214] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852214, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852215] = { range_offset = 0, modle_ID = "ouxiang_fense", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852215, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852216] = { range_offset = 0, modle_ID = "ouxiang_fense", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852216, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852221] = { range_offset = 10, modle_ID = "music_yinfuzidan01", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 852221, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [852222] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 852222, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852223] = { range_offset = 10, modle_ID = "music_yinfuzidan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 852223, random_damage_rate = 0, damage_type = { 1, 1.3, 1.3 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = 0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852224] = { range_offset = 10, modle_ID = "music_yinfuzidan01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 852224, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.2, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [852231] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852231, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.1, accuracy = "chargeBulletAccuracy", randomOffsetX = 24, randomOffsetZ = 24, diveFilter = { 2 } } }, [852301] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852302] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852311] = { range_offset = 0, modle_ID = "ouxiang_fense", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 852311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.014, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852312] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 852312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0.014, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852313] = { range_offset = 0, modle_ID = "ouxiang_huang", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 852313, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.014, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852314] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 852314, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0.014, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852315] = { range_offset = 0, modle_ID = "ouxiang_lv", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 852315, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = -0.014, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852316] = { range_offset = 0, modle_ID = "ouxiang_zi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 852316, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0.014, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852321] = { range_offset = 10, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852321, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852322, barrage_ID = 852322 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852322, barrage_ID = 852323 } } } }, [852322] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852322, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852331] = { range_offset = 0, modle_ID = "ouxiang_zi", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852331, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852332] = { range_offset = 0, modle_ID = "ouxiang_zi", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852332, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852333] = { range_offset = 0, modle_ID = "ouxiang_zi", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852333, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852334] = { range_offset = 0, modle_ID = "ouxiang_zi", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852334, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852401] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [852411] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852411, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [852412] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852412, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [852421] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852421, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [852431] = { range_offset = 0, modle_ID = "yulei_yingyuanbang", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 852431, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = {} }, [852441] = { range_offset = 10, modle_ID = "None", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "None", miss_fx = "None", miss_sfx = "None", alert_fx = "", hit_fx = "None", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 4, id = 852441, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852442, barrage_ID = 852442 } } } }, [852442] = { range_offset = 0, modle_ID = "yulei_yingyuanbang", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 852442, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = {} }, [852451] = { range_offset = 0, modle_ID = "zidan_fadai", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852451, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [852501] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 30, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852502, barrage_ID = 852502 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852503, barrage_ID = 852503 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852504, barrage_ID = 852504 } } } }, [852502] = { range_offset = 0, modle_ID = "hololive_xingxingzidan01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852502, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = {} }, [852503] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 5, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852505, barrage_ID = 852505 } } } }, [852504] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 5, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852504, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852505, barrage_ID = 852506 } } } }, [852505] = { range_offset = 0, modle_ID = "ouxiang_dayu_xinxin", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852505, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852511] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 5, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852511, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852512, barrage_ID = 852512 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852513, barrage_ID = 852513 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852514, barrage_ID = 852514 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852515, barrage_ID = 852515 } } } }, [852512] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852512, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852516, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852516 } } } }, [852513] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852513, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852517, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852516 } } } }, [852514] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852514, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852518, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852516 } } } }, [852515] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852515, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852519, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852516 } } } }, [852516] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 12, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852516, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852520, reaim = true, barrage_ID = 852517 } } } }, [852517] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 12, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852517, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852520, reaim = true, barrage_ID = 852518 } } } }, [852518] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 12, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852518, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852520, reaim = true, barrage_ID = 852519 } } } }, [852519] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 12, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852519, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852520, reaim = true, barrage_ID = 852520 } } } }, [852520] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 852520, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852521] = { range_offset = 0, modle_ID = "hololive_xingxingzidan01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 852521, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852522] = { range_offset = 0, modle_ID = "hololive_xingxingzidan01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 852522, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852523] = { range_offset = 0, modle_ID = "music_yinfuzidan01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852523, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852531] = { range_offset = 0, modle_ID = "ouxiang_fense", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852531, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852537, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852537 } } } }, [852532] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852532, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852537, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852537 } } } }, [852533] = { range_offset = 0, modle_ID = "ouxiang_huang", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852533, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852537, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852537 } } } }, [852534] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852534, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852537, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852537 } } } }, [852535] = { range_offset = 0, modle_ID = "ouxiang_lv", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852535, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852537, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852537 } } } }, [852536] = { range_offset = 0, modle_ID = "ouxiang_zi", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852536, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852537, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852537 } } } }, [852537] = { range_offset = 0, modle_ID = "ouxiang_dayu_xinxin", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852537, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852541] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852541, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.2, flip = false, v = 0, t = 1 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852542] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852542, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.2, flip = false, v = 0, t = 0.6 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852543] = { range_offset = 0, modle_ID = "heihailunna_jiandan02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852543, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852551] = { range_offset = 20, modle_ID = "ouxiang_lanse_laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852551, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852552] = { range_offset = 20, modle_ID = "ouxiang_huangse_laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852552, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852561] = { range_offset = 10, modle_ID = "bulletCH_SP3", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 852561, random_damage_rate = 0, damage_type = { 0.8, 1, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.9 }, { u = 0.2, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852562] = { range_offset = 10, modle_ID = "bulletCH_SP4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 852562, random_damage_rate = 0, damage_type = { 0.8, 1, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.9 }, { u = 0.2, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852571] = { range_offset = 20, modle_ID = "ouxiang_lanse_laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852571, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852572] = { range_offset = 20, modle_ID = "ouxiang_huangse_laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852572, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852601] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852602, barrage_ID = 852602 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852603, barrage_ID = 852603 }, { emitterType = "BattleBulletEmitter", bullet_ID = 852604, barrage_ID = 852604 } } } }, [852602] = { range_offset = 0, modle_ID = "hololive_xingxingzidan01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = {} }, [852603] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 5, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852603, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852605, barrage_ID = 852605 } } } }, [852604] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 5, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852605, barrage_ID = 852606 } } } }, [852605] = { range_offset = 0, modle_ID = "ouxiang_dayu_xinxin", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852605, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852611] = { range_offset = 0, modle_ID = "ouxiang_dayu", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852611, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852619, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852619 } } } }, [852612] = { range_offset = 0, modle_ID = "ouxiang_dayu", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852612, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.06, t = 0 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852619, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852619 } } } }, [852619] = { range_offset = 0, modle_ID = "ouxiang_dayu_xinxin", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852619, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.13, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852621] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852621, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852622, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852622 }, { bullet_ID = 852623, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852623 }, { bullet_ID = 852624, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852624 } } } }, [852622] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852622, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852628, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 852628 }, { bullet_ID = 852628, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 852629 } } } }, [852623] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852623, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852628, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 852628 }, { bullet_ID = 852628, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 852629 } } } }, [852624] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852624, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852629, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 852628 }, { bullet_ID = 852629, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 852629 } } } }, [852628] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852628, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852629] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852629, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.05, t = 0.3 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852631] = { range_offset = 0, modle_ID = "mofazidan04_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852631, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852632] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852632, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852641] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852641, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852642, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852642 }, { bullet_ID = 852643, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852643 }, { bullet_ID = 852644, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852644 }, { bullet_ID = 852645, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852645 }, { bullet_ID = 852646, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852646 }, { bullet_ID = 852647, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852647 } } } }, [852642] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 18, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852642, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852681, inheritAngle = 1, barrage_ID = 852648 } } } }, [852643] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 14, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852643, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852682, inheritAngle = 1, barrage_ID = 852648 } } } }, [852644] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852644, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852683, inheritAngle = 1, barrage_ID = 852648 } } } }, [852645] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 7, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852645, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852684, inheritAngle = 1, barrage_ID = 852648 } } } }, [852646] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852646, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852685, inheritAngle = 1, barrage_ID = 852648 } } } }, [852647] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 14, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852647, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852686, inheritAngle = 1, barrage_ID = 852648 } } } }, [852681] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 1, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852681, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852682] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 1, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852682, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852683] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 1, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852683, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852684] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 1, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852684, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852685] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 1, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852685, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852686] = { range_offset = 0, modle_ID = "ouxiang_hong", type = 1, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852686, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.3 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852651] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852651, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852652, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852652 }, { bullet_ID = 852653, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852653 }, { bullet_ID = 852654, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852654 }, { bullet_ID = 852655, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852655 }, { bullet_ID = 852656, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852656 }, { bullet_ID = 852657, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852657 } } } }, [852652] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 18, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852652, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852691, inheritAngle = 1, barrage_ID = 852658 } } } }, [852653] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 14, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852653, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852692, inheritAngle = 1, barrage_ID = 852658 } } } }, [852654] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852654, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852693, inheritAngle = 1, barrage_ID = 852658 } } } }, [852655] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 7, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852655, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852694, inheritAngle = 1, barrage_ID = 852658 } } } }, [852656] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852656, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852695, inheritAngle = 1, barrage_ID = 852658 } } } }, [852657] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 14, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852657, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 852696, inheritAngle = 1, barrage_ID = 852658 } } } }, [852691] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852691, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852692] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852692, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852693] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852693, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852694] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852694, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852695] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852695, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852696] = { range_offset = 0, modle_ID = "ouxiang_lan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852696, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852661] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852661, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852662] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852662, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852663] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852663, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852664] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852664, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852665] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852665, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852669, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852669 } } } }, [852666] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852666, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852669, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852669 } } } }, [852667] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852667, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852669, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852669 } } } }, [852668] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852668, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852669, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852669 } } } }, [852669] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 5, velocity = -12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852669, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852670, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 852670 } } } }, [852670] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852670, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [852671] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 852671, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 22, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [852672] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 852672, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -22, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [852673] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 852673, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -32, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [852674] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "music_AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 852674, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 32, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [852701] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852701, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852702, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852702 }, { bullet_ID = 852703, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852703 }, { bullet_ID = 852704, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852704 }, { bullet_ID = 852705, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852705 }, { bullet_ID = 852706, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852706 } } } }, [852702] = { range_offset = 0, modle_ID = "ouxiang_tanzhaodeng", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852702, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852707, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852707 } } } }, [852703] = { range_offset = 0, modle_ID = "ouxiang_tanzhaodeng", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852703, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852707, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852707 } } } }, [852704] = { range_offset = 0, modle_ID = "ouxiang_tanzhaodeng", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852704, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852707, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852707 } } } }, [852705] = { range_offset = 0, modle_ID = "ouxiang_tanzhaodeng", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852705, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852707, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852707 } } } }, [852706] = { range_offset = 0, modle_ID = "ouxiang_tanzhaodeng", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852706, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852707, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852707 } } } }, [852707] = { range_offset = 0, modle_ID = "None", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852707, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = {} }, [852711] = { range_offset = 20, modle_ID = "ouxiang_lanse_laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852711, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852712] = { range_offset = 20, modle_ID = "ouxiang_huangse_laser01", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852712, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [852771] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 73, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 852771, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 852772, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 852772 } } } }, [852772] = { range_offset = 0, modle_ID = "ouxiang_dayu_xinxin", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 852772, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 0.5 } }, [853001] = { range_offset = 10, modle_ID = "longgong_nutao", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.3, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 313, level = 1 } }, extra_param = {} }, [853011] = { range_offset = 10, modle_ID = "longgong_liehuo", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.1, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = {} }, [853021] = { range_offset = 0, modle_ID = "longgong_tuxizidan", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853022] = { range_offset = 0, modle_ID = "longgong_tuxizidan", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853023] = { range_offset = 0, modle_ID = "longgong_tuxizidan", type = 1, velocity = 3.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853024] = { range_offset = 0, modle_ID = "longgong_tuxizidan", type = 1, velocity = 4.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853025] = { range_offset = 0, modle_ID = "longgong_tuxizidan", type = 1, velocity = 4.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853026] = { range_offset = 0, modle_ID = "longgong_tuxizidan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853027] = { range_offset = 0, modle_ID = "longgong_tuxizidan", type = 1, velocity = 6.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853028] = { range_offset = 0, modle_ID = "longgong_tuxizidan", type = 1, velocity = 6.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853031] = { range_offset = 20, modle_ID = "longgong_huifu", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 853031, random_damage_rate = 0, damage_type = { 0.8, 1, 1.2 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853041] = { range_offset = 10, modle_ID = "keyan_huoyanshisheng", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853041, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 }, tracker = { angular = 2.5, range = 25 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [853042] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 20, diveFilter = { 2 } } }, [853043] = { range_offset = 20, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 853043, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [853044] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853044, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853101] = { range_offset = 0, modle_ID = "xinnong_katana", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 853101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0.4 }, { u = 0.3, flip = false, v = 0, t = 1.7 } }, cld_box = { 13, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { randomLaunchOffsetZ = 4, randomLaunchOffsetX = 4 } }, [853102] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853102, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853103] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 853103, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853104] = { range_offset = 0, modle_ID = "zhuoshaozidan", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [853105] = { range_offset = 0, modle_ID = "zhuoshaozidan", type = 1, velocity = 8.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [853106] = { range_offset = 0, modle_ID = "zhuoshaozidan", type = 1, velocity = 12.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [853107] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853108] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853109] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853110] = { range_offset = 0, modle_ID = "mofazidan03", type = 1, velocity = 4.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853111] = { range_offset = 0, modle_ID = "mofazidan03", type = 1, velocity = 7.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853112] = { range_offset = 0, modle_ID = "mofazidan03", type = 1, velocity = 11.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853113] = { range_offset = 0, modle_ID = "mofazidan04", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853114] = { range_offset = 0, modle_ID = "mofazidan04", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853115] = { range_offset = 0, modle_ID = "mofazidan04", type = 1, velocity = 13.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853116] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 853116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 4, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 4, shrapnel = { { bullet_ID = 853104, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853104 }, { bullet_ID = 853109, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853104 }, { bullet_ID = 853107, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853105 }, { bullet_ID = 853113, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853106 }, { bullet_ID = 853105, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853106 }, { bullet_ID = 853115, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853107 }, { bullet_ID = 853111, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853108 } } } }, [853117] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 35, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 853117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 4, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 4, shrapnel = { { bullet_ID = 853114, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853104 }, { bullet_ID = 853111, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853105 }, { bullet_ID = 853115, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853105 }, { bullet_ID = 853112, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853106 }, { bullet_ID = 853110, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853107 }, { bullet_ID = 853108, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853107 }, { bullet_ID = 853107, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853108 }, { bullet_ID = 853106, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 853108 } } } }, [853118] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853118, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853119] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 6.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 853119, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853120] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853120, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853121] = { range_offset = 10, modle_ID = "bailong_zhanji", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 853121, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 8, 1, 16 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [853122] = { range_offset = 0, modle_ID = "BulletGER_blue", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0.06, t = 0.6 }, { u = 0, flip = false, v = 0.024, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853123] = { range_offset = 0, modle_ID = "BulletGER_green", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0 }, { u = 0, flip = false, v = -0.06, t = 0.6 }, { u = 0, flip = false, v = -0.024, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853124] = { range_offset = 20, modle_ID = "zhuiluoshandian", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 853124, random_damage_rate = 0, damage_type = { 0.9, 1.2, 1.4 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.1, launchVrtSpeed = -3, airdrop = true, offsetY = 60, randomOffsetX = 40, randomOffsetZ = 30, diveFilter = { 2 } } }, [853125] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853125, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 25, targetOffsetZ = 10, gravity = -0.1, diveFilter = { 2 } } }, [853126] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853126, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 25, targetOffsetZ = -10, gravity = -0.1, diveFilter = { 2 } } }, [853127] = { range_offset = 0, modle_ID = 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diveFilter = { 2 } } }, [853207] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853207, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = -30, gravity = -0.1, diveFilter = { 2 } } }, [853208] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, 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miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853211, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = 10, gravity = -0.1, diveFilter = { 2 } } }, [853212] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853212, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = 20, gravity = -0.1, diveFilter = { 2 } } }, [853213] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853213, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = 30, gravity = -0.1, diveFilter = { 2 } } }, [853214] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853214, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = -30, gravity = -0.1, diveFilter = { 2 } } }, [853215] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853215, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = -20, gravity = -0.1, diveFilter = { 2 } } }, [853216] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853216, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = -10, gravity = -0.1, diveFilter = { 2 } } }, [853217] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853217, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = 0, gravity = -0.1, diveFilter = { 2 } } }, [853218] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853218, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = 10, gravity = -0.1, diveFilter = { 2 } } }, [853219] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853219, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = 20, gravity = -0.1, diveFilter = { 2 } } }, [853220] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853220, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = 30, gravity = -0.1, diveFilter = { 2 } } }, [853221] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853221, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = -30, gravity = -0.1, diveFilter = { 2 } } }, [853222] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853222, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = -20, gravity = -0.1, diveFilter = { 2 } } }, [853223] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853223, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = -10, gravity = -0.1, diveFilter = { 2 } } }, [853224] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853224, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = 0, gravity = -0.1, diveFilter = { 2 } } }, [853225] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853225, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = 10, gravity = -0.1, diveFilter = { 2 } } }, [853226] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853226, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = 20, gravity = -0.1, diveFilter = { 2 } } }, [853227] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853227, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = 30, gravity = -0.1, diveFilter = { 2 } } }, [853228] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853228, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -30, gravity = -0.1, diveFilter = { 2 } } }, [853229] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853229, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -20, gravity = -0.1, diveFilter = { 2 } } }, [853230] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853230, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -10, gravity = -0.1, diveFilter = { 2 } } }, [853231] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853231, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 0, gravity = -0.1, diveFilter = { 2 } } }, [853232] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853232, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 10, gravity = -0.1, diveFilter = { 2 } } }, [853233] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853233, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 20, gravity = -0.1, diveFilter = { 2 } } }, [853234] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853234, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 10000, buff_id = 311, hit_ignore = true, level = 4 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 30, gravity = -0.1, diveFilter = { 2 } } }, [853301] = { range_offset = 10, modle_ID = "xinnong_katana", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 853301, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = 0, t = 1.7 }, { u = 0, flip = false, v = 0, t = 0.3 } }, cld_box = { 13, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 853302, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 853302 } } } }, [853302] = { range_offset = 0, modle_ID = "mofazidan01", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, fragile = true, shrapnel = { { bullet_ID = 853303, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 853303 }, { bullet_ID = 853304, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 853304 } } } }, [853303] = { range_offset = 0, modle_ID = "mofazidan01", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, fragile = true, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 853305, reaim = true, barrage_ID = 853305 } } } }, [853304] = { range_offset = 0, modle_ID = "mofazidan01", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, fragile = true, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 853305, reaim = true, barrage_ID = 853306 } } } }, [853305] = { range_offset = 0, modle_ID = "mofazidan01", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853305, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853311] = { range_offset = 10, modle_ID = "longgong_nutao", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 313, level = 1 } }, extra_param = {} }, [853312] = { range_offset = 10, modle_ID = "longgong_nutao", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 313, level = 1 } }, extra_param = {} }, [853313] = { range_offset = 10, modle_ID = "longgong_nutao", type = 1, velocity = 2.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853313, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 313, level = 1 } }, extra_param = {} }, [853314] = { range_offset = 10, modle_ID = "longgong_liehuo", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853314, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = {} }, [853315] = { range_offset = 10, modle_ID = "longgong_liehuo", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853315, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = {} }, [853316] = { range_offset = 10, modle_ID = "longgong_liehuo", type = 1, velocity = 2.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853316, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = {} }, [853331] = { range_offset = 20, modle_ID = "zhuiluoshandian", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 853331, random_damage_rate = 0, damage_type = { 0.9, 1.2, 1.4 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 50, airdrop = true, offsetY = 100, launchVrtSpeed = -3, randomOffsetZ = 50, diveFilter = { 2 } } }, [853332] = { range_offset = 20, modle_ID = "zhuiluoshandian", type = 2, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 853332, random_damage_rate = 0, damage_type = { 0.9, 1.2, 1.4 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, launchVrtSpeed = -3, offsetY = 100, airdrop = true, diveFilter = { 2 } } }, [853341] = { range_offset = 10, modle_ID = "longgong_tuxizidan", type = 1, velocity = 4.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853341, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853351] = { range_offset = 10, modle_ID = "keyan_huoyanshisheng", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 853351, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = 0.06, t = 0 }, { u = 0, flip = false, v = 0.015, t = 2 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 853353, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 853353 } } } }, [853352] = { range_offset = 10, modle_ID = "keyan_huoyanshisheng", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 853352, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = -0.015, t = 2 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 853353, initialSplit = true, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 853353 } } } }, [853361] = { range_offset = 15, modle_ID = "keyan_huoyanshisheng", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853361, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.2, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 853362, barrage_ID = 853362 }, FXID = "huoqiubaozha2" } } }, [853362] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853362, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853353] = { range_offset = 10, modle_ID = "longgong_liehuo", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853353, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = {} }, [853371] = { range_offset = 10, modle_ID = "longgong_huifu", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853371, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853372] = { range_offset = 10, modle_ID = "longgong_huifu", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853372, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853373] = { range_offset = 10, modle_ID = "longgong_huifu", type = 1, velocity = 4.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853373, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853374] = { range_offset = 10, modle_ID = "longgong_huifu", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853374, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853375] = { range_offset = 10, modle_ID = "longgong_huifu", type = 5, velocity = 5.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853375, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, fragile = true, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 853370, reaim = true, barrage_ID = 853370 } } } }, [853370] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853370, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 0.6 } }, [853381] = { range_offset = 10, modle_ID = "bailong_zhanji", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 853381, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.08, flip = false, v = 0, t = 1 } }, cld_box = { 8, 1, 16 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [853391] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853391, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = 0, gravity = -0.1, diveFilter = { 2 } } }, [853392] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853392, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = 0, gravity = -0.1, diveFilter = { 2 } } }, [853393] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853393, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = 0, gravity = -0.1, diveFilter = { 2 } } }, [853394] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853394, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = 0, gravity = -0.1, diveFilter = { 2 } } }, [853395] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853395, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 15, targetOffsetZ = 0, gravity = -0.1, diveFilter = { 2 } } }, [853401] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853401, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = 20, gravity = -0.1, diveFilter = { 2 } } }, [853402] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853402, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = 20, gravity = -0.1, diveFilter = { 2 } } }, [853403] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853403, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = 20, gravity = -0.1, diveFilter = { 2 } } }, [853404] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853404, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = 20, gravity = -0.1, diveFilter = { 2 } } }, [853405] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853405, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 15, targetOffsetZ = 20, gravity = -0.1, diveFilter = { 2 } } }, [853411] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853411, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 75, targetOffsetZ = -20, gravity = -0.1, diveFilter = { 2 } } }, [853412] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853412, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 60, targetOffsetZ = -20, gravity = -0.1, diveFilter = { 2 } } }, [853413] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853413, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 45, targetOffsetZ = -20, gravity = -0.1, diveFilter = { 2 } } }, [853414] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853414, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 30, targetOffsetZ = -20, gravity = -0.1, diveFilter = { 2 } } }, [853415] = { range_offset = 0, modle_ID = "keyan_bailongmofadan", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 853415, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { targetOffsetX = 15, targetOffsetZ = -20, gravity = -0.1, diveFilter = { 2 } } }, [853421] = { range_offset = 20, modle_ID = "BulletUSA3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853421, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [853422] = { range_offset = 20, modle_ID = "BulletUSA2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 853422, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999981] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999981, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999982] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999982, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999983] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999983, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = -0.2, t = 0 }, { u = 0.1, flip = false, v = 0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999984] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999984, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.5, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.1, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999985] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999985, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.1, flip = false, v = 0.2, t = 0 }, { u = 0.1, flip = false, v = -0.27, t = 0.25 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999987] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999987, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999988] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999988, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999989] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999989, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999990] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999990, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999991] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999991, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999992] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999992, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 1.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999993] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999993, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999994] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999994, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0.2 }, { u = -0.07, flip = false, v = 0, t = 1.6 }, { u = 0.5, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999995] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999995, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999996] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999996, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999997] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999997, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999998] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 999998, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [999999] = { range_offset = 20, modle_ID = "laser", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 999999, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920001] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920002] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920003] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920004] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920021] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920031] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 920031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920041] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920042] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920043] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920051] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920052] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 920052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920053] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 920053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.047, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920061] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 920061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = -0.015, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [920062] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 920062, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.012, flip = false, v = -0.06, t = 0 }, { u = 0, flip = false, v = -0.018, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940001] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940002] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.065, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940003] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 940003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 2, range = 20 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [940005] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 120, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 940005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940006] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 120, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 940006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940011] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940012] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940013] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940041] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940042] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940051] = { range_offset = 0, modle_ID = "Hwxgz_2", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 }, { u = 0.3, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940052] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.05, t = 0 }, { u = -0.065, flip = false, v = -0.05, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940053] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0.05, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910001] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910002] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910003] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910004] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.01, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910005] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = 0.01, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910006] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0.01, t = 0 }, { u = 0, flip = false, v = 0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910007] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.01, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910008] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.045, flip = false, v = -0.01, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [910009] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 910009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = -0.01, t = 0 }, { u = 0, flip = false, v = -0.01, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900341] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 900341, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [900601] = { range_offset = 5, modle_ID = "newBullet5", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900611] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900611, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900612] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900612, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900613] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900613, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = -0.005, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900691] = { range_offset = 5, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900691, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900801] = { range_offset = 20, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900801, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900201] = { range_offset = 5, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.065, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900431] = { range_offset = 5, modle_ID = "newBullet5", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900431, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900432] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900432, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900433] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900433, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900434] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900434, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900435] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900435, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900436] = { range_offset = 5, modle_ID = "chuantoudan", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900436, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = -0.025, t = 0 }, { u = 0, flip = false, v = -0.005, t = 1 }, { u = 0, flip = false, v = -0.001, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900437] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900437, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0.04, t = 0 }, { u = 0, flip = false, v = 0.04, t = 0.5 }, { u = 0, flip = false, v = 0.005, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900438] = { range_offset = 5, modle_ID = "hwxqb_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900438, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = -0.04, t = 0 }, { u = 0, flip = false, v = -0.04, t = 0.5 }, { u = 0, flip = false, v = -0.005, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900081] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900082] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900082, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900083] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900083, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900084] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900084, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900085] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900085, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0.05, t = 0 }, { u = -0.005, flip = false, v = 0.028, t = 0.6 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900086] = { range_offset = 5, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 900086, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = -0.05, t = 0 }, { u = -0.005, flip = false, v = -0.028, t = 0.6 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900091] = { range_offset = 20, modle_ID = "kuasheAP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 900091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [900111] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 900111, random_damage_rate = 0, damage_type = { 1.4, 1.1, 0.9 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.06, randomOffsetX = 20, diveFilter = { 2 } } }, [950050] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 950050, random_damage_rate = 0, damage_type = { 0.5, 1.35, 1.2 }, DMG_font = { { 4, 0.6 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950184] = { range_offset = 5, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950184, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950185] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950185, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950186] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950186, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950187] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950187, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950188] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950188, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950189] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950189, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950190] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950190, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950191] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950191, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950192] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950192, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950193] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950193, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950194] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950194, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950195] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950195, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950280] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950280, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = -0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950281] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950281, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = -0.15, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950282] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950282, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950283] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950283, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0.15, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950284] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950284, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [950290] = { range_offset = 0, modle_ID = "bullet2", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 950290, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.3, t = 0 }, { u = 0, flip = false, v = -0.3, t = 0.5 }, { u = 0, flip = false, v = 0.3, t = 1 }, { u = 0, flip = false, v = -0.3, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990295] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990295, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.35, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990296] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990296, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.3, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990297] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990297, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.25, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [989001] = { range_offset = 5, modle_ID = "newBullet5", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 1, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [989002] = { range_offset = 20, modle_ID = "hwxgz_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "OrangeHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989002, random_damage_rate = 0, damage_type = { 1.2, 0.8, 0.5 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [989003] = { range_offset = 10, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989003, random_damage_rate = 0, damage_type = { 0.6, 0.9, 1.2 }, DMG_font = { { 2, 0.7 }, { 2, 0.9 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 18, level = 1 } }, extra_param = {} }, [989004] = { range_offset = 10, modle_ID = "hwxqb_2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "YellowHit", range = 75, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 989004, random_damage_rate = 0, damage_type = { 0.8, 0.8, 0.8 }, DMG_font = { { 2, 0.9 }, { 2, 0.9 }, { 2, 0.9 } }, acceleration = {}, cld_box = { 4.3, 1.4, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 500, buff_id = 400, level = 1 } }, extra_param = {} }, [989005] = { range_offset = 20, modle_ID = "kuashe", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989005, random_damage_rate = 0, damage_type = { 0.7, 1, 0.9 }, DMG_font = { { 4, 0.9 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [989006] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 989006, random_damage_rate = 0, damage_type = { 0.45, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 400, level = 2 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [989007] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 989007, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [989008] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 989008, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [989009] = { range_offset = 20, modle_ID = "Bulletenemys", type = 4, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 989009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [989010] = { range_offset = 20, modle_ID = "Bulletenemys", type = 6, velocity = 100, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 50, effect_type = 3, pierce_count = 0, ammo_type = 5, id = 989010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 50 }, attach_buff = {}, extra_param = {} }, [940061] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940061, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940071] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0.25, t = 0 }, { u = -0.005, flip = false, v = 0.05, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940072] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.14, t = 0 }, { u = -0.005, flip = false, v = 0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940073] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0.075, t = 0 }, { u = -0.005, flip = false, v = 0.01, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940074] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = -0.25, t = 0 }, { u = -0.005, flip = false, v = -0.05, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940075] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940075, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.14, t = 0 }, { u = -0.005, flip = false, v = -0.03, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [940076] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 940076, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = -0.075, t = 0 }, { u = -0.005, flip = false, v = -0.01, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900651] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900651, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [900191] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 900191, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.1, t = 2 }, { u = 0, flip = false, v = 0.02, t = 6 }, { u = 0, flip = false, v = 0, t = 7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990001] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990002] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990003] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990004] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990011] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = -0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990012] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = -0.15, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990013] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990014] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0.15, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990015] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 }, { u = 0.5, flip = false, v = 0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990021] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990022] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990023] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990031] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990041] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990051] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990071] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 990071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.12, t = 0.2 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990072] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 990072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.12, t = 0.2 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990081] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990081, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.5, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990101] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990102] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 130, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990103] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.011, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990111] = { range_offset = 20, modle_ID = "Bulletenemyb2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990112] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051011] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051011, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051021] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051021, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051022] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051022, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [10051012] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051012, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [10051031] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051031, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051033] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051033, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051032] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051032, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051034] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051034, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [10051041] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051041, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.8 }, { u = 0.07, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [10051042] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051042, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051043] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051043, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051051] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051051, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051054] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051054, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051053] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051053, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051052] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 10051052, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [10051055] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 10051055, random_damage_rate = 0, damage_type = { 1.4, 0.9, 0.7 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 311, level = 2 } }, extra_param = {} }, [100550011] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550011, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550012] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550012, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.1, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550013] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550013, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550014] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550014, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550015] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 100550015, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [100550018] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 100550018, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [100550017] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 100550017, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [100550016] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 100550016, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [100550021] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550021, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550041] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550041, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550031] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550031, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [100550042] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [100550043] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 100550043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [990201] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990202] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = -0.1, t = 1 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990211] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990212] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990221] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990222] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990223] = { range_offset = 0, modle_ID = "bullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990223, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0.2 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990231] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990232] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990232, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990233] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990233, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990234] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990234, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.17, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990235] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990235, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.17, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990241] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990241, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990242] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990242, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990251] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990251, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990252] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990252, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990261] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990261, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 4 } }, extra_param = {} }, [990271] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellHit", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990271, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990272] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellHit", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990272, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990281] = { range_offset = 0, modle_ID = "bulletusa", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990281, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990291] = { range_offset = 0, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990291, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0.1, t = 0 }, { u = 0.1, flip = false, v = 0.2, t = 1.2 }, { u = 0, flip = false, v = 0.15, t = 2 }, { u = 1, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990292] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990292, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = -0.1, t = 0 }, { u = 0.1, flip = false, v = -0.2, t = 1.2 }, { u = 0, flip = false, v = -0.15, t = 2 }, { u = 1, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990301] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.005, flip = false, v = 0.25, t = 0 }, { u = 0.03, flip = false, v = 0.05, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990311] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990312] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990313] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990313, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990321] = { range_offset = 0, modle_ID = "hwxgz_2", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990321, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.071, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0.3, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990331] = { range_offset = 0, modle_ID = "zimudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990331, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990341] = { range_offset = 0, modle_ID = "newBullet2", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990341, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990342] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990342, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990351] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990351, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = -0.059, t = 0 }, { u = 0.1, flip = false, v = 0, t = 0.9 }, { u = 0.5, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990352] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990352, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = -0.145, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990353] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990353, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0.059, t = 0 }, { u = 0.1, flip = false, v = 0, t = 0.9 }, { u = 0.5, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990354] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990354, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0.145, t = 0 }, { u = 0.5, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [990361] = { range_offset = 0, modle_ID = "hwxgz_2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 990361, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = -0.15, flip = false, v = -0.3, t = 1 }, { u = 0, flip = false, v = 0, t = 3 }, { u = 0.5, flip = false, v = 0, t = 3.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000000] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20000000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.6 }, { u = -0.05, flip = false, v = -0.16, t = 1.7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000001] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20000001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.6 }, { u = -0.05, flip = false, v = 0.16, t = 1.7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000002] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20000002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.3 }, { u = -0.08, flip = false, v = -0.18, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000003] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20000003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.3 }, { u = -0.08, flip = false, v = 0.18, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000010] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20000010, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20000011] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20000011, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.2, range = 30 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20000020] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20000020, random_damage_rate = 0, damage_type = { 0.4, 0.32, 0.16 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000021] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20000021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 }, { u = 0.15, flip = true, v = 0, t = 2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000022] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20000022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 0.9 }, { u = 0.25, flip = true, v = 0, t = 1.8 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000023] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20000023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 0.8 }, { u = 0.35, flip = true, v = 0, t = 1.6 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000024] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20000024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 1 }, { u = 0.15, flip = true, v = 0, t = 2 }, { u = -0.6, flip = true, v = 0, t = 2.6 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000025] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20000025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 0.9 }, { u = 0.25, flip = true, v = 0, t = 1.8 }, { u = -0.6, flip = true, v = 0, t = 2.4 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20000026] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20000026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = true, v = 0, t = 0.8 }, { u = 0.35, flip = true, v = 0, t = 1.6 }, { u = -0.6, flip = true, v = 0, t = 2.2 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20010000] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20010000, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { velocity_offset = 3, diveFilter = { 2 } } }, [20010010] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20010010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.6 }, { u = -0.05, flip = false, v = -0.16, t = 1.7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20010011] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20010011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.6 }, { u = -0.05, flip = false, v = 0.16, t = 1.7 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20010012] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20010012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.3 }, { u = -0.08, flip = false, v = -0.18, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20010013] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20010013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.3 }, { u = -0.08, flip = false, v = 0.18, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20020000] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20020000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20020001] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20020001, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { tracker = { angular = 2, range = 40 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20020020] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20020020, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20020030] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20020030, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0.03, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20020031] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20020031, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = -0.03, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20020032] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20020032, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0.04, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20020033] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20020033, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = -0.025, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = -0.04, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20020034] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20020034, random_damage_rate = 0, damage_type = { 0.4, 0.32, 0.16 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20020040] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20020040, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20020060] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20020060, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20020070] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20020070, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20020071] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20020071, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 1 } }, [20020072] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20020072, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [20020073] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20020073, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3 } }, [20020400] = { range_offset = 10, modle_ID = "shenyuanbullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 85, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20020400, random_damage_rate = 0, damage_type = { 0.95, 1.3, 0.95 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.05 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20021300] = { range_offset = 20, modle_ID = "shenyuanbullet3", type = 2, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20021300, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.04, randomOffsetX = 24, randomOffsetZ = 55, diveFilter = { 2 } } }, [20022300] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20022300, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.025, flip = false, v = 0, t = 0.12 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 0.8 } }, [20022301] = { range_offset = 10, modle_ID = "shenyuanbullet2", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 52, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20022301, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.025, flip = false, v = 0, t = 0.12 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20022302, damage = 24, barrage_ID = 20022302 }, FXID = "huoqiubaozha2" } } }, [20022302] = { range_offset = 2, modle_ID = "FireBall", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 15, effect_type = 1, pierce_count = 5, ammo_type = 3, id = 20022302, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 3000, buff_id = 311, level = 1 } }, extra_param = { velocity_offset = 2 } }, [20022500] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022500, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022600] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = 0.1, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022601] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = 0.08, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022602] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = 0.06, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022603] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022603, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = 0.04, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022604] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = 0.02, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022605] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022605, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = -0.02, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022606] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022606, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = -0.04, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022607] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022607, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = -0.06, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022608] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022608, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = -0.08, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022609] = { range_offset = 20, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20022609, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.4 }, { u = 0.06, flip = false, v = -0.1, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022650] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20022650, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.018, t = 0 }, { u = 0.08, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022651] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20022651, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.018, t = 0 }, { u = 0.08, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022660] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20022660, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.001, flip = false, v = 0.016, t = 0 }, { u = 0.08, flip = false, v = 0, t = 3.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022661] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20022661, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.001, flip = false, v = -0.016, t = 0 }, { u = 0.08, flip = false, v = 0, t = 3.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20022700] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20022700, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0.02, t = 0.3 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 316, level = 1 } }, extra_param = {} }, [20022701] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20022701, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = -0.02, t = 0.3 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 316, level = 1 } }, extra_param = {} }, [20030000] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.12, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030001] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20030001, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030020] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 1.3 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [20030021] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.8 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [20030022] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.5 }, { u = 0, flip = false, v = 0, t = 0.9 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [20030023] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.35 }, { u = 0, flip = false, v = 0, t = 0.75 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [20030024] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.25 }, { u = 0, flip = false, v = 0, t = 0.65 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [20030025] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [20030026] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.15 }, { u = 0, flip = false, v = 0, t = 0.55 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2000, buff_id = 311, level = 1 } }, extra_param = {} }, [20030350] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20030350, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [20030370] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20030370, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 6000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [20030371] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20030371, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 6000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, accuracy = "chargeBulletAccuracy", randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [20030380] = { range_offset = 20, modle_ID = "shenyuanbullet4", type = 2, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20030380, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [20030381] = { range_offset = 20, modle_ID = "shenyuanbullet4", type = 2, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20030381, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 40, randomOffsetZ = 40, diveFilter = { 2 } } }, [20030400] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030400, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = 0, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030401] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = 0, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030402] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 9.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.058, flip = false, v = 0, t = 0 }, { u = 0.03, flip = false, v = 0, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030403] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.058, flip = false, v = 0, t = 0 }, { u = 0.03, flip = false, v = 0, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030404] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.16, flip = false, v = 0, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030500] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030500, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030501] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10.05, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030502] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030502, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030503] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10.44, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030504] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10.77, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030504, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030505] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11.18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030505, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030506] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 11.66, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030506, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030507] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12.21, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030507, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030508] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12.81, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030508, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030509] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 13.45, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030509, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030510] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 14.14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030510, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030520] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030520, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030521] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 10.05, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030521, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030522] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 10.