return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "ZHUNUO8", fadein = 1.5, scripts = { { side = 2, dir = 1, blackBg = true, actor = 404010, nameColor = "#D6341D", stopBGM = true, say = "So, how was she like?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { say = "Wouldn't you agree that it's a little harsh to ask about the opponent I fought before asking if I'm hurt?", side = 1, dir = -1, blackBg = true, actor = 404020, nameColor = "#D6341D", paintingFadeOut = { time = 0.5, side = 0 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 404010, nameColor = "#D6341D", side = 0, dir = 1, blackBg = true, say = "Well, you made it back in one piece, didn't you? Kidding – I'm sorry.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 404020, nameColor = "#D6341D", side = 1, dir = -1, blackBg = true, say = "As for Glorious: she was using outdated equipment, but she fought surprisingly well. I suppose any weapon can be effective in the right hands...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 404010, nameColor = "#D6341D", side = 0, dir = 1, blackBg = true, say = "Interesting. So she's worthy of my attention, then. Oh, how I long for a good fight!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 404020, nameColor = "#D6341D", side = 1, dir = -1, blackBg = true, say = "Then let's continue with the operation. The enemy is injured; catching up to her won't be particularly difficult.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }