pg = pg or {} pg.OSSMgr = singletonClass("OSSMgr") slot0 = pg.OSSMgr function slot0.Ctor(slot0) slot0.instance = OSSStarter.ins slot0.isIninted = false end function slot0.InitConfig(slot0) if PLATFORM_CODE == PLATFORM_CH then OSS_STS_URL = "" OSS_ENDPOINT = "oss-cn-hangzhou.aliyuncs.com" OSSBUCKETNAME = "blhx-dorm-oss" slot2 = pg.SdkMgr.GetInstance():GetChannelUID() == "cps" or slot1 == "yun" or slot1 == "0" if PLATFORM == 8 then FOLDERNAME = "dorm_ios/" elseif slot2 then FOLDERNAME = "dorm_bili/" else FOLDERNAME = "dorm_uo/" end elseif PLATFORM_CODE == PLATFORM_US then OSS_STS_URL = "" OSS_ENDPOINT = "oss-us-east-1.aliyuncs.com" OSSBUCKETNAME = "blhx-photo" FOLDERNAME = "dorm_us/" elseif PLATFORM_CODE == PLATFORM_CHT then OSS_STS_URL = "" OSS_ENDPOINT = "oss-ap-southeast-1.aliyuncs.com" OSSBUCKETNAME = "blhx-gameupload-sts" FOLDERNAME = "dorm_tw/" elseif PLATFORM_CODE == PLATFORM_KR then OSS_STS_URL = "" OSS_ENDPOINT = "ap-northeast-2" OSSBUCKETNAME = "blhx-s3-houzhai-upload" FOLDERNAME = "dorm_kr/" elseif PLATFORM_CODE == PLATFORM_JP then OSS_STS_URL = "" OSS_ENDPOINT = "ap-northeast-1" OSSBUCKETNAME = "blhx-dorm-jp" FOLDERNAME = "dorm_jp/" end end function slot0.Init(slot0) if not slot0.isIninted then slot0.isIninted = true slot0:InitConfig() slot0:InitClinet() end end function slot0.InitClinet(slot0, slot1) pg.m02:sendNotification(GAME.GET_OSS_ARGS, { mode = slot0.instance.initMode, callback = function (slot0, slot1) uv0:AddExpireTimer(slot1) uv0.instance:InitWithArgs(unpack(slot0)) end }) end function slot0.UpdateLoad(slot0, slot1, slot2, slot3) slot0.instance:UpdateLoad(OSSBUCKETNAME, FOLDERNAME .. slot1, slot2, slot3) end function slot0.AsynUpdateLoad(slot0, slot1, slot2, slot3) slot0.instance:AsynUpdateLoad(OSSBUCKETNAME, FOLDERNAME .. slot1, slot2, slot3) end function slot0.DeleteObject(slot0, slot1, slot2) print(slot0.instance) slot0.instance:DeleteObject(OSSBUCKETNAME, FOLDERNAME .. slot1, slot2) end function slot0.GetSprite(slot0, slot1, slot2, slot3, slot4, slot5, slot6) slot0.instance:GetSprite(OSSBUCKETNAME, FOLDERNAME .. slot1, slot2, slot3, slot4, slot5, slot6) end function slot0.GetTexture2D(slot0, slot1, slot2, slot3, slot4, slot5, slot6) slot0.instance:GetTexture(OSSBUCKETNAME, FOLDERNAME .. slot1, slot2, slot3, slot4, slot5, slot6) end function slot0.AddExpireTimer(slot0, slot1) slot0:RemoveExpireTimer() if not slot1 or slot1 == 0 then return end if slot1 - pg.TimeMgr.GetInstance():GetServerTime() <= 0 then slot2 = 300 end print("expireTime: ", slot2) slot0.timer = Timer.New(function () uv0:InitClinet() end, slot2, 1) slot0.timer:Start() end function slot0.RemoveExpireTimer(slot0) if slot0.timer then slot0.timer:Stop() slot0.timer = nil end end function slot0.Dispose(slot0) slot0:RemoveExpireTimer() end return slot0