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030522, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030523] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 10.44, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030523, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030524] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 10.77, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030524, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030525] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 11.18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030525, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030526] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 11.66, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030526, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030527] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 12.21, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030527, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030528] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 12.81, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030528, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030529] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 13.45, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030529, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030530] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 14.14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030530, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20030550] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20030550, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20032000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 40, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032000, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032006 }, FXID = "huoqiubaozha2" } } }, [20032001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032001, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032007 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032008 }, FXID = "huoqiubaozha2" } } }, [20032002] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032002, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032009 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032010 }, FXID = "huoqiubaozha2" } } }, [20032003] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032003, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032012 }, FXID = "huoqiubaozha2" } } }, [20032004] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032004, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20032005, barrage_ID = 20032014 }, FXID = "huoqiubaozha2" } } }, [20032005] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20032005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 4.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 11101, level = 2 } }, extra_param = {} }, [20032006] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20032006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20032100] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 6.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 47, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032100, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20032104, barrage_ID = 20032104 }, FXID = "huoqiubaozha2" } } }, [20032101] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 6.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 47, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032101, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20032104, barrage_ID = 20032110 }, FXID = "huoqiubaozha2" } } }, [20032102] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032102, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20032104, barrage_ID = 20032106 }, FXID = "huoqiubaozha2" } } }, [20032103] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032103, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20032104, barrage_ID = 20032108 }, FXID = "huoqiubaozha2" } } }, [20032104] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 7 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 11101, level = 2 } }, extra_param = {} }, [20032105] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 200, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20032105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20032320] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 20032320, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 32, randomOffsetZ = 32, diveFilter = { 2 } } }, [20035000] = { range_offset = 20, modle_ID = "shenyuanlaser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "shenyuanjiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20035000, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20035201] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035201, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035202] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 11.95, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035202, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035203] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 11.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035203, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035204] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 11.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 58, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035204, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035205] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 11.28, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 56, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035205, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035206] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10.87, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035206, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035207] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10.39, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 52, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035207, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035208] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.83, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 49, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035208, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035209] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 46, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035209, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035210] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.49, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035210, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035211] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 39, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035211, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035212] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 34, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035212, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035213] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035213, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035214] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035214, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035215] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035215, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035216] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035216, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035217] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.08, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035217, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035218] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 1.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 5, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035218, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035219] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035219, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035220] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 1.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 5, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035220, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035221] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.08, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035221, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035222] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035222, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035223] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035223, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035224] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035224, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035225] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035225, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035226] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 34, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035226, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035227] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 39, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035227, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035228] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.49, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035228, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035229] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 46, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035229, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035230] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.83, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 49, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035230, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035231] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10.39, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 52, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035231, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035232] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10.87, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035232, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035233] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 11.28, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 56, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035233, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035234] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 11.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 58, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035234, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035235] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 11.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035235, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20035236] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 11.95, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20035236, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20036000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20036000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20040100] = { range_offset = 0, modle_ID = "", type = 5, velocity = 36, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040100, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 8, 12, 12 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004111 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004113 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004114 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004115 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004116 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004117 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004118 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004119 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004120 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004121 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004122 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004123 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004124 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004125 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004126 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20004101, damage = 12, barrage_ID = 20004127 }, FXID = "huoqiubaozha2" } } }, [20040101] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20040400] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040400, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20040401] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.2 }, { u = -0.06, flip = false, v = 0, t = 0.4 }, { u = -0.005, flip = false, v = 0, t = 1.1 }, { u = -0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [20040402] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.2 }, { u = -0.06, flip = false, v = 0, t = 0.46 }, { u = -0.005, flip = false, v = 0, t = 1.12 }, { u = -0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [20040403] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.2 }, { u = -0.06, flip = false, v = 0, t = 0.52 }, { u = -0.005, flip = false, v = 0, t = 1.14 }, { u = -0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [20040404] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20040404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 0.2 }, { u = -0.06, flip = false, v = 0, t = 0.4 }, { u = -0.005, flip = false, v = 0, t = 0.85 }, { u = -0.03, flip = false, v = 0, t = 3.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 1 } }, [20040405] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20040405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 0.2 }, { u = -0.06, flip = false, v = 0, t = 0.4 }, { u = -0.005, flip = false, v = 0, t = 0.85 }, { u = -0.03, flip = false, v = 0, t = 3.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 1 } }, [20040430] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040430, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.02, flip = false, v = 0.03, t = 0.1 }, { u = 0.01, flip = false, v = -0.035, t = 0.7 }, { u = -0.008, flip = false, v = 0.145, t = 1.15 }, { u = 0, flip = false, v = -0.015, t = 1.85 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20040431] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040431, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.02, flip = false, v = 0.03, t = 0.1 }, { u = 0.01, flip = false, v = -0.035, t = 0.75 }, { u = -0.008, flip = false, v = -0.125, t = 0.9 }, { u = 0, flip = false, v = 0.018, t = 1.55 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20040432] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040432, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.02, flip = false, v = 0.03, t = 0.1 }, { u = 0.02, flip = false, v = -0.035, t = 0.7 }, { u = 0.03, flip = false, v = 0.02, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20040433] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040433, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.02, flip = false, v = 0.03, t = 0.1 }, { u = 0.02, flip = false, v = -0.035, t = 0.75 }, { u = 0.03, flip = false, v = 0.02, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20040434] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040434, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0.1 }, { u = 0, flip = false, v = -0.035, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20040435] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20040435, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0.1 }, { u = 0, flip = false, v = -0.035, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20040436] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20040436, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.048, flip = false, v = 0, t = 0.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20041010] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20041010, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20041020] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20041020, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20041030] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20041030, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 316, level = 1 } }, extra_param = {} }, [20041400] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20041400, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20041401] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20041401, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.2 }, { u = -0.06, flip = false, v = 0, t = 0.4 }, { u = -0.005, flip = false, v = 0, t = 1.1 }, { u = -0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [20041402] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20041402, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.2 }, { u = -0.06, flip = false, v = 0, t = 0.46 }, { u = -0.005, flip = false, v = 0, t = 1.12 }, { u = -0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [20041403] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20041403, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.2 }, { u = -0.06, flip = false, v = 0, t = 0.52 }, { u = -0.005, flip = false, v = 0, t = 1.14 }, { u = -0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [20041434] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20041434, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0.1 }, { u = 0, flip = false, v = -0.035, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20041435] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20041435, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0.1 }, { u = 0, flip = false, v = -0.035, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20042000] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.004, t = 1.65 }, { u = 0, flip = false, v = -0.004, t = 2.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20042001] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.004, t = 1.65 }, { u = 0, flip = false, v = -0.004, t = 2.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20042002] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.004, t = 1.65 }, { u = 0, flip = false, v = -0.004, t = 2.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20042003] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.007, t = 1.65 }, { u = 0, flip = false, v = -0.012, t = 2.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 310, level = 2 } }, extra_param = {} }, [20042004] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.007, t = 1.65 }, { u = 0, flip = false, v = -0.012, t = 2.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 310, level = 2 } }, extra_param = {} }, [20042005] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.007, t = 1.65 }, { u = 0, flip = false, v = -0.012, t = 2.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 310, level = 2 } }, extra_param = {} }, [20042006] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042006, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.013, t = 1.65 }, { u = 0, flip = false, v = -0.006, t = 2.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2400, buff_id = 310, level = 2 } }, extra_param = {} }, [20042007] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042007, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.013, t = 1.65 }, { u = 0, flip = false, v = -0.006, t = 2.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2400, buff_id = 310, level = 2 } }, extra_param = {} }, [20042008] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042008, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 0.9 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.013, t = 1.65 }, { u = 0, flip = false, v = -0.006, t = 2.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2400, buff_id = 310, level = 2 } }, extra_param = {} }, [20042310] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20042310, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 0, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20042330] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "Clhit", range = 65, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20042330, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = 0.16, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20042350] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20042350, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = 0.14, flip = false, v = 0, t = 0.7 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20042400] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20042400, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.12, flip = false, v = 0, t = 0.1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 316, level = 1 } }, extra_param = { velocity_offset = 3 } }, [20042600] = { range_offset = 5, modle_ID = "shenyuanbullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.015, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = { velocity_offset = 1 } }, [20042601] = { range_offset = 5, modle_ID = "shenyuanbullet5", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20042601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.015, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = { velocity_offset = 1 } }, [20045000] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.57, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045000, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045102 }, FXID = "huoqiubaozha2" } } }, [20045001] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.65, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 13, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045001, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045104 }, FXID = "huoqiubaozha2" } } }, [20045002] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.65, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 13, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045002, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045104 }, FXID = "huoqiubaozha2" } } }, [20045003] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.57, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045003, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045104 }, FXID = "huoqiubaozha2" } } }, [20045004] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.08, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045004, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045104 }, FXID = "huoqiubaozha2" } } }, [20045005] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045005, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045104 }, FXID = "huoqiubaozha2" } } }, [20045006] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.08, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045006, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045104 }, FXID = "huoqiubaozha2" } } }, [20045007] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 41, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045007, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045104 }, FXID = "huoqiubaozha2" } } }, [20045008] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 41, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045008, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045104 }, FXID = "huoqiubaozha2" } } }, [20045009] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045009, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045104 }, FXID = "huoqiubaozha2" } } }, [20045100] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20045100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20045200] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045200, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, FXID = "huoqiubaozha2" } } }, [20045201] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 13, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045201, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045202] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 13, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045202, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045203] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045203, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045204] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045204, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045205] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045205, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045206] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045206, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045207] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 43, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045207, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045208] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 41, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045208, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045209] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 41, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045209, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045210] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.95, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 48, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045210, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045211] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045211, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045212] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045212, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045213] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.61, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 58, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045213, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045214] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10.83, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045214, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045220] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045220, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045221] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 13, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045221, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045222] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 13, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045222, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045223] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045223, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, FXID = "huoqiubaozha2" } } }, [20045224] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045224, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045225] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045225, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045226] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045226, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045227] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 43, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045227, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, FXID = "huoqiubaozha2" } } }, [20045228] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 41, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045228, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045229] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 41, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045229, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045230] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.95, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 48, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045230, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045231] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045231, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, FXID = "huoqiubaozha2" } } }, [20045232] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045232, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045233] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.61, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 58, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045233, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20045234] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10.83, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20045234, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20045100, barrage_ID = 20045114 }, FXID = "huoqiubaozha2" } } }, [20046000] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 50, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20046000, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20046010, damage = 60, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20046010 }, FXID = "huoqiubaozha2" } } }, [20046001] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20046001, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20046011, inheritAngle = 1, barrage_ID = 20046011 }, FXID = "huoqiubaozha2" } } }, [20046010] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 38, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20046010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20046011] = { range_offset = 0, modle_ID = "", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20046011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20046100] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 15, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20046100, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20046110, damage = 60, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20046110 }, FXID = "huoqiubaozha2" } } }, [20046101] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20046101, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20046110, damage = 60, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20046111 }, FXID = "huoqiubaozha2" } } }, [20046102] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 10.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20046102, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20046110, damage = 60, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20046112 }, FXID = "huoqiubaozha2" } } }, [20046110] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 17.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20046110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 310, level = 2 } }, extra_param = {} }, [20060000] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20060000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20060010] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20060010, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 24 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20060100] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20060100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.6 }, { u = -0.05, flip = false, v = -0.16, t = 1.7 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20060101] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20060101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0.6 }, { u = -0.05, flip = false, v = 0.16, t = 1.7 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20060102] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20060102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.3 }, { u = -0.08, flip = false, v = -0.18, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20060103] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20060103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0.3 }, { u = -0.08, flip = false, v = 0.18, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062002] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.962, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062003] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.682, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062004] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.32, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062005] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.912, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062006] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062007] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.138, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062008] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.89, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062009] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062010] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.89, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062011] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.138, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062012] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062013] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.912, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062014] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.32, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062015] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.682, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062016] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.962, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062017] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062020] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062021] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.91, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062022] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062023] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.212, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062024] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.646, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062025] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.986, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062026] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.292, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062027] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.65, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062028] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.176, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062029] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062030] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.176, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062031] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.65, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062032] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.292, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062033] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.986, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062034] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.646, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062035] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.212, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062036] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062037] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.91, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062040] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062041] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.684, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062042] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.34, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062043] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.786, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062044] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.048, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062045] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.166, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062046] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062047] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.256, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062048] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.502, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062049] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062050] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.502, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062051] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.256, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062052] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062053] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.166, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062054] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.048, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062055] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.786, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062056] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.34, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062057] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.684, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062100] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062101] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.46, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062102] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.35, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062103] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062104] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.95, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062105] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062106] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.44, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062107] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.21, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062108] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.06, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062109] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062110] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.06, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062111] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.21, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062112] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.44, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062113] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062114] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.95, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062115] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062116] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.35, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062117] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4.46, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20062117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20062120] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 4.25, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062121] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 4.22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062122] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 4.15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062123] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 4.02, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062124] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.87, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062125] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062126] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.53, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062127] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.38, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062128] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.29, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062128, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062129] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.25, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062129, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062130] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.29, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062131] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.38, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062132] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.53, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062133] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062133, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062134] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 3.87, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062134, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062135] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 4.02, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062135, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062136] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 4.15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062136, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20062137] = { range_offset = 0, modle_ID = "hwxgz_1", type = 1, velocity = 4.22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20062137, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 18 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20063000] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20063000, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20063100] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20063100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0.03, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20064000] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20064000, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 1.5 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20064001] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20064001, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.01, flip = false, v = -0.03, t = 1.5 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20064010] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20064010, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 24 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20064011] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20064011, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 24 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20071000] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20071000, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.025, flip = false, v = 0, t = 0.12 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20071001] = { range_offset = 10, modle_ID = "shenyuanbullet2", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 52, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20071001, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.025, flip = false, v = 0, t = 0.12 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20071002, damage = 8, barrage_ID = 20022302 }, FXID = "huoqiubaozha2" } } }, [20071002] = { range_offset = 2, modle_ID = "FireBall", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 15, effect_type = 1, pierce_count = 5, ammo_type = 3, id = 20071002, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = { velocity_offset = 2 } }, [20071200] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20071200, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20072000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20072000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.018, t = 0 }, { u = 0.08, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20072001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20072001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.018, t = 0 }, { u = 0.08, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20072100] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20072100, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 14 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20072200] = { range_offset = 10, modle_ID = "shenyuanbullet4", type = 1, velocity = 5.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20072200, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1.1 }, { u = 0.1, flip = false, v = 0, t = 2.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20074100] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20074100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20074101] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20074101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20074300] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 15, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20074300, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20074350, damage = 8, barrage_ID = 20074350 }, FXID = "huoqiubaozha2" } } }, [20074301] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20074301, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20074350, damage = 8, barrage_ID = 20074350 }, FXID = "huoqiubaozha2" } } }, [20074302] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20074302, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20074350, damage = 8, barrage_ID = 20074350 }, FXID = "huoqiubaozha2" } } }, [20074310] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20074310, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20074350, damage = 8, barrage_ID = 20074350 }, FXID = "huoqiubaozha2" } } }, [20074311] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20074311, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20074350, damage = 8, barrage_ID = 20074350 }, FXID = "huoqiubaozha2" } } }, [20074312] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20074312, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20074350, damage = 8, barrage_ID = 20074350 }, FXID = "huoqiubaozha2" } } }, [20074320] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20074320, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20074350, damage = 8, barrage_ID = 20074350 }, FXID = "huoqiubaozha2" } } }, [20074321] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20074321, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20074350, damage = 8, barrage_ID = 20074350 }, FXID = "huoqiubaozha2" } } }, [20074322] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20074322, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20074350, damage = 8, barrage_ID = 20074350 }, FXID = "huoqiubaozha2" } } }, [20074350] = { range_offset = 0, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20074350, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20080000] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20080000, random_damage_rate = 0, damage_type = { 1, 0.9, 0.5 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20082000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20082000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { flip = false, v = 0, t = 1.05, u = -0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084000] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084000, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -30, gravity = -0.05, diveFilter = { 2 } } }, [20084001] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084001, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -24, gravity = -0.05, diveFilter = { 2 } } }, [20084002] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084002, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -20, gravity = -0.05, diveFilter = { 2 } } }, [20084003] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084003, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -14, gravity = -0.05, diveFilter = { 2 } } }, [20084004] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084004, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -10, gravity = -0.05, diveFilter = { 2 } } }, [20084005] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084005, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -4, gravity = -0.05, diveFilter = { 2 } } }, [20084006] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084006, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 0, gravity = -0.05, diveFilter = { 2 } } }, [20084007] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084007, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 6, gravity = -0.05, diveFilter = { 2 } } }, [20084008] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084008, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 10, gravity = -0.05, diveFilter = { 2 } } }, [20084009] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084009, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 16, gravity = -0.05, diveFilter = { 2 } } }, [20084010] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084010, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 20, gravity = -0.05, diveFilter = { 2 } } }, [20084011] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084011, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 26, gravity = -0.05, diveFilter = { 2 } } }, [20084012] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084012, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 30, gravity = -0.05, diveFilter = { 2 } } }, [20084013] = { range_offset = 20, modle_ID = "shenyuanbullet8", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20084013, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 36, gravity = -0.05, diveFilter = { 2 } } }, [20084100] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084100, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = { { u = 0.08, flip = false, v = 0.04, t = 0.05 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084101] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084101, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = { { u = 0.08, flip = false, v = -0.04, t = 0.05 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084110] = { range_offset = 10, modle_ID = "shenyuanbullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084110, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = { { u = 0.04, flip = false, v = 0.045, t = 0.05 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084111] = { range_offset = 10, modle_ID = "shenyuanbullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084111, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = { { u = 0.04, flip = false, v = -0.045, t = 0.05 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084200] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084200, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 6000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, targetOffsetZ = 30, accuracy = "chargeBulletAccuracy", targetOffsetX = 0, diveFilter = { 2 } } }, [20084201] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084201, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 6000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, targetOffsetZ = 15, accuracy = "chargeBulletAccuracy", targetOffsetX = 0, diveFilter = { 2 } } }, [20084202] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084202, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 6000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, targetOffsetZ = 0, accuracy = "chargeBulletAccuracy", targetOffsetX = 0, diveFilter = { 2 } } }, [20084203] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084203, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 6000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, targetOffsetZ = -15, accuracy = "chargeBulletAccuracy", targetOffsetX = 0, diveFilter = { 2 } } }, [20084204] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084204, random_damage_rate = 0, damage_type = { 1.3, 1, 0.8 }, DMG_font = { { 3, 1.3 }, { 3, 1 }, { 3, 0.9 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 6000, buff_id = 311, level = 4 } }, extra_param = { gravity = -0.05, targetOffsetZ = -30, accuracy = "chargeBulletAccuracy", targetOffsetX = 0, diveFilter = { 2 } } }, [20084300] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084300, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084301] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084301, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084302] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084302, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084303] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084303, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084304] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084304, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084305] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084305, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084306] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084306, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084307] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084307, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084308] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084308, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084309] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20084309, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 400, buff_id = 311, level = 1 } }, extra_param = {} }, [20084320] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20084320, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 20084330, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084330 }, { bullet_ID = 20084331, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084330 }, { bullet_ID = 20084332, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084330 }, { bullet_ID = 20084333, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084330 }, { bullet_ID = 20084334, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084330 }, { bullet_ID = 20084335, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084330 }, { bullet_ID = 20084336, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084330 }, FXID = "huoqiubaozha2" } } }, [20084321] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20084321, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.1, shrapnel = { { bullet_ID = 20084340, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084340 }, { bullet_ID = 20084341, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084340 }, { bullet_ID = 20084342, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084340 }, { bullet_ID = 20084343, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084340 }, { bullet_ID = 20084344, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084340 }, { bullet_ID = 20084345, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084340 }, { bullet_ID = 20084346, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20084340 }, FXID = "huoqiubaozha2" } } }, [20084330] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084330, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0.02, t = 0.05 }, { u = 0.08, flip = false, v = 0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084331] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084331, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0.02, t = 0.05 }, { u = 0.08, flip = false, v = 0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084332] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 4.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084332, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0.02, t = 0.05 }, { u = 0.08, flip = false, v = 0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084333] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084333, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0.02, t = 0.05 }, { u = 0.08, flip = false, v = 0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084334] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 2.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084334, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0.02, t = 0.05 }, { u = 0.08, flip = false, v = 0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084335] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084335, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0.02, t = 0.05 }, { u = 0.08, flip = false, v = 0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084336] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084336, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0.02, t = 0.05 }, { u = 0.08, flip = false, v = 0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084340] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084340, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = -0.02, t = 0.05 }, { u = 0.08, flip = false, v = -0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084341] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084341, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = -0.02, t = 0.05 }, { u = 0.08, flip = false, v = -0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084342] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 4.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084342, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = -0.02, t = 0.05 }, { u = 0.08, flip = false, v = -0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084343] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084343, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = -0.02, t = 0.05 }, { u = 0.08, flip = false, v = -0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084344] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 2.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084344, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = -0.02, t = 0.05 }, { u = 0.08, flip = false, v = -0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084345] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084345, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = -0.02, t = 0.05 }, { u = 0.08, flip = false, v = -0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20084346] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20084346, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.015, flip = false, v = -0.02, t = 0.05 }, { u = 0.08, flip = false, v = -0.03, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20090000] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 20090000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20090001] = { range_offset = 0, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 20090001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.15, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20090010] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20090010, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20090020] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20090020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20091000] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20091000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20091001] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20091001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20092200] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20092200, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.12, flip = false, v = 0, t = 0.1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 316, level = 1 } }, extra_param = {} }, [20092300] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20092300, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094100] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094100, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 3, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094101] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094101, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -3, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094102] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094102, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094103] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094103, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -9, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094104] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094104, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 15, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094105] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094105, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -15, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094106] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094106, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 21, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094107] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094107, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -21, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094108] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094108, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = 27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094109] = { range_offset = 20, modle_ID = "Bomberbomb1", type = 2, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 6, id = 20094109, random_damage_rate = 0, damage_type = { 0.8, 0.9, 1.1 }, DMG_font = { { 3, 0.9 }, { 3, 1 }, { 3, 1.1 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 7 }, attach_buff = {}, extra_param = { gravity = -0.05, targetOffsetZ = -27, targetOffsetX = -1, offsetY = 80, airdrop = true, launchVrtSpeed = -3, diveFilter = { 2 } } }, [20094200] = { range_offset = 10, modle_ID = "shenyuanbullet1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094250] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094250, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094251] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094251, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094252] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094252, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094253] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094253, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094254] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094254, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094255] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094255, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094256] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094256, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094257] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094257, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094258] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094258, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20094259] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20094259, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110000] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0.008, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110010] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.045, flip = false, v = -0.008, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110020] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.2, range = 16 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110200] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.03, flip = false, v = 0.025, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110201] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.03, flip = false, v = -0.025, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110202] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.03, flip = false, v = 0.025, t = 2.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110203] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.03, flip = false, v = -0.025, t = 2.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110204] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.4 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.03, flip = false, v = 0.025, t = 3.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110205] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.4 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.03, flip = false, v = -0.025, t = 3.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110206] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.6 }, { u = 0, flip = false, v = 0, t = 1.2 }, { u = 0.03, flip = false, v = 0.025, t = 4.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110207] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.6 }, { u = 0, flip = false, v = 0, t = 1.2 }, { u = 0.03, flip = false, v = -0.025, t = 4.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110300] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 2.94, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110300, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110301] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.87, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110302] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 4.64, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110303] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 5.27, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110304] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 5.76, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110305] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 5.27, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110305, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110306] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 4.46, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110306, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110307] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 5.27, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110307, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110308] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 5.76, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110308, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110309] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 5.27, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110309, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110310] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 4.64, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110310, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110311] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.87, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20110311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20110320] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20110320, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20110410] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20110410, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20110500] = { range_offset = 20, modle_ID = "pisiman03", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20110500, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.03, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [20111000] = { range_offset = 20, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 26, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20111000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20111010, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111011, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111012, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111013, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111014, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111015, damage = 12, barrage_ID = 20111010 }, FXID = "huoqiubaozha2" } } }, [20111001] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20111001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.6, 1.6, 1.6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20111010, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111011, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111012, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111013, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111014, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111015, damage = 12, barrage_ID = 20111010 }, FXID = "huoqiubaozha2" } } }, [20111010] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20111010, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 3 } }, extra_param = {} }, [20111011] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20111011, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 3 } }, extra_param = {} }, [20111012] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20111012, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 3 } }, extra_param = {} }, [20111013] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20111013, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 3 } }, extra_param = {} }, [20111014] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20111014, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 3 } }, extra_param = {} }, [20111015] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20111015, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 3 } }, extra_param = {} }, [20111020] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20111020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.24, t = 0 }, { u = 0, flip = false, v = -0.24, t = 0.5 }, { u = 0, flip = false, v = 0.48, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20111021] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20111021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.24, t = 0 }, { u = 0, flip = false, v = 0.24, t = 0.5 }, { u = 0, flip = false, v = -0.48, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20111200] = { range_offset = 0, modle_ID = "newBullet3", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20111200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.6, randomOffsetX = 36, randomOffsetZ = 36, diveFilter = { 2 } } }, [20113000] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113000, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 22.69, targetOffsetZ = -11.48, gravity = -0.03, diveFilter = { 2 } } }, [20113001] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113001, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 16.39, targetOffsetZ = -7.6, gravity = -0.03, diveFilter = { 2 } } }, [20113002] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113002, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 12.92, targetOffsetZ = -5.88, gravity = -0.03, diveFilter = { 2 } } }, [20113003] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113003, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 10.97, targetOffsetZ = -3.52, gravity = -0.03, diveFilter = { 2 } } }, [20113004] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113004, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 3.12, targetOffsetZ = -2.38, gravity = -0.03, diveFilter = { 2 } } }, [20113005] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113005, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 1.19, targetOffsetZ = -2.69, gravity = -0.03, diveFilter = { 2 } } }, [20113006] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113006, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -2.85, targetOffsetZ = 1.37, gravity = -0.03, diveFilter = { 2 } } }, [20113007] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113007, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -5.61, targetOffsetZ = 1.7, gravity = -0.03, diveFilter = { 2 } } }, [20113008] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113008, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -10.31, targetOffsetZ = 4.11, gravity = -0.03, diveFilter = { 2 } } }, [20113009] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113009, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -13.01, targetOffsetZ = 7.64, gravity = -0.03, diveFilter = { 2 } } }, [20113010] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113010, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -19.02, targetOffsetZ = 9.35, gravity = -0.03, diveFilter = { 2 } } }, [20113011] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113011, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -22.22, targetOffsetZ = 12.28, gravity = -0.03, diveFilter = { 2 } } }, [20113100] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113100, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 22.69, targetOffsetZ = 11.48, gravity = -0.03, diveFilter = { 2 } } }, [20113101] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113101, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 16.39, targetOffsetZ = 7.6, gravity = -0.03, diveFilter = { 2 } } }, [20113102] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113102, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 12.92, targetOffsetZ = 5.88, gravity = -0.03, diveFilter = { 2 } } }, [20113103] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113103, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 10.97, targetOffsetZ = 3.52, gravity = -0.03, diveFilter = { 2 } } }, [20113104] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113104, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 3.12, targetOffsetZ = 2.38, gravity = -0.03, diveFilter = { 2 } } }, [20113105] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113105, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 1.19, targetOffsetZ = 2.69, gravity = -0.03, diveFilter = { 2 } } }, [20113106] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113106, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -2.85, targetOffsetZ = -1.37, gravity = -0.03, diveFilter = { 2 } } }, [20113107] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113107, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -5.61, targetOffsetZ = -1.7, gravity = -0.03, diveFilter = { 2 } } }, [20113108] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113108, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -10.31, targetOffsetZ = -4.11, gravity = -0.03, diveFilter = { 2 } } }, [20113109] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113109, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -13.01, targetOffsetZ = -7.64, gravity = -0.03, diveFilter = { 2 } } }, [20113110] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113110, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -19.02, targetOffsetZ = -9.35, gravity = -0.03, diveFilter = { 2 } } }, [20113111] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113111, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -22.22, targetOffsetZ = -12.28, gravity = -0.03, diveFilter = { 2 } } }, [20113200] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113200, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 12.5, targetOffsetZ = -13, gravity = -0.03, diveFilter = { 2 } } }, [20113201] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113201, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 8.48, targetOffsetZ = -9.66, gravity = -0.03, diveFilter = { 2 } } }, [20113202] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113202, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 5.84, targetOffsetZ = -5.15, gravity = -0.03, diveFilter = { 2 } } }, [20113203] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113203, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 4.87, targetOffsetZ = 0, gravity = -0.03, diveFilter = { 2 } } }, [20113204] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113204, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 5.72, targetOffsetZ = 5.2, gravity = -0.03, diveFilter = { 2 } } }, [20113205] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113205, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 8.29, targetOffsetZ = 9.83, gravity = -0.03, diveFilter = { 2 } } }, [20113206] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113206, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 12.3, targetOffsetZ = 13.33, gravity = -0.03, diveFilter = { 2 } } }, [20113207] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113207, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 14.7, targetOffsetZ = -30.05, gravity = -0.03, diveFilter = { 2 } } }, [20113208] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113208, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 4.68, targetOffsetZ = -26.54, gravity = -0.03, diveFilter = { 2 } } }, [20113209] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113209, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -3.59, targetOffsetZ = -19.8, gravity = -0.03, diveFilter = { 2 } } }, [20113210] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113210, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -9.1, targetOffsetZ = -10.59, gravity = -0.03, diveFilter = { 2 } } }, [20113211] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113211, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -11.15, targetOffsetZ = 0, gravity = -0.03, diveFilter = { 2 } } }, [20113212] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113212, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -9.46, targetOffsetZ = 10.72, gravity = -0.03, diveFilter = { 2 } } }, [20113213] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113213, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -4.18, targetOffsetZ = 20.29, gravity = -0.03, diveFilter = { 2 } } }, [20113214] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113214, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 4.1, targetOffsetZ = 27.54, gravity = -0.03, diveFilter = { 2 } } }, [20113215] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113215, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 14.43, targetOffsetZ = 31.56, gravity = -0.03, diveFilter = { 2 } } }, [20113400] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113400, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 10, barragePriority = true, targetOffsetX = 30, diveFilter = { 2 } } }, [20113401] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113401, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -10, barragePriority = true, targetOffsetX = 30, diveFilter = { 2 } } }, [20113402] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113402, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 20, barragePriority = true, targetOffsetX = 20, diveFilter = { 2 } } }, [20113403] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113403, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 0, barragePriority = true, targetOffsetX = 20, diveFilter = { 2 } } }, [20113404] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113404, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -20, barragePriority = true, targetOffsetX = 20, diveFilter = { 2 } } }, [20113405] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113405, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 30, barragePriority = true, targetOffsetX = 10, diveFilter = { 2 } } }, [20113406] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113406, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 10, barragePriority = true, targetOffsetX = 10, diveFilter = { 2 } } }, [20113407] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113407, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -10, barragePriority = true, targetOffsetX = 10, diveFilter = { 2 } } }, [20113408] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113408, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -30, barragePriority = true, targetOffsetX = 10, diveFilter = { 2 } } }, [20113409] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113409, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 40, barragePriority = true, targetOffsetX = 0, diveFilter = { 2 } } }, [20113410] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113410, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 20, barragePriority = true, targetOffsetX = 0, diveFilter = { 2 } } }, [20113411] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113411, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 0, barragePriority = true, targetOffsetX = 0, diveFilter = { 2 } } }, [20113412] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113412, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -20, barragePriority = true, targetOffsetX = 0, diveFilter = { 2 } } }, [20113413] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113413, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -40, barragePriority = true, targetOffsetX = 0, diveFilter = { 2 } } }, [20113414] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113414, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 50, barragePriority = true, targetOffsetX = -10, diveFilter = { 2 } } }, [20113415] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113415, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 30, barragePriority = true, targetOffsetX = -10, diveFilter = { 2 } } }, [20113416] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113416, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 10, barragePriority = true, targetOffsetX = -10, diveFilter = { 2 } } }, [20113417] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113417, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -10, barragePriority = true, targetOffsetX = -10, diveFilter = { 2 } } }, [20113418] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113418, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -30, barragePriority = true, targetOffsetX = -10, diveFilter = { 2 } } }, [20113419] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113419, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -50, barragePriority = true, targetOffsetX = -10, diveFilter = { 2 } } }, [20113420] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113420, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 60, barragePriority = true, targetOffsetX = -20, diveFilter = { 2 } } }, [20113421] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113421, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 40, barragePriority = true, targetOffsetX = -20, diveFilter = { 2 } } }, [20113422] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113422, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 20, barragePriority = true, targetOffsetX = -20, diveFilter = { 2 } } }, [20113423] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113423, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = 0, barragePriority = true, targetOffsetX = -20, diveFilter = { 2 } } }, [20113424] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113424, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -20, barragePriority = true, targetOffsetX = -20, diveFilter = { 2 } } }, [20113425] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113425, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -40, barragePriority = true, targetOffsetX = -20, diveFilter = { 2 } } }, [20113426] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 16.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20113426, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, targetOffsetZ = -60, barragePriority = true, targetOffsetX = -20, diveFilter = { 2 } } }, [20114000] = { range_offset = 20, modle_ID = "chuifadaodan", type = 13, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "Hedandaji_warning", hit_fx = "ShellHitPurple", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20114000, random_damage_rate = 0, damage_type = { 0.5, 1.2, 1.15 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 5, 5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 24 }, attach_buff = {}, extra_param = { gravity = 0.06, launchRiseTime = 2.8, fallTime = 2.1, launchVrtSpeed = 0, randomOffsetX = 2, randomOffsetZ = 2, diveFilter = { 2 } } }, [20114200] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20114200, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 15, range = 28 }, attach_buff = { { friendly = false, buff_id = 79030, effect_id = "smokepoison2" } }, extra_param = {} }, [20114300] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 3, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20114300, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 15, range = 22 }, attach_buff = { { friendly = false, buff_id = 79030, effect_id = "smokepoison2" } }, extra_param = {} }, [20115000] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 8.31, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115000, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 79020, level = 3 } }, extra_param = {} }, [20115001] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 8.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115001, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20115002] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 9.16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115002, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 79020, level = 3 } }, extra_param = {} }, [20115003] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 9.67, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115003, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20115004] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 10.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115004, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 79020, level = 3 } }, extra_param = {} }, [20115005] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 10.86, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115005, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20115006] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 10.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115006, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 79020, level = 3 } }, extra_param = {} }, [20115007] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 9.67, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115007, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20115008] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 9.16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115008, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 79020, level = 3 } }, extra_param = {} }, [20115009] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 8.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20115009, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20118000] = { range_offset = 20, modle_ID = "lanhuopaodan", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20118000, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.03, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [20119000] = { range_offset = 20, modle_ID = "junengshexian", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "junengshexian_beiji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119000, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119100] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.03, flip = false, v = 0.025, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119101] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.03, flip = false, v = -0.025, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119102] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.03, flip = false, v = 0.025, t = 2.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119103] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.2 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.03, flip = false, v = -0.025, t = 2.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119104] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.4 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.03, flip = false, v = 0.025, t = 3.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119105] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.4 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.03, flip = false, v = -0.025, t = 3.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119106] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.6 }, { u = 0, flip = false, v = 0, t = 1.2 }, { u = 0.03, flip = false, v = 0.025, t = 4.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119107] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20119107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0.6 }, { u = 0, flip = false, v = 0, t = 1.2 }, { u = 0.03, flip = false, v = -0.025, t = 4.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20119800] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119800, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = -11.48, barragePriority = true, targetOffsetX = 22.69, diveFilter = { 2 } } }, [20119801] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119801, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = -7.6, barragePriority = true, targetOffsetX = 16.39, diveFilter = { 2 } } }, [20119802] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119802, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = -5.88, barragePriority = true, targetOffsetX = 12.92, diveFilter = { 2 } } }, [20119803] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119803, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = -3.52, barragePriority = true, targetOffsetX = 10.97, diveFilter = { 2 } } }, [20119804] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119804, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = -2.38, barragePriority = true, targetOffsetX = 3.12, diveFilter = { 2 } } }, [20119805] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119805, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = -2.69, barragePriority = true, targetOffsetX = 1.19, diveFilter = { 2 } } }, [20119806] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119806, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = 1.37, barragePriority = true, targetOffsetX = -2.85, diveFilter = { 2 } } }, [20119807] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119807, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = 1.7, barragePriority = true, targetOffsetX = -5.61, diveFilter = { 2 } } }, [20119808] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119808, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = 4.11, barragePriority = true, targetOffsetX = -10.31, diveFilter = { 2 } } }, [20119809] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119809, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = 7.64, barragePriority = true, targetOffsetX = -13.01, diveFilter = { 2 } } }, [20119810] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119810, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = 9.35, barragePriority = true, targetOffsetX = -19.02, diveFilter = { 2 } } }, [20119811] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119811, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.03, targetOffsetZ = 12.28, barragePriority = true, targetOffsetX = -22.22, diveFilter = { 2 } } }, [20119900] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119900, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 0, gravity = -0.05, diveFilter = { 2 } } }, [20119901] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119901, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -10, gravity = -0.05, diveFilter = { 2 } } }, [20119902] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119902, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -20, gravity = -0.05, diveFilter = { 2 } } }, [20119903] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119903, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -30, gravity = -0.05, diveFilter = { 2 } } }, [20119904] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119904, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 10, gravity = -0.05, diveFilter = { 2 } } }, [20119905] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119905, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 20, gravity = -0.05, diveFilter = { 2 } } }, [20119906] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20119906, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 16 }, attach_buff = { { rant = 2000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 30, gravity = -0.05, diveFilter = { 2 } } }, [20120000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.93, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120002] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120003] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.35, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120004] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120005] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.39, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120006] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120007] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.42, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120008] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120009] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120010] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120011] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.42, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120012] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120013] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.39, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120014] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120015] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.35, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120016] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120017] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.93, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120020] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10.08, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120021] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120022] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.75, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120023] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.35, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120023, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120024] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.85, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120024, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120025] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.28, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120025, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120026] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120026, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120027] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120027, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120028] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.85, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120028, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120029] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.72, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120029, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120030] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.85, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120031] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120032] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120033] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.28, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120033, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120034] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.85, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120034, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120035] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.35, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120035, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120036] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.75, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120036, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120037] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120037, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120040] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 11.16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120041] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 11.