return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "XIANGTINGLIAOFA25", fadein = 1.5, scripts = { { say = "Bermuda Triangle - Baltimore Fleet Combat Zone", side = 2, dir = 1, bgm = "story-6", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 101110, side = 2, nameColor = "#a9f548", dir = 1, say = "No evil can withstand the gunfire of justice!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 101110, side = 2, nameColor = "#a9f548", dir = 1, say = "Isn't that right, my partner in justice?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "Ah... right, justice always prevails!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102090, side = 2, nameColor = "#a9f548", dir = 1, say = "Heard you're the one who saved Birmingham in that battle earlier! You're a real champ, Baltimore!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "She was the one who stood against Purifier without hesitation. If anything, she is the one who saved all of us.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102140, side = 2, nameColor = "#a9f548", dir = 1, say = "You have my thanks as well.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102140, side = 2, nameColor = "#a9f548", dir = 1, say = "... The Sirens aren't getting away with what they've done.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102090, side = 2, nameColor = "#a9f548", dir = 1, say = "Ausburne, Little Beavers, how are you all holding out?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 101110, side = 2, nameColor = "#a9f548", dir = 1, say = "Back in NY City, we made use of our speed to support from the rear and disrupt the Sirens, so we haven't been in a real fight yet!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 101110, side = 2, nameColor = "#a9f548", dir = 1, say = "We took some light scratches, but nothing that'll slow us down! We'll fight tooth and nail in the name of justice!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 101110, side = 2, nameColor = "#a9f548", dir = 1, say = "... But I'm wondering, why did headquarters split us up into several fleets?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 101110, side = 2, nameColor = "#a9f548", dir = 1, say = "Wouldn't it better to get everyone together and smash the enemy in one go?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "Our rescue effort response in NY City delayed our regrouping plan, and it took a lot of time to properly analyze the abnormal weather patterns in the Bermuda Triangle.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "Furthermore, we don't know exactly where the singularity is. In order to locate it given our limited intel and personnel, the only viable approach is to divide and conquer.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "Remember, the main goal of this operation is to prevent the singularity's formation, rather than to eliminate the Sirens. Then we can figure out which fleet should make the final move.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "Have to say, headquarters really thought this through...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 101110, side = 2, nameColor = "#a9f548", dir = 1, say = "So that's how it is... Like a true hero of justice, you're so knowledgeable about everything~!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 102140, side = 2, nameColor = "#a9f548", dir = 1, say = "Come to think of it, Baltimore, for a hero of justice, you don't seem to talