return {
fadeOut = 1.5,
mode = 2,
fadeType = 1,
once = true,
id = "XIANGTINGLIAOFA5",
fadein = 1.5,
scripts = {
{
soundeffect = "event:/battle/boom2",
side = 2,
dir = 1,
bgm = "story-6",
actor = 103160,
nameColor = "#a9f548",
say = "You're finished...!",
flashN = {
color = {
1,
1,
1
},
alpha = {
{
0,
1,
0.2
},
{
1,
0,
0.2,
0.2
},
{
0,
1,
0.2,
0.4
},
{
1,
0,
0.2,
0.6
}
}
},
dialogShake = {
speed = 0.09,
x = 8.5,
number = 2
},
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 107070,
side = 2,
nameColor = "#a9f548",
dir = 1,
say = "Ugh... (collapses)",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
},
action = {
{
y = 0,
type = "shake",
delay = 0,
dur = 0.1,
x = 15,
number = 3
},
{
y = -2000,
type = "move",
delay = 0.5,
dur = 0.7,
x = 0
}
}
},
{
actor = 207040,
side = 2,
nameColor = "#a9f548",
dir = 1,
say = "Hang in there, Hornet! I knew it was a bad idea to keep fighting with all those injuries...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
},
action = {
{
y = 30,
type = "shake",
delay = 0,
dur = 0.15,
x = 0,
number = 2
}
}
},
{
actor = 107070,
side = 2,
nameColor = "#a9f548",
dir = 1,
say = "Sorry, I'm just a little tired, that's all...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 103160,
side = 2,
nameColor = "#a9f548",
dir = 1,
say = "We'll handle things from here. Commander, you should stay with Hornet.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 2,
dir = 1,
say = "We instructed the accompanying destroyers to escort Hornet back to Newport Harbor.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 2,
dir = 1,
say = "The Siren fleet, cut off from its leadership, quickly fell into disarray. Though the battle continued, it was only a matter of time until they were completely routed.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 2,
dir = 1,
say = "However, this would still be the largest attack ever conducted on the Eagle Union's soil...",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 103160,
side = 2,
nameColor = "#a9f548",
dir = 1,
say = "In accordance with Commander's orders, the rest of the fleet is to move to NY Harbor while we continue to carry out the evacuation.",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 103160,
side = 2,
nameColor = "#a9f548",
dir = 1,
say = "Once we rendezvous with the ships already stationed there, we will—",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
mode = 1,
bgName = "bg_xiangting_1",
bgm = "airRaidAlarm",
effects = {
{
active = true,
name = "UIhuohua"
}
},
sequence = {
{
"",
0
},
{
"Attention, all fleets nearby NY Harbor. This is an emergency.",
0.5
}
}
},
{
mode = 1,
bgName = "bg_xiangting_1",
sequence = {
{
"",
0
},
{
"NY Harbor is currently under siege by the Sirens' main force. The situation is extremely dire.",
0.5
}
}
},
{
mode = 1,
bgName = "bg_xiangting_1",
sequence = {
{
"",
0
},
{
"The defensive fleet is currently engaging the enemy, but cannot hold out for long.",
0.5
}
}
},
{
mode = 1,
bgName = "bg_xiangting_1",
sequence = {
{
"",
0
},
{
"Destruction of the attacking Siren fleet and protecting NY Harbor are our top priorities. ",
0.5
}
}
},
{
mode = 1,
bgName = "bg_xiangting_1",
sequence = {
{
"",
0
},
{
"Requesting immediate aid from any nearby fleets.",
0.5
}
}
},
{
mode = 1,
bgName = "bg_xiangting_1",
sequence = {
{
"",
0
},
{
"Repeat: requesting immediate——",
0.5
}
}
}
}
}