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120042] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120043] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10.36, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120044] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120045] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120046] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.53, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120047] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.96, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120048] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.58, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120049] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.44, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120050] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.58, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120051] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.96, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120052] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.53, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120053] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120054] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120055] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10.36, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120056] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120057] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 11.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20120057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120100] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20120100, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0.1 }, { u = 0.04, flip = false, v = 0, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20120101] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20120101, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0.1 }, { u = 0.04, flip = false, v = 0, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20120102] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20120102, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.1 }, { u = 0.04, flip = false, v = 0, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20120103] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20120103, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.1 }, { u = 0.04, flip = false, v = 0, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20120104] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20120104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.06, flip = false, v = 0.012, t = 0.7 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20120105] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20120105, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.06, flip = false, v = -0.012, t = 0.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20120106] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20120106, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.06, flip = false, v = 0.02, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20120107] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20120107, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.06, flip = false, v = -0.02, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20120120] = { range_offset = 0, modle_ID = "pisiman02", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20120120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120121] = { range_offset = 0, modle_ID = "pisiman02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20120121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120122] = { range_offset = 0, modle_ID = "pisiman02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20120122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20120300] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120300, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = 0.01, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120301] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120301, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = 0.014, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120302] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120302, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = 0.018, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120303] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120303, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = 0.022, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120304] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120304, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = 0.026, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120305] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120305, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120306] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120306, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = -0.01, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120307] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120307, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = -0.014, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120308] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120308, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = -0.018, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120309] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120309, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = -0.022, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120310] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120310, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = -0.026, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20120311] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20120311, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0.8 }, { u = 0, flip = false, v = 0, t = 4 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20121000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20121000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.018, t = 0 }, { u = 0.08, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20121001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20121001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.018, t = 0 }, { u = 0.08, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20121200] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20121200, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20121300] = { range_offset = 0, modle_ID = "pisiman02", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20121300, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.08, flip = false, v = 0, t = 2.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.045, flip = false, v = -0.0034, t = 1.65 }, { u = 0, flip = false, v = -0.0034, t = 2.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.045, flip = false, v = -0.0034, t = 1.65 }, { u = 0, flip = false, v = -0.0034, t = 2.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122002] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.045, flip = false, v = -0.0034, t = 1.65 }, { u = 0, flip = false, v = -0.0034, t = 2.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122200] = { range_offset = 10, modle_ID = "shenyuanbullet3", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20122200, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.5 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 316, level = 1 } }, extra_param = {} }, [20122300] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122300, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = 0.03, t = 0.6 }, { u = 0.02, flip = false, v = -0.08, t = 1.2 }, { u = 0.02, flip = false, v = 0.05, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122301] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = 0.05, t = 0.6 }, { u = 0.02, flip = false, v = -0.06, t = 1.2 }, { u = 0.02, flip = false, v = 0.06, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122302] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = -0.03, t = 0.6 }, { u = 0.02, flip = false, v = 0.08, t = 1.2 }, { u = 0.02, flip = false, v = -0.05, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122303] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = -0.05, t = 0.6 }, { u = 0.02, flip = false, v = 0.06, t = 1.2 }, { u = 0.02, flip = false, v = -0.06, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20122310] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122310, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = 0.03, t = 0.6 }, { u = 0.02, flip = false, v = -0.03, t = 1.2 }, { u = 0.02, flip = false, v = 0.03, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 311, level = 1 } }, extra_param = {} }, [20122311] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = 0.05, t = 0.6 }, { u = 0.02, flip = false, v = -0.06, t = 1.2 }, { u = 0.02, flip = false, v = 0.06, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 311, level = 1 } }, extra_param = {} }, [20122312] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = -0.03, t = 0.6 }, { u = 0.02, flip = false, v = 0.03, t = 1.2 }, { u = 0.02, flip = false, v = -0.03, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 311, level = 1 } }, extra_param = {} }, [20122313] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20122313, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = -0.05, t = 0.6 }, { u = 0.02, flip = false, v = 0.06, t = 1.2 }, { u = 0.02, flip = false, v = -0.06, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 311, level = 1 } }, extra_param = {} }, [20123000] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "NoEffect02", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 12, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20123000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20123010] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "NoEffect02", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 12, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20123010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20123020] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "NoEffect02", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 12, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20123020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20123400] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20123400, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.27, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20123401] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20123401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.27, t = 0 }, { u = 0, flip = false, v = 0.27, t = 0.5 }, { u = 0, flip = false, v = -0.5, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20123410] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20123410, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.09, t = 0 }, { u = 0.02, flip = false, v = 0, t = 1.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20123411] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20123411, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.09, t = 0 }, { u = 0.02, flip = false, v = 0, t = 1.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20123500] = { range_offset = 0, modle_ID = "yingguangzidan03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenyuanjiguang_shouji", range = 110, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 20123500, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = -0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20123501] = { range_offset = 0, modle_ID = "yingguangzidan03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "shenyuanjiguang_shouji", range = 110, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 20123501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0.03, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20124000] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20124000, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.018, flip = false, v = 0, t = 0.95 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20124010] = { range_offset = 0, modle_ID = "yingguangzidan04", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20124010, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.025, flip = false, v = 0, t = 1.15 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20124011] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20124011, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.022, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20124012] = { range_offset = 0, modle_ID = "yingguangzidan04", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20124012, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.022, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20124013] = { range_offset = 0, modle_ID = "yingguangzidan05", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20124013, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.022, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20124014] = { range_offset = 0, modle_ID = "yingguangzidan06", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20124014, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.022, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20124015] = { range_offset = 0, modle_ID = "yingguangzidan07", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20124015, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.022, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20124020] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 6, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124020, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124000 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124001 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124002 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124003 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124004 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124006 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124007 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124008 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124009 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124016 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124017 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124018 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124019 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124020 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124021 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124022 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124023 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124024 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124025 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124026 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124027 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124032 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124033 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124034 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124035 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124036 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124037 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124038 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124039 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124040 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124041 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124042 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124043 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124044 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124046 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124047 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124048 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124049 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124050 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124051 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124052 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124053 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124054 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124055 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124056 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124057 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124058 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124059 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124060 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124061 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124062 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124063 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124064 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124065 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124066 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124067 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124068 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124069 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124070 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124071 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124072 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124073 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124074 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124075 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124076 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124077 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124078 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124079 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124080 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124081 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124082 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124083 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124084 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124085 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124086 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124087 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124088 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124089 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124090 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124091 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124092 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124093 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124094 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124101 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124103 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124104 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124105 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124106 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124107 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124108 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124109 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124111 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124113 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124114 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124115 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124116 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124117 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124118 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124119 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124120 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124121 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124122 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124123 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124124 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124125 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124126 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124127 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124128 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124129 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124130 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124131 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124132 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124133 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124134 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124135 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124137 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124138 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124139 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124140 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124141 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124142 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124143 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124144 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124145 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124146 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124147 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124148 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124149 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124150 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124151 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124152 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124153 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124154 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124155 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124156 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124157 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124158 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124159 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124160 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124161 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124162 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124163 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124164 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124165 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124166 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124167 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124168 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124169 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124170 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124171 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124172 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124173 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124174 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124175 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124176 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124177 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124178 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124179 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124180 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124181 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124182 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124183 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124184 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124185 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124186 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124187 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124188 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124189 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124190 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124191 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124192 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124193 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124194 }, FXID = "huoqiubaozha2" } } }, [20124021] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 14, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124021, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124000 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124001 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124002 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124003 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124004 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124006 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124007 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124008 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124009 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124016 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124017 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124018 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124019 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124020 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124021 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124022 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124023 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124024 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124025 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124026 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124027 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124032 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124033 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124034 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124035 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124036 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124037 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124038 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124039 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124040 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124041 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124042 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124043 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124044 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124046 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124047 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124048 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124049 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124050 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124051 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124052 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124053 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124054 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124055 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124056 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124057 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124058 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124059 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124060 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124061 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124062 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124063 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124064 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124065 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124066 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124067 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124068 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124069 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124070 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124071 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124072 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124073 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124074 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124075 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124076 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124077 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124078 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124079 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124080 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124081 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124082 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124083 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124084 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124085 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124086 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124087 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124088 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124089 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124090 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124091 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124092 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124093 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124000, barrage_ID = 20124094 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124101 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124103 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124104 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124105 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124106 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124107 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124108 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124109 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124111 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124113 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124114 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124115 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124116 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124117 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124118 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124119 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124120 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124121 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124122 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124123 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124124 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124125 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124126 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124127 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124128 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124129 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124130 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124131 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124132 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124133 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124134 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124135 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124137 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124138 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124139 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124140 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124141 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124142 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124143 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124144 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124145 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124146 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124147 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124148 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124149 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124150 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124151 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124152 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124153 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124154 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124155 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124156 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124157 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124158 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124159 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124160 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124161 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124162 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124163 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124164 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124165 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124166 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124167 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124168 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124169 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124170 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124171 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124172 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124173 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124174 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124175 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124176 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124177 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124178 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124179 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124180 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124181 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124182 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124183 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124184 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124185 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124186 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124187 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124188 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124189 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124190 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124191 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124192 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124193 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124010, barrage_ID = 20124194 }, FXID = "huoqiubaozha2" } } }, [20124030] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 14, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124030, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124000 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124001 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124002 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124003 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124004 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124006 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124007 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124008 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124009 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124016 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124017 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124018 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124019 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124020 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124021 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124022 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124023 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124024 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124025 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124026 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124027 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124032 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124033 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124034 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124035 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124036 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124037 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124038 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124039 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124040 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124041 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124042 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124043 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124044 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124046 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124047 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124048 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124049 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124050 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124051 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124052 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124053 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124054 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124055 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124056 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124057 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124058 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124059 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124060 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124061 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124062 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124063 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124064 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124065 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124066 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124067 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124068 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124069 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124070 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124071 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124072 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124073 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124074 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124075 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124076 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124077 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124078 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124079 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124080 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124081 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124082 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124083 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124084 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124085 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124086 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124087 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124088 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124089 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124090 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124091 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124092 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124093 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124094 }, FXID = "huoqiubaozha2" } } }, [20124031] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 14, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124031, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124200 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124201 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124202 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124203 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124204 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124205 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124206 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124207 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124208 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124209 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124210 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124211 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124212 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124213 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124214 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124215 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124216 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124217 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124218 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124219 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124220 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124221 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124222 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124223 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124224 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124225 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124226 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124227 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124228 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124229 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124230 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124231 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124232 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124233 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124234 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124235 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124236 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124237 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124238 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124239 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124240 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124241 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124242 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124243 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124244 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124245 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124246 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124247 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124248 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124249 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124250 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124251 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124252 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124253 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124254 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124255 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124256 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124257 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124258 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124259 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124260 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124261 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124262 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124263 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124264 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124265 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124266 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124267 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124268 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124269 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124270 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124271 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124272 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124273 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124274 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124275 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124276 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124277 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124278 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124279 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124280 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124281 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124282 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124283 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124284 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124285 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124286 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124287 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124288 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124289 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124290 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124291 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124292 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124293 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124294 }, FXID = "huoqiubaozha2" } } }, [20124032] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 14, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124032, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124000 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124001 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124002 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124003 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124004 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124006 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124007 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124008 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124009 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124016 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124017 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124018 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124019 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124020 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124021 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124022 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124023 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124024 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124025 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124026 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124027 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124032 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124033 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124034 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124035 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124036 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124037 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124038 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124039 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124040 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124041 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124042 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124043 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124044 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124046 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124047 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124048 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124049 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124050 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124051 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124052 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124053 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124054 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124055 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124056 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124057 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124058 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124059 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124060 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124061 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124062 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124063 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124064 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124065 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124066 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124067 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124068 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124069 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124070 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124071 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124072 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124073 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124074 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124075 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124076 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124077 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124078 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124079 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124080 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124081 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124082 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124083 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124084 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124085 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124086 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124087 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124088 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124089 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124090 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124091 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124092 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124093 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124094 }, FXID = "huoqiubaozha2" } } }, [20124033] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 14, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124033, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124200 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124201 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124202 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124203 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124204 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124205 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124206 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124207 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124208 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124209 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124210 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124211 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124212 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124213 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124214 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124215 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124216 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124217 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124218 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124219 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124220 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124221 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124222 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124223 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124224 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124225 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124226 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124227 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124228 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124229 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124230 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124231 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124232 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124233 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124234 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124235 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124236 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124237 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124238 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124239 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124240 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124241 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124242 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124243 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124244 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124245 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124246 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124247 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124248 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124249 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124250 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124251 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124252 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124253 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124254 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124255 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124256 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124257 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124258 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124259 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124260 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124261 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124262 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124263 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124264 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124265 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124266 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124267 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124268 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124269 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124270 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124271 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124272 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124273 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124274 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124275 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124276 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124277 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124278 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124279 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124280 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124281 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124282 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124283 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124284 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124285 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124286 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124287 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124288 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124289 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124290 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124291 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124292 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124293 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124294 }, FXID = "huoqiubaozha2" } } }, [20124034] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 14, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124034, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124000 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124001 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124002 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124003 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124004 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124006 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124007 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124008 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124009 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124016 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124017 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124018 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124019 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124020 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124021 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124022 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124023 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124024 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124025 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124026 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124027 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124032 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124033 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124034 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124035 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124036 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124037 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124038 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124039 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124040 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124041 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124042 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124043 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124044 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124046 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124047 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124048 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124049 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124050 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124051 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124052 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124053 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124054 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124055 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124056 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124057 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124058 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124059 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124060 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124061 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124062 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124063 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124064 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124065 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124066 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124067 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124068 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124069 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124070 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124071 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124072 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124073 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124074 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124075 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124076 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124077 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124078 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124079 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124080 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124081 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124082 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124083 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124084 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124085 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124086 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124087 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124088 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124089 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124090 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124091 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124092 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124093 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124094 }, FXID = "huoqiubaozha2" } } }, [20124035] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 14, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124035, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124200 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124201 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124202 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124203 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124204 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124205 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124206 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124207 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124208 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124209 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124210 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124211 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124212 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124213 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124214 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124215 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124216 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124217 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124218 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124219 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124220 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124221 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124222 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124223 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124224 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124225 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124226 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124227 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124228 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124229 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124230 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124231 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124232 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124233 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124234 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124235 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124236 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124237 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124238 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124239 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124240 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124241 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124242 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124243 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124244 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124245 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124246 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124247 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124248 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124249 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124250 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124251 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124252 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124253 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124254 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124255 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124256 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124257 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124258 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124259 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124260 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124261 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124262 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124263 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124264 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124265 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124266 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124267 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124268 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124269 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124270 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124271 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124272 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124273 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124274 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124275 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124276 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124277 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124278 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124279 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124280 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124281 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124282 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124283 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124284 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124285 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124286 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124287 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124288 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124289 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124290 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124291 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124292 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124293 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124012, barrage_ID = 20124294 }, FXID = "huoqiubaozha2" } } }, [20124036] = { range_offset = 0, modle_ID = "", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 14, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124036, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124000 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124001 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124002 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124003 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124004 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124006 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124007 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124008 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124009 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124016 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124017 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124018 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124019 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124020 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124021 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124022 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124023 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124024 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124025 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124026 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124027 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124028 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124029 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124032 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124033 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124034 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124035 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124036 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124037 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124038 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124039 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124040 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124041 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124042 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124043 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124044 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124045 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124046 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124047 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124048 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124049 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124050 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124051 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124052 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124053 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124054 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124055 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124056 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124057 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124058 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124059 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124060 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124061 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124062 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124063 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124064 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124065 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124066 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124067 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124068 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124069 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124070 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124071 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124072 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124073 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124074 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124075 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124076 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124077 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124078 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124079 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124080 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124081 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124082 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124083 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124084 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124085 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124086 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124087 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124088 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124089 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124090 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124091 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124092 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124093 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124011, barrage_ID = 20124094 }, FXID = "huoqiubaozha2" } } }, [20124500] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124500, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124600 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124601 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124602 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124603 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124604 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124605 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124606 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124607 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124608 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124609 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124610 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124611 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124612 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124613 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124614 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124615 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124616 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124617 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124618 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124619 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124620 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124621 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124622 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124623 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124624 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124625 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124626 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124627 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124628 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124629 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124630 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124631 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124632 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124633 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124634 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124635 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124636 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124637 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124638 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124639 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124640 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124641 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124642 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124643 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124644 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124645 }, FXID = "huoqiubaozha2" } } }, [20124501] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124501, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124600 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124601 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124602 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124603 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124604 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124605 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124606 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124607 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124608 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124609 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124610 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124611 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124612 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124613 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124614 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124615 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124616 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124617 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124618 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124619 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124620 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124621 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124622 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124623 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124624 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124625 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124626 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124627 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124628 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124629 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124630 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124631 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124632 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124633 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124634 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124635 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124636 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124637 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124638 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124639 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124640 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124641 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124642 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124643 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124644 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20124600, reaim = true, barrage_ID = 20124645 }, FXID = "huoqiubaozha2" } } }, [20124502] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20124502, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20111010, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111011, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111012, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111013, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111014, damage = 12, barrage_ID = 20111010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20111015, damage = 12, barrage_ID = 20111010 }, FXID = "huoqiubaozha2" } } }, [20124600] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20124600, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125000] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.01, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125001] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.02, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125002] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.03, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125003] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125004] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125005] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.06, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125500] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 62, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125500, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125520 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125540 }, FXID = "huoqiubaozha2" } } }, [20125501] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 61, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125501, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125521 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125541 }, FXID = "huoqiubaozha2" } } }, [20125502] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125502, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125522 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125542 }, FXID = "huoqiubaozha2" } } }, [20125503] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125503, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125523 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125543 }, FXID = "huoqiubaozha2" } } }, [20125504] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.33, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 49, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125504, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125524 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125544 }, FXID = "huoqiubaozha2" } } }, [20125505] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.33, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125505, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125525 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125545 }, FXID = "huoqiubaozha2" } } }, [20125506] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125506, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125526 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125546 }, FXID = "huoqiubaozha2" } } }, [20125507] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 27, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125507, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125527 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125547 }, FXID = "huoqiubaozha2" } } }, [20125508] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125508, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125528 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125548 }, FXID = "huoqiubaozha2" } } }, [20125509] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 18, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125509, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125529 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125549 }, FXID = "huoqiubaozha2" } } }, [20125510] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125510, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125530 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125550 }, FXID = "huoqiubaozha2" } } }, [20125511] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 27, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125511, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125531 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125551 }, FXID = "huoqiubaozha2" } } }, [20125512] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125512, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125532 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125552 }, FXID = "huoqiubaozha2" } } }, [20125513] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.33, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125513, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125533 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125553 }, FXID = "huoqiubaozha2" } } }, [20125514] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.33, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 49, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125514, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125534 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125554 }, FXID = "huoqiubaozha2" } } }, [20125515] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125515, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125535 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125555 }, FXID = "huoqiubaozha2" } } }, [20125516] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125516, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125536 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125556 }, FXID = "huoqiubaozha2" } } }, [20125517] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 61, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125517, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125537 }, { bullet_ID = 20125550, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125557 }, FXID = "huoqiubaozha2" } } }, [20125550] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125550, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125551] = { range_offset = 0, modle_ID = "yingguangzidan04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125551, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125600] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 62, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125600, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125620 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125640 }, FXID = "huoqiubaozha2" } } }, [20125601] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 61, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125601, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125621 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125641 }, FXID = "huoqiubaozha2" } } }, [20125602] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125602, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125622 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125642 }, FXID = "huoqiubaozha2" } } }, [20125603] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125603, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125623 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125643 }, FXID = "huoqiubaozha2" } } }, [20125604] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.33, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 49, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125604, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125624 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125644 }, FXID = "huoqiubaozha2" } } }, [20125605] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.33, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125605, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125625 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125645 }, FXID = "huoqiubaozha2" } } }, [20125606] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125606, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125626 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125646 }, FXID = "huoqiubaozha2" } } }, [20125607] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 27, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125607, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125627 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125647 }, FXID = "huoqiubaozha2" } } }, [20125608] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125608, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125628 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125648 }, FXID = "huoqiubaozha2" } } }, [20125609] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 18, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125609, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125629 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125649 }, FXID = "huoqiubaozha2" } } }, [20125610] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125610, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125630 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125650 }, FXID = "huoqiubaozha2" } } }, [20125611] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 27, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125611, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125631 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125651 }, FXID = "huoqiubaozha2" } } }, [20125612] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125612, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125632 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125652 }, FXID = "huoqiubaozha2" } } }, [20125613] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.33, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125613, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125633 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125653 }, FXID = "huoqiubaozha2" } } }, [20125614] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.33, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 49, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125614, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125634 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125654 }, FXID = "huoqiubaozha2" } } }, [20125615] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125615, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125635 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125655 }, FXID = "huoqiubaozha2" } } }, [20125616] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125616, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125636 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125656 }, FXID = "huoqiubaozha2" } } }, [20125617] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 61, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20125617, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { bullet_ID = 20125650, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125637 }, { bullet_ID = 20125651, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20125657 }, FXID = "huoqiubaozha2" } } }, [20125650] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125650, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125651] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125651, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125660] = { range_offset = 20, modle_ID = "newBullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20125660, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20125560] = { range_offset = 0, modle_ID = "shuimuzidan", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 85, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20125560, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 316, level = 1 } }, extra_param = {} }, [20127000] = { range_offset = 0, modle_ID = "shuimuzidan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20127000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.08, t = 0 }, { u = 0, flip = false, v = -0.08, t = 0.8 }, { u = 0, flip = false, v = 0.12, t = 1.6 }, { u = 0.04, flip = false, v = 0, t = 2 } }, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 316, level = 1 } }, extra_param = {} }, [20127001] = { range_offset = 0, modle_ID = "shuimuzidan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20127001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.08, t = 0 }, { u = 0, flip = false, v = 0.08, t = 0.8 }, { u = 0, flip = false, v = -0.12, t = 1.6 }, { u = 0.04, flip = false, v = 0, t = 2 } }, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 316, level = 1 } }, extra_param = {} }, [20128000] = { range_offset = 0, modle_ID = "yingguangzidan04", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "NoEffect", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 17, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128001] = { range_offset = 0, modle_ID = "yingguangzidan04", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "NoEffect", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 36, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128002] = { range_offset = 0, modle_ID = "yingguangzidan04", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "NoEffect", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 62, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128010] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 17, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128011] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 36, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128012] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 62, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128600] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128601] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 13, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128602] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 11, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128603] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128603, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128604] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128605] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 4, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128605, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128606] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 2, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128606, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128607] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128607, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128608] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 32, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128608, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128609] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 27, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128609, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128610] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 23, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128610, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128611] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 18, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128611, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128612] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 14, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128612, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128613] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128613, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128614] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128614, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128615] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 30, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128615, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128616] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 54, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128616, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128617] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 47, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128617, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128618] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 39, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128618, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128619] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 31, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128619, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128620] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 23, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128620, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128621] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128621, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128622] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128622, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128623] = { range_offset = 0, modle_ID = "yingguangzidan02", type = 1, velocity = 40, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128623, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128700] = { range_offset = 0, modle_ID = "anheinengliangqiu", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20128700, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.005, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20128710, barrage_ID = 20128710 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128720, barrage_ID = 20128720 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128721, barrage_ID = 20128721 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128722, barrage_ID = 20128722 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128723, barrage_ID = 20128723 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128724, barrage_ID = 20128724 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128725, barrage_ID = 20128725 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128726, barrage_ID = 20128726 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128727, barrage_ID = 20128727 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128728, barrage_ID = 20128728 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128729, barrage_ID = 20128729 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128730, barrage_ID = 20128730 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128731, barrage_ID = 20128731 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128732, barrage_ID = 20128732 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128733, barrage_ID = 20128733 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128734, barrage_ID = 20128734 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128735, barrage_ID = 20128735 }, FXID = "huoqiubaozha2" } } }, [20128701] = { range_offset = 0, modle_ID = "anheinengliangqiu", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20128701, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.005, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20128710, barrage_ID = 20128710 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128720, barrage_ID = 20128740 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128721, barrage_ID = 20128741 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128722, barrage_ID = 20128742 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128723, barrage_ID = 20128743 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128724, barrage_ID = 20128744 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128725, barrage_ID = 20128745 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128726, barrage_ID = 20128746 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128727, barrage_ID = 20128747 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128728, barrage_ID = 20128748 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128729, barrage_ID = 20128749 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128730, barrage_ID = 20128750 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128731, barrage_ID = 20128751 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128732, barrage_ID = 20128752 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128733, barrage_ID = 20128753 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128734, barrage_ID = 20128754 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128735, barrage_ID = 20128755 }, FXID = "huoqiubaozha2" } } }, [20128702] = { range_offset = 0, modle_ID = "anheinengliangqiu", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20128702, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.005, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20128710, barrage_ID = 20128710 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128720, barrage_ID = 20128720 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128721, barrage_ID = 20128721 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128722, barrage_ID = 20128722 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128723, barrage_ID = 20128723 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128724, barrage_ID = 20128724 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128725, barrage_ID = 20128725 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128726, barrage_ID = 20128726 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128727, barrage_ID = 20128727 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128728, barrage_ID = 20128728 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128729, barrage_ID = 20128729 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128730, barrage_ID = 20128730 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128731, barrage_ID = 20128731 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128732, barrage_ID = 20128732 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128733, barrage_ID = 20128733 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128734, barrage_ID = 20128734 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20128735, barrage_ID = 20128735 }, FXID = "huoqiubaozha2" } } }, [20128710] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 12.93, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128710, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128720] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 12.93, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128720, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128721] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 11.74, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128721, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128722] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 10.