slot0 = class("CommanderConst") slot0.TALENT_POINT_LEVEL = 5 slot0.TALENT_POINT = 1 slot0.TALENT_ADDITION_NUMBER = 1 slot0.TALENT_ADDITION_RATIO = 2 slot0.TALENT_ADDITION_BUFF = 3 slot0.MAX_TELENT_COUNT = 5 slot0.RESET_TALENT_WAIT_TIME = 86401 slot0.PLAY_MAX_COUNT = 10 slot0.MAX_FORMATION_POS = 2 slot0.MAX_ABILITY = 255 slot0.PROPERTIES = { AttributeType.Durability, AttributeType.Cannon, AttributeType.Torpedo, AttributeType.AntiAircraft, AttributeType.Air, AttributeType.Reload, AttributeType.Armor, AttributeType.Hit, AttributeType.Dodge, AttributeType.Speed, AttributeType.Luck, AttributeType.AntiSub } slot0.DESTROY_ATTR_ID = 202 function slot0.getBoxComsume(slot0) slot1 = nil for slot5, slot6 in ipairs(uv0) do if slot0 < slot6[3] then slot1 = slot6[1] break end end if getProxy(GuildProxy):GetAdditionGuild() then slot1 = (slot1 or uv0[#uv0][1]) - slot2:getCatBoxGoldAddition() end return math.max(slot1, 0) end slot0.MAX_GETBOX_CNT = 0 for slot5, slot6 in ipairs(pg.gameset.commander_get_cost.description) do slot0.MAX_GETBOX_CNT = slot0.MAX_GETBOX_CNT + slot6[3] end return slot0