return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "XIANGTINGLIAOFA5", fadein = 1.5, scripts = { { soundeffect = "event:/battle/boom2", side = 2, dir = 1, bgm = "story-6", actor = 103160, nameColor = "#a9f548", say = "You're finished...!", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107070, side = 2, nameColor = "#a9f548", dir = 1, say = "Ugh... (collapses)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 0, type = "shake", delay = 0, dur = 0.1, x = 15, number = 3 }, { y = -2000, type = "move", delay = 0.5, dur = 0.7, x = 0 } } }, { actor = 207040, side = 2, nameColor = "#a9f548", dir = 1, say = "Hang in there, Hornet! I knew it was a bad idea to keep fighting with all those injuries...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 107070, side = 2, nameColor = "#a9f548", dir = 1, say = "Sorry, I'm just a little tired, that's all...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "We'll handle things from here. Commander, you should stay with Hornet.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, say = "We instructed the accompanying destroyers to escort Hornet back to Newport Harbor.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, say = "The Siren fleet, cut off from its leadership, quickly fell into disarray. Though the battle continued, it was only a matter of time until they were completely routed.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, say = "However, this would still be the largest attack ever conducted on the Eagle Union's soil...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "In accordance with Commander's orders, the rest of the fleet is to move to NY Harbor while we continue to carry out the evacuation.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "Once we rendezvous with the ships already stationed there, we will—", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { mode = 1, bgName = "bg_xiangting_1", bgm = "airRaidAlarm", effects = { { active = true, name = "UIhuohua" } }, sequence = { { "", 0 }, { "Attention, all fleets nearby NY Harbor. This is an emergency.", 0.5 } } }, { mode = 1, bgName = "bg_xiangting_1", sequence = { { "", 0 }, { "NY Harbor is currently under siege by the Sirens' main force. The situation is extremely dire.", 0.5 } } }, { mode = 1, bgName = "bg_xiangting_1", sequence = { { "", 0 }, { "The defensive fleet is currently engaging the enemy, but cannot hold out for long.", 0.5 } } }, { mode = 1, bgName = "bg_xiangting_1", sequence = { { "", 0 }, { "Destruction of the attacking Siren fleet and protecting NY Harbor are our top priorities. ", 0.5 } } }, { mode = 1, bgName = "bg_xiangting_1", sequence = { { "", 0 }, { "Requesting immediate aid from any nearby fleets.", 0.5 } } }, { mode = 1, bgName = "bg_xiangting_1", sequence = { { "", 0 }, { "Repeat: requesting immediate——", 0.5 } } } } }