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128722, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128723] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 9.53, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128723, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128724] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8.56, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128724, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128725] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 7.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128725, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128726] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 7.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128726, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128727] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 6.62, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128727, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128728] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 6.47, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128728, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128729] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 6.62, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128729, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128730] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 7.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128730, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128731] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 7.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128731, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128732] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8.56, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128732, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128733] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 9.53, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128733, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128734] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 10.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128734, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128735] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 11.74, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20128735, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128800] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 85, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20128800, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128810] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 85, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20128810, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20128820] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 85, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20128820, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20129000] = { range_offset = 20, modle_ID = "huanyingchushou", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "shenyuanjiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20129000, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 8000, buff_id = 316, level = 1 } }, extra_param = {} }, [20129100] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 85, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20129100, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 316, level = 1 } }, extra_param = {} }, [20129200] = { range_offset = 0, modle_ID = "shuimuzidan", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 85, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20129200, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 } }, cld_box = { 3, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 316, level = 1 } }, extra_param = {} }, [20129300] = { range_offset = 20, modle_ID = "yinxingyulei", type = 3, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20129300, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20129400] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "fumilulu_hit", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "saoshejiguang_hit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20129400, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, height = 15, width = 75 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20129401] = { range_offset = 0, modle_ID = "saoshejiguang", type = 9, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "emptyfx", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "emptyfx", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20129401, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 0 }, attach_buff = { { friendly = false, buff_id = 103123, flare = false } }, extra_param = { diveFilter = { 2 } } }, [20129500] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20129500, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { targetOffsetX = 10, targetOffsetZ = 5.77, gravity = -0.04, diveFilter = { 2 } } }, [20129501] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20129501, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 5.77, gravity = -0.04, diveFilter = { 2 } } }, [20129502] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20129502, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { targetOffsetX = -10, targetOffsetZ = 5.77, gravity = -0.04, diveFilter = { 2 } } }, [20129503] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20129503, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { targetOffsetX = 5, targetOffsetZ = -2.89, gravity = -0.04, diveFilter = { 2 } } }, [20129504] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20129504, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { targetOffsetX = -5, targetOffsetZ = -2.89, gravity = -0.04, diveFilter = { 2 } } }, [20129505] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20129505, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -11.55, gravity = -0.04, diveFilter = { 2 } } }, [20129600] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 52, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20129600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20129900] = { range_offset = 20, modle_ID = "weixingjiguang", type = 14, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "weixingjiguang_warning", hit_fx = "banai01_hit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20129900, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { circle = { antiClockWise = true, centripetalSpeed = 5 } }, cld_box = { 5, 5, 5 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.1 }, attach_buff = {}, extra_param = { alertSpeed = 0, attack_time = 12, aim_time = 1.2, diveFilter = { 2 } } }, [20133000] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133000, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133010] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133200] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133200, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 15, range = 24 }, attach_buff = { { friendly = false, buff_id = 79010, effect_id = "yinlichang_chaozhong" } }, extra_param = {} }, [20133210] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133210, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 15, range = 24 }, attach_buff = { { friendly = false, buff_id = 79011, effect_id = "yinlichang_shizhong" } }, extra_param = {} }, [20133300] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 9.04, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133300, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133301] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 9.39, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133301, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133302] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 9.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133302, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133303] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 10.26, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133303, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133304] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 10.76, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133304, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133305] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 11.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133305, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133310] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 7.24, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133310, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133311] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 7.51, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133311, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133312] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 7.83, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133312, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133313] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 8.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133313, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133314] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 8.61, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133314, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133315] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 9.04, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133315, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133320] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 5.43, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133320, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133321] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 5.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133321, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133322] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 5.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133322, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133323] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 6.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133323, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133324] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 6.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133324, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133325] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 6.78, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133325, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133330] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 3.62, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133330, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133331] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 3.76, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133331, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133332] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 3.92, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133332, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133333] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 4.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133333, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133334] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 4.31, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133334, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133335] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 4.52, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133335, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133360, initialSplit = true, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133360 }, { bullet_ID = 20133360, initialSplit = true, damage = 24, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133361 }, FXID = "huoqiubaozha2" } } }, [20133360] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133360, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 1.5 }, { u = -0.08, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133400] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.31, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133400, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133401] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.44, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133402] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133403] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.77, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133403, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133404] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.97, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133404, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133405] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133405, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133406] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.41, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133406, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133407] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.66, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133407, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133408] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.93, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133408, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133409] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12.21, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133409, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133410] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133410, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133411] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12.81, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133411, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133412] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 13.12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133412, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133413] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 13.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133413, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133414] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 13.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133414, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133415] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 14.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133415, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133460, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133360 }, { bullet_ID = 20133460, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133361 }, FXID = "huoqiubaozha2" } } }, [20133416] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 8.62, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133416, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133417] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 8.77, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133417, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133418] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 8.94, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133418, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133419] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 9.13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133419, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133420] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 9.33, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133420, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133421] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 9.54, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133421, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133422] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 9.77, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133422, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133423] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133423, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133424] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.24, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133424, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133425] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133425, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133426] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.76, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133426, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133427] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.03, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133427, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133428] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 11.31, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133428, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133461, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133360 }, { bullet_ID = 20133461, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133361 }, FXID = "huoqiubaozha2" } } }, [20133429] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 6.85, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133429, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133430] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133430, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133431] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7.16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133431, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133432] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7.32, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133432, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133433] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133433, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133434] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7.68, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133434, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133435] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7.87, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133435, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133436] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 8.07, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133436, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133437] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 8.28, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133437, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133438] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 8.49, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133438, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133462, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133360 }, { bullet_ID = 20133462, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133361 }, FXID = "huoqiubaozha2" } } }, [20133439] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 4.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133439, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133440] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133440, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133441] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5.12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133441, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133442] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133442, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133443] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5.38, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133443, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133444] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5.52, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133444, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133445] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 5.66, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133445, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133463, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133360 }, { bullet_ID = 20133463, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133361 }, FXID = "huoqiubaozha2" } } }, [20133460] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133460, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 3.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133461] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133461, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 3.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133462] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133462, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 3.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133463] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133463, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 3.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133500] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133500, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133501] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.41, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133502] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.66, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133502, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133503] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.93, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133504] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12.21, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133504, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133505] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133505, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133506] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12.81, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133506, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133507] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 13.12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133507, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133508] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 13.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133508, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133509] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 13.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133509, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133510] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 14.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133510, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133560, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133560 }, FXID = "huoqiubaozha2" } } }, [20133511] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 14.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133511, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133560, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133561 }, FXID = "huoqiubaozha2" } } }, [20133512] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 14.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133512, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133561, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133562 }, FXID = "huoqiubaozha2" } } }, [20133513] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 14.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133513, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133561, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133563 }, FXID = "huoqiubaozha2" } } }, [20133520] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 14.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133520, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133560, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133570 }, FXID = "huoqiubaozha2" } } }, [20133521] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 14.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133521, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133560, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133571 }, FXID = "huoqiubaozha2" } } }, [20133522] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 14.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133522, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133561, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133572 }, FXID = "huoqiubaozha2" } } }, [20133523] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 14.14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133523, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133561, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133573 }, FXID = "huoqiubaozha2" } } }, [20133560] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133560, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133561] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133561, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.035, flip = false, v = 0, t = 2.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133600] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 2.29, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133601] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 2.38, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133602] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 2.46, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133602, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133603] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 2.55, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133603, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133604] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 2.63, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133604, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133605] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 2.72, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133605, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133606] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 2.81, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133606, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133607] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 2.91, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133607, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133608] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 5, id = 20133608, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133660, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133660 }, FXID = "huoqiubaozha2" } } }, [20133610] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 6.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133610, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133611] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7.13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133611, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133612] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7.38, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133612, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133613] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133613, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133614] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 7.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133614, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133615] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 8.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133615, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133616] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 8.44, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133616, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133617] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 8.72, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133617, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133618] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133618, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133620] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 4.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133620, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133621] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 4.75, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133621, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133622] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 4.92, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133622, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133623] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5.09, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133623, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133624] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5.27, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133624, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133625] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133625, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133626] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5.63, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133626, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133627] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 5.81, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133627, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133628] = { range_offset = 0, modle_ID = "gaomidu02", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 5, id = 20133628, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20133661, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20133661 }, FXID = "huoqiubaozha2" } } }, [20133630] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 9.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133630, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133631] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 9.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133631, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133632] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 9.84, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133632, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133633] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133633, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133634] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.54, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133634, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133635] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 10.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133635, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133636] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.26, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133636, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133637] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11.63, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133637, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133638] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133638, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133660] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 96, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133660, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0.02, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133661] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 96, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133661, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = -0.02, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133700] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 13.61, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133700, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133701] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 12.74, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133701, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133702] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 12.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133702, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133703] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 11.46, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133703, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133704] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 11.12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133704, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133705] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 11.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133705, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20133760, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, inheritAngle = 1, barrage_ID = 20133760 }, FXID = "huoqiubaozha2" } } }, [20133706] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 11.12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133706, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133707] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 11.46, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133707, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133708] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 12.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133708, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133709] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 12.74, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133709, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133710] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 10.89, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133710, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133711] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 10.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133711, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133712] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 9.61, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133712, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133713] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 9.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133713, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133714] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 8.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133714, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133715] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 8.81, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133715, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20133761, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, inheritAngle = 1, barrage_ID = 20133761 }, FXID = "huoqiubaozha2" } } }, [20133716] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 8.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133716, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133717] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 9.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133717, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133718] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 9.61, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133718, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133719] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 10.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133719, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133720] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 8.16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133720, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133721] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 7.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133721, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133722] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 7.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133722, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133723] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 6.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133723, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133724] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 6.67, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133724, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133725] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 6.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133725, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20133762, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, inheritAngle = 1, barrage_ID = 20133762 }, FXID = "huoqiubaozha2" } } }, [20133726] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 6.67, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133726, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133727] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 6.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133727, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133728] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 7.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133728, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133729] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 7.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133729, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133730] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 5.44, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133730, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133731] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 5.09, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133731, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133732] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133732, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133733] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 4.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133733, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133734] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 4.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133734, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133735] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 4.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133735, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20133763, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, inheritAngle = 1, barrage_ID = 20133763 }, FXID = "huoqiubaozha2" } } }, [20133736] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 4.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133736, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133737] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 4.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133737, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133738] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133738, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133739] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 5.09, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133739, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133740] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 2.72, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133740, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133741] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 2.55, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133741, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133742] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133742, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133743] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 2.29, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133743, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133744] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 2.22, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133744, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133745] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133745, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20133764, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, inheritAngle = 1, barrage_ID = 20133764 }, FXID = "huoqiubaozha2" } } }, [20133746] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 2.22, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133746, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133747] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 2.29, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133747, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133748] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133748, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133749] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 2.55, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20133749, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133760] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 96, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133760, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133761] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 96, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133761, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133762] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 96, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133762, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 2.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133763] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 96, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133763, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 3.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133764] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 96, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133764, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20133770] = { range_offset = 0, modle_ID = "", type = 9, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 3, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20133770, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 15, range = 14 }, attach_buff = { { friendly = false, buff_id = 79010, effect_id = "yinlichang_chaozhong2" } }, extra_param = {} }, [20135000] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20135000, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135010] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135050] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20135050, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20135060, reaim = true, emitterType = "BattleBulletEmitter", damage = 18, barrage_ID = 20135060 }, FXID = "huoqiubaozha2" } } }, [20135060] = { range_offset = 10, modle_ID = "shenyuanbullet4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135100] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20135100, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135110] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135150] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 36, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20135150, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135160 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135161 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135162 }, FXID = "huoqiubaozha2" } } }, [20135151] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 36, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20135151, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135163 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135164 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135165 }, FXID = "huoqiubaozha2" } } }, [20135152] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 56, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20135152, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135170 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135171 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135172 }, FXID = "huoqiubaozha2" } } }, [20135153] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 56, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20135153, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.9, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135173 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135174 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20135160, damage = 18, barrage_ID = 20135175 }, FXID = "huoqiubaozha2" } } }, [20135160] = { range_offset = 10, modle_ID = "shenyuanbullet4", type = 1, velocity = 9.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135160, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135200] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.035, flip = false, v = -0.045, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135201] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.035, flip = false, v = 0.045, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135250] = { range_offset = 10, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20135250, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { damage = 18, bullet_ID = 20135260, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20135260 }, { damage = 18, bullet_ID = 20135260, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20135261 }, FXID = "huoqiubaozha2" } } }, [20135260] = { range_offset = 10, modle_ID = "shenyuanbullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135260, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.036, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135300] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20135300, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.02, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135301] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20135301, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.02, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135310] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135310, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.01, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135311] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.01, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135320] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20135320, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135350] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135350, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135400] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135400, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.025, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20135450] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20135450, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 4.5, range = 14 }, attach_buff = { { friendly = false, buff_id = 79010, effect_id = "yinlichang_chaozhong2" } }, extra_param = {} }, [20136000] = { range_offset = 15, modle_ID = "nengliangqiu", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20136000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20301210, damage = 12, barrage_ID = 20301500 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301211, damage = 12, barrage_ID = 20301501 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301212, damage = 12, barrage_ID = 20301502 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301213, damage = 12, barrage_ID = 20301503 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301214, damage = 12, barrage_ID = 20301504 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301215, damage = 12, barrage_ID = 20301505 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301216, damage = 12, barrage_ID = 20301506 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301217, damage = 12, barrage_ID = 20301507 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301218, damage = 12, barrage_ID = 20301508 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301219, damage = 12, barrage_ID = 20301509 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301220, damage = 12, barrage_ID = 20301510 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301221, damage = 12, barrage_ID = 20301511 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301222, damage = 12, barrage_ID = 20301512 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301223, damage = 12, barrage_ID = 20301513 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301224, damage = 12, barrage_ID = 20301514 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301225, damage = 12, barrage_ID = 20301515 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301226, damage = 12, barrage_ID = 20301516 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301227, damage = 12, barrage_ID = 20301517 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301228, damage = 12, barrage_ID = 20301518 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301229, damage = 12, barrage_ID = 20301519 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301230, damage = 12, barrage_ID = 20301520 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301231, damage = 12, barrage_ID = 20301521 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301232, damage = 12, barrage_ID = 20301522 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301233, damage = 12, barrage_ID = 20301523 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301234, damage = 12, barrage_ID = 20301524 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301235, damage = 12, barrage_ID = 20301525 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301236, damage = 12, barrage_ID = 20301526 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301237, damage = 12, barrage_ID = 20301527 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301238, damage = 12, barrage_ID = 20301528 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301239, damage = 12, barrage_ID = 20301529 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301240, damage = 12, barrage_ID = 20301530 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301241, damage = 12, barrage_ID = 20301531 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301242, damage = 12, barrage_ID = 20301532 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301243, damage = 12, barrage_ID = 20301533 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301244, damage = 12, barrage_ID = 20301534 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301245, damage = 12, barrage_ID = 20301535 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301246, damage = 12, barrage_ID = 20301536 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301247, damage = 12, barrage_ID = 20301537 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301248, damage = 12, barrage_ID = 20301538 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301249, damage = 12, barrage_ID = 20301539 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301250, damage = 12, barrage_ID = 20301540 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301251, damage = 12, barrage_ID = 20301541 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301252, damage = 12, barrage_ID = 20301542 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301253, damage = 12, barrage_ID = 20301543 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301254, damage = 12, barrage_ID = 20301544 }, FXID = "huoqiubaozha2" } } }, [20136001] = { range_offset = 0, modle_ID = "nengliangqiu", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 42, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20136001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20301210, damage = 12, barrage_ID = 20301500 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301211, damage = 12, barrage_ID = 20301501 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301212, damage = 12, barrage_ID = 20301502 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301213, damage = 12, barrage_ID = 20301503 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301214, damage = 12, barrage_ID = 20301504 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301215, damage = 12, barrage_ID = 20301505 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301216, damage = 12, barrage_ID = 20301506 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301217, damage = 12, barrage_ID = 20301507 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301218, damage = 12, barrage_ID = 20301508 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301219, damage = 12, barrage_ID = 20301509 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301220, damage = 12, barrage_ID = 20301510 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301221, damage = 12, barrage_ID = 20301511 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301222, damage = 12, barrage_ID = 20301512 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301223, damage = 12, barrage_ID = 20301513 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301224, damage = 12, barrage_ID = 20301514 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301225, damage = 12, barrage_ID = 20301515 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301226, damage = 12, barrage_ID = 20301516 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301227, damage = 12, barrage_ID = 20301517 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301228, damage = 12, barrage_ID = 20301518 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301229, damage = 12, barrage_ID = 20301519 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301230, damage = 12, barrage_ID = 20301520 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301231, damage = 12, barrage_ID = 20301521 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301232, damage = 12, barrage_ID = 20301522 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301233, damage = 12, barrage_ID = 20301523 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301234, damage = 12, barrage_ID = 20301524 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301235, damage = 12, barrage_ID = 20301525 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301236, damage = 12, barrage_ID = 20301526 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301237, damage = 12, barrage_ID = 20301527 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301238, damage = 12, barrage_ID = 20301528 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301239, damage = 12, barrage_ID = 20301529 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301240, damage = 12, barrage_ID = 20301530 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301241, damage = 12, barrage_ID = 20301531 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301242, damage = 12, barrage_ID = 20301532 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301243, damage = 12, barrage_ID = 20301533 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301244, damage = 12, barrage_ID = 20301534 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301245, damage = 12, barrage_ID = 20301535 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301246, damage = 12, barrage_ID = 20301536 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301247, damage = 12, barrage_ID = 20301537 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301248, damage = 12, barrage_ID = 20301538 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301249, damage = 12, barrage_ID = 20301539 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301250, damage = 12, barrage_ID = 20301540 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301251, damage = 12, barrage_ID = 20301541 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301252, damage = 12, barrage_ID = 20301542 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301253, damage = 12, barrage_ID = 20301543 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301254, damage = 12, barrage_ID = 20301544 }, FXID = "huoqiubaozha2" } } }, [20136002] = { range_offset = 0, modle_ID = "nengliangqiu", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20136002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.7, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20301210, damage = 12, barrage_ID = 20301500 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301211, damage = 12, barrage_ID = 20301501 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301212, damage = 12, barrage_ID = 20301502 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301213, damage = 12, barrage_ID = 20301503 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301214, damage = 12, barrage_ID = 20301504 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301215, damage = 12, barrage_ID = 20301505 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301216, damage = 12, barrage_ID = 20301506 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301217, damage = 12, barrage_ID = 20301507 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301218, damage = 12, barrage_ID = 20301508 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301219, damage = 12, barrage_ID = 20301509 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301220, damage = 12, barrage_ID = 20301510 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301221, damage = 12, barrage_ID = 20301511 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301222, damage = 12, barrage_ID = 20301512 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301223, damage = 12, barrage_ID = 20301513 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301224, damage = 12, barrage_ID = 20301514 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301225, damage = 12, barrage_ID = 20301515 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301226, damage = 12, barrage_ID = 20301516 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301227, damage = 12, barrage_ID = 20301517 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301228, damage = 12, barrage_ID = 20301518 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301229, damage = 12, barrage_ID = 20301519 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301230, damage = 12, barrage_ID = 20301520 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301231, damage = 12, barrage_ID = 20301521 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301232, damage = 12, barrage_ID = 20301522 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301233, damage = 12, barrage_ID = 20301523 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301234, damage = 12, barrage_ID = 20301524 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301235, damage = 12, barrage_ID = 20301525 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301236, damage = 12, barrage_ID = 20301526 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301237, damage = 12, barrage_ID = 20301527 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301238, damage = 12, barrage_ID = 20301528 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301239, damage = 12, barrage_ID = 20301529 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301240, damage = 12, barrage_ID = 20301530 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301241, damage = 12, barrage_ID = 20301531 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301242, damage = 12, barrage_ID = 20301532 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301243, damage = 12, barrage_ID = 20301533 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301244, damage = 12, barrage_ID = 20301534 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301245, damage = 12, barrage_ID = 20301535 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301246, damage = 12, barrage_ID = 20301536 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301247, damage = 12, barrage_ID = 20301537 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301248, damage = 12, barrage_ID = 20301538 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301249, damage = 12, barrage_ID = 20301539 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301250, damage = 12, barrage_ID = 20301540 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301251, damage = 12, barrage_ID = 20301541 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301252, damage = 12, barrage_ID = 20301542 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301253, damage = 12, barrage_ID = 20301543 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301254, damage = 12, barrage_ID = 20301544 }, FXID = "huoqiubaozha2" } } }, [20138000] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20138000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { circle = { antiClockWise = true, centripetalSpeed = -1, center = { z = 50, x = -20, y = 0 } } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20139000] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 85, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20139000, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20139010] = { range_offset = 10, modle_ID = "gaomidu02", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20139020] = { range_offset = 10, modle_ID = "shenyuanbullet4", type = 1, velocity = 17, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 20139020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20139200] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139201] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 10.05, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139202] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 10.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139203] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 10.44, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139204] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 10.77, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139205] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 11.18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139206] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 11.66, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139207] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 12.21, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139208] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 12.81, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139209] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 13.45, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139209, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139210] = { range_offset = 10, modle_ID = "gaomidu01", type = 1, velocity = 14.14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139220] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139220, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139221] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 10.05, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139222] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 10.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139223] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 10.44, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139223, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139224] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 10.77, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139224, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139225] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 11.18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139225, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139226] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 11.66, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139226, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139227] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 12.21, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139227, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139228] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 12.81, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139228, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139229] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 13.45, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139229, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139230] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 14.14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139230, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 8680, level = 1 } }, extra_param = {} }, [20139300] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139300, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 15, range = 36 }, attach_buff = { { friendly = false, buff_id = 79010, effect_id = "yinlichang_chaozhong" } }, extra_param = {} }, [20139310] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20139310, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 15, range = 36 }, attach_buff = { { friendly = false, buff_id = 79011, effect_id = "yinlichang_shizhong" } }, extra_param = {} }, [20210010] = { range_offset = 10, modle_ID = "newBullet2", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20210010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20210040] = { range_offset = 10, modle_ID = "newBullet2", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20210040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { gravity = -0.05, diveFilter = { 2 } } }, [20210050] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20210050, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20211001] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20211001, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20211050] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20211050, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20212010] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20212010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20210210] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20210210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20210310] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20210310, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 24 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20213010] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20213010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 10, diveFilter = { 2 } } }, [20213020] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20213020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = {} }, [20214010] = { range_offset = 0, modle_ID = "BulletJP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20214010, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.6, randomOffsetX = 30, randomOffsetZ = 30, diveFilter = { 2 } } }, [20215000] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20215000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20215001] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20215001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216000] = { range_offset = 20, modle_ID = "sairenyulei", type = 3, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20216000, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.6, range = 24 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20216110] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0.2, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216111] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0.15, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216112] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0.1, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216113] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0.05, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216114] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216115] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = -0.05, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216116] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = -0.1, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216117] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = -0.15, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216118] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = -0.2, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216130] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 0.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216131] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216140] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216140, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216141] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 8.15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216141, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216142] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 7.42, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216142, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216143] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 6.85, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216143, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216144] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 6.49, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216144, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216145] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 6.36, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216145, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216146] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 6.49, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216146, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216147] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 6.85, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216147, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216148] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 7.42, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216148, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216149] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 8.15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216149, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216150] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216150, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216160] = { range_offset = 0, modle_ID = "xingxingzidan01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216160, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.05 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216200] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.24, t = 0 }, { u = 0, flip = false, v = -0.24, t = 0.5 }, { u = 0, flip = false, v = 0.48, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20216201] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20216201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.24, t = 0 }, { u = 0, flip = false, v = 0.24, t = 0.5 }, { u = 0, flip = false, v = -0.48, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20217000] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20217000, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20217001] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20217001, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 1 } }, [20217010] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20217010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 0.05 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20218000] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20218000, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [20218110] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20218110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 25, randomOffsetZ = 25, diveFilter = { 2 } } }, [20218111] = { range_offset = 20, modle_ID = "newBullet4", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20218111, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 15, randomOffsetZ = 15, diveFilter = { 2 } } }, [20218120] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20218120, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 0.5 } }, [20218121] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20218121, random_damage_rate = 0, damage_type = { 0.6, 0.3, 0.3 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20219110] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20219110, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20219120] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 140, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219130] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 140, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 2 } }, [20219140] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219140, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219141] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219141, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219142] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219142, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219160] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 140, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219160, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219161] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219161, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219162] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219162, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219163] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219163, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219200] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219201] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.83, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219202] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.46, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219203] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219204] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.68, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219205] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219206] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.72, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219207] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.28, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219208] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.98, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219209] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.84, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219209, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219210] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.88, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219211] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.05, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20219212] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.29, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20219212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20220010] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20220010, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20220011] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20220011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20221010] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20221010, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20221011] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20221011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20222010] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20222010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20222011] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20222011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0, t = 0.3 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20223010] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20223010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 20, randomOffsetZ = 20, diveFilter = { 2 } } }, [20223020] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20223020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = {} }, [20223021] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20223021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.12, flip = false, v = 0, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20224010] = { range_offset = 0, modle_ID = "BulletJP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20224010, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 5 }, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.6, randomOffsetX = 30, randomOffsetZ = 30, diveFilter = { 2 } } }, [20226110] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20226110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20226111] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20226111, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.056, flip = false, v = 0.01, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.06, flip = false, v = 0, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20226120] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20226120, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20226121] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20226121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20227110] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 32, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20227110, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20227111, barrage_ID = 20227111 }, FXID = "huoqiubaozha2" } } }, [20227111] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 10, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 20227111, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.16, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20227112, barrage_ID = 20227112 }, FXID = "huoqiubaozha2" } } }, [20227112] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 10, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 20227112, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.16, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20227115, barrage_ID = 20227113 }, FXID = "huoqiubaozha2" } } }, [20227115] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20227115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228110] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20228110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0.04, t = 0.05 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228111] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20228111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.08, flip = false, v = -0.04, t = 0.05 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228112] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20228112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.05 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228113] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20228113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.08, flip = true, v = 0, t = 0.8 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228114] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20228114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0.035, t = 0.05 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228115] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20228115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = -0.035, t = 0.05 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228210] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20228210, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.15 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20228220] = { range_offset = 10, modle_ID = "chuantoudan", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20228220, random_damage_rate = 0, damage_type = { 1, 0.8, 0.7 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0.02, t = 1 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228221] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 20228221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.035, flip = false, v = 0, t = 0 }, { u = 0.06, flip = true, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228310] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20228310, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20228311] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 0.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20228311, random_damage_rate = 0, damage_type = { 0.6, 0.4, 0.4 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20228350] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 17, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 20228350, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20229110] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20229110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.2 }, { u = 0.07, flip = false, v = 0, t = 1.9 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20229180] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20229180, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0.3 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 11581, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [20229220] = { range_offset = 20, modle_ID = "Torpedoairus", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20229220, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = { { rant = 10000, buff_id = 11581, level = 1 } }, extra_param = { diveFilter = { 2 } } }, [20229230] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20229230, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0.08, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20229231] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20229231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = -0.08, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20229232] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20229232, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0.1, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20229233] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20229233, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = -0.1, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299240] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299240, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299241] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299241, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0.001, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20230010] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20230010, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20231010] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20231010, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20231011] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20231011, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20232010] = { range_offset = 10, modle_ID = "kuasheHE", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20232010, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20233010] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20233010, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, offsetZ = 14, offsetX = 8, diveFilter = { 2 } } }, [20233011] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20233011, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, offsetZ = -14, offsetX = 8, diveFilter = { 2 } } }, [20233012] = { range_offset = 0, modle_ID = "kuasheHE", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20233012, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, offsetZ = 0, offsetX = -16, diveFilter = { 2 } } }, [20236110] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20236110, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20236111] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20236111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20237120] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20237120, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20237121] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20237121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20237130] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20237130, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.04, flip = false, v = 0.01, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [20237131] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20237131, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.04, flip = false, v = 0.01, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20238110] = { range_offset = 10, modle_ID = "kuashetuowei", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20238110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = { velocity_offset = 1 } }, [20238111] = { range_offset = 10, modle_ID = "FireBall", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20238111, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0.01, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { velocity_offset = 0.5 } }, [20238112] = { range_offset = 10, modle_ID = "FireBall", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20238112, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = -0.01, t = 1.5 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { velocity_offset = 0.5 } }, [20238120] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20238120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20238121] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20238121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.03, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20238122] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20238122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.05, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20238123] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20238123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.08, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20238124] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20238124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.03, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20238125] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20238125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.05, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20238126] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20238126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.08, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20238210] = { range_offset = 0, modle_ID = "newBullet4", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20238210, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20238220] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20238220, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20239110] = { range_offset = 30, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20239110, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { tracker = { angular = 0.6, range = 40 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20239111, barrage_ID = 20239111 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20239112, barrage_ID = 20239111 }, FXID = "huoqiubaozha2" } } }, [20239111] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239111, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.05, flip = false, v = 0.45, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = { velocity_offset = 0.5 } }, [20239112] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239112, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.05, flip = false, v = -0.45, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = { velocity_offset = 0.5 } }, [20239120] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239120, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [20239150] = { range_offset = 30, modle_ID = "zimudan", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20239150, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { tracker = { angular = 0.6, range = 40 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.3, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20239151, barrage_ID = 20239111 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20239151, barrage_ID = 20239111 }, FXID = "huoqiubaozha2" } } }, [20239151] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 20, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20239151, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.45, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 0.5 } }, [20239152] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 20, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20239152, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.45, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 0.5 } }, [20239160] = { range_offset = 10, modle_ID = "bullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 3, id = 20239160, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239210] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239210, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.12, t = 0.2 }, { u = 0, flip = false, v = -0.07, t = 0.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20239211] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239211, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.09, t = 0.2 }, { u = 0, flip = false, v = 0.08, t = 0.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20239212] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239212, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = 0.16, t = 0.3 }, { u = 0, flip = false, v = -0.06, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20239213] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239213, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0, flip = false, v = -0.18, t = 0.3 }, { u = 0, flip = false, v = 0.08, t = 0.9 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20239214] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239214, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.12, t = 0.2 }, { u = 0, flip = false, v = -0.07, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239215] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239215, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.09, t = 0.2 }, { u = 0, flip = false, v = 0.08, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239216] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239216, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.16, t = 0.3 }, { u = 0, flip = false, v = -0.06, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239217] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239217, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.18, t = 0.3 }, { u = 0, flip = false, v = 0.08, t = 0.9 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239220] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20239220, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0.1 }, { u = -0.05, flip = false, v = -0.03, t = 0.4 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.01, flip = false, v = 0.03, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239221] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20239221, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0.1 }, { u = -0.05, flip = false, v = -0.03, t = 0.4 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.01, flip = false, v = 0.03, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239222] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20239222, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0.1 }, { u = -0.05, flip = false, v = -0.03, t = 0.4 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.01, flip = false, v = 0.03, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239223] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20239223, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0.1 }, { u = -0.05, flip = false, v = -0.03, t = 0.4 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.01, flip = false, v = 0.03, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239224] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239224, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0.1 }, { u = -0.05, flip = false, v = -0.03, t = 0.4 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.01, flip = false, v = 0.03, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239225] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239225, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0.1 }, { u = -0.05, flip = false, v = -0.03, t = 0.4 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.01, flip = false, v = 0.03, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239226] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239226, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0.1 }, { u = -0.05, flip = false, v = -0.03, t = 0.4 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.01, flip = false, v = 0.03, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239227] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239227, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.03, t = 0.1 }, { u = -0.05, flip = false, v = -0.03, t = 0.4 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.01, flip = false, v = 0.03, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239250] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239250, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = 0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20239251] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 3.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239251, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.2, flip = false, v = -0.4, t = 0.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20239252] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20239252, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239253] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20239253, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.2, flip = false, v = -0.35, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239254] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239254, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0.35, t = 1 }, { u = 0.03, flip = false, v = 0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239255] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239255, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0.35, t = 1 }, { u = 0.03, flip = false, v = 0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239256] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239256, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0.35, t = 1 }, { u = 0.03, flip = false, v = 0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239257] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239257, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.12, flip = false, v = 0.35, t = 1 }, { u = 0.03, flip = false, v = 0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239258] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239258, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.15, flip = false, v = 0.35, t = 1 }, { u = 0.03, flip = false, v = 0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239259] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239259, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = -0.35, t = 1 }, { u = 0.03, flip = false, v = -0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239260] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239260, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = -0.35, t = 1 }, { u = 0.03, flip = false, v = -0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239261] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239261, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = -0.35, t = 1 }, { u = 0.03, flip = false, v = -0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239262] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239262, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.12, flip = false, v = -0.35, t = 1 }, { u = 0.03, flip = false, v = -0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239263] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239263, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.15, flip = false, v = -0.35, t = 1 }, { u = 0.03, flip = false, v = -0.8, t = 1.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239270] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20239270, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.04, flip = false, v = -0.01, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20239271] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20239271, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0.01, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239272] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239272, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.008, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239273] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20239273, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.008, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239274] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20239274, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20239275] = { range_offset = 0, modle_ID = "chuantoudan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 85, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20239275, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20240050] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20240050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20241050] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20241050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20241051] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20241051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20241052] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20241052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20242020] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20242020, random_damage_rate = 0, damage_type = { 1, 0.9, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20242030] = { range_offset = 20, modle_ID = "newBullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20242030, random_damage_rate = 0, damage_type = { 0.5, 0.4, 0.3 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3 } }, [20242040] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20242040, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20242050] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20242050, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20242130] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20242130, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20242131] = { range_offset = 10, modle_ID = "BulletUK", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20242131, random_damage_rate = 0, damage_type = { 1, 0.5, 0.2 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20244010] = { range_offset = 10, modle_ID = "kuashe", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20244010, random_damage_rate = 0, damage_type = { 1, 0.9, 0.6 }, DMG_font = { { 1, 1.1 }, { 1, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20244030] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20244030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 10, randomOffsetZ = 20, diveFilter = { 2 } } }, [20244040] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20244040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 45, randomOffsetZ = 0, diveFilter = { 2 } } }, [20244041] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20244041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 0, randomOffsetZ = 45, diveFilter = { 2 } } }, [20244050] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20244050, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20244130] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20244130, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20246110] = { range_offset = 0, modle_ID = "hwxqb_1", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20246110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20246112, barrage_ID = 1000 }, FXID = "huoqiubaozha2" } } }, [20246111] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20246111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20246112, barrage_ID = 1000 }, FXID = "huoqiubaozha2" } } }, [20246112] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20246112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.04, t = 0 }, { u = 0, flip = false, v = -0.04, t = 0.3 }, { u = 0, flip = false, v = 0.04, t = 0.9 }, { u = 0, flip = false, v = -0.04, t = 1.5 }, { u = 0, flip = false, v = 0.04, t = 2.1 }, { u = 0, flip = false, v = -0.04, t = 2.7 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20246150] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20246150, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0.015, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20246151] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20246151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = -0.015, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20246152] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20246152, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0.036, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20246153] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20246153, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = -0.036, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20246190] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20246190, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247120] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 15, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 20247120, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0.02, t = 0.18 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247121] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 25, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 20247121, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.1, flip = false, v = 0.03, t = 0.18 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247122] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 35, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 20247122, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.14, flip = false, v = 0.04, t = 0.18 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247123] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 45, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 20247123, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.18, flip = false, v = 0.05, t = 0.18 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247124] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 15, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 20247124, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.06, flip = false, v = -0.02, t = 0.18 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247125] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 25, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 20247125, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.1, flip = false, v = -0.03, t = 0.18 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247126] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 35, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 20247126, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.14, flip = false, v = -0.04, t = 0.18 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247127] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 45, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 20247127, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.18, flip = false, v = -0.05, t = 0.18 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247140] = { range_offset = 20, modle_ID = "kuasheAP", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20247140, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [20247150] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20247150, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.3, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20247151] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20247151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0.3, flip = false, v = 0, t = 0.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20248110] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = { { rant = 1000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.08, randomOffsetX = 3, randomOffsetZ = 3, diveFilter = { 2 } } }, [20248120] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20248120, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20248121] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20248121, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20248130] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 135, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20248130, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 1.2, range = 30 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20248140] = { range_offset = 0, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248140, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, randomOffsetZ = 1, diveFilter = { 2 } } }, [20248141] = { range_offset = 0, modle_ID = "newBullet4", type = 2, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248141, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.05, randomOffsetX = 1, randomOffsetZ = 1, diveFilter = { 2 } } }, [20248150] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248150, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 32, targetOffsetZ = -10, gravity = -0.08, diveFilter = { 2 } } }, [20248151] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248151, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 40, targetOffsetZ = -12, gravity = -0.08, diveFilter = { 2 } } }, [20248152] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248152, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 48, targetOffsetZ = -14, gravity = -0.08, diveFilter = { 2 } } }, [20248153] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248153, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 56, targetOffsetZ = -16, gravity = -0.08, diveFilter = { 2 } } }, [20248154] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248154, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 64, targetOffsetZ = -18, gravity = -0.08, diveFilter = { 2 } } }, [20248155] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248155, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 72, targetOffsetZ = -20, gravity = -0.08, diveFilter = { 2 } } }, [20248156] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248156, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 80, targetOffsetZ = -22, gravity = -0.08, diveFilter = { 2 } } }, [20248160] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248160, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 32, targetOffsetZ = 10, gravity = -0.08, diveFilter = { 2 } } }, [20248161] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248161, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 40, targetOffsetZ = 12, gravity = -0.08, diveFilter = { 2 } } }, [20248162] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248162, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 48, targetOffsetZ = 14, gravity = -0.08, diveFilter = { 2 } } }, [20248163] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248163, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 56, targetOffsetZ = 16, gravity = -0.08, diveFilter = { 2 } } }, [20248164] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248164, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 64, targetOffsetZ = 18, gravity = -0.08, diveFilter = { 2 } } }, [20248165] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248165, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 72, targetOffsetZ = 20, gravity = -0.08, diveFilter = { 2 } } }, [20248166] = { range_offset = 0, modle_ID = "kuasheAP", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20248166, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 80, targetOffsetZ = 22, gravity = -0.08, diveFilter = { 2 } } }, [20248180] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248180, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 90, targetOffsetZ = -30, gravity = -0.12, diveFilter = { 2 } } }, [20248181] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248181, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 90, targetOffsetZ = 0, gravity = -0.12, diveFilter = { 2 } } }, [20248182] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248182, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 90, targetOffsetZ = 30, gravity = -0.12, diveFilter = { 2 } } }, [20248183] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248183, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 75, targetOffsetZ = -15, gravity = -0.12, diveFilter = { 2 } } }, [20248184] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248184, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 75, targetOffsetZ = 15, gravity = -0.12, diveFilter = { 2 } } }, [20248185] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248185, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = -30, gravity = -0.12, diveFilter = { 2 } } }, [20248186] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248186, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = 0, gravity = -0.12, diveFilter = { 2 } } }, [20248187] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248187, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 50, targetOffsetZ = 30, gravity = -0.12, diveFilter = { 2 } } }, [20248188] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248188, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 35, targetOffsetZ = -15, gravity = -0.12, diveFilter = { 2 } } }, [20248189] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248189, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 35, targetOffsetZ = 15, gravity = -0.12, diveFilter = { 2 } } }, [20248190] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248190, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 20, targetOffsetZ = -30, gravity = -0.12, diveFilter = { 2 } } }, [20248191] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248191, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 20, targetOffsetZ = 0, gravity = -0.12, diveFilter = { 2 } } }, [20248192] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248192, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 20, targetOffsetZ = 30, gravity = -0.12, diveFilter = { 2 } } }, [20248200] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 6.46, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 52, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20248201] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 6.71, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 54, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20248202] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 56, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20248203] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 7.33, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 59, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20248204] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 7.69, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 61, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20248205] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8.07, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20248206] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 8.48, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 68, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20248206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20249110] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249110, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249115 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249116 }, FXID = "huoqiubaozha2" } } }, [20249111] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249111, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249117 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249118 }, FXID = "huoqiubaozha2" } } }, [20249112] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249112, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249119 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249120 }, FXID = "huoqiubaozha2" } } }, [20249113] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249113, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249121 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249122 }, FXID = "huoqiubaozha2" } } }, [20249114] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 2.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249114, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249123 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20249115, barrage_ID = 20249124 }, FXID = "huoqiubaozha2" } } }, [20249115] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 0.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 2.7 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 11101, level = 2 } }, extra_param = {} }, [20249120] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 7.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249120, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20249124, barrage_ID = 20249134 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20249124, barrage_ID = 20249135 }, FXID = "huoqiubaozha2" } } }, [20249121] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.03, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 34, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249121, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20249124, barrage_ID = 20249136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20249124, barrage_ID = 20249137 }, FXID = "huoqiubaozha2" } } }, [20249122] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 6.03, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 34, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249122, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20249124, barrage_ID = 20249138 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20249124, barrage_ID = 20249139 }, FXID = "huoqiubaozha2" } } }, [20249123] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249123, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20249124, barrage_ID = 20249140 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20249124, barrage_ID = 20249141 }, FXID = "huoqiubaozha2" } } }, [20249124] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 2.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 11101, level = 2 } }, extra_param = {} }, [20249200] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.24, t = 0 }, { u = 0, flip = false, v = -0.24, t = 0.5 }, { u = 0, flip = false, v = 0.48, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20249201] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.24, t = 0 }, { u = 0, flip = false, v = -0.27, t = 0.5 }, { u = 0, flip = false, v = 0.48, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20249202] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20249202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.24, t = 0 }, { u = 0, flip = false, v = -0.3, t = 0.5 }, { u = 0, flip = false, v = 0.48, t = 1 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295000] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295001] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295110] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295210] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 140, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20295210, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { tracker = { angular = 0.8, range = 30 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20295300] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295300, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295301] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295302] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.036, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295303] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.042, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295500] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20295500, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20295501] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20295501, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 2.5 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20295600] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295610] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295610, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.7 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295700] = { range_offset = 0, modle_ID = "shenyuanbullet10", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295700, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295701] = { range_offset = 0, modle_ID = "shenyuanbullet10", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295701, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295702] = { range_offset = 0, modle_ID = "shenyuanbullet10", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295702, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295710] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295710, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295711] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 14.4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295711, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20295712] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 12.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20295712, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296000] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296001] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296110] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296120] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296121] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.18, flip = false, v = 0, t = 0.1 }, { u = 0, flip = false, v = 0, t = 0.35 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296130] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296131] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 18, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296132] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 14, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296140] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 22, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296140, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296300] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 29, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20296300, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.026, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20296310, barrage_ID = 20296310 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20296310, barrage_ID = 20296311 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20296311, reaim = true, barrage_ID = 20296320 }, FXID = "huoqiubaozha2" } } }, [20296301] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 29, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20296301, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.026, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20296310, barrage_ID = 20296310 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20296310, barrage_ID = 20296311 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20296311, reaim = true, barrage_ID = 20296320 }, FXID = "huoqiubaozha2" } } }, [20296310] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296310, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296311] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296400] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296400, random_damage_rate = 0, damage_type = { 1.1, 1, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296500] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296500, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296501] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296501, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296502] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296502, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296503] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296503, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296510] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 15.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296510, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296511] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 13.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296511, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296512] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 11.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296512, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296513] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 9.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296513, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296600] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20296600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20296700] = { range_offset = 0, modle_ID = "shenyuanbullet10", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20296700, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297000] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20297000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297001] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20297001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297010] = { range_offset = 10, modle_ID = "kuashe", type = 3, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20297010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20297110] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20297110, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0.06, flip = false, v = 0.03, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297111] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20297111, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.12, flip = false, v = 0, t = 0 }, { u = 0.06, flip = false, v = -0.03, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297500] = { range_offset = 10, modle_ID = "shenyuanbullet8", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 90, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20297500, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297600] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20297600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297601] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20297601, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297610] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 15.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20297610, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297800] = { range_offset = 10, modle_ID = "shenyuanbullet11", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20297800, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 }, { u = 0.06, flip = false, v = 0, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297801] = { range_offset = 10, modle_ID = "shenyuanbullet11", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20297801, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 }, { u = 0.02, flip = false, v = 0, t = 1.2 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297810] = { range_offset = 10, modle_ID = "shenyuanbullet11", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20297810, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.18, flip = false, v = 0, t = 0.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20297811] = { range_offset = 10, modle_ID = "newBullet4", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20297811, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.18, flip = false, v = 0, t = 0.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298000] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20298000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0.1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298001] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20298001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0.1 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298010] = { range_offset = 10, modle_ID = "kuashe", type = 3, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20298010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 4 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20298500] = { range_offset = 0, modle_ID = "shenyuanbullet8", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20298500, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 0, gravity = -0.035, diveFilter = { 2 } } }, [20298501] = { range_offset = 0, modle_ID = "shenyuanbullet8", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20298501, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -15, gravity = -0.035, diveFilter = { 2 } } }, [20298502] = { range_offset = 0, modle_ID = "shenyuanbullet8", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20298502, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -30, gravity = -0.035, diveFilter = { 2 } } }, [20298503] = { range_offset = 0, modle_ID = "shenyuanbullet8", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20298503, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = -45, gravity = -0.035, diveFilter = { 2 } } }, [20298504] = { range_offset = 0, modle_ID = "shenyuanbullet8", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20298504, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 15, gravity = -0.035, diveFilter = { 2 } } }, [20298505] = { range_offset = 0, modle_ID = "shenyuanbullet8", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20298505, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 30, gravity = -0.035, diveFilter = { 2 } } }, [20298506] = { range_offset = 0, modle_ID = "shenyuanbullet8", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20298506, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { targetOffsetX = 0, targetOffsetZ = 45, gravity = -0.035, diveFilter = { 2 } } }, [20298600] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20298600, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { damage = 6, bullet_ID = 20298620, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298620 }, { damage = 6, bullet_ID = 20298620, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298621 }, { damage = 6, bullet_ID = 20298620, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298622 }, { damage = 6, bullet_ID = 20298620, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298623 }, { damage = 6, bullet_ID = 20298620, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298624 }, FXID = "huoqiubaozha2" } } }, [20298610] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20298610, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { damage = 6, bullet_ID = 20298630, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298620 }, { damage = 6, bullet_ID = 20298630, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298621 }, { damage = 6, bullet_ID = 20298630, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298622 }, { damage = 6, bullet_ID = 20298630, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298623 }, { damage = 6, bullet_ID = 20298630, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20298624 }, FXID = "huoqiubaozha2" } } }, [20298620] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20298620, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298630] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20298630, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298800] = { range_offset = 10, modle_ID = "shenyuanbullet11", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20298800, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298801] = { range_offset = 10, modle_ID = "shenyuanbullet11", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20298801, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298802] = { range_offset = 10, modle_ID = "shenyuanbullet11", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20298802, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298803] = { range_offset = 10, modle_ID = "shenyuanbullet11", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20298803, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298804] = { range_offset = 10, modle_ID = "shenyuanbullet11", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20298804, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298805] = { range_offset = 10, modle_ID = "shenyuanbullet11", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20298805, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20298810] = { range_offset = 10, modle_ID = "shenyuanbullet4", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellHit", range = 60, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20298810, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299600] = { range_offset = 0, modle_ID = "bullet_maoxi", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299000] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299001] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299110] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299111] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20299111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299130] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20299130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299131] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20299131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0.001, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299150] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299150, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299170] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299170, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0.1 }, { u = 0, flip = false, v = -0.035, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299171] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299171, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0.1 }, { u = 0, flip = false, v = -0.035, t = 0.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299172] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20299172, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299700] = { range_offset = 0, modle_ID = "shenyuanbullet10", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299700, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0.1 }, { u = 0.01, flip = false, v = -0.045, t = 0.7 }, { u = 0.01, flip = false, v = 0.4, t = 1.15 }, { u = 0, flip = false, v = 0, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20299710] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20299710, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.03, t = 0.1 }, { u = 0.01, flip = false, v = -0.045, t = 0.7 }, { u = 0.01, flip = false, v = 0.4, t = 1.15 }, { u = 0, flip = false, v = 0, t = 1.8 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20300000] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20300000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.085, flip = false, v = 0, t = 0.16 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20300210] = { range_offset = 5, modle_ID = "pisiman01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20300210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 1 } }, extra_param = {} }, [20301000] = { range_offset = 20, modle_ID = "shenyuanlaser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "shenyuanjiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301000, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20301010] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 0.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20301200] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20301201] = { range_offset = 0, modle_ID = "pisiman03", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20301210, damage = 12, barrage_ID = 20301500 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301211, damage = 12, barrage_ID = 20301501 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301212, damage = 12, barrage_ID = 20301502 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301213, damage = 12, barrage_ID = 20301503 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301214, damage = 12, barrage_ID = 20301504 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301215, damage = 12, barrage_ID = 20301505 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301216, damage = 12, barrage_ID = 20301506 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301217, damage = 12, barrage_ID = 20301507 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301218, damage = 12, barrage_ID = 20301508 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301219, damage = 12, barrage_ID = 20301509 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301220, damage = 12, barrage_ID = 20301510 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301221, damage = 12, barrage_ID = 20301511 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301222, damage = 12, barrage_ID = 20301512 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301223, damage = 12, barrage_ID = 20301513 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301224, damage = 12, barrage_ID = 20301514 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301225, damage = 12, barrage_ID = 20301515 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301226, damage = 12, barrage_ID = 20301516 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301227, damage = 12, barrage_ID = 20301517 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301228, damage = 12, barrage_ID = 20301518 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301229, damage = 12, barrage_ID = 20301519 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301230, damage = 12, barrage_ID = 20301520 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301231, damage = 12, barrage_ID = 20301521 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301232, damage = 12, barrage_ID = 20301522 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301233, damage = 12, barrage_ID = 20301523 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301234, damage = 12, barrage_ID = 20301524 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301235, damage = 12, barrage_ID = 20301525 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301236, damage = 12, barrage_ID = 20301526 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301237, damage = 12, barrage_ID = 20301527 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301238, damage = 12, barrage_ID = 20301528 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301239, damage = 12, barrage_ID = 20301529 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301240, damage = 12, barrage_ID = 20301530 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301241, damage = 12, barrage_ID = 20301531 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301242, damage = 12, barrage_ID = 20301532 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301243, damage = 12, barrage_ID = 20301533 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301244, damage = 12, barrage_ID = 20301534 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301245, damage = 12, barrage_ID = 20301535 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301246, damage = 12, barrage_ID = 20301536 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301247, damage = 12, barrage_ID = 20301537 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301248, damage = 12, barrage_ID = 20301538 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301249, damage = 12, barrage_ID = 20301539 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301250, damage = 12, barrage_ID = 20301540 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301251, damage = 12, barrage_ID = 20301541 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301252, damage = 12, barrage_ID = 20301542 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301253, damage = 12, barrage_ID = 20301543 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301254, damage = 12, barrage_ID = 20301544 }, FXID = "huoqiubaozha2" } } }, [20301202] = { range_offset = 0, modle_ID = "pisiman03", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 42, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20301210, damage = 12, barrage_ID = 20301500 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301211, damage = 12, barrage_ID = 20301501 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301212, damage = 12, barrage_ID = 20301502 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301213, damage = 12, barrage_ID = 20301503 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301214, damage = 12, barrage_ID = 20301504 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301215, damage = 12, barrage_ID = 20301505 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301216, damage = 12, barrage_ID = 20301506 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301217, damage = 12, barrage_ID = 20301507 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301218, damage = 12, barrage_ID = 20301508 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301219, damage = 12, barrage_ID = 20301509 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301220, damage = 12, barrage_ID = 20301510 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301221, damage = 12, barrage_ID = 20301511 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301222, damage = 12, barrage_ID = 20301512 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301223, damage = 12, barrage_ID = 20301513 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301224, damage = 12, barrage_ID = 20301514 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301225, damage = 12, barrage_ID = 20301515 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301226, damage = 12, barrage_ID = 20301516 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301227, damage = 12, barrage_ID = 20301517 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301228, damage = 12, barrage_ID = 20301518 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301229, damage = 12, barrage_ID = 20301519 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301230, damage = 12, barrage_ID = 20301520 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301231, damage = 12, barrage_ID = 20301521 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301232, damage = 12, barrage_ID = 20301522 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301233, damage = 12, barrage_ID = 20301523 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301234, damage = 12, barrage_ID = 20301524 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301235, damage = 12, barrage_ID = 20301525 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301236, damage = 12, barrage_ID = 20301526 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301237, damage = 12, barrage_ID = 20301527 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301238, damage = 12, barrage_ID = 20301528 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301239, damage = 12, barrage_ID = 20301529 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301240, damage = 12, barrage_ID = 20301530 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301241, damage = 12, barrage_ID = 20301531 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301242, damage = 12, barrage_ID = 20301532 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301243, damage = 12, barrage_ID = 20301533 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301244, damage = 12, barrage_ID = 20301534 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301245, damage = 12, barrage_ID = 20301535 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301246, damage = 12, barrage_ID = 20301536 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301247, damage = 12, barrage_ID = 20301537 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301248, damage = 12, barrage_ID = 20301538 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301249, damage = 12, barrage_ID = 20301539 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301250, damage = 12, barrage_ID = 20301540 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301251, damage = 12, barrage_ID = 20301541 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301252, damage = 12, barrage_ID = 20301542 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301253, damage = 12, barrage_ID = 20301543 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301254, damage = 12, barrage_ID = 20301544 }, FXID = "huoqiubaozha2" } } }, [20301203] = { range_offset = 0, modle_ID = "pisiman03", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.7, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20301210, damage = 12, barrage_ID = 20301500 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301211, damage = 12, barrage_ID = 20301501 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301212, damage = 12, barrage_ID = 20301502 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301213, damage = 12, barrage_ID = 20301503 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301214, damage = 12, barrage_ID = 20301504 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301215, damage = 12, barrage_ID = 20301505 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301216, damage = 12, barrage_ID = 20301506 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301217, damage = 12, barrage_ID = 20301507 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301218, damage = 12, barrage_ID = 20301508 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301219, damage = 12, barrage_ID = 20301509 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301220, damage = 12, barrage_ID = 20301510 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301221, damage = 12, barrage_ID = 20301511 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301222, damage = 12, barrage_ID = 20301512 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301223, damage = 12, barrage_ID = 20301513 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301224, damage = 12, barrage_ID = 20301514 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301225, damage = 12, barrage_ID = 20301515 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301226, damage = 12, barrage_ID = 20301516 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301227, damage = 12, barrage_ID = 20301517 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301228, damage = 12, barrage_ID = 20301518 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301229, damage = 12, barrage_ID = 20301519 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301230, damage = 12, barrage_ID = 20301520 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301231, damage = 12, barrage_ID = 20301521 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301232, damage = 12, barrage_ID = 20301522 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301233, damage = 12, barrage_ID = 20301523 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301234, damage = 12, barrage_ID = 20301524 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301235, damage = 12, barrage_ID = 20301525 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301236, damage = 12, barrage_ID = 20301526 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301237, damage = 12, barrage_ID = 20301527 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301238, damage = 12, barrage_ID = 20301528 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301239, damage = 12, barrage_ID = 20301529 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301240, damage = 12, barrage_ID = 20301530 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301241, damage = 12, barrage_ID = 20301531 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301242, damage = 12, barrage_ID = 20301532 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301243, damage = 12, barrage_ID = 20301533 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301244, damage = 12, barrage_ID = 20301534 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301245, damage = 12, barrage_ID = 20301535 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301246, damage = 12, barrage_ID = 20301536 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301247, damage = 12, barrage_ID = 20301537 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301248, damage = 12, barrage_ID = 20301538 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301249, damage = 12, barrage_ID = 20301539 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301250, damage = 12, barrage_ID = 20301540 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301251, damage = 12, barrage_ID = 20301541 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301252, damage = 12, barrage_ID = 20301542 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301253, damage = 12, barrage_ID = 20301543 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20301254, damage = 12, barrage_ID = 20301544 }, FXID = "huoqiubaozha2" } } }, [20301210] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 22, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0555, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301211] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.99, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 19, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0495, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301212] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.84, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.042, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301213] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.65, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 13, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301213, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0325, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301214] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.46, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301214, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.023, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301215] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.28, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301215, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.014, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301216] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.26, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301216, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.013, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301217] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.42, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301217, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.021, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301218] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.62, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 12, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301218, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.031, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301219] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.81, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301219, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0405, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301220] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.97, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 19, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301220, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0485, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301221] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.09, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 21, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0545, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301222] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 23, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0585, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301223] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 23, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301223, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301224] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 23, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301224, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.059, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301225] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.38, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 27, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301225, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.069, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301226] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.24, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301226, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.062, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301227] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.04, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301227, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.052, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301228] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.79, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 15, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301228, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0395, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301229] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.52, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 10, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301229, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.026, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301230] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.24, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 4, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301230, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.012, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301231] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 3, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.009, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301232] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301232, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0225, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301233] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.72, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 14, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301233, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.036, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301234] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.98, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 19, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301234, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.049, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301235] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 23, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301235, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0595, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301236] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.35, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 27, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301236, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0675, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301237] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.46, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 29, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301237, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.073, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301238] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 29, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301238, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.075, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301239] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.47, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 29, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301239, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0735, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301240] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.67, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 33, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301240, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0835, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301241] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.49, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 29, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301241, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0745, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301242] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301242, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0625, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301243] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.96, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 19, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301243, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.048, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301244] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.62, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 12, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301244, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.031, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301245] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.26, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301245, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.013, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301246] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 2, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301246, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0065, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301247] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.49, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301247, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0245, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301248] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.84, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301248, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.042, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301249] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 23, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301249, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0575, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301250] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.41, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 28, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301250, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0705, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301251] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.61, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 32, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301251, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0805, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301252] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.74, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 34, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301252, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.087, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301253] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301253, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301254] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.77, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301254, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0885, flip = false, v = 0, t = 0.9 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20301600] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20301600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20302000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20302000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 1.8 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20302001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20302001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20302002] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 42, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20302002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20302003] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 50, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20302003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20302004] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 58, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20302004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20302005] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 64, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20302005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0.05 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20302006] = { range_offset = 0, modle_ID = "pisiman02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20302006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.024, flip = false, v = 0.012, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303000] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 12.924, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303001] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 13.416, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303002] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 13.992, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303003] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 14.652, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303004] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 15.372, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303005] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 16.14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303006] = { range_offset = 10, modle_ID = "heiqiye03", type = 1, velocity = 16.968, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303300] = { range_offset = 0, modle_ID = "heiqiye03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303300, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303301] = { range_offset = 25, modle_ID = "pisiman03", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20303302, damage = 60, barrage_ID = 20303310 }, FXID = "huoqiubaozha2" } } }, [20303302] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 55, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20303350] = { range_offset = 4, modle_ID = "pisiman02", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303350, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20303357, damage = 60, barrage_ID = 20303357 }, FXID = "huoqiubaozha2" } } }, [20303351] = { range_offset = 4, modle_ID = "pisiman02", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303351, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20303357, damage = 60, barrage_ID = 20303357 }, FXID = "huoqiubaozha2" } } }, [20303352] = { range_offset = 4, modle_ID = "pisiman02", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 32, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303352, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20303357, damage = 60, barrage_ID = 20303357 }, FXID = "huoqiubaozha2" } } }, [20303353] = { range_offset = 4, modle_ID = "pisiman02", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303353, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20303357, damage = 60, barrage_ID = 20303357 }, FXID = "huoqiubaozha2" } } }, [20303354] = { range_offset = 4, modle_ID = "pisiman02", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 48, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303354, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20303357, damage = 60, barrage_ID = 20303357 }, FXID = "huoqiubaozha2" } } }, [20303355] = { range_offset = 4, modle_ID = "pisiman02", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 56, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303355, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20303357, damage = 60, barrage_ID = 20303357 }, FXID = "huoqiubaozha2" } } }, [20303356] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303356, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20303357] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 14, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303357, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 2500, buff_id = 310, level = 2 } }, extra_param = {} }, [20303400] = { range_offset = 20, modle_ID = "shenyuanlaser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "shenyuanjiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20303400, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20400100] = { range_offset = 20, modle_ID = "shenyuan1_huanxiang", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20400100, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20400510] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400510, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400513, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400513 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, FXID = "huoqiubaozha2" } } }, [20400511] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400511, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400513, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400514 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, FXID = "huoqiubaozha2" } } }, [20400512] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400512, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400513, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400515 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, FXID = "huoqiubaozha2" } } }, [20400513] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 49, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400513, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 310, level = 2 } }, extra_param = {} }, [20400520] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 63, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400520, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400523, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400523 }, FXID = "huoqiubaozha2" } } }, [20400521] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 32, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400521, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400523, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400524 }, FXID = "huoqiubaozha2" } } }, [20400522] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 32, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400522, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400523, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400525 }, FXID = "huoqiubaozha2" } } }, [20400523] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 54, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400523, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 310, level = 2 } }, extra_param = {} }, [20400530] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400530, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400533, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400533 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, FXID = "huoqiubaozha2" } } }, [20400531] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.55, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 57, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400531, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400533, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400534 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, FXID = "huoqiubaozha2" } } }, [20400532] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.55, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 57, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400532, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400533, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400535 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, FXID = "huoqiubaozha2" } } }, [20400533] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 49, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400533, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 310, level = 2 } }, extra_param = {} }, [20400540] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 1.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 7, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400540, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400543, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400543 }, FXID = "huoqiubaozha2" } } }, [20400541] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400541, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400543, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400544 }, FXID = "huoqiubaozha2" } } }, [20400542] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400542, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400543, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400545 }, FXID = "huoqiubaozha2" } } }, [20400543] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 54, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400543, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 310, level = 2 } }, extra_param = {} }, [20400550] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20400550, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20400551] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20400551, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.025, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20400552] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20400552, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20400610] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400610, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400513, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400513 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, FXID = "huoqiubaozha2" } } }, [20400611] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400611, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400513, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400514 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, FXID = "huoqiubaozha2" } } }, [20400612] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400612, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400513, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400515 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, FXID = "huoqiubaozha2" } } }, [20400613] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400613, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1800, buff_id = 310, level = 2 } }, extra_param = {} }, [20400620] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 63, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400620, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400624, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400523 }, { bullet_ID = 20400623, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400623 }, FXID = "huoqiubaozha2" } } }, [20400621] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 32, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400621, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400624, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400524 }, { bullet_ID = 20400623, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400624 }, FXID = "huoqiubaozha2" } } }, [20400622] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 32, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400622, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400624, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400525 }, { bullet_ID = 20400623, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400625 }, FXID = "huoqiubaozha2" } } }, [20400623] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400623, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1800, buff_id = 310, level = 2 } }, extra_param = {} }, [20400624] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 54, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400624, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 310, level = 2 } }, extra_param = {} }, [20400630] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 10, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400630, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400533, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400533 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400550 }, FXID = "huoqiubaozha2" } } }, [20400631] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.55, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 57, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400631, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400533, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400534 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400551 }, FXID = "huoqiubaozha2" } } }, [20400632] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 8.55, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 57, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400632, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400533, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400535 }, { reaim = true, bullet_ID = 20400550, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, { reaim = true, bullet_ID = 20400551, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, { reaim = true, bullet_ID = 20400552, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20400552 }, FXID = "huoqiubaozha2" } } }, [20400633] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400633, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1800, buff_id = 310, level = 2 } }, extra_param = {} }, [20400640] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 1.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 7, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400640, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400644, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400543 }, { bullet_ID = 20400643, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400643 }, FXID = "huoqiubaozha2" } } }, [20400641] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400641, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400644, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400544 }, { bullet_ID = 20400643, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400644 }, FXID = "huoqiubaozha2" } } }, [20400642] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20400642, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.2, shrapnel = { { bullet_ID = 20400644, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400545 }, { bullet_ID = 20400643, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20400645 }, FXID = "huoqiubaozha2" } } }, [20400643] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400643, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1800, buff_id = 310, level = 2 } }, extra_param = {} }, [20400644] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 19, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 54, effect_type = 1, pierce_count = 2, ammo_type = 1, id = 20400644, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1500, buff_id = 310, level = 2 } }, extra_param = {} }, [20400650] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20400650, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20400651] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20400651, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.025, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20400652] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20400652, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401000] = { range_offset = 0, modle_ID = "shenyuan1_yingguang", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.03, t = 0.1 }, { u = 0.01, flip = false, v = -0.026, t = 0.4 }, { u = 0.01, flip = false, v = 0.022, t = 1 }, { u = 0.01, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401010] = { range_offset = 0, modle_ID = "shenyuan1_yingguang_trail", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0.02, t = 0.1 }, { u = 0.03, flip = false, v = -0.012, t = 0.4 }, { u = 0.03, flip = false, v = 0.012, t = 1 }, { u = 0.01, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401100] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20401100, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20401101] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20401101, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20401102] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20401102, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20401200] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20401200, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20401201] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20401201, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20401202] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20401202, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20401300] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401300, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401500] = { range_offset = 0, modle_ID = "shenyuanlaser03", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401500, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401600] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401600, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401610] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401610, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401700] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20401700, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20401701] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20401701, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20401702] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20401702, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20401800] = { range_offset = 0, modle_ID = "heiwuzidan", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "TorAlert", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 20401800, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1.1 }, { 2, 1 }, { 4, 1 } }, acceleration = {}, cld_box = { 6, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { friendly = false, buff_id = 8680, hit_ignore = true, flare = true } }, extra_param = {} }, [20401900] = { range_offset = 0, modle_ID = "zimudan", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20401900, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { damage = 12, bullet_ID = 20401910, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401910 }, { damage = 12, bullet_ID = 20401911, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401910 }, { damage = 12, bullet_ID = 20401912, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401910 }, { damage = 12, bullet_ID = 20401913, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401910 }, { damage = 12, bullet_ID = 20401914, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401910 }, { damage = 12, bullet_ID = 20401915, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401910 }, { damage = 12, bullet_ID = 20401910, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401911 }, { damage = 12, bullet_ID = 20401911, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401911 }, { damage = 12, bullet_ID = 20401912, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401911 }, { damage = 12, bullet_ID = 20401913, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401911 }, { damage = 12, bullet_ID = 20401914, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401911 }, { damage = 12, bullet_ID = 20401915, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20401911 }, FXID = "huoqiubaozha2" } } }, [20401910] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401910, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401911] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401911, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401912] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401912, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401913] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401913, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401914] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401914, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20401915] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20401915, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20402100] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 6, antisub_enhancement = 0, out_bound = 2, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20402100, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20402101] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 5, antisub_enhancement = 0, out_bound = 2, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20402101, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20402102] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 2, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20402102, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20403100] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20403100, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20403101] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20403101, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20403102] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20403102, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20403200] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 4.53, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403201] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 4.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403202] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403203] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.34, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403204] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403205] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 2.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403206] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 2.47, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403207] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 2.32, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403207, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403208] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 2.26, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403208, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403209] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 2.32, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403209, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403210] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 2.47, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403211] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 2.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403212] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403213] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.34, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403213, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403214] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 3.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403214, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403215] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 4.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403215, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403220] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 4.53, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403220, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403221] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 4.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403222] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403223] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.34, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403223, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403224] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403224, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403225] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 2.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403225, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403226] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 2.47, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403226, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403227] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 2.32, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403227, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403228] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 2.26, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403228, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403229] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 2.32, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403229, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403230] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 2.47, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403230, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403231] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 2.7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403231, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403232] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403232, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403233] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.34, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403233, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403234] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 3.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403234, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20403235] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 4.11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20403235, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20404000] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 11.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20404000, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20404100, damage = 12, barrage_ID = 20404100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404101, damage = 12, barrage_ID = 20404101 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404102, damage = 12, barrage_ID = 20404102 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404103, damage = 12, barrage_ID = 20404103 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404104, damage = 12, barrage_ID = 20404104 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404105, damage = 12, barrage_ID = 20404105 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404106, damage = 12, barrage_ID = 20404106 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404107, damage = 12, barrage_ID = 20404107 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404108, damage = 12, barrage_ID = 20404108 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404109, damage = 12, barrage_ID = 20404109 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404110, damage = 12, barrage_ID = 20404110 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404111, damage = 12, barrage_ID = 20404111 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404112, damage = 12, barrage_ID = 20404112 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404113, damage = 12, barrage_ID = 20404113 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404114, damage = 12, barrage_ID = 20404114 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404115, damage = 12, barrage_ID = 20404115 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404116, damage = 12, barrage_ID = 20404116 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404117, damage = 12, barrage_ID = 20404117 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404118, damage = 12, barrage_ID = 20404118 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404119, damage = 12, barrage_ID = 20404119 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404120, damage = 12, barrage_ID = 20404120 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404121, damage = 12, barrage_ID = 20404121 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404122, damage = 12, barrage_ID = 20404122 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404123, damage = 12, barrage_ID = 20404123 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404124, damage = 12, barrage_ID = 20404124 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404125, damage = 12, barrage_ID = 20404125 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404126, damage = 12, barrage_ID = 20404126 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404127, damage = 12, barrage_ID = 20404127 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404128, damage = 12, barrage_ID = 20404128 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404129, damage = 12, barrage_ID = 20404129 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404130, damage = 12, barrage_ID = 20404130 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404131, damage = 12, barrage_ID = 20404131 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404132, damage = 12, barrage_ID = 20404132 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404133, damage = 12, barrage_ID = 20404133 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404134, damage = 12, barrage_ID = 20404134 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404135, damage = 12, barrage_ID = 20404135 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404136, damage = 12, barrage_ID = 20404136 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404137, damage = 12, barrage_ID = 20404137 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404138, damage = 12, barrage_ID = 20404138 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404139, damage = 12, barrage_ID = 20404139 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404140, damage = 12, barrage_ID = 20404140 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404141, damage = 12, barrage_ID = 20404141 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404142, damage = 12, barrage_ID = 20404142 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404143, damage = 12, barrage_ID = 20404143 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404144, damage = 12, barrage_ID = 20404144 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404145, damage = 12, barrage_ID = 20404145 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404146, damage = 12, barrage_ID = 20404146 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404147, damage = 12, barrage_ID = 20404147 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404148, damage = 12, barrage_ID = 20404148 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404149, damage = 12, barrage_ID = 20404149 }, FXID = "huoqiubaozha2" } } }, [20404001] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 5.66, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 37.75, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20404001, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20404100, damage = 12, barrage_ID = 20404150 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404101, damage = 12, barrage_ID = 20404151 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404102, damage = 12, barrage_ID = 20404152 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404103, damage = 12, barrage_ID = 20404153 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404104, damage = 12, barrage_ID = 20404154 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404105, damage = 12, barrage_ID = 20404155 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404106, damage = 12, barrage_ID = 20404156 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404107, damage = 12, barrage_ID = 20404157 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404108, damage = 12, barrage_ID = 20404158 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404109, damage = 12, barrage_ID = 20404159 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404110, damage = 12, barrage_ID = 20404160 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404111, damage = 12, barrage_ID = 20404161 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404112, damage = 12, barrage_ID = 20404162 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404113, damage = 12, barrage_ID = 20404163 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404114, damage = 12, barrage_ID = 20404164 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404115, damage = 12, barrage_ID = 20404165 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404116, damage = 12, barrage_ID = 20404166 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404117, damage = 12, barrage_ID = 20404167 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404118, damage = 12, barrage_ID = 20404168 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404119, damage = 12, barrage_ID = 20404169 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404120, damage = 12, barrage_ID = 20404170 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404121, damage = 12, barrage_ID = 20404171 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404122, damage = 12, barrage_ID = 20404172 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404123, damage = 12, barrage_ID = 20404173 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404124, damage = 12, barrage_ID = 20404174 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404125, damage = 12, barrage_ID = 20404175 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404126, damage = 12, barrage_ID = 20404176 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404127, damage = 12, barrage_ID = 20404177 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404128, damage = 12, barrage_ID = 20404178 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404129, damage = 12, barrage_ID = 20404179 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404130, damage = 12, barrage_ID = 20404180 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404131, damage = 12, barrage_ID = 20404181 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404132, damage = 12, barrage_ID = 20404182 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404133, damage = 12, barrage_ID = 20404183 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404134, damage = 12, barrage_ID = 20404184 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404135, damage = 12, barrage_ID = 20404185 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404136, damage = 12, barrage_ID = 20404186 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404137, damage = 12, barrage_ID = 20404187 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404138, damage = 12, barrage_ID = 20404188 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404139, damage = 12, barrage_ID = 20404189 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404140, damage = 12, barrage_ID = 20404190 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404141, damage = 12, barrage_ID = 20404191 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404142, damage = 12, barrage_ID = 20404192 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404143, damage = 12, barrage_ID = 20404193 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404144, damage = 12, barrage_ID = 20404194 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404145, damage = 12, barrage_ID = 20404195 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404146, damage = 12, barrage_ID = 20404196 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404147, damage = 12, barrage_ID = 20404197 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404148, damage = 12, barrage_ID = 20404198 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404149, damage = 12, barrage_ID = 20404199 }, FXID = "huoqiubaozha2" } } }, [20404002] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 5.66, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 37.75, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20404002, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20404100, damage = 12, barrage_ID = 20404200 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404101, damage = 12, barrage_ID = 20404201 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404102, damage = 12, barrage_ID = 20404202 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404103, damage = 12, barrage_ID = 20404203 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404104, damage = 12, barrage_ID = 20404204 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404105, damage = 12, barrage_ID = 20404205 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404106, damage = 12, barrage_ID = 20404206 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404107, damage = 12, barrage_ID = 20404207 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404108, damage = 12, barrage_ID = 20404208 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404109, damage = 12, barrage_ID = 20404209 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404110, damage = 12, barrage_ID = 20404210 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404111, damage = 12, barrage_ID = 20404211 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404112, damage = 12, barrage_ID = 20404212 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404113, damage = 12, barrage_ID = 20404213 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404114, damage = 12, barrage_ID = 20404214 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404115, damage = 12, barrage_ID = 20404215 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404116, damage = 12, barrage_ID = 20404216 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404117, damage = 12, barrage_ID = 20404217 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404118, damage = 12, barrage_ID = 20404218 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404119, damage = 12, barrage_ID = 20404219 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404120, damage = 12, barrage_ID = 20404220 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404121, damage = 12, barrage_ID = 20404221 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404122, damage = 12, barrage_ID = 20404222 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404123, damage = 12, barrage_ID = 20404223 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404124, damage = 12, barrage_ID = 20404224 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404125, damage = 12, barrage_ID = 20404225 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404126, damage = 12, barrage_ID = 20404226 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404127, damage = 12, barrage_ID = 20404227 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404128, damage = 12, barrage_ID = 20404228 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404129, damage = 12, barrage_ID = 20404229 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404130, damage = 12, barrage_ID = 20404230 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404131, damage = 12, barrage_ID = 20404231 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404132, damage = 12, barrage_ID = 20404232 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404133, damage = 12, barrage_ID = 20404233 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404134, damage = 12, barrage_ID = 20404234 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404135, damage = 12, barrage_ID = 20404235 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404136, damage = 12, barrage_ID = 20404236 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404137, damage = 12, barrage_ID = 20404237 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404138, damage = 12, barrage_ID = 20404238 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404139, damage = 12, barrage_ID = 20404239 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404140, damage = 12, barrage_ID = 20404240 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404141, damage = 12, barrage_ID = 20404241 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404142, damage = 12, barrage_ID = 20404242 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404143, damage = 12, barrage_ID = 20404243 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404144, damage = 12, barrage_ID = 20404244 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404145, damage = 12, barrage_ID = 20404245 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404146, damage = 12, barrage_ID = 20404246 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404147, damage = 12, barrage_ID = 20404247 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404148, damage = 12, barrage_ID = 20404248 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20404149, damage = 12, barrage_ID = 20404249 }, FXID = "huoqiubaozha2" } } }, [20404100] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 17.32, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 34.64, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404300 }, FXID = "huoqiubaozha2" } } }, [20404101] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 15.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 31.17, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404301 }, FXID = "huoqiubaozha2" } } }, [20404102] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 13.92, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 27.83, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404102, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404302 }, FXID = "huoqiubaozha2" } } }, [20404103] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 12.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 24.79, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404103, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404303 }, FXID = "huoqiubaozha2" } } }, [20404104] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 11.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 22.29, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404104, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404304 }, FXID = "huoqiubaozha2" } } }, [20404105] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 10.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 20.59, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404105, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404305 }, FXID = "huoqiubaozha2" } } }, [20404106] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 20, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404106, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404306 }, FXID = "huoqiubaozha2" } } }, [20404107] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 10.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 20.59, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404307 }, FXID = "huoqiubaozha2" } } }, [20404108] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 11.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 22.29, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404308 }, FXID = "huoqiubaozha2" } } }, [20404109] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 12.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 24.79, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404309 }, FXID = "huoqiubaozha2" } } }, [20404110] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 13.92, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 27.83, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404310 }, FXID = "huoqiubaozha2" } } }, [20404111] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 15.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 31.17, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404311 }, FXID = "huoqiubaozha2" } } }, [20404112] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 17.32, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 34.64, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404312 }, FXID = "huoqiubaozha2" } } }, [20404113] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 11.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 23.28, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404313 }, FXID = "huoqiubaozha2" } } }, [20404114] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 10.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 21.27, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404114, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404314 }, FXID = "huoqiubaozha2" } } }, [20404115] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 9.77, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 19.54, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404115, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404315 }, FXID = "huoqiubaozha2" } } }, [20404116] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 9.09, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 18.18, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404116, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404316 }, FXID = "huoqiubaozha2" } } }, [20404117] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 8.65, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 17.3, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404117, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404317 }, FXID = "huoqiubaozha2" } } }, [20404118] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 8.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 17, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404118, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404318 }, FXID = "huoqiubaozha2" } } }, [20404119] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 8.65, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 17.3, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404119, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404319 }, FXID = "huoqiubaozha2" } } }, [20404120] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 9.09, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 18.18, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404320 }, FXID = "huoqiubaozha2" } } }, [20404121] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 9.77, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 19.53, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404321 }, FXID = "huoqiubaozha2" } } }, [20404122] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 10.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 21.27, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404322 }, FXID = "huoqiubaozha2" } } }, [20404123] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 11.64, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 23.28, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404123, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404323 }, FXID = "huoqiubaozha2" } } }, [20404124] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 9.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 18.02, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404124, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404324 }, FXID = "huoqiubaozha2" } } }, [20404125] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 8.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 16.4, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404125, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404325 }, FXID = "huoqiubaozha2" } } }, [20404126] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 7.56, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 15.12, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404126, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404326 }, FXID = "huoqiubaozha2" } } }, [20404127] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 7.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 14.29, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404127, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404327 }, FXID = "huoqiubaozha2" } } }, [20404128] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 14, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404128, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404328 }, FXID = "huoqiubaozha2" } } }, [20404129] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 7.15, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 14.29, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404129, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404329 }, FXID = "huoqiubaozha2" } } }, [20404130] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 7.56, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 15.12, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404330 }, FXID = "huoqiubaozha2" } } }, [20404131] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 8.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 16.4, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404331 }, FXID = "huoqiubaozha2" } } }, [20404132] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 9.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 18.02, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404132, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404332 }, FXID = "huoqiubaozha2" } } }, [20404133] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 6.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 13.64, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404133, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404333 }, FXID = "huoqiubaozha2" } } }, [20404134] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 6.12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 12.24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404134, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404334 }, FXID = "huoqiubaozha2" } } }, [20404135] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 5.67, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 11.33, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404135, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404335 }, FXID = "huoqiubaozha2" } } }, [20404136] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 11, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404136, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404336 }, FXID = "huoqiubaozha2" } } }, [20404137] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 5.66, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 11.32, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404137, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404337 }, FXID = "huoqiubaozha2" } } }, [20404138] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 6.12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 12.24, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404138, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404338 }, FXID = "huoqiubaozha2" } } }, [20404139] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 6.82, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 13.63, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404139, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404339 }, FXID = "huoqiubaozha2" } } }, [20404140] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 4.83, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 9.66, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404140, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404340 }, FXID = "huoqiubaozha2" } } }, [20404141] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 4.22, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 8.44, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404141, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404341 }, FXID = "huoqiubaozha2" } } }, [20404142] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404142, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404342 }, FXID = "huoqiubaozha2" } } }, [20404143] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 4.22, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 8.44, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404143, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404343 }, FXID = "huoqiubaozha2" } } }, [20404144] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 4.83, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 9.66, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404144, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404344 }, FXID = "huoqiubaozha2" } } }, [20404145] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 2.96, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 5.92, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404145, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404345 }, FXID = "huoqiubaozha2" } } }, [20404146] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404146, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404346 }, FXID = "huoqiubaozha2" } } }, [20404147] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 2.96, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 5.92, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404147, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404201, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404347 }, FXID = "huoqiubaozha2" } } }, [20404148] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 1.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 2.33, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404148, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404348 }, FXID = "huoqiubaozha2" } } }, [20404149] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 5, velocity = 1.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 2.33, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404149, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 20404200, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20404349 }, FXID = "huoqiubaozha2" } } }, [20404200] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 2.5 }, { u = 0.02, flip = false, v = 0, t = 3.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20404201] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 2.5 }, { u = 0.02, flip = false, t = 3.2, v = -0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20404202] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20404203] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20404204] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404204, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20404205] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404205, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20404206] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20404206, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409000] = { range_offset = 0, modle_ID = "shenyuanlaser03", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409000, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20409100] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409200] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 60, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20409200, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { bullet_ID = 20409210, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409210 }, { bullet_ID = 20409211, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409211 }, { bullet_ID = 20409212, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409212 }, { bullet_ID = 20409213, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409213 }, { bullet_ID = 20409214, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409214 }, { bullet_ID = 20409215, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409215 }, { bullet_ID = 20409216, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409216 }, { bullet_ID = 20409217, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409217 }, { bullet_ID = 20409218, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409218 }, { bullet_ID = 20409219, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409219 }, { bullet_ID = 20409220, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409220 }, { bullet_ID = 20409221, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409221 }, { bullet_ID = 20409222, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409222 }, { bullet_ID = 20409223, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409223 }, { bullet_ID = 20409224, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409224 }, { bullet_ID = 20409225, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409225 }, { bullet_ID = 20409226, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409226 }, { bullet_ID = 20409227, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409227 }, { bullet_ID = 20409210, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409230 }, { bullet_ID = 20409211, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409231 }, { bullet_ID = 20409212, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409232 }, { bullet_ID = 20409213, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409233 }, { bullet_ID = 20409214, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409234 }, { bullet_ID = 20409215, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409235 }, { bullet_ID = 20409216, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409236 }, { bullet_ID = 20409217, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409237 }, { bullet_ID = 20409218, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409238 }, { bullet_ID = 20409219, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409239 }, { bullet_ID = 20409220, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409240 }, { bullet_ID = 20409221, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409241 }, { bullet_ID = 20409222, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409242 }, { bullet_ID = 20409223, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409243 }, { bullet_ID = 20409224, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409244 }, { bullet_ID = 20409225, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409245 }, { bullet_ID = 20409226, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409246 }, { bullet_ID = 20409227, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409247 }, FXID = "huoqiubaozha2" } } }, [20409201] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20409201, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { bullet_ID = 20409210, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409250 }, { bullet_ID = 20409211, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409251 }, { bullet_ID = 20409212, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409252 }, { bullet_ID = 20409213, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409253 }, { bullet_ID = 20409214, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409254 }, { bullet_ID = 20409215, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409255 }, { bullet_ID = 20409216, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409256 }, { bullet_ID = 20409217, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409257 }, { bullet_ID = 20409218, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409258 }, { bullet_ID = 20409219, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409259 }, { bullet_ID = 20409220, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409260 }, { bullet_ID = 20409221, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409261 }, { bullet_ID = 20409222, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409262 }, { bullet_ID = 20409223, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409263 }, { bullet_ID = 20409224, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409264 }, { bullet_ID = 20409225, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409265 }, { bullet_ID = 20409226, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409266 }, { bullet_ID = 20409227, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409267 }, { bullet_ID = 20409210, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409270 }, { bullet_ID = 20409211, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409271 }, { bullet_ID = 20409212, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409272 }, { bullet_ID = 20409213, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409273 }, { bullet_ID = 20409214, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409274 }, { bullet_ID = 20409215, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409275 }, { bullet_ID = 20409216, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409276 }, { bullet_ID = 20409217, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409277 }, { bullet_ID = 20409218, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409278 }, { bullet_ID = 20409219, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409279 }, { bullet_ID = 20409220, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409280 }, { bullet_ID = 20409221, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409281 }, { bullet_ID = 20409222, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409282 }, { bullet_ID = 20409223, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409283 }, { bullet_ID = 20409224, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409284 }, { bullet_ID = 20409225, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409285 }, { bullet_ID = 20409226, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409286 }, { bullet_ID = 20409227, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409287 }, FXID = "huoqiubaozha2" } } }, [20409202] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20409202, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { bullet_ID = 20409210, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409290 }, { bullet_ID = 20409211, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409291 }, { bullet_ID = 20409212, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409292 }, { bullet_ID = 20409213, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409293 }, { bullet_ID = 20409214, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409294 }, { bullet_ID = 20409215, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409295 }, { bullet_ID = 20409216, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409296 }, { bullet_ID = 20409217, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409297 }, { bullet_ID = 20409218, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409298 }, { bullet_ID = 20409219, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409299 }, { bullet_ID = 20409220, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409300 }, { bullet_ID = 20409221, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409301 }, { bullet_ID = 20409222, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409302 }, { bullet_ID = 20409223, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409303 }, { bullet_ID = 20409224, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409304 }, { bullet_ID = 20409225, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409305 }, { bullet_ID = 20409226, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409306 }, { bullet_ID = 20409227, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409307 }, { bullet_ID = 20409210, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409310 }, { bullet_ID = 20409211, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409311 }, { bullet_ID = 20409212, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409312 }, { bullet_ID = 20409213, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409313 }, { bullet_ID = 20409214, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409314 }, { bullet_ID = 20409215, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409315 }, { bullet_ID = 20409216, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409316 }, { bullet_ID = 20409217, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409317 }, { bullet_ID = 20409218, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409318 }, { bullet_ID = 20409219, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409319 }, { bullet_ID = 20409220, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409320 }, { bullet_ID = 20409221, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409321 }, { bullet_ID = 20409222, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409322 }, { bullet_ID = 20409223, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409323 }, { bullet_ID = 20409224, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409324 }, { bullet_ID = 20409225, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409325 }, { bullet_ID = 20409226, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409326 }, { bullet_ID = 20409227, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20409327 }, FXID = "huoqiubaozha2" } } }, [20409210] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409211] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.44, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409212] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409213] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.04, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409213, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409214] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.74, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409214, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409215] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409215, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409216] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.06, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409216, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409217] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.76, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409217, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409218] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.58, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409218, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409219] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409219, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409220] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.58, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409220, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409221] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6.76, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409221, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409222] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.06, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409223] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409223, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409224] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7.74, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409224, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409225] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.04, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409225, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409226] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409226, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409227] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.44, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20409227, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 1000, buff_id = 79040, level = 3 } }, extra_param = {} }, [20409400] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20409400, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20409500] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20409500, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20409501] = { range_offset = 0, modle_ID = "yinxingyulei", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20409501, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20410000] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410010] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20410010, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20410020, damage = 8, barrage_ID = 20410020 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410020, damage = 5, barrage_ID = 20410021 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410020, damage = 5, barrage_ID = 20410022 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410020, damage = 5, barrage_ID = 20410023 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410020, damage = 5, barrage_ID = 20410024 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410020, damage = 5, barrage_ID = 20410025 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410030, damage = 5, barrage_ID = 20410030 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410030, damage = 5, barrage_ID = 20410031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410030, damage = 5, barrage_ID = 20410032 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410031, damage = 5, barrage_ID = 20410035 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20410031, damage = 5, barrage_ID = 20410036 }, FXID = "huoqiubaozha2" } } }, [20410020] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "RedMiss", range = 6, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20410020, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 8.8 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true } }, [20410030] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20410030, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, velocity_offset = 2, shrapnel = { { initialSplit = true, bullet_ID = 20410040, damage = 10, emitterType = "BattleBulletEmitter", barrage_ID = 20410040 }, { initialSplit = true, bullet_ID = 20410041, damage = 10, emitterType = "BattleBulletEmitter", barrage_ID = 20410040 }, FXID = "huoqiubaozha2" } } }, [20410031] = { range_offset = 0, modle_ID = "lanhuoyinran02", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20410031, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20410050, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410051, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410052, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410053, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410054, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410055, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410056, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410057, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20410050 }, FXID = "huoqiubaozha2" } } }, [20410040] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 28, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410040, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0.05, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410041] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 28, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = -0.05, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410050] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410051] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410051, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410052] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410052, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410053] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410053, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410054] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410054, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410055] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410055, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410056] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410056, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410057] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20410057, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20410200] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20410200, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 200, buff_id = 79020, level = 2 } }, extra_param = {} }, [20411000] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 15, range = 28 }, attach_buff = { { friendly = false, buff_id = 79070, effect_id = "smokepoison3" } }, extra_param = {} }, [20411100] = { range_offset = 0, modle_ID = "sairenyulei", type = 3, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHitBlue", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 20411100, random_damage_rate = 0, damage_type = { 0.9, 1, 1.2 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [20411210] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20411210, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20411220, damage = 8, barrage_ID = 20411220 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411220, damage = 5, barrage_ID = 20411221 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411220, damage = 5, barrage_ID = 20411222 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411220, damage = 5, barrage_ID = 20411223 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411220, damage = 5, barrage_ID = 20411224 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411220, damage = 5, barrage_ID = 20411225 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411220, damage = 5, barrage_ID = 20411226 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411220, damage = 5, barrage_ID = 20411227 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411220, damage = 5, barrage_ID = 20411228 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411230, damage = 5, barrage_ID = 20411230 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411230, damage = 5, barrage_ID = 20411231 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411231, damage = 5, barrage_ID = 20411230 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411231, damage = 5, barrage_ID = 20411231 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411235, damage = 5, barrage_ID = 20411232 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411232, damage = 5, barrage_ID = 20411235 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411232, damage = 5, barrage_ID = 20411236 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20411236, damage = 5, barrage_ID = 20411237 }, FXID = "huoqiubaozha2" } } }, [20411220] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "RedMiss", range = 200, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20411220, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 15 }, { u = -0.05, flip = false, v = 0, t = 15.6 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true } }, [20411230] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20411230, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411240, damage = 10, emitterType = "BattleBulletEmitter", barrage_ID = 20411240 }, FXID = "huoqiubaozha2" } } }, [20411231] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 2.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20411231, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411240, damage = 10, emitterType = "BattleBulletEmitter", barrage_ID = 20411240 }, FXID = "huoqiubaozha2" } } }, [20411232] = { range_offset = 0, modle_ID = "lanhuoyinran02", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20411232, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411250, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411250 }, { initialSplit = true, bullet_ID = 20411251, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411250 }, { initialSplit = true, bullet_ID = 20411252, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411250 }, { initialSplit = true, bullet_ID = 20411253, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411250 }, { initialSplit = true, bullet_ID = 20411254, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411250 }, { initialSplit = true, bullet_ID = 20411255, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411250 }, { initialSplit = true, bullet_ID = 20411256, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411250 }, { initialSplit = true, bullet_ID = 20411257, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411250 }, FXID = "huoqiubaozha2" } } }, [20411235] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20411235, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411241, damage = 10, emitterType = "BattleBulletEmitter", barrage_ID = 20411240 }, FXID = "huoqiubaozha2" } } }, [20411236] = { range_offset = 0, modle_ID = "lanhuoyinran02", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20411236, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411250, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411251 }, { initialSplit = true, bullet_ID = 20411251, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411251 }, { initialSplit = true, bullet_ID = 20411252, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411251 }, { initialSplit = true, bullet_ID = 20411253, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411251 }, { initialSplit = true, bullet_ID = 20411254, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411251 }, { initialSplit = true, bullet_ID = 20411255, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411251 }, { initialSplit = true, bullet_ID = 20411256, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411251 }, { initialSplit = true, bullet_ID = 20411257, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20411251 }, FXID = "huoqiubaozha2" } } }, [20411240] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411240, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20411241] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411241, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20411250] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411250, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20411251] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411251, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20411252] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411252, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20411253] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411253, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20411254] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411254, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20411255] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411255, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20411256] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411256, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20411257] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20411257, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20412000] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20412000, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 200, buff_id = 79020, level = 2 } }, extra_param = {} }, [20412001] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20412001, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 200, buff_id = 79020, level = 2 } }, extra_param = {} }, [20412002] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20412002, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 200, buff_id = 79020, level = 2 } }, extra_param = {} }, [20412003] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20412003, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 200, buff_id = 79020, level = 2 } }, extra_param = {} }, [20412010] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20412010, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 200, buff_id = 79020, level = 2 } }, extra_param = {} }, [20412011] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20412011, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 200, buff_id = 79020, level = 2 } }, extra_param = {} }, [20412012] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20412012, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 200, buff_id = 79020, level = 2 } }, extra_param = {} }, [20412013] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20412013, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 200, buff_id = 79020, level = 2 } }, extra_param = {} }, [20412100] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20412100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20412110] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20412110, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20412120, damage = 8, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20412120 }, FXID = "huoqiubaozha2" } } }, [20412120] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "RedMiss", range = 6, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20412120, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true } }, [20412130] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20412130, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411240, damage = 12, emitterType = "BattleBulletEmitter", barrage_ID = 20411240 }, FXID = "huoqiubaozha2" } } }, [20412131] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 3.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20412131, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411240, damage = 12, emitterType = "BattleBulletEmitter", barrage_ID = 20411240 }, FXID = "huoqiubaozha2" } } }, [20412132] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20412132, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411240, damage = 12, emitterType = "BattleBulletEmitter", barrage_ID = 20411240 }, FXID = "huoqiubaozha2" } } }, [20412133] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20412133, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411240, damage = 12, emitterType = "BattleBulletEmitter", barrage_ID = 20411240 }, FXID = "huoqiubaozha2" } } }, [20412134] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20412134, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20411240, damage = 12, emitterType = "BattleBulletEmitter", barrage_ID = 20411240 }, FXID = "huoqiubaozha2" } } }, [20412140] = { range_offset = 0, modle_ID = "lanhuoyinran02", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20412140, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20410050, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410051, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410052, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410053, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410054, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410055, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410056, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410057, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, FXID = "huoqiubaozha2" } } }, [20412141] = { range_offset = 0, modle_ID = "lanhuoyinran02", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20412141, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20410050, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410051, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410052, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410053, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410054, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410055, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410056, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, { initialSplit = true, bullet_ID = 20410057, reaim = true, emitterType = "BattleBulletEmitter", damage = 12, barrage_ID = 20410050 }, FXID = "huoqiubaozha2" } } }, [20413200] = { range_offset = 0, modle_ID = "BulletUK", type = 5, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20413210, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20413400 }, FXID = "huoqiubaozha2" } } }, [20413210] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "RedMiss", miss_sfx = "", alert_fx = "", hit_fx = "RedMiss", range = 3, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413210, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 10 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true } }, [20413500] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413500, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20413600, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413510 }, { initialSplit = true, bullet_ID = 20413602, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413511 }, { initialSplit = true, bullet_ID = 20413604, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413512 }, { initialSplit = true, bullet_ID = 20413606, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413513 }, FXID = "huoqiubaozha2" } } }, [20413501] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413501, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20413601, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413520 }, { initialSplit = true, bullet_ID = 20413603, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413521 }, { initialSplit = true, bullet_ID = 20413605, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413522 }, { initialSplit = true, bullet_ID = 20413606, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413523 }, FXID = "huoqiubaozha2" } } }, [20413600] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 12, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413600, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20413620, damage = 20, barrage_ID = 20413530 }, FXID = "huoqiubaozha2" } } }, [20413601] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413601, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20413620, damage = 20, barrage_ID = 20413530 }, FXID = "huoqiubaozha2" } } }, [20413602] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413602, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20413620, damage = 20, barrage_ID = 20413530 }, FXID = "huoqiubaozha2" } } }, [20413603] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 24, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413603, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20413620, damage = 20, barrage_ID = 20413530 }, FXID = "huoqiubaozha2" } } }, [20413604] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 28, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413604, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20413620, damage = 20, barrage_ID = 20413530 }, FXID = "huoqiubaozha2" } } }, [20413605] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 32, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413605, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20413620, damage = 20, barrage_ID = 20413530 }, FXID = "huoqiubaozha2" } } }, [20413606] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 36, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413606, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20413620, damage = 20, barrage_ID = 20413530 }, FXID = "huoqiubaozha2" } } }, [20413607] = { range_offset = 0, modle_ID = "lanhuoyinran", type = 5, velocity = 0.02, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20413607, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.005, flip = false, v = 0, t = 4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20413620, damage = 20, barrage_ID = 20413530 }, FXID = "huoqiubaozha2" } } }, [20413620] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 12, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20413620, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420100] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420100, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420101] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 16.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420101, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420102] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 14.84, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420102, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420103] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 13.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420103, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420104] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 12.98, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420104, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420105] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 12.73, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420105, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420106] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 12.98, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420106, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420107] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 13.71, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420107, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420108] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 14.84, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420108, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420109] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 16.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420109, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420110] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420110, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420111] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 19.88, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420111, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420112] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 21.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420112, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420113] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 24.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420113, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420114] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 26.21, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420114, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420115] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 28.46, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420115, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420116] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 30.76, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420116, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420120] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20420120, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20420130, reaim = true, emitterType = "BattleBulletEmitter", damage = 10, barrage_ID = 20420160 }, FXID = "huoqiubaozha2" } } }, [20420130] = { range_offset = 0, modle_ID = "gaomidu04", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20420130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20420200] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20420200, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 15, range = 14 }, attach_buff = { { friendly = false, buff_id = 79010, effect_id = "yinlichang_chaozhong" } }, extra_param = { ignoreB = true } }, [20420201] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 34, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20420201, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 15, range = 14 }, attach_buff = { { friendly = false, buff_id = 79011, effect_id = "yinlichang_shizhong" } }, extra_param = { ignoreB = true } }, [20420202] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 52, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20420202, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 15, range = 14 }, attach_buff = { { friendly = false, buff_id = 79010, effect_id = "yinlichang_chaozhong" } }, extra_param = { ignoreB = true } }, [20421000] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20421000, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20421001] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20421001, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20421002] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20421002, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20421003] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20421003, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20421004] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20421004, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20421010] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20421010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0.3 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20421020] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20421020, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0.12, t = 0.3 }, { u = 0, flip = false, v = 0, t = 0.7 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20421021] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20421021, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = -0.12, t = 0.3 }, { u = 0, flip = false, v = 0, t = 0.7 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20421100] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 5.39, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 26.93, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20421100, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 15, range = 14 }, attach_buff = { { friendly = false, buff_id = 79010, effect_id = "yinlichang_chaozhong" } }, extra_param = { ignoreB = true } }, [20421101] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 11.18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55.9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20421101, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 15, range = 14 }, attach_buff = { { friendly = false, buff_id = 79010, effect_id = "yinlichang_chaozhong" } }, extra_param = { ignoreB = true } }, [20421102] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 5.39, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 26.93, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20421102, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 15, range = 14 }, attach_buff = { { friendly = false, buff_id = 79011, effect_id = "yinlichang_shizhong" } }, extra_param = { ignoreB = true } }, [20421103] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 11.18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 55.9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20421103, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 15, range = 14 }, attach_buff = { { friendly = false, buff_id = 79011, effect_id = "yinlichang_shizhong" } }, extra_param = { ignoreB = true } }, [20422000] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422000, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422011, damage = 6, barrage_ID = 20422005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422013, damage = 6, barrage_ID = 20422006 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422015, damage = 6, barrage_ID = 20422007 }, FXID = "huoqiubaozha2" } } }, [20422010] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422010, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422011, damage = 6, barrage_ID = 20422010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422020 }, FXID = "huoqiubaozha2" } } }, [20422011] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422011, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422012, damage = 6, barrage_ID = 20422011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422021 }, FXID = "huoqiubaozha2" } } }, [20422012] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422012, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422013, damage = 6, barrage_ID = 20422012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422022 }, FXID = "huoqiubaozha2" } } }, [20422013] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422013, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422014, damage = 6, barrage_ID = 20422013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422023 }, FXID = "huoqiubaozha2" } } }, [20422014] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422014, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422015, damage = 6, barrage_ID = 20422014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422024 }, FXID = "huoqiubaozha2" } } }, [20422015] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422015, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422016, damage = 6, barrage_ID = 20422015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422025 }, FXID = "huoqiubaozha2" } } }, [20422016] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422016, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422017, damage = 6, barrage_ID = 20422010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422020 }, FXID = "huoqiubaozha2" } } }, [20422017] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422017, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422018, damage = 6, barrage_ID = 20422011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422021 }, FXID = "huoqiubaozha2" } } }, [20422018] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422018, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422019, damage = 6, barrage_ID = 20422012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422022 }, FXID = "huoqiubaozha2" } } }, [20422019] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422019, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422020, damage = 6, barrage_ID = 20422013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422023 }, FXID = "huoqiubaozha2" } } }, [20422020] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422020, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422021, damage = 6, barrage_ID = 20422014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422024 }, FXID = "huoqiubaozha2" } } }, [20422021] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422021, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422022, damage = 6, barrage_ID = 20422015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422025 }, FXID = "huoqiubaozha2" } } }, [20422022] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422022, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422023, damage = 6, barrage_ID = 20422010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422020 }, FXID = "huoqiubaozha2" } } }, [20422023] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422023, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422024, damage = 6, barrage_ID = 20422011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422021 }, FXID = "huoqiubaozha2" } } }, [20422024] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422024, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422025, damage = 6, barrage_ID = 20422012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422022 }, FXID = "huoqiubaozha2" } } }, [20422025] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422025, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422026, damage = 6, barrage_ID = 20422013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422023 }, FXID = "huoqiubaozha2" } } }, [20422026] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422026, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422027, damage = 6, barrage_ID = 20422014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422024 }, FXID = "huoqiubaozha2" } } }, [20422027] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422027, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422028, damage = 6, barrage_ID = 20422015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422025 }, FXID = "huoqiubaozha2" } } }, [20422028] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422028, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422029, damage = 6, barrage_ID = 20422010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422020 }, FXID = "huoqiubaozha2" } } }, [20422029] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422029, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422030, damage = 6, barrage_ID = 20422011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422021 }, FXID = "huoqiubaozha2" } } }, [20422030] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422030, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422031, damage = 6, barrage_ID = 20422012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422022 }, FXID = "huoqiubaozha2" } } }, [20422031] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422031, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422032, damage = 6, barrage_ID = 20422013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422023 }, FXID = "huoqiubaozha2" } } }, [20422032] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422032, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422033, damage = 6, barrage_ID = 20422014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422024 }, FXID = "huoqiubaozha2" } } }, [20422033] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422033, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422034, damage = 6, barrage_ID = 20422015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422025 }, FXID = "huoqiubaozha2" } } }, [20422034] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422034, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422035, damage = 6, barrage_ID = 20422010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422020 }, FXID = "huoqiubaozha2" } } }, [20422035] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422035, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422036, damage = 6, barrage_ID = 20422011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422021 }, FXID = "huoqiubaozha2" } } }, [20422036] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422036, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422037, damage = 6, barrage_ID = 20422012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422022 }, FXID = "huoqiubaozha2" } } }, [20422037] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422037, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422038, damage = 6, barrage_ID = 20422013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422023 }, FXID = "huoqiubaozha2" } } }, [20422038] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422038, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422039, damage = 6, barrage_ID = 20422014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422024 }, FXID = "huoqiubaozha2" } } }, [20422039] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422039, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422040, damage = 6, barrage_ID = 20422015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422025 }, FXID = "huoqiubaozha2" } } }, [20422040] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422040, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422041, damage = 6, barrage_ID = 20422010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422020 }, FXID = "huoqiubaozha2" } } }, [20422041] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422041, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422042, damage = 6, barrage_ID = 20422011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422021 }, FXID = "huoqiubaozha2" } } }, [20422042] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422042, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422043, damage = 6, barrage_ID = 20422012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422022 }, FXID = "huoqiubaozha2" } } }, [20422043] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422043, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422044, damage = 6, barrage_ID = 20422013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422023 }, FXID = "huoqiubaozha2" } } }, [20422044] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422044, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422045, damage = 6, barrage_ID = 20422014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422024 }, FXID = "huoqiubaozha2" } } }, [20422045] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422045, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422046, damage = 6, barrage_ID = 20422015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422025 }, FXID = "huoqiubaozha2" } } }, [20422046] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422046, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422047, damage = 6, barrage_ID = 20422010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422020 }, FXID = "huoqiubaozha2" } } }, [20422047] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422047, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422048, damage = 6, barrage_ID = 20422011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422021 }, FXID = "huoqiubaozha2" } } }, [20422048] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422048, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422049, damage = 6, barrage_ID = 20422012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422022 }, FXID = "huoqiubaozha2" } } }, [20422049] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422049, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422050, damage = 6, barrage_ID = 20422013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422023 }, FXID = "huoqiubaozha2" } } }, [20422050] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422050, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422051, damage = 6, barrage_ID = 20422014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422024 }, FXID = "huoqiubaozha2" } } }, [20422051] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422051, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422052, damage = 6, barrage_ID = 20422015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422025 }, FXID = "huoqiubaozha2" } } }, [20422052] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422052, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422053, damage = 6, barrage_ID = 20422010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422020 }, FXID = "huoqiubaozha2" } } }, [20422053] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422053, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422054, damage = 6, barrage_ID = 20422011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422021 }, FXID = "huoqiubaozha2" } } }, [20422054] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422054, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422055, damage = 6, barrage_ID = 20422012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422022 }, FXID = "huoqiubaozha2" } } }, [20422055] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422055, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422056, damage = 6, barrage_ID = 20422013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422023 }, FXID = "huoqiubaozha2" } } }, [20422056] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422056, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422057, damage = 6, barrage_ID = 20422014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422024 }, FXID = "huoqiubaozha2" } } }, [20422057] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422057, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422058, damage = 6, barrage_ID = 20422015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422025 }, FXID = "huoqiubaozha2" } } }, [20422058] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422058, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422059, damage = 6, barrage_ID = 20422010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422020 }, FXID = "huoqiubaozha2" } } }, [20422059] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422059, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422060, damage = 6, barrage_ID = 20422011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422021 }, FXID = "huoqiubaozha2" } } }, [20422060] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422060, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422061, damage = 6, barrage_ID = 20422012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422022 }, FXID = "huoqiubaozha2" } } }, [20422061] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422061, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422062, damage = 6, barrage_ID = 20422013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422023 }, FXID = "huoqiubaozha2" } } }, [20422062] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422062, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422063, damage = 6, barrage_ID = 20422014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422024 }, FXID = "huoqiubaozha2" } } }, [20422063] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20422063, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20422090, damage = 6, barrage_ID = 20422025 }, FXID = "huoqiubaozha2" } } }, [20422090] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 19, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 20422090, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20422100] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20422100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20422200] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20422200, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.15, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20422201] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20422201, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.15, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20422202] = { range_offset = 0, modle_ID = "gaomidu01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20422202, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.15, flip = false, v = 0, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20424000] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424000, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.01, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424011, damage = 6, barrage_ID = 20424005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424013, damage = 6, barrage_ID = 20424006 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424015, damage = 6, barrage_ID = 20424007 }, FXID = "huoqiubaozha2" } } }, [20424010] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424010, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424011, damage = 6, barrage_ID = 20424010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424020 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424011] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424011, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424012, damage = 6, barrage_ID = 20424011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424021 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424012] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424012, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424013, damage = 6, barrage_ID = 20424012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424022 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424013] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424013, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424014, damage = 6, barrage_ID = 20424013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424023 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424014] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424014, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424015, damage = 6, barrage_ID = 20424014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424024 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424015] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424015, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424016, damage = 6, barrage_ID = 20424015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424025 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424016] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424016, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424017, damage = 6, barrage_ID = 20424010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424020 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424017] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424017, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424018, damage = 6, barrage_ID = 20424011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424021 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424018] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424018, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424019, damage = 6, barrage_ID = 20424012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424022 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424019] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424019, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424020, damage = 6, barrage_ID = 20424013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424023 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424020] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424020, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424021, damage = 6, barrage_ID = 20424014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424024 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424021] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424021, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424022, damage = 6, barrage_ID = 20424015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424025 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424022] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424022, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424023, damage = 6, barrage_ID = 20424010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424020 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424023] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424023, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424024, damage = 6, barrage_ID = 20424011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424021 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424024] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424024, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424025, damage = 6, barrage_ID = 20424012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424022 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424025] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424025, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424026, damage = 6, barrage_ID = 20424013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424023 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424026] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424026, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424027, damage = 6, barrage_ID = 20424014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424024 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424027] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424027, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424028, damage = 6, barrage_ID = 20424015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424025 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424028] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424028, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424029, damage = 6, barrage_ID = 20424010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424020 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424029] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424029, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424030, damage = 6, barrage_ID = 20424011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424021 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424030] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424030, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424031, damage = 6, barrage_ID = 20424012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424022 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424031] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424031, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424032, damage = 6, barrage_ID = 20424013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424023 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424032] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424032, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424033, damage = 6, barrage_ID = 20424014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424024 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424033] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424033, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424034, damage = 6, barrage_ID = 20424015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424025 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424034] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424034, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424035, damage = 6, barrage_ID = 20424010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424020 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424035] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424035, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424036, damage = 6, barrage_ID = 20424011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424021 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424036] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424036, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424037, damage = 6, barrage_ID = 20424012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424022 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424037] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424037, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424038, damage = 6, barrage_ID = 20424013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424023 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424038] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424038, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424039, damage = 6, barrage_ID = 20424014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424024 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424039] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424039, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424040, damage = 6, barrage_ID = 20424015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424025 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424040] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424040, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424041, damage = 6, barrage_ID = 20424010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424020 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424041] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424041, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424042, damage = 6, barrage_ID = 20424011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424021 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424042] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424042, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424043, damage = 6, barrage_ID = 20424012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424022 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424043] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424043, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424044, damage = 6, barrage_ID = 20424013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424023 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424044] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424044, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424045, damage = 6, barrage_ID = 20424014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424024 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424045] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424045, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424046, damage = 6, barrage_ID = 20424015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424025 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424046] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424046, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424047, damage = 6, barrage_ID = 20424010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424020 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424047] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424047, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424048, damage = 6, barrage_ID = 20424011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424021 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424048] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424048, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424049, damage = 6, barrage_ID = 20424012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424022 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424049] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424049, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424050, damage = 6, barrage_ID = 20424013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424023 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424050] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424050, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424051, damage = 6, barrage_ID = 20424014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424024 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424051] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424051, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424052, damage = 6, barrage_ID = 20424015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424025 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424052] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424052, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424053, damage = 6, barrage_ID = 20424010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424020 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424053] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424053, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424054, damage = 6, barrage_ID = 20424011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424021 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424054] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424054, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424055, damage = 6, barrage_ID = 20424012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424022 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424055] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424055, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424056, damage = 6, barrage_ID = 20424013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424023 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424056] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424056, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424057, damage = 6, barrage_ID = 20424014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424024 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424057] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424057, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424058, damage = 6, barrage_ID = 20424015 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424025 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424058] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424058, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424059, damage = 6, barrage_ID = 20424010 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424020 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424059] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424059, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424060, damage = 6, barrage_ID = 20424011 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424021 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424060] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424060, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424061, damage = 6, barrage_ID = 20424012 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424022 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424061] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424061, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424062, damage = 6, barrage_ID = 20424013 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424023 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424062] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424062, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424063, damage = 6, barrage_ID = 20424014 }, { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424024 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424063] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20424063, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.2, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 20424090, damage = 6, barrage_ID = 20424025 }, { reaim = true, bullet_ID = 20424091, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424092, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, { reaim = true, bullet_ID = 20424093, damage = 18, emitterType = "BattleBulletEmitter", barrage_ID = 20424030 }, FXID = "huoqiubaozha2" } } }, [20424090] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 19, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 20424090, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20424091] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20424091, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20424092] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20424092, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20424093] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20424093, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20424100] = { range_offset = 0, modle_ID = "shenyuanbullet1", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20424100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20424110] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 10, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20424110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20425000] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20425000, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20425010, damage = 24, emitterType = "BattleBulletEmitter", barrage_ID = 20425010 }, FXID = "huoqiubaozha2" } } }, [20425001] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20425001, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20425011, reaim = true, emitterType = "BattleBulletEmitter", damage = 24, barrage_ID = 20425011 }, FXID = "huoqiubaozha2" } } }, [20425010] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20425010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20425011] = { range_offset = 0, modle_ID = "gaomidu04", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 72, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20425011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20425100] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 160, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20425100, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20425110, damage = 24, emitterType = "BattleBulletEmitter", barrage_ID = 20425110 }, FXID = "huoqiubaozha2" } } }, [20425101] = { range_offset = 0, modle_ID = "gaomidu01", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 160, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20425101, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20425111, reaim = true, emitterType = "BattleBulletEmitter", damage = 24, barrage_ID = 20425111 }, FXID = "huoqiubaozha2" } } }, [20425110] = { range_offset = 0, modle_ID = "gaomidu03", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20425110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20425111] = { range_offset = 0, modle_ID = "gaomidu04", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20425111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20429000] = { range_offset = 0, modle_ID = "lanseguangyun", type = 9, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20429000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = 15, range = 28 }, attach_buff = { { friendly = false, buff_id = 79010, effect_id = "yinlichang_chaozhong" } }, extra_param = { ignoreB = true } }, [20429200] = { range_offset = 10, modle_ID = "kuasheAP", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 20429200, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20429300] = { range_offset = 0, modle_ID = "gaomidu02", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20429300, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.018, flip = false, v = 0, t = 0 }, { u = 0.12, flip = false, v = 0, t = 1 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20430000] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20430000, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.014, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20430010, damage = 6, emitterType = "BattleBulletEmitter", barrage_ID = 20430010 }, { initialSplit = true, bullet_ID = 20430020, reaim = true, emitterType = "BattleBulletEmitter", damage = 6, barrage_ID = 20430030 }, FXID = "huoqiubaozha2" } } }, [20430001] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20430001, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.014, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20430010, damage = 6, emitterType = "BattleBulletEmitter", barrage_ID = 20430020 }, { initialSplit = true, bullet_ID = 20430020, reaim = true, emitterType = "BattleBulletEmitter", damage = 6, barrage_ID = 20430031 }, FXID = "huoqiubaozha2" } } }, [20430002] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20430002, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.014, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20430010, damage = 6, emitterType = "BattleBulletEmitter", barrage_ID = 20430010 }, { initialSplit = true, bullet_ID = 20430020, reaim = true, emitterType = "BattleBulletEmitter", damage = 6, barrage_ID = 20430030 }, FXID = "huoqiubaozha2" } } }, [20430003] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 3.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20430003, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.014, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20430010, damage = 6, emitterType = "BattleBulletEmitter", barrage_ID = 20430020 }, { initialSplit = true, bullet_ID = 20430020, reaim = true, emitterType = "BattleBulletEmitter", damage = 6, barrage_ID = 20430031 }, FXID = "huoqiubaozha2" } } }, [20430010] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430010, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 79020, level = 2 } }, extra_param = {} }, [20430011] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 14, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430011, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 79020, level = 2 } }, extra_param = {} }, [20430020] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430020, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 79020, level = 2 } }, extra_param = {} }, [20430021] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430021, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 79020, level = 2 } }, extra_param = {} }, [20430100] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430100, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 25, targetOffsetZ = -3, gravity = -0.03, diveFilter = { 2 } } }, [20430101] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430101, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 25, targetOffsetZ = -12, gravity = -0.03, diveFilter = { 2 } } }, [20430102] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430102, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 15, targetOffsetZ = 0, gravity = -0.03, diveFilter = { 2 } } }, [20430103] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430103, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 15, targetOffsetZ = -9, gravity = -0.03, diveFilter = { 2 } } }, [20430104] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430104, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 5, targetOffsetZ = 3, gravity = -0.03, diveFilter = { 2 } } }, [20430105] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430105, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 5, targetOffsetZ = -6, gravity = -0.03, diveFilter = { 2 } } }, [20430106] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430106, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -5, targetOffsetZ = 6, gravity = -0.03, diveFilter = { 2 } } }, [20430107] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430107, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -5, targetOffsetZ = -3, gravity = -0.03, diveFilter = { 2 } } }, [20430108] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430108, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -15, targetOffsetZ = 9, gravity = -0.03, diveFilter = { 2 } } }, [20430109] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430109, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -15, targetOffsetZ = 0, gravity = -0.03, diveFilter = { 2 } } }, [20430110] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430110, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -25, targetOffsetZ = 12, gravity = -0.03, diveFilter = { 2 } } }, [20430111] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430111, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -25, targetOffsetZ = 3, gravity = -0.03, diveFilter = { 2 } } }, [20430120] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430120, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 25, targetOffsetZ = 3, gravity = -0.03, diveFilter = { 2 } } }, [20430121] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430121, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 25, targetOffsetZ = 12, gravity = -0.03, diveFilter = { 2 } } }, [20430122] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430122, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 15, targetOffsetZ = 0, gravity = -0.03, diveFilter = { 2 } } }, [20430123] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430123, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 15, targetOffsetZ = 9, gravity = -0.03, diveFilter = { 2 } } }, [20430124] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430124, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 5, targetOffsetZ = -3, gravity = -0.03, diveFilter = { 2 } } }, [20430125] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430125, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 5, targetOffsetZ = 6, gravity = -0.03, diveFilter = { 2 } } }, [20430126] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430126, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -5, targetOffsetZ = -6, gravity = -0.03, diveFilter = { 2 } } }, [20430127] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430127, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -5, targetOffsetZ = 3, gravity = -0.03, diveFilter = { 2 } } }, [20430128] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430128, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -15, targetOffsetZ = -9, gravity = -0.03, diveFilter = { 2 } } }, [20430129] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430129, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -15, targetOffsetZ = 0, gravity = -0.03, diveFilter = { 2 } } }, [20430130] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430130, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -25, targetOffsetZ = -12, gravity = -0.03, diveFilter = { 2 } } }, [20430131] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430131, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -25, targetOffsetZ = -3, gravity = -0.03, diveFilter = { 2 } } }, [20430140] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430140, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 25, targetOffsetZ = 3, gravity = -0.03, diveFilter = { 2 } } }, [20430141] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430141, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 25, targetOffsetZ = -3, gravity = -0.03, diveFilter = { 2 } } }, [20430142] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430142, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 15, targetOffsetZ = 6, gravity = -0.03, diveFilter = { 2 } } }, [20430143] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430143, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 15, targetOffsetZ = -6, gravity = -0.03, diveFilter = { 2 } } }, [20430144] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430144, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 5, targetOffsetZ = 9, gravity = -0.03, diveFilter = { 2 } } }, [20430145] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430145, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = 5, targetOffsetZ = -9, gravity = -0.03, diveFilter = { 2 } } }, [20430146] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430146, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -5, targetOffsetZ = 12, gravity = -0.03, diveFilter = { 2 } } }, [20430147] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430147, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -5, targetOffsetZ = -12, gravity = -0.03, diveFilter = { 2 } } }, [20430148] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430148, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -15, targetOffsetZ = 15, gravity = -0.03, diveFilter = { 2 } } }, [20430149] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430149, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -15, targetOffsetZ = -15, gravity = -0.03, diveFilter = { 2 } } }, [20430150] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430150, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -25, targetOffsetZ = 18, gravity = -0.03, diveFilter = { 2 } } }, [20430151] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430151, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { targetOffsetX = -25, targetOffsetZ = -18, gravity = -0.03, diveFilter = { 2 } } }, [20430200] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20430200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20430201] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20430201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20430202] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20430202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20430203] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20430203, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20430210] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20430210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20430211] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20430211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20430212] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20430212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20430213] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20430213, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20430500] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430500, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 8000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 0, gravity = -0.035, diveFilter = { 2 } } }, [20430501] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430501, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 8000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -15, gravity = -0.035, diveFilter = { 2 } } }, [20430502] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430502, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 8000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -30, gravity = -0.035, diveFilter = { 2 } } }, [20430503] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430503, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 8000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = -45, gravity = -0.035, diveFilter = { 2 } } }, [20430504] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430504, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 8000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 15, gravity = -0.035, diveFilter = { 2 } } }, [20430505] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430505, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 8000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 30, gravity = -0.035, diveFilter = { 2 } } }, [20430506] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20430506, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 8000, buff_id = 79020, level = 1 } }, extra_param = { targetOffsetX = 0, targetOffsetZ = 45, gravity = -0.035, diveFilter = { 2 } } }, [20430600] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 2, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20430600, random_damage_rate = 0, damage_type = { 0.5, 1.1, 1.2 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.024, accuracy = "chargeBulletAccuracy", randomOffsetX = 0, randomOffsetZ = 32, diveFilter = { 2 } } }, [20430601] = { range_offset = 0, modle_ID = "shenyuanbullet8", type = 2, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20430601, random_damage_rate = 0, damage_type = { 0.5, 1.1, 1.25 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = {}, extra_param = { gravity = -0.024, accuracy = "chargeBulletAccuracy", randomOffsetX = 0, randomOffsetZ = 16, diveFilter = { 2 } } }, [20430610] = { range_offset = 0, modle_ID = "bullet1", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 20430610, random_damage_rate = 0, damage_type = { 0.5, 1.3, 1.1 }, DMG_font = { { 4, 0.7 }, { 2, 1.3 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 10 }, attach_buff = {}, extra_param = { gravity = -0.024, accuracy = "chargeBulletAccuracy", randomOffsetX = 16, randomOffsetZ = 16, diveFilter = { 2 } } }, [20431000] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431001] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431002] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431003] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431004] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431005] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431006] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431007] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431010] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431011] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431012] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431013] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431014] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431015] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431016] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431017] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20431017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20431100] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20431100, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { damage = 6, bullet_ID = 20431110, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431110 }, { damage = 6, bullet_ID = 20431110, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431111 }, { damage = 6, bullet_ID = 20431110, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431112 }, { damage = 6, bullet_ID = 20431110, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431113 }, { damage = 6, bullet_ID = 20431110, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431114 }, { damage = 6, bullet_ID = 20431110, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431115 }, { damage = 6, bullet_ID = 20431110, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431116 }, { damage = 6, bullet_ID = 20431110, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431117 }, FXID = "huoqiubaozha2" } } }, [20431101] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20431101, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { damage = 6, bullet_ID = 20431111, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431110 }, { damage = 6, bullet_ID = 20431111, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431111 }, { damage = 6, bullet_ID = 20431111, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431112 }, { damage = 6, bullet_ID = 20431111, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431113 }, { damage = 6, bullet_ID = 20431111, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431114 }, { damage = 6, bullet_ID = 20431111, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431115 }, { damage = 6, bullet_ID = 20431111, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431116 }, { damage = 6, bullet_ID = 20431111, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 20431117 }, FXID = "huoqiubaozha2" } } }, [20431110] = { range_offset = 0, modle_ID = "lanhuozidan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20431110, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 79020, level = 2 } }, extra_param = {} }, [20431111] = { range_offset = 0, modle_ID = "lanhuozidan02", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20431111, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.05, flip = false, v = 0, t = 0.4 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 300, buff_id = 79020, level = 2 } }, extra_param = {} }, [20431600] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20431600, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, randomOffsetX = 8, randomOffsetZ = 8, diveFilter = { 2 } } }, [20431601] = { range_offset = 0, modle_ID = "lanhuopaodan", type = 2, velocity = 14, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20431601, random_damage_rate = 0, damage_type = { 1.1, 0.8, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 15 }, attach_buff = { { rant = 2800, buff_id = 79020, level = 3 } }, extra_param = { gravity = -0.03, randomOffsetX = 8, randomOffsetZ = 8, diveFilter = { 2 } } }, [20433000] = { range_offset = 0, modle_ID = "junengshexian02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "junengshexian_beiji02", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20433000, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20434000] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20434000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20435000] = { range_offset = 20, modle_ID = "liuxingyu", type = 13, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire02", range = 180, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20435000, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 5, 5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = { gravity = 0.003, launchRiseTime = 4, fallTime = 3, targetOffsetX = 10, launchVrtSpeed = 1.5, randomOffsetZ = 3, diveFilter = { 2 } } }, [20435100] = { range_offset = 0, modle_ID = "liuxingyu", type = 2, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "ShellMissBlueFire02", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellMissBlueFire02", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20435100, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1.2 }, { 1, 1.2 }, { 1, 1.2 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 22 }, attach_buff = { { rant = 8000, buff_id = 79020, level = 1 } }, extra_param = { gravity = -0.55, randomOffsetX = 32, randomOffsetZ = 32, diveFilter = { 2 } } }, [20435200] = { range_offset = 0, modle_ID = "FireBall", type = 2, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "CAHit", range = 150, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 20435200, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 9 }, attach_buff = {}, extra_param = { gravity = -0.5, randomOffsetX = 35, randomOffsetZ = 35, diveFilter = { 2 } } }, [20435400] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20435400, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20435401] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20435401, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20435402] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20435402, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20435410] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20435410, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20435411] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20435411, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20435412] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20435412, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20440000] = { range_offset = 0, modle_ID = "shenyuan1_yingguang_trail", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20440000, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.05, flip = false, v = 0, t = 0.8 } }, cld_box = { 3, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20440010] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = -0.05, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20440020] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 3, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20440020, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20413601, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413520 }, { initialSplit = true, bullet_ID = 20413603, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413521 }, { initialSplit = true, bullet_ID = 20413605, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413522 }, { initialSplit = true, bullet_ID = 20413606, damage = 8, emitterType = "BattleBulletEmitter", reaim = true, barrage_ID = 20413523 }, FXID = "huoqiubaozha2" } } }, [20440030] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440030, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = -0.05, flip = false, v = 0, t = 2.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20440031] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440031, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20440032] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440032, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20440200] = { range_offset = 0, modle_ID = "lanseguangyun", type = 5, velocity = 16, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20440200, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 20440210, damage = 8, emitterType = "BattleBulletEmitter", barrage_ID = 20440210 }, { initialSplit = true, bullet_ID = 20440220, damage = 8, emitterType = "BattleBulletEmitter", barrage_ID = 20440220 }, { initialSplit = true, bullet_ID = 20440230, damage = 8, emitterType = "BattleBulletEmitter", barrage_ID = 20440230 }, { initialSplit = true, bullet_ID = 20440240, damage = 8, emitterType = "BattleBulletEmitter", barrage_ID = 20440240 }, FXID = "huoqiubaozha2" } } }, [20440210] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 3, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20440210, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { reaim = true, bullet_ID = 20440300, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440300 }, { reaim = true, bullet_ID = 20440301, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440301 }, { reaim = true, bullet_ID = 20440302, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440302 }, { reaim = true, bullet_ID = 20440303, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440303 }, { reaim = true, bullet_ID = 20440304, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440304 }, { reaim = true, bullet_ID = 20440305, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440305 }, { reaim = true, bullet_ID = 20440306, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440306 }, { reaim = true, bullet_ID = 20440307, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440307 }, { reaim = true, bullet_ID = 20440308, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440308 }, FXID = "huoqiubaozha2" } } }, [20440220] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 3, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20440220, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { reaim = true, bullet_ID = 20440310, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440300 }, { reaim = true, bullet_ID = 20440311, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440301 }, { reaim = true, bullet_ID = 20440312, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440302 }, { reaim = true, bullet_ID = 20440313, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440303 }, { reaim = true, bullet_ID = 20440314, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440304 }, { reaim = true, bullet_ID = 20440315, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440305 }, { reaim = true, bullet_ID = 20440316, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440306 }, { reaim = true, bullet_ID = 20440317, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440307 }, { reaim = true, bullet_ID = 20440318, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440308 }, FXID = "huoqiubaozha2" } } }, [20440230] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 3, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20440230, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { reaim = true, bullet_ID = 20440320, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440300 }, { reaim = true, bullet_ID = 20440321, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440301 }, { reaim = true, bullet_ID = 20440322, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440302 }, { reaim = true, bullet_ID = 20440323, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440303 }, { reaim = true, bullet_ID = 20440324, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440304 }, { reaim = true, bullet_ID = 20440325, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440305 }, { reaim = true, bullet_ID = 20440326, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440306 }, { reaim = true, bullet_ID = 20440327, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440307 }, { reaim = true, bullet_ID = 20440328, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440308 }, FXID = "huoqiubaozha2" } } }, [20440240] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 18, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 3, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20440240, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { reaim = true, bullet_ID = 20440330, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440300 }, { reaim = true, bullet_ID = 20440331, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440301 }, { reaim = true, bullet_ID = 20440332, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440302 }, { reaim = true, bullet_ID = 20440333, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440303 }, { reaim = true, bullet_ID = 20440334, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440304 }, { reaim = true, bullet_ID = 20440335, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440305 }, { reaim = true, bullet_ID = 20440336, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440306 }, { reaim = true, bullet_ID = 20440337, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440307 }, { reaim = true, bullet_ID = 20440338, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440308 }, FXID = "huoqiubaozha2" } } }, [20440300] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 0.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 1.8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440300, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440301] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 4.5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440301, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440302] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 6.6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440302, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440303] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440303, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440304] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440304, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440305] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440305, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440306] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440306, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440307] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 6.6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440307, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440308] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 4.5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440308, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440310] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 0.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 1.8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440310, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440311] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 4.5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440312] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 6.6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440313] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440313, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440314] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440314, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440315] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440315, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440316] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440316, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440317] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 6.6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440317, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440318] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 4.5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440318, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440320] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 0.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 1.8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440320, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440321] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 4.5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440321, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440322] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 6.6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440322, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440323] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440323, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440324] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440324, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440325] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440325, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440326] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440326, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440327] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 6.6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440327, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440328] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 4.5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440328, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440330] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 0.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 1.8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440330, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440331] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 4.5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440331, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440332] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 6.6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440332, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440333] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440333, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440334] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440334, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440335] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440335, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440336] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 4.05, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 8.1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440336, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440337] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 3.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 6.6, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440337, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440338] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 5, velocity = 2.25, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 4.5, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440338, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { bullet_ID = 20440400, damage = 15, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20440400 }, FXID = "huoqiubaozha2" } } }, [20440400] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "BlueMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20440400, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 1.4 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441100] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20441100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441110] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20441110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1.15 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441300] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 4.65, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 62, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441300, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441320 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441340 }, { bullet_ID = 20441380, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441380 }, FXID = "huoqiubaozha2" } } }, [20441301] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 4.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 61, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441301, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441321 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441341 }, FXID = "huoqiubaozha2" } } }, [20441302] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 4.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441302, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441322 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441342 }, FXID = "huoqiubaozha2" } } }, [20441303] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 4.09, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441303, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441323 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441343 }, { bullet_ID = 20441381, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441381 }, FXID = "huoqiubaozha2" } } }, [20441304] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 3.67, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 49, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441304, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441324 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441344 }, FXID = "huoqiubaozha2" } } }, [20441305] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 3.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441305, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441325 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441345 }, FXID = "huoqiubaozha2" } } }, [20441306] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 2.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441306, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441326 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441346 }, { bullet_ID = 20441380, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441382 }, FXID = "huoqiubaozha2" } } }, [20441307] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 2.04, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 27, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441307, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441327 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441347 }, FXID = "huoqiubaozha2" } } }, [20441308] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 1.56, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441308, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441328 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441348 }, FXID = "huoqiubaozha2" } } }, [20441309] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 1.35, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 18, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441309, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441329 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441349 }, { bullet_ID = 20441381, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441383 }, FXID = "huoqiubaozha2" } } }, [20441310] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 1.56, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 21, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441310, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441330 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441350 }, FXID = "huoqiubaozha2" } } }, [20441311] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 2.04, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 27, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441311, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441331 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441351 }, FXID = "huoqiubaozha2" } } }, [20441312] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 2.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 35, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441312, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441332 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441352 }, { bullet_ID = 20441380, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441384 }, FXID = "huoqiubaozha2" } } }, [20441313] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 3.17, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 42, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441313, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441333 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441353 }, FXID = "huoqiubaozha2" } } }, [20441314] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 3.67, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 49, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441314, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441334 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441354 }, FXID = "huoqiubaozha2" } } }, [20441315] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 4.09, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 54, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441315, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441335 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441355 }, { bullet_ID = 20441381, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441385 }, FXID = "huoqiubaozha2" } } }, [20441316] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 4.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 59, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441316, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441336 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441356 }, FXID = "huoqiubaozha2" } } }, [20441317] = { range_offset = 0, modle_ID = "zimudan_blue", type = 5, velocity = 4.59, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 61, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441317, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 1.5, shrapnel = { { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441337 }, { bullet_ID = 20441350, damage = 16, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 20441357 }, FXID = "huoqiubaozha2" } } }, [20441350] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441350, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441351] = { range_offset = 0, modle_ID = "yingguangzidan04", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441351, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441380] = { range_offset = 0, modle_ID = "lanseguangyun", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 6, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441380, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { reaim = true, bullet_ID = 20440300, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440300 }, { reaim = true, bullet_ID = 20440301, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440301 }, { reaim = true, bullet_ID = 20440302, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440302 }, { reaim = true, bullet_ID = 20440303, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440303 }, { reaim = true, bullet_ID = 20440304, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440304 }, { reaim = true, bullet_ID = 20440305, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440305 }, { reaim = true, bullet_ID = 20440306, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440306 }, { reaim = true, bullet_ID = 20440307, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440307 }, { reaim = true, bullet_ID = 20440308, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440308 }, FXID = "huoqiubaozha2" } } }, [20441381] = { range_offset = 0, modle_ID = "lanseguangyun", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 12, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20441381, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { reaim = true, bullet_ID = 20440300, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440300 }, { reaim = true, bullet_ID = 20440301, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440301 }, { reaim = true, bullet_ID = 20440302, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440302 }, { reaim = true, bullet_ID = 20440303, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440303 }, { reaim = true, bullet_ID = 20440304, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440304 }, { reaim = true, bullet_ID = 20440305, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440305 }, { reaim = true, bullet_ID = 20440306, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440306 }, { reaim = true, bullet_ID = 20440307, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440307 }, { reaim = true, bullet_ID = 20440308, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440308 }, FXID = "huoqiubaozha2" } } }, [20441700] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441700, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441701] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441701, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441702] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441702, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441703] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441703, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441704] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441704, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441705] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441705, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441706] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441706, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441707] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441707, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20441708] = { range_offset = 0, modle_ID = "yingguangzidan01", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 95, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 20441708, random_damage_rate = 0, damage_type = { 0.6, 0.8, 1 }, DMG_font = { { 4, 0.8 }, { 1, 1 }, { 1, 1.1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20443100] = { range_offset = 10, modle_ID = "bullet_maoxi", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20443100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20443110] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 20443110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20444500] = { range_offset = 0, modle_ID = "lanseguangyun", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 36, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20444500, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { reaim = true, bullet_ID = 20440300, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440300 }, { reaim = true, bullet_ID = 20440301, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440301 }, { reaim = true, bullet_ID = 20440302, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440302 }, { reaim = true, bullet_ID = 20440303, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440303 }, { reaim = true, bullet_ID = 20440304, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440304 }, { reaim = true, bullet_ID = 20440305, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440305 }, { reaim = true, bullet_ID = 20440306, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440306 }, { reaim = true, bullet_ID = 20440307, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440307 }, { reaim = true, bullet_ID = 20440308, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440308 }, FXID = "huoqiubaozha2" } } }, [20444501] = { range_offset = 0, modle_ID = "lanseguangyun", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 52, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20444501, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, lastTime = 0, shrapnel = { { reaim = true, bullet_ID = 20440300, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440300 }, { reaim = true, bullet_ID = 20440301, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440301 }, { reaim = true, bullet_ID = 20440302, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440302 }, { reaim = true, bullet_ID = 20440303, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440303 }, { reaim = true, bullet_ID = 20440304, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440304 }, { reaim = true, bullet_ID = 20440305, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440305 }, { reaim = true, bullet_ID = 20440306, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440306 }, { reaim = true, bullet_ID = 20440307, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440307 }, { reaim = true, bullet_ID = 20440308, damage = 16, emitterType = "BattleBulletEmitter", barrage_ID = 20440308 }, FXID = "huoqiubaozha2" } } }, [20448000] = { range_offset = 0, modle_ID = "mofazidan03_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 58, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20448000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = -0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [20448010] = { range_offset = 0, modle_ID = "mofazidan05_nt", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 58, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 20448010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21200131] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21200131, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21300141] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 15, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21300141, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21300151] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21300151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.06, flip = false, v = 0.03, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21300152] = { range_offset = 20, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21300152, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.06, flip = false, v = -0.03, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21300161] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21300161, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21300211] = { range_offset = 20, modle_ID = "BulletJP", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21300211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.08, flip = false, v = 0, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21300212] = { range_offset = 20, modle_ID = "newBullet4", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "fangkongbaozha", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21300212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.18, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21300221] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21300221, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21300311] = { range_offset = 0, modle_ID = "Bulletenemys", type = 5, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21300311, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.001, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = { lastTime = 0.08, shrapnel = { { bullet_ID = 21300312, barrage_ID = 21399026 }, FXID = "huoqiubaozha2" } } }, [21300312] = { range_offset = 0, modle_ID = "newBullet1", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 110, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21300312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21300331] = { range_offset = 0, modle_ID = "kuashetuowei", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 40, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21300331, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = { { rant = 5000, buff_id = 311, level = 1 } }, extra_param = { gravity = -0.05, randomOffsetX = 15, randomOffsetZ = 15, diveFilter = { 2 } } }, [21300341] = { range_offset = 0, modle_ID = "kuasheAP", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21300341, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.015, flip = false, v = 0, t = 0 }, { u = 0.005, flip = false, v = 0, t = 1 }, { u = 0.06, flip = false, v = 0.04, t = 2.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = { velocity_offset = 3.5 } }, [21300342] = { range_offset = 0, modle_ID = "kuashe", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21300342, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.015, flip = false, t = 0, v = -0 }, { u = 0.005, flip = false, t = 1, v = -0 }, { u = 0.06, flip = false, v = -0.04, t = 2.3 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = { velocity_offset = 3.5 } }, [21300351] = { range_offset = 5, modle_ID = "kuashetuowei", type = 2, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21300351, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 8 }, attach_buff = {}, extra_param = { gravity = -0.25, randomOffsetX = 5, randomOffsetZ = 5, diveFilter = { 2 } } }, [21300361] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21300361, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21300362] = { range_offset = 0, modle_ID = "newBullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21300362, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21400111] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21400111, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.02, t = 1 }, { u = 0.1, flip = false, v = 0, t = 1.3 }, { u = -0.1, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0.03, t = 2.3 }, { u = 0.1, flip = false, v = 0, t = 2.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21400112] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21400112, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.02, t = 1 }, { u = 0, flip = false, v = 0.02, t = 2 }, { u = 0, flip = false, v = -0.02, t = 3 }, { u = 0, flip = false, v = 0.02, t = 4 }, { u = 0.1, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21400113] = { range_offset = 20, modle_ID = "Al_Laser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21400113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21400114] = { range_offset = 0, modle_ID = "BulletJP", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21400114, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 1, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21400115] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21400115, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, t = 1.5, v = -0 }, { u = 0.07, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21400116] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21400116, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.02, flip = false, v = 0, t = 0 }, { u = 0, flip = false, t = 1.5, v = -0 }, { u = 0.05, flip = false, v = 0, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21400117] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21400117, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21400118] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21400118, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { tracker = { angular = 2, range = 40 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21400119] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21400119, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0.08, flip = false, v = 0, t = 0.8 }, { u = -0.1, flip = false, v = 0, t = 1.2 }, { u = 0.04, flip = false, v = 0, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21400121] = { range_offset = 20, modle_ID = "Torpedo01", type = 3, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "", miss_sfx = "", alert_fx = "TorAlert", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 21400121, random_damage_rate = 0, damage_type = { 0.8, 1.1, 1.3 }, DMG_font = { { 3, 1 }, { 3, 1 }, { 3, 1.4 } }, acceleration = { { u = 0.03, flip = false, v = -0.02, t = 0 }, { u = 0.04, flip = false, v = -0.06, t = 1 } }, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [21400311] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21400311, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [21400312] = { range_offset = 20, modle_ID = "newBullet2", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21400312, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 1.5, 1, 1.3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500110] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 4, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500111] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21500111, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500210] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.012, t = 0 }, { u = 0, flip = false, v = 0, t = 2.6 } }, cld_box = { 4, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500211] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.012, t = 0 }, { u = 0, flip = false, v = 0, t = 2.6 } }, cld_box = { 4, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500212] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21500212, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.006, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500310] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500310, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.02, flip = false, v = -0.016, t = 0 }, { u = 0.015, flip = false, v = -0.03, t = 1 } }, cld_box = { 4, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500311] = { range_offset = 0, modle_ID = "BulletUK", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500311, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.02, flip = false, v = 0.016, t = 0 }, { u = 0.015, flip = false, v = 0.03, t = 1 } }, cld_box = { 4, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500410] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500410, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 4, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500411] = { range_offset = 0, modle_ID = "kuasheHE", type = 1, velocity = 4.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "CAHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 21500411, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [21500510] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500510, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 4, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3.5 } }, [21500511] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500511, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.018, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3.5 } }, [21500512] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500512, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.018, t = 0 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3.5 } }, [21500513] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500513, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.018, t = 0 } }, cld_box = { 3, 1.2, 1.2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3.5 } }, [21500514] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500514, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0.018, t = 0 } }, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3.5 } }, [21500515] = { range_offset = 0, modle_ID = "paodan_ai_4", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500515, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = -0.018, t = 0 } }, cld_box = { 8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 3.5 } }, [21500516] = { range_offset = 0, modle_ID = "newBullet5", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500516, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 4 } }, [21500517] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500517, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 4 } }, [21500518] = { range_offset = 0, modle_ID = "Bullet1_faxi", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500518, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 3, 1.2, 1.2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 4 } }, [21500519] = { range_offset = 0, modle_ID = "pisiman03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500519, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 4 } }, [21500520] = { range_offset = 0, modle_ID = "paodan_ai_4", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 85, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 21500520, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 8, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 4 } }, [29400000] = { range_offset = 20, modle_ID = "kuasheHE", type = 2, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "RedShellHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29400000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.3 }, { 3, 1.3 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 20 }, attach_buff = {}, extra_param = { gravity = -0.1, dropOffset = true, airdrop = true, offsetY = 40, randomOffsetX = 30, randomOffsetZ = 30, diveFilter = { 1, 2 } } }, [29402071] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29402071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.3, flip = false, v = -0.2, t = 0.4 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29402072] = { range_offset = 20, modle_ID = "newBullet3", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29402072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.3, flip = false, v = 0.2, t = 0.4 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29402073] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29402073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29402074] = { range_offset = 20, modle_ID = "kuasheHE", type = 1, velocity = 20, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29402074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.2, flip = false, v = 0, t = 0.3 } }, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29402100] = { range_offset = 10, modle_ID = "newBullet3", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29402100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.03, flip = false, v = 0, t = 0 }, { u = 0.3, flip = false, v = 0, t = 0.6 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500100] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29500100, random_damage_rate = 0, damage_type = { 1, 1, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500101] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29500101, random_damage_rate = 0, damage_type = { 1, 1, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500102] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29500102, random_damage_rate = 0, damage_type = { 1, 1, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500103] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29500103, random_damage_rate = 0, damage_type = { 1, 1, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1.1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 }, { u = 0.7, flip = false, v = 0, t = 0.2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500150] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29500150, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [29500160] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29500160, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = -0.02, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [29500161] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29500161, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = -0.04, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [29500162] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29500162, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [29500163] = { range_offset = 10, modle_ID = "BulletJP", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29500163, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0.04, t = 0.4 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = {} }, [29500200] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500200, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500201] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 16, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500201, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.18, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500202] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 22, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500202, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.25, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500203] = { range_offset = 0, modle_ID = "Bulletenemys", type = 5, velocity = 0.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29500203, random_damage_rate = 0, damage_type = { 1.2, 0.6, 0.6 }, DMG_font = { { 3, 1.2 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 100, buff_id = 311, level = 1 } }, extra_param = { lastTime = 0.03, shrapnel = { { bullet_ID = 29500204, damage = 80, barrage_ID = 29500206 }, FXID = "huoqiubaozha2" } } }, [29500204] = { range_offset = 0, modle_ID = "newBullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 8, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500204, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.5 }, { 4, 0.5 }, { 4, 0.5 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500210] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500210, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.05, flip = false, v = -0.08, t = 1.5 }, { u = 0.1, flip = false, v = -0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500211] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500211, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.05, flip = false, v = -0.08, t = 1.5 }, { u = 0.1, flip = false, v = -0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500212] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500212, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.05, flip = false, v = -0.08, t = 1.5 }, { u = 0.1, flip = false, v = -0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500213] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500213, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.05, flip = false, v = -0.08, t = 1.5 }, { u = 0.1, flip = false, v = -0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500214] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500214, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.2 }, { u = 0.05, flip = false, v = -0.08, t = 1.5 }, { u = 0.1, flip = false, v = -0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500215] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500215, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.04, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 1 }, { u = 0.05, flip = false, v = 0.08, t = 1.5 }, { u = 0.1, flip = false, v = 0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500216] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500216, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.05, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 }, { u = 0.05, flip = false, v = 0.08, t = 1.5 }, { u = 0.1, flip = false, v = 0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500217] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500217, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.06, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.6 }, { u = 0.05, flip = false, v = 0.08, t = 1.5 }, { u = 0.1, flip = false, v = 0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500218] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500218, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.07, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.05, flip = false, v = 0.08, t = 1.5 }, { u = 0.1, flip = false, v = 0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500219] = { range_offset = 10, modle_ID = "BulletUSA", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500219, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = -0.09, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.2 }, { u = 0.05, flip = false, v = 0.08, t = 1.5 }, { u = 0.1, flip = false, v = 0.03, t = 2 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500220] = { range_offset = 20, modle_ID = "shenyuanlaser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "shenyuanjiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500220, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500221] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 18, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29500221, random_damage_rate = 0, damage_type = { 1, 1, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500222] = { range_offset = 20, modle_ID = "chuantoudan", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 29500222, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 5 } }, [29500223] = { range_offset = 10, modle_ID = "Bullet1", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "Clhit", range = 70, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29500223, random_damage_rate = 0, damage_type = { 1, 1, 1.1 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { velocity_offset = 6 } }, [29500224] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500224, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 2.2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500225] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500225, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.84 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500226] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500226, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.48 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500227] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500227, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.12 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500228] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500228, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.76 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500229] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500229, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.44 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500230] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500230, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 0.08 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500231] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500231, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500232] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500232, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500237, barrage_ID = 29500321 }, FXID = "huoqiubaozha2" } } }, [29500233] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500233, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500238, barrage_ID = 29500322 }, FXID = "huoqiubaozha2" } } }, [29500234] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500234, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500239, barrage_ID = 29500323 }, FXID = "huoqiubaozha2" } } }, [29500235] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500235, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500240, barrage_ID = 29500324 }, FXID = "huoqiubaozha2" } } }, [29500236] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500236, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500241, barrage_ID = 29500325 }, FXID = "huoqiubaozha2" } } }, [29500237] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = -5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500237, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500238] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500238, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500239] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500239, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500240] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = -5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500240, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500241] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500241, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = -0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500242] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500242, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500243] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = -5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500243, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500244] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = -5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500244, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500245] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500245, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500246] = { range_offset = 0, modle_ID = "newbullet1", type = 1, velocity = -5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500246, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0, flip = false, v = 0.02, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500247] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500247, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500242, barrage_ID = 29500326 }, FXID = "huoqiubaozha2" } } }, [29500248] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500248, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500243, barrage_ID = 29500327 }, FXID = "huoqiubaozha2" } } }, [29500249] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500249, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500244, barrage_ID = 29500328 }, FXID = "huoqiubaozha2" } } }, [29500250] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500250, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500245, barrage_ID = 29500329 }, FXID = "huoqiubaozha2" } } }, [29500251] = { range_offset = 0, modle_ID = "newbullet1", type = 5, velocity = 0.0001, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500251, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.45 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.08, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500246, barrage_ID = 29500330 }, FXID = "huoqiubaozha2" } } }, [29500252] = { range_offset = 0, modle_ID = "newBullet3", type = 5, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500252, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.2, flip = false, v = 0.03, t = 0.1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.03, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500254, barrage_ID = 29500335 }, FXID = "huoqiubaozha2" } } }, [29500253] = { range_offset = 0, modle_ID = "newBullet3", type = 5, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 1, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500253, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.2, flip = false, v = -0.03, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.03, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29500255, barrage_ID = 29500335 }, FXID = "huoqiubaozha2" } } }, [29500254] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500254, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 0.1 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500255] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500255, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.2, flip = false, v = 0.03, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29500256] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29500256, random_damage_rate = 0, damage_type = { 0.6, 0.6, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 3, 0.8 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29501000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29501001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501002] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29501002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501003] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29501003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501004] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29501004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501005] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 9.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29501005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501006] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 8.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29501006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501007] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 5.9, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29501007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501008] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29501008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501009] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29501009, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29501500] = { range_offset = 0, modle_ID = "Bulletenemys", type = 1, velocity = 0.45, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 100, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 29501500, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 2, 1 }, { 2, 1 }, { 2, 1 } }, acceleration = { { u = 0.006, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502000] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 1.116, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 22, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0062, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502001] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.124, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 41, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0118, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502002] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.916, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 57, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0162, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502003] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.42, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 67, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.019, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502004] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502005] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.42, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 67, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.019, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502006] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.916, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 57, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502006, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0162, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502007] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.124, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 41, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0118, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502008] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 1.116, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 22, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502008, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0062, flip = false, v = 0, t = 3.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502010] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 1.116, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 105, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0062, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502011] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.124, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 105, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0118, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502012] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.916, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 105, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0162, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502013] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.42, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 105, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502013, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.019, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502014] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 105, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502014, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502015] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 3.42, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 105, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502015, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.019, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502016] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.916, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 105, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0162, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502017] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 2.124, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 105, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0118, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502018] = { range_offset = 0, modle_ID = "hwxqb_1", type = 1, velocity = 1.116, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "BlueHit", range = 105, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502018, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.0062, flip = false, v = 0, t = 5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29502400] = { range_offset = 5, modle_ID = "shenyuanbullet5", type = 1, velocity = 0.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29502400, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 4000, buff_id = 310, level = 3 } }, extra_param = {} }, [29504000] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504000, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504100, damage = 24, barrage_ID = 29504000 }, FXID = "huoqiubaozha2" } } }, [29504001] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504001, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504101, damage = 24, barrage_ID = 29504001 }, FXID = "huoqiubaozha2" } } }, [29504002] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504002, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504102, damage = 24, barrage_ID = 29504002 }, FXID = "huoqiubaozha2" } } }, [29504003] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504003, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504103, damage = 24, barrage_ID = 29504003 }, FXID = "huoqiubaozha2" } } }, [29504004] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504004, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504104, damage = 24, barrage_ID = 29504004 }, FXID = "huoqiubaozha2" } } }, [29504005] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504005, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504105, damage = 24, barrage_ID = 29504005 }, FXID = "huoqiubaozha2" } } }, [29504006] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504006, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504106, damage = 24, barrage_ID = 29504006 }, FXID = "huoqiubaozha2" } } }, [29504007] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504007, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504107, damage = 24, barrage_ID = 29504007 }, FXID = "huoqiubaozha2" } } }, [29504008] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504008, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504108, damage = 24, barrage_ID = 29504008 }, FXID = "huoqiubaozha2" } } }, [29504009] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504009, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504109, damage = 24, barrage_ID = 29504009 }, FXID = "huoqiubaozha2" } } }, [29504010] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504010, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504110, damage = 24, barrage_ID = 29504010 }, FXID = "huoqiubaozha2" } } }, [29504011] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504011, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504111, damage = 24, barrage_ID = 29504011 }, FXID = "huoqiubaozha2" } } }, [29504012] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504012, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504112, damage = 24, barrage_ID = 29504012 }, FXID = "huoqiubaozha2" } } }, [29504013] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504013, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504113, damage = 24, barrage_ID = 29504013 }, FXID = "huoqiubaozha2" } } }, [29504014] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504014, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504114, damage = 24, barrage_ID = 29504014 }, FXID = "huoqiubaozha2" } } }, [29504015] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504015, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504115, damage = 24, barrage_ID = 29504015 }, FXID = "huoqiubaozha2" } } }, [29504016] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504016, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504116, damage = 24, barrage_ID = 29504016 }, FXID = "huoqiubaozha2" } } }, [29504017] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504017, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504117, damage = 24, barrage_ID = 29504017 }, FXID = "huoqiubaozha2" } } }, [29504018] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504018, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504118, damage = 24, barrage_ID = 29504018 }, FXID = "huoqiubaozha2" } } }, [29504019] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504019, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504119, damage = 24, barrage_ID = 29504019 }, FXID = "huoqiubaozha2" } } }, [29504020] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504020, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 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}, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504206, damage = 24, barrage_ID = 29504106 }, FXID = "huoqiubaozha2" } } }, [29504107] = { range_offset = 0, modle_ID = "shenyuanbullet5", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504107, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504207, damage = 24, barrage_ID = 29504107 }, FXID = "huoqiubaozha2" } } }, [29504108] = { range_offset = 0, modle_ID = "shenyuanbullet5", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504108, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504208, damage = 24, barrage_ID = 29504108 }, FXID = "huoqiubaozha2" } } }, [29504109] = { range_offset = 0, modle_ID = "shenyuanbullet5", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504109, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504209, damage = 24, barrage_ID = 29504109 }, FXID = "huoqiubaozha2" } } }, [29504110] = { range_offset = 0, modle_ID = "shenyuanbullet5", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504210, damage = 24, barrage_ID = 29504110 }, FXID = "huoqiubaozha2" } } }, [29504111] = { range_offset = 0, modle_ID = "shenyuanbullet5", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504211, damage = 24, barrage_ID = 29504111 }, FXID = "huoqiubaozha2" } } }, [29504112] = { range_offset = 0, modle_ID = "shenyuanbullet5", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504112, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504212, damage = 24, barrage_ID = 29504112 }, FXID = "huoqiubaozha2" } } }, [29504113] = { range_offset = 0, modle_ID = "shenyuanbullet5", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504113, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504213, damage = 24, barrage_ID = 29504113 }, FXID = "huoqiubaozha2" } } }, [29504114] = { range_offset = 0, modle_ID = "shenyuanbullet5", type = 5, velocity = 1.8, 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bullet_ID = 29504304, damage = 24, barrage_ID = 29504204 }, FXID = "huoqiubaozha2" } } }, [29504205] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504205, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504305, damage = 24, barrage_ID = 29504205 }, FXID = "huoqiubaozha2" } } }, [29504206] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = 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attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504307, damage = 24, barrage_ID = 29504207 }, FXID = "huoqiubaozha2" } } }, [29504208] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504208, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504308, damage = 24, barrage_ID = 29504208 }, FXID = "huoqiubaozha2" } } }, [29504209] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504209, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504309, damage = 24, barrage_ID = 29504209 }, FXID = "huoqiubaozha2" } } }, [29504210] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504210, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 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bullet_ID = 29504504, damage = 24, barrage_ID = 29504404 }, FXID = "huoqiubaozha2" } } }, [29504405] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504405, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504505, damage = 24, barrage_ID = 29504405 }, FXID = "huoqiubaozha2" } } }, [29504406] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = 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attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504507, damage = 24, barrage_ID = 29504407 }, FXID = "huoqiubaozha2" } } }, [29504408] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504408, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504508, damage = 24, barrage_ID = 29504408 }, FXID = "huoqiubaozha2" } } }, [29504409] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504409, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504509, damage = 24, barrage_ID = 29504409 }, FXID = "huoqiubaozha2" } } }, [29504410] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504410, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504510, damage = 24, barrage_ID = 29504410 }, FXID = "huoqiubaozha2" } } }, [29504411] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504411, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504511, damage = 24, barrage_ID = 29504411 }, FXID = "huoqiubaozha2" } } }, [29504412] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504412, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504512, damage = 24, barrage_ID = 29504412 }, FXID = "huoqiubaozha2" } } }, [29504413] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504413, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504513, damage = 24, barrage_ID = 29504413 }, FXID = "huoqiubaozha2" } } }, [29504414] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504414, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504514, damage = 24, barrage_ID = 29504414 }, FXID = "huoqiubaozha2" } } }, [29504415] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504415, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504515, damage = 24, barrage_ID = 29504415 }, FXID = "huoqiubaozha2" } } }, [29504416] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504416, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504516, damage = 24, barrage_ID = 29504416 }, FXID = "huoqiubaozha2" } } }, [29504417] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504417, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504517, damage = 24, barrage_ID = 29504417 }, FXID = "huoqiubaozha2" } } }, [29504418] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504418, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504518, damage = 24, barrage_ID = 29504418 }, FXID = "huoqiubaozha2" } } }, [29504419] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504419, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504519, damage = 24, barrage_ID = 29504419 }, FXID = "huoqiubaozha2" } } }, [29504420] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504420, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504520, damage = 24, barrage_ID = 29504420 }, FXID = "huoqiubaozha2" } } }, [29504421] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504421, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504521, damage = 24, barrage_ID = 29504421 }, FXID = "huoqiubaozha2" } } }, [29504422] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504422, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504522, damage = 24, barrage_ID = 29504422 }, FXID = "huoqiubaozha2" } } }, [29504423] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504423, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504523, damage = 24, barrage_ID = 29504423 }, FXID = "huoqiubaozha2" } } }, [29504424] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504424, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504524, damage = 24, barrage_ID = 29504424 }, FXID = "huoqiubaozha2" } } }, [29504425] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504425, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504525, damage = 24, barrage_ID = 29504425 }, FXID = "huoqiubaozha2" } } }, [29504426] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504426, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504526, damage = 24, barrage_ID = 29504426 }, FXID = "huoqiubaozha2" } } }, [29504427] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504427, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504527, damage = 24, barrage_ID = 29504427 }, FXID = "huoqiubaozha2" } } }, [29504428] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504428, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504528, damage = 24, barrage_ID = 29504428 }, FXID = "huoqiubaozha2" } } }, [29504429] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 5, velocity = 1.8, antisub_enhancement = 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antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504529, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 4, 0.8 }, { 4, 0.8 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 0, 0, 0 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29504629, damage = 24, barrage_ID = 29504529 }, FXID = "huoqiubaozha2" } } }, [29504600] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504600, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504601] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504601, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504602] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504602, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504603] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504603, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504604] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504604, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504605] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504605, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504606] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504606, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504607] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504607, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504608] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504608, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504609] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504609, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504610] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504610, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504611] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504611, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504612] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504612, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504613] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504613, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504614] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504614, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504615] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504615, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504616] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504616, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504617] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504617, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504618] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504618, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504619] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504619, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504620] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504620, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504621] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504621, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504622] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504622, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504623] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504623, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504624] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504624, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504625] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504625, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504626] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504626, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504627] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504627, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504628] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504628, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504629] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29504629, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29504700] = { range_offset = 0, modle_ID = "shenyuanbullet2", type = 1, velocity = 1.8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 16, effect_type = 1, pierce_count = 2, ammo_type = 2, id = 29504700, random_damage_rate = 0, damage_type = { 0.85, 1.2, 0.85 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29505000] = { range_offset = 0, modle_ID = "Torpedo01", type = 3, velocity = 0.1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/torpedo-hit", miss_fx = "fumilulu_hit", miss_sfx = "battle/torpedo-hit", alert_fx = "", hit_fx = "banai01_hit", range = 0, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29505000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 1.8, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, height = 15, width = 75 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [29600000] = { range_offset = 0, modle_ID = "jianqi_zongxiang_da", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29600000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 6, 4, 2 }, cld_offset = { 12, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29600010] = { range_offset = 0, modle_ID = "jianqi_hengxiang_da", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29600010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 8, 4, 4 }, cld_offset = { 10, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29600100] = { range_offset = 0, modle_ID = "huapai_baozha", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29600100, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.019, flip = false, v = 0.01, t = 3.6 } }, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29600101] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29600101, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.019, flip = false, v = 0.01, t = 3.6 } }, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29600200] = { range_offset = 0, modle_ID = "chongfengzhan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "chongfengzhan_yujing", hit_fx = "chongfengzhan_beiji", range = 120, effect_type = 1, pierce_count = 10, ammo_type = 2, id = 29600200, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [29600300] = { range_offset = 0, modle_ID = "jiantouzidan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29600300, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29600310] = { range_offset = 0, modle_ID = "jiantouzidan02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29600310, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29601000] = { range_offset = 0, modle_ID = "jianqi_hengxiang_da", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 120, effect_type = 1, pierce_count = 5, ammo_type = 2, id = 29601000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 0 } }, cld_box = { 9, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29610000] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29610000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = 0.025, t = 0 } }, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 310, level = 3 } }, extra_param = {} }, [29610001] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29610001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.045, flip = false, v = -0.025, t = 0 } }, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 310, level = 3 } }, extra_param = {} }, [29610010] = { range_offset = 0, modle_ID = "huapai_baozha02", type = 5, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29610010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.6, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29610020, damage = 12, barrage_ID = 29610060 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29610020, damage = 12, barrage_ID = 29610061 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29610020, damage = 12, barrage_ID = 29610062 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29610020, damage = 12, barrage_ID = 29610063 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29610020, damage = 12, barrage_ID = 29610064 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29610021, damage = 24, barrage_ID = 29610070 }, FXID = "huoqiubaozha2" } } }, [29610020] = { range_offset = 0, modle_ID = "zhuoshaozidan", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29610020, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [29610021] = { range_offset = 0, modle_ID = "mofazidan04", type = 1, velocity = 3.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29610021, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.015, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [29610500] = { range_offset = 0, modle_ID = "jianqi_zongxiang_da", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29610500, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 6, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29610501] = { range_offset = 0, modle_ID = "jianqi_hengxiang_da", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29610501, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0 } }, cld_box = { 8, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29620100] = { range_offset = 0, modle_ID = "heiqiye02", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29620100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29620101] = { range_offset = 0, modle_ID = "pisiman02", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "BlueHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29620101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29621000] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29621000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0.008, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29621010] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 90, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29621010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.045, flip = false, v = -0.008, t = 2.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29621100] = { range_offset = 0, modle_ID = "lanseguangyun02", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 29621100, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.05, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29621110, damage = 12, barrage_ID = 29621210 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29621111, damage = 12, barrage_ID = 29621210 }, FXID = "huoqiubaozha2" } } }, [29621101] = { range_offset = 0, modle_ID = "lanseguangyun02", type = 5, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 20, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 29621101, random_damage_rate = 0, damage_type = { 1, 0.7, 0.3 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.05, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29621110, damage = 12, barrage_ID = 29621210 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29621111, damage = 12, barrage_ID = 29621210 }, { damage = 12, bullet_ID = 29621120, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 29621212 }, { damage = 12, bullet_ID = 29621121, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 29621213 }, { damage = 12, bullet_ID = 29621122, reaim = true, emitterType = "BattleBulletEmitter", barrage_ID = 29621214 }, FXID = "huoqiubaozha2" } } }, [29621110] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29621110, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0.07, t = 0.4 }, { u = 0.02, flip = false, v = 0.01, t = 1.2 } }, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 310, level = 3 } }, extra_param = {} }, [29621111] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29621111, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0.01, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = -0.07, t = 0.4 }, { u = 0.02, flip = false, v = -0.01, t = 1.2 } }, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 310, level = 3 } }, extra_param = {} }, [29621120] = { range_offset = 0, modle_ID = "huapai_baozha02", type = 5, velocity = 2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29621120, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29621130, damage = 12, barrage_ID = 29621220 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29621131, damage = 12, barrage_ID = 29621221 }, FXID = "huoqiubaozha2" } } }, [29621121] = { range_offset = 0, modle_ID = "huapai_baozha02", type = 5, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29621121, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = -0.002, flip = false, v = -0.01, t = 0.5 }, { u = -0.0035, flip = false, v = 0.007, t = 1.4 } }, cld_box = { 3, 4, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29621130, damage = 12, barrage_ID = 29621220 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29621131, damage = 12, barrage_ID = 29621221 }, FXID = "huoqiubaozha2" } } }, [29621122] = { range_offset = 0, modle_ID = "huapai_baozha02", type = 5, velocity = 2.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 35, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29621122, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = -0.002, flip = false, v = 0.01, t = 0.5 }, { u = -0.0035, flip = false, v = -0.007, t = 1.4 } }, cld_box = { 3, 4, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 1.8, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29621130, damage = 12, barrage_ID = 29621220 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29621131, damage = 12, barrage_ID = 29621221 }, FXID = "huoqiubaozha2" } } }, [29621130] = { range_offset = 0, modle_ID = "mofazidan04", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 25, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29621130, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [29621131] = { range_offset = 0, modle_ID = "zhuoshaozidan", type = 1, velocity = 0.02, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 45, effect_type = 1, pierce_count = 0, ammo_type = 3, id = 29621131, random_damage_rate = 0, damage_type = { 1.35, 0.95, 0.7 }, DMG_font = { { 3, 1.2 }, { 3, 0.9 }, { 3, 0.7 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 1.6 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 311, level = 3 } }, extra_param = {} }, [29622000] = { range_offset = 0, modle_ID = "jianqi_hengxiang_da", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29622000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 0 } }, cld_box = { 8, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29622010] = { range_offset = 0, modle_ID = "", type = 5, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29622010, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 29622100, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29622100 }, FXID = "huoqiubaozha2" } } }, [29622011] = { range_offset = 0, modle_ID = "", type = 5, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29622011, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 29622101, initialSplit = true, damage = 12, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29622101 }, FXID = "huoqiubaozha2" } } }, [29622100] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29622100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 }, { u = 0.03, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29622101] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29622101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 }, { u = 0.03, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29631000] = { range_offset = 0, modle_ID = "chongfengzhan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 16, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29631000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.036, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29631001, damage = 20, barrage_ID = 29631000 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29631100, damage = 20, barrage_ID = 29631100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29631101, damage = 20, barrage_ID = 29631100 }, FXID = "huoqiubaozha2" } } }, [29631001] = { range_offset = 0, modle_ID = "chongfengzhan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 16, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29631001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.036, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29631002, damage = 20, barrage_ID = 29631000 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29631100, damage = 20, barrage_ID = 29631100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29631101, damage = 20, barrage_ID = 29631100 }, FXID = "huoqiubaozha2" } } }, [29631002] = { range_offset = 0, modle_ID = "chongfengzhan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 16, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29631002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.036, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29631003, damage = 20, barrage_ID = 29631000 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29631100, damage = 20, barrage_ID = 29631100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29631101, damage = 20, barrage_ID = 29631100 }, FXID = "huoqiubaozha2" } } }, [29631003] = { range_offset = 0, modle_ID = "chongfengzhan", type = 5, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 16, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29631003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.036, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29631100, damage = 20, barrage_ID = 29631100 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29631101, damage = 20, barrage_ID = 29631100 }, FXID = "huoqiubaozha2" } } }, [29631100] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29631100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = 0.006, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 }, { u = 0.03, flip = false, v = 0.008, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29631101] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29631101, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.05, flip = false, v = -0.006, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 }, { u = 0.03, flip = false, v = -0.008, t = 2 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29641000] = { range_offset = 0, modle_ID = "shikongxuanwo", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 1, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29641000, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641100 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641101 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641102 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641103 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641104 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641105 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641106 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641110 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641111 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641112 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641113 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641114 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641115 }, { initialSplit = true, bullet_ID = 29641150, reaim = true, emitterType = "BattleBulletEmitter", damage = 50, barrage_ID = 29641150 }, { initialSplit = true, bullet_ID = 29641150, reaim = true, emitterType = "BattleBulletEmitter", damage = 50, barrage_ID = 29641151 }, FXID = "huoqiubaozha2" } } }, [29641001] = { range_offset = 0, modle_ID = "shikongxuanwo", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 1, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29641001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641100 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641101 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641102 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641103 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641104 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641105 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641106 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641110 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641111 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641112 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641113 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641114 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641115 }, { initialSplit = true, bullet_ID = 29641150, reaim = true, emitterType = "BattleBulletEmitter", damage = 50, barrage_ID = 29641150 }, { initialSplit = true, bullet_ID = 29641150, reaim = true, emitterType = "BattleBulletEmitter", damage = 50, barrage_ID = 29641151 }, FXID = "huoqiubaozha2" } } }, [29641010] = { range_offset = 0, modle_ID = "shikongxuanwo", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 1, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29641010, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641100 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641101 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641102 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641103 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641104 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641105 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641106 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641110 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641111 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641112 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641113 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641114 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641115 }, FXID = "huoqiubaozha2" } } }, [29641011] = { range_offset = 0, modle_ID = "shikongxuanwo", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 1, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29641011, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641100 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641101 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641102 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641103 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641104 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641105 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641106 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641110 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641111 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641112 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641113 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641114 }, { initialSplit = true, bullet_ID = 29641100, reaim = true, emitterType = "BattleBulletEmitter", damage = 20, barrage_ID = 29641115 }, FXID = "huoqiubaozha2" } } }, [29641100] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "huoqiubaozha2", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29641100, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.006, flip = false, v = 0, t = 1.4 } }, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 800, buff_id = 310, level = 3 } }, extra_param = {} }, [29641150] = { range_offset = 0, modle_ID = "shikongxuanwo_danmu", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29641150, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.022, flip = false, v = 0, t = 0.8 } }, cld_box = { 6, 3, 3 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29641160] = { range_offset = 0, modle_ID = "shikongxuanwo_danmu", type = 2, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMissBig", miss_sfx = "battle/sink", alert_fx = "AlertArea", hit_fx = "ShellHit", range = 999, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29641160, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 2, 1.1 }, { 2, 1.1 }, { 2, 1.1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 12 }, attach_buff = {}, extra_param = { targetOffsetX = 40, targetOffsetZ = 12, gravity = -0.08, diveFilter = { 2 } } }, [29642000] = { range_offset = 20, modle_ID = "shenyuanlaser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "shenyuanjiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29642000, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643000] = { range_offset = 0, modle_ID = "heifangzhou_gun02", type = 5, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 20, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29643001, barrage_ID = 29643002 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29643001, barrage_ID = 29643003 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29643001, barrage_ID = 29643004 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29643001, barrage_ID = 29643005 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29643001, barrage_ID = 29643006 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29643001, barrage_ID = 29643007 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29643001, barrage_ID = 29643008 }, FXID = "" } } }, [29643001] = { range_offset = 0, modle_ID = "heifangzhou_shuidizidan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "PurpleHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643001, random_damage_rate = 0, damage_type = { 1.2, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643002] = { range_offset = 0, modle_ID = "heifangzhou_Jxuying", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 200, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643002, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 8, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { initialSplit = true, bullet_ID = 29643004, emitterType = "BattleBulletEmitter", barrage_ID = 29643010 }, { initialSplit = true, bullet_ID = 29643005, emitterType = "BattleBulletEmitter", barrage_ID = 29643010 }, { initialSplit = true, bullet_ID = 29643006, emitterType = "BattleBulletEmitter", barrage_ID = 29643010 }, { initialSplit = true, bullet_ID = 760075, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [29643003] = { range_offset = 0, modle_ID = "heifangzhou_Jxuying", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 200, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643003, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 8, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { initialSplit = true, bullet_ID = 29643004, emitterType = "BattleBulletEmitter", barrage_ID = 29643012 }, { initialSplit = true, bullet_ID = 29643005, emitterType = "BattleBulletEmitter", barrage_ID = 29643012 }, { initialSplit = true, bullet_ID = 29643006, emitterType = "BattleBulletEmitter", barrage_ID = 29643012 }, { initialSplit = true, bullet_ID = 760075, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [29643004] = { range_offset = 0, modle_ID = "heifangzhou_zhendanzidan", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "PurpleHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643004, random_damage_rate = 0, damage_type = { 1.2, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643005] = { range_offset = 0, modle_ID = "heifangzhou_zhendanzidan", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "PurpleHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643005, random_damage_rate = 0, damage_type = { 1.2, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643006] = { range_offset = 0, modle_ID = "heifangzhou_zhendanzidan", type = 1, velocity = 1.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "PurpleHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643006, random_damage_rate = 0, damage_type = { 1.2, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1.5 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643007] = { range_offset = 0, modle_ID = "Bullet_maoxi", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "PurpleHit", range = 75, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643007, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.08, flip = false, v = 0, t = 0.5 } }, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643008] = { range_offset = 20, modle_ID = "sairenyulei_shadow", type = 3, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 29643008, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = {} }, [29643009] = { range_offset = 20, modle_ID = "sairenyulei_shadow", type = 3, velocity = 3, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "", miss_sfx = "", alert_fx = "", hit_fx = "TorpedoHit3", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 4, id = 29643009, random_damage_rate = 0, damage_type = { 0.8, 1, 1.3 }, DMG_font = { { 3, 0.8 }, { 3, 1 }, { 3, 1.3 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 3 }, attach_buff = {}, extra_param = {} }, [29643010] = { range_offset = 0, modle_ID = "jianqi_hengxiang_xiao", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29643010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 8, 6, 6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643011] = { range_offset = 0, modle_ID = "heifangzhou_gun02", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643011, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29643012, barrage_ID = 29643018 }, FXID = "" } } }, [29643012] = { range_offset = 10, modle_ID = "heifangzhou_shuidizidan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643012, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643013] = { range_offset = 0, modle_ID = "heifangzhou_gun02", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 40, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643013, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29643012, barrage_ID = 29643021 }, FXID = "" } } }, [29643014] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643014, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643015] = { range_offset = 10, modle_ID = "bulletGER_blue", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643015, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643016] = { range_offset = 10, modle_ID = "bulletGER_blue", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643016, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643017] = { range_offset = 10, modle_ID = "bulletGER", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643017, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643018] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643018, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0.025, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { initialSplit = true, bullet_ID = 29643020, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29643046 }, { initialSplit = true, bullet_ID = 29643021, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29643046 }, { initialSplit = true, bullet_ID = 29643022, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29643046 }, FXID = "" } } }, [29643019] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643019, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = -0.025, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { initialSplit = true, bullet_ID = 29643020, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29643047 }, { initialSplit = true, bullet_ID = 29643021, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29643047 }, { initialSplit = true, bullet_ID = 29643022, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29643047 }, FXID = "" } } }, [29643020] = { range_offset = 0, modle_ID = "heifangzhou_zhendanzidan", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "PurpleHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643020, random_damage_rate = 0, damage_type = { 1.2, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643021] = { range_offset = 0, modle_ID = "heifangzhou_zhendanzidan", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "PurpleHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643021, random_damage_rate = 0, damage_type = { 1.2, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643022] = { range_offset = 0, modle_ID = "heifangzhou_zhendanzidan", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "PurpleHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643022, random_damage_rate = 0, damage_type = { 1.2, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643023] = { range_offset = 0, modle_ID = "heifangzhou_Jxuying", type = 5, velocity = 0.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 200, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643023, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 8, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.5, shrapnel = { { initialSplit = true, bullet_ID = 29643024, emitterType = "BattleBulletEmitter", barrage_ID = 29643051 }, { initialSplit = true, bullet_ID = 760075, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [29643024] = { range_offset = 0, modle_ID = "heifangzhou_zhendanzidan", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "PurpleHit", range = 200, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643024, random_damage_rate = 0, damage_type = { 1.2, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = -0.2, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.4 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643025] = { range_offset = 0, modle_ID = "None", type = 1, velocity = 0.5, antisub_enhancement = 0, out_bound = 2, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 200, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643025, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [29643026] = { range_offset = 0, modle_ID = "jianqi_hengxiang_xiao", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29643026, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = -0.1, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 8, 6, 6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643027] = { range_offset = 0, modle_ID = "jianqi_hengxiang_xiao", type = 1, velocity = 13, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29643027, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0.1, t = 0.7 }, { u = 0, flip = false, v = 0, t = 1.2 } }, cld_box = { 8, 6, 6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643028] = { range_offset = 0, modle_ID = "heifangzhou_guangshudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 1, id = 29643028, random_damage_rate = 0, damage_type = { 1, 1.1, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6.5, 0.5, 0.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [29643029] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "pofang", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643029, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643030] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643030, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 29643031, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29643073 }, FXID = "" } } }, [29643031] = { range_offset = 0, modle_ID = "heifangzhou_shuidizidan", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "PurpleHit", range = 70, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29643031, random_damage_rate = 0, damage_type = { 1.2, 1.1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29643032] = { range_offset = 0, modle_ID = "heifangzhou_zhongyu", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 80, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29643032, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.1, shrapnel = { { initialSplit = true, bullet_ID = 29643031, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29643078 }, FXID = "" } } }, [29644000] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644000, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 29644001, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644003 }, { bullet_ID = 29644002, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644004 }, { bullet_ID = 29644003, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644005 }, { bullet_ID = 29644004, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644006 }, { bullet_ID = 29644005, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644007 }, FXID = "" } } }, [29644001] = { range_offset = 0, modle_ID = "heihailunna_jiandan04", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644002] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 7.3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644002, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644003] = { range_offset = 0, modle_ID = "heihailunna_jiandan04", type = 1, velocity = 6.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644003, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644004] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 5.9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644004, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644005] = { range_offset = 0, modle_ID = "heihailunna_jiandan04", type = 1, velocity = 5.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644005, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644006] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644006, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 29644008, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644010 }, FXID = "" } } }, [29644007] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644007, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 29644008, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644010 }, { bullet_ID = 29644008, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644011 }, FXID = "" } } }, [29644008] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 5, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644008, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 29644009, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644012 }, FXID = "" } } }, [29644009] = { range_offset = 0, modle_ID = "heihailunna_jiandan02", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644009, random_damage_rate = 0, damage_type = { 1, 1.1, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644010] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 0.01, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.2, flip = false, v = 0, t = 1.2 }, { u = 0, flip = false, v = 0, t = 1.7 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644011] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644011, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29644012, barrage_ID = 29644018 }, FXID = "" } } }, [29644012] = { range_offset = 0, modle_ID = "cave_bullet07", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644012, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.1, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.5 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 40, ignoreShield = true, lastTime = 0.01, velocity_offsetF = 0.5, shrapnel = { { bullet_ID = 29644013, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 29644019 }, FXID = "" } } }, [29644013] = { range_offset = 0, modle_ID = "heihailunna_guangshudan", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29644013, random_damage_rate = 0, damage_type = { 1, 1.1, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6.5, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [29644014] = { range_offset = 0, modle_ID = "cave_bullet07", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 150, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644014, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 29644017, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29644021 }, { initialSplit = true, bullet_ID = 29644016, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29644022 }, { bullet_ID = 760075, initialSplit = true, emitterType = "BattleBulletEmitter", barrage_ID = 730222 }, FXID = "" } } }, [29644015] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644015, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 29644018, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644023 }, { bullet_ID = 29644019, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644024 }, { bullet_ID = 29644020, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644025 }, { bullet_ID = 29644021, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644026 }, { bullet_ID = 29644014, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29644026 }, FXID = "" } } }, [29644016] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644016, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.05, flip = false, v = 0, t = 5.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644017] = { range_offset = 0, modle_ID = "heihailunna_jiandan04", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644017, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.11, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.4 }, { u = 0.05, flip = false, v = 0, t = 6.3 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644018] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644018, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644019] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644019, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644020] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644020, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644021] = { range_offset = 0, modle_ID = "BulletCH_SP4", type = 1, velocity = 7.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644021, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644022] = { range_offset = 0, modle_ID = "heihailunna_jiandan04", type = 1, velocity = 11.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644022, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.25, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.3 }, { u = 0.1, flip = false, v = 0, t = 1 }, { u = 0, flip = false, v = 0, t = 1.5 } }, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644023] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644023, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644024] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644024, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644025] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644025, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644026] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644026, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644027] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644027, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644028] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644028, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644029] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 9, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644029, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644030] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644030, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644031] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 11, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644031, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644032] = { range_offset = 0, modle_ID = "heihailunna_jiandan03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 29644032, random_damage_rate = 0, damage_type = { 0.9, 0.7, 0.4 }, DMG_font = { { 2, 1 }, { 2, 0.9 }, { 4, 0.8 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644033] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644033, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29644034, barrage_ID = 29644047 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29644034, barrage_ID = 29644069 }, FXID = "" } } }, [29644034] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644034, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 5, range = 15 }, attach_buff = { { friendly = false, buff_id = 8894, effect_id = "heihailunna_saomiao" } }, extra_param = { ignoreB = true, ignoreShield = true, randomLaunchOffsetX = 15, randomLaunchOffsetZ = 25 } }, [29644035] = { range_offset = 0, modle_ID = "heihailunna_fuyoupao", type = 5, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644035, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 2.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29644039, barrage_ID = 29644054 }, FXID = "" } } }, [29644036] = { range_offset = 0, modle_ID = "heihailunna_fuyoupao", type = 5, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644036, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 2.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29644040, barrage_ID = 29644055 }, FXID = "" } } }, [29644037] = { range_offset = 0, modle_ID = "heihailunna_fuyoupao", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644037, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 2.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29644041, barrage_ID = 29644056 }, FXID = "" } } }, [29644038] = { range_offset = 0, modle_ID = "heihailunna_fuyoupao", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644038, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 2.5, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29644042, barrage_ID = 29644057 }, FXID = "" } } }, [29644039] = { range_offset = 0, modle_ID = "heihailunna_fuyoupao", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644039, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [29644040] = { range_offset = 0, modle_ID = "heihailunna_fuyoupao", type = 1, velocity = 3.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 10, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644040, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [29644041] = { range_offset = 0, modle_ID = "heihailunna_fuyoupao", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644041, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [29644042] = { range_offset = 0, modle_ID = "heihailunna_fuyoupao", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 25, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644042, random_damage_rate = 0, damage_type = { 2, 2, 2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true } }, [29644043] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644043, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644044] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 3.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644044, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644045] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 4.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644045, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644046] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 5.4, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644046, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644047] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 6.2, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644047, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644048] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 7, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644048, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644049] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 7.8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644049, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644050] = { range_offset = 0, modle_ID = "heihailunna_jiandan01", type = 1, velocity = 8.6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644050, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.5, 1.5, 1.5 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644051] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644051, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 29644053, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29644072 }, { initialSplit = true, bullet_ID = 29644052, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29644074 }, FXID = "" } } }, [29644052] = { range_offset = 0, modle_ID = "newbullet3", type = 1, velocity = 4, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644052, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644053] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644053, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 29644054, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29644072 }, { initialSplit = true, bullet_ID = 29644052, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29644074 }, FXID = "" } } }, [29644054] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644054, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 29644052, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29644074 }, FXID = "" } } }, [29644055] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29644055, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29644051, barrage_ID = 29644070 }, FXID = "" } } }, [29644056] = { range_offset = 20, modle_ID = "jujiaolaser_warning", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644056, random_damage_rate = 0, damage_type = { 1, 1.2, 1.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [29644057] = { range_offset = 20, modle_ID = "Al_Laser_short", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "jiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644057, random_damage_rate = 0, damage_type = { 1, 1.2, 1.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { diveFilter = { 2 } } }, [29644058] = { range_offset = 0, modle_ID = "heihailunna_lindan", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644058, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 4, 0.8 }, { 4, 0.6 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644059] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644059, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = 0.02, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29644060] = { range_offset = 0, modle_ID = "newBullet3", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29644060, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.06, flip = false, v = -0.02, t = 0.5 }, { u = 0, flip = false, v = 0, t = 1 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645010] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645010, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 29645011, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645010 }, { bullet_ID = 29645011, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645011 }, { bullet_ID = 29645011, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645012 }, FXID = "" } } }, [29645011] = { range_offset = 0, modle_ID = "jianqi_hengxiang_xiao", type = 5, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 130, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29645011, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 8, 6, 6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 29645012, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645013 }, { initialSplit = true, bullet_ID = 29645012, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645014 }, { initialSplit = true, bullet_ID = 29645013, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645013 }, { initialSplit = true, bullet_ID = 29645013, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645014 }, { initialSplit = true, bullet_ID = 29645014, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645013 }, { initialSplit = true, bullet_ID = 29645014, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645014 }, { initialSplit = true, bullet_ID = 730150, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "" } } }, [29645012] = { range_offset = 0, modle_ID = "mofazidan02", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645012, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.02, flip = false, v = 0, t = 1.6 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645013] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645013, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.04, flip = false, v = 0, t = 1.6 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645014] = { range_offset = 0, modle_ID = "mofazidan02_nt", type = 1, velocity = 1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645014, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.06, flip = false, v = 0, t = 1.6 }, { u = 0, flip = false, v = 0, t = 2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645020] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645020, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 4, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 4, shrapnel = { { bullet_ID = 29645021, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645020 }, { bullet_ID = 29645021, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645021 }, { bullet_ID = 29645021, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645022 }, FXID = "" } } }, [29645021] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 6, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645021, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645030] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 3, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645030, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 1.4, range = 30 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 29645031, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645030 }, FXID = "" } } }, [29645031] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645031, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 29645032, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645031 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29645033, barrage_ID = 29645032 }, FXID = "" } } }, [29645032] = { range_offset = 0, modle_ID = "bulletGER", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645032, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645033] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "None", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645033, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 1.5, range = 1 }, attach_buff = { { friendly = false, buff_id = 8794, effect_id = "bullet_baozha" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [29645041] = { range_offset = 0, modle_ID = "flame01", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645041, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 380, level = 3 } }, extra_param = { ignoreB = true, ignoreShield = true, velocity_offsetF = 0.4, randomLaunchOffsetZ = 40 } }, [29645042] = { range_offset = 0, modle_ID = "flame02", type = 1, velocity = 1.2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 120, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645042, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = { { rant = 10000, buff_id = 380, level = 3 } }, extra_param = { ignoreB = true, ignoreShield = true, velocity_offsetF = 0.4, randomLaunchOffsetZ = 40 } }, [29645070] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 29645070, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 29645071, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645071 }, { bullet_ID = 29645072, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645072 } } } }, [29645071] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 30, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645071, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645072] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 29645072, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29645073, reaim = true, barrage_ID = 29645073 } } } }, [29645073] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 5, velocity = 0, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 30, effect_type = 1, pierce_count = 5, ammo_type = 1, id = 29645073, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { bullet_ID = 29645074, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645074 } } } }, [29645074] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645074, random_damage_rate = 0, damage_type = { 1, 0.8, 0.4 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 3, 4, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645080] = { range_offset = 0, modle_ID = "jianqi_hengxiang_da", type = 1, velocity = 6.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29645080, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 0 } }, cld_box = { 8, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645081] = { range_offset = 0, modle_ID = "", type = 5, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29645081, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 29645181, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645080 }, FXID = "huoqiubaozha2" } } }, [29645082] = { range_offset = 0, modle_ID = "", type = 5, velocity = 6.5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29645082, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.07, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 29645182, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645081 }, FXID = "huoqiubaozha2" } } }, [29645083] = { range_offset = 0, modle_ID = "", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29645083, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 29645183, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645080 }, FXID = "huoqiubaozha2" } } }, [29645084] = { range_offset = 0, modle_ID = "", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29645084, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 29645184, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645081 }, FXID = "huoqiubaozha2" } } }, [29645085] = { range_offset = 0, modle_ID = "", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29645085, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 29645185, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645081 }, FXID = "huoqiubaozha2" } } }, [29645086] = { range_offset = 0, modle_ID = "", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 80, effect_type = 1, pierce_count = 1, ammo_type = 2, id = 29645086, random_damage_rate = 0, damage_type = { 0.75, 1.1, 0.75 }, DMG_font = { { 2, 0.8 }, { 2, 1.2 }, { 2, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, shrapnel = { { bullet_ID = 29645186, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645080 }, FXID = "huoqiubaozha2" } } }, [29645087] = { range_offset = 0, modle_ID = "jianqi_hengxiang_da", type = 1, velocity = 8, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29645087, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 8, 4, 4 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645181] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645181, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 }, { u = 0.03, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645182] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645182, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 }, { u = 0.03, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645183] = { range_offset = 0, modle_ID = "Al_Flower01", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645183, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, fragile = true, shrapnel = { { bullet_ID = 29645187, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645181 }, FXID = "huoqiubaozha2" } } }, [29645184] = { range_offset = 0, modle_ID = "Al_Flower01", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645184, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, fragile = true, shrapnel = { { bullet_ID = 29645187, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645182 }, FXID = "huoqiubaozha2" } } }, [29645185] = { range_offset = 0, modle_ID = "Al_Flower01", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645185, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, fragile = true, shrapnel = { { bullet_ID = 29645187, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645183 }, FXID = "huoqiubaozha2" } } }, [29645186] = { range_offset = 0, modle_ID = "Al_Flower01", type = 5, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645186, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.055, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.65 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, fragile = true, shrapnel = { { bullet_ID = 29645187, initialSplit = true, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645184 }, FXID = "huoqiubaozha2" } } }, [29645187] = { range_offset = 0, modle_ID = "heicanglong_zhuoying", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645187, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645090] = { range_offset = 0, modle_ID = "heicanglong_huanyingchongfeng", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 100, effect_type = 1, pierce_count = 1, ammo_type = 1, id = 29645090, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.12, flip = false, v = 0, t = 0 } }, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645091] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 8, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645091, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.09, flip = false, v = 0, t = 0 } }, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { initialSplit = true, bullet_ID = 29645092, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645092 }, FXID = "" } } }, [29645092] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "None", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645092, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 1.5, range = 1 }, attach_buff = { { friendly = false, buff_id = 8794, effect_id = "bullet_baozha" } }, extra_param = { ignoreB = true, ignoreShield = true } }, [29645100] = { range_offset = 0, modle_ID = "huapai_baozha03", type = 1, velocity = 12, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645100, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = -0.08, flip = false, v = 0, t = 0 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [29645101] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645101, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 4, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 4, shrapnel = { { bullet_ID = 29645100, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645100 }, FXID = "" } } }, [29645102] = { range_offset = 0, modle_ID = "heicanglong_lansehuapai", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645102, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 1.5 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [29645103] = { range_offset = 0, modle_ID = "heicanglong_lansehuapai", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645103, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 1.2 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [29645104] = { range_offset = 0, modle_ID = "heicanglong_lansehuapai", type = 1, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645104, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0, flip = false, v = 0, t = 0 }, { u = 0.04, flip = false, v = 0, t = 0.9 } }, cld_box = { 1, 1, 1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreShield = true } }, [29645105] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645105, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 4, ignoreShield = true, lastTime = 0.01, randomLaunchOffsetX = 4, shrapnel = { { bullet_ID = 29645102, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645103 }, { bullet_ID = 29645103, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645104 }, { bullet_ID = 29645104, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645105 }, FXID = "" } } }, [29645110] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645110, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, lastTime = 0.01, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29645111, barrage_ID = 29645111 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29645111, barrage_ID = 29645112 }, FXID = "" } } }, [29645111] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645111, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, randomLaunchOffsetZ = 25, ignoreShield = true, randomLaunchOffsetX = 15, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29645112, barrage_ID = 1 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29645113, barrage_ID = 29645113 }, FXID = "" } } }, [29645112] = { range_offset = 0, modle_ID = "None", type = 9, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645112, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = { time = 5, range = 15 }, attach_buff = { { friendly = false, buff_id = 8898, effect_id = "heicanglong_heidong" } }, extra_param = {} }, [29645113] = { range_offset = 0, modle_ID = "jianqi_hengxiang_xiao", type = 5, velocity = 13, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "jianqi_shouji", range = 130, effect_type = 1, pierce_count = 3, ammo_type = 2, id = 29645113, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 2, 1.2 }, { 2, 1.2 }, { 2, 1.2 } }, acceleration = { { u = -0.3, flip = false, v = 0, t = 0 }, { u = 0.1, flip = false, v = 0, t = 0.3 }, { u = 0, flip = false, v = 0, t = 0.8 } }, cld_box = { 8, 6, 6 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0.01, ignoreShield = true, shrapnel = { { initialSplit = true, bullet_ID = 29645012, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645013 }, { initialSplit = true, bullet_ID = 29645012, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645014 }, { initialSplit = true, bullet_ID = 29645013, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645013 }, { initialSplit = true, bullet_ID = 29645013, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645014 }, { initialSplit = true, bullet_ID = 29645014, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645013 }, { initialSplit = true, bullet_ID = 29645014, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645014 }, { initialSplit = true, bullet_ID = 730150, emitterType = "BattleBulletEmitter", barrage_ID = 730221 }, FXID = "" } } }, [29645114] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645114, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, shrapnel = { { emitterType = "BattleBulletEmitter", bullet_ID = 29645112, barrage_ID = 1 }, { emitterType = "BattleBulletEmitter", bullet_ID = 29645113, barrage_ID = 29645113 }, FXID = "" } } }, [29645120] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645120, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, randomLaunchOffsetZ = 4, lastTime = 0.01, randomLaunchOffsetX = 4, shrapnel = { { bullet_ID = 840028, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850029 }, { bullet_ID = 840029, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 850029 }, FXID = "huoqiubaozha2" } } }, [29645121] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 3, id = 29645121, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = 0, flip = false, v = 0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 }, { u = -0.02, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645122] = { range_offset = 0, modle_ID = "huapai_jiansu", type = 1, velocity = 5, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "CLHit", range = 100, effect_type = 1, pierce_count = 3, ammo_type = 3, id = 29645122, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 3, 1.4 }, { 3, 1 }, { 3, 0.9 } }, acceleration = { { u = 0, flip = false, v = -0.1, t = 0 }, { u = 0, flip = false, v = 0, t = 1.5 }, { u = -0.02, flip = false, v = 0, t = 1.8 }, { u = 0, flip = false, v = 0, t = 2.3 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645130] = { range_offset = 0, modle_ID = "BulletGER", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645130, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 0.1, 0.1, 0.1 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645140] = { range_offset = 20, modle_ID = "shenyuanlaser02", type = 10, velocity = 1, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "", alert_fx = "", hit_fx = "shenyuanjiguang_shouji", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645140, random_damage_rate = 0, damage_type = { 1.2, 1.2, 1.2 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 1.7, 1.7, 1.7 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645150] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645150, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, ignoreB = true, shrapnel = { { initialSplit = true, bullet_ID = 29645151, emitterType = "BattleBulletEmitter", inheritAngle = 1, barrage_ID = 29645159 }, FXID = "huoqiubaozha2" } } }, [29645151] = { range_offset = 0, modle_ID = "Al_Flower01", type = 1, velocity = 0.1, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "pofang", range = 65, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645151, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { { u = 0.03, flip = false, v = 0, t = 0.65 } }, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = { randomLaunchOffsetZ = 0, randomLaunchOffsetX = 4.5 } }, [29645152] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 50, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645152, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, ignoreB = true, shrapnel = { { bullet_ID = 29645153, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, { bullet_ID = 29645150, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, FXID = "huoqiubaozha2" } } }, [29645153] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 50, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645153, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, ignoreB = true, shrapnel = { { bullet_ID = 29645154, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, { bullet_ID = 29645150, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, FXID = "huoqiubaozha2" } } }, [29645154] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 50, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645154, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, ignoreB = true, shrapnel = { { bullet_ID = 29645155, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, { bullet_ID = 29645150, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, FXID = "huoqiubaozha2" } } }, [29645155] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 50, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645155, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, ignoreB = true, shrapnel = { { bullet_ID = 29645156, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, { bullet_ID = 29645150, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, FXID = "huoqiubaozha2" } } }, [29645156] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 50, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645156, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, ignoreB = true, shrapnel = { { bullet_ID = 29645157, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, { bullet_ID = 29645150, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, FXID = "huoqiubaozha2" } } }, [29645157] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 50, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645157, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, ignoreB = true, shrapnel = { { bullet_ID = 29645158, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, { bullet_ID = 29645150, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, FXID = "huoqiubaozha2" } } }, [29645158] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 50, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645158, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, ignoreB = true, shrapnel = { { bullet_ID = 29645159, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, { bullet_ID = 29645150, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, FXID = "huoqiubaozha2" } } }, [29645159] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 50, antisub_enhancement = 0, out_bound = 1, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "", hit_fx = "ShellMiss", range = 9, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645159, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 6, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { lastTime = 0, ignoreShield = true, ignoreB = true, shrapnel = { { bullet_ID = 29645150, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 1 }, FXID = "huoqiubaozha2" } } }, [29645200] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645200, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, randomLaunchOffsetZ = 3, lastTime = 0.01, randomLaunchOffsetX = 3, shrapnel = { { bullet_ID = 29645202, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645203 }, FXID = "" } } }, [29645201] = { range_offset = 0, modle_ID = "None", type = 5, velocity = 10, antisub_enhancement = 0, out_bound = 1, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 0.1, effect_type = 1, pierce_count = 50, ammo_type = 1, id = 29645201, random_damage_rate = 0, damage_type = { 1, 1, 1 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 100, 0, 100 }, hit_type = {}, attach_buff = {}, extra_param = { ignoreB = true, ignoreShield = true, randomLaunchOffsetZ = 3, lastTime = 0.01, randomLaunchOffsetX = 3, shrapnel = { { bullet_ID = 29645203, inheritAngle = 1, emitterType = "BattleBulletEmitter", barrage_ID = 29645203 }, FXID = "" } } }, [29645202] = { range_offset = 0, modle_ID = "mofazidan01_nt", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645202, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [29645203] = { range_offset = 0, modle_ID = "newBullet1", type = 1, velocity = 10, antisub_enhancement = 0, out_bound = 0, hit_sfx = "", miss_fx = "None", miss_sfx = "", alert_fx = "", hit_fx = "None", range = 100, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 29645203, random_damage_rate = 0, damage_type = { 1, 0.9, 0.8 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 2, 2, 2 }, cld_offset = { 0, 0, 0 }, hit_type = {}, attach_buff = {}, extra_param = {} }, [30000001] = { range_offset = 20, modle_ID = "weixingjiguang", type = 14, velocity = 2.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "weixingjiguang_warning", hit_fx = "banai01_hit", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 1, id = 30000001, random_damage_rate = 0, damage_type = { 1, 0.8, 0.6 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = { tracker = { angular = 10, range = 200 } }, cld_box = { 5, 5, 5 }, cld_offset = { 0, 0, 0 }, hit_type = { interval = 0.1 }, attach_buff = {}, extra_param = { attack_time = 8, aim_time = 2, diveFilter = { 2 } } }, [30000002] = { range_offset = 20, modle_ID = "chuifadaodan", type = 13, velocity = 2, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = "battle/sink", alert_fx = "Hedandaji_warning", hit_fx = "ShellHitPurple", range = 120, effect_type = 1, pierce_count = 0, ammo_type = 2, id = 30000002, random_damage_rate = 0, damage_type = { 0.5, 1.2, 1.15 }, DMG_font = { { 1, 1 }, { 1, 1 }, { 1, 1 } }, acceleration = {}, cld_box = { 5, 5, 5 }, cld_offset = { 0, 0, 0 }, hit_type = { time = -1, range = 36 }, attach_buff = {}, extra_param = { gravity = 0.05, launchRiseTime = 3, fallTime = 1.8, launchVrtSpeed = 0, randomOffsetX = 3, randomOffsetZ = 3, diveFilter = { 2 } } }, [30000003] = { range_offset = 20, modle_ID = "weixingjiguang", type = 14, velocity = 1.5, antisub_enhancement = 0, out_bound = 0, hit_sfx = "battle/hit", miss_fx = "ShellMiss", miss_sfx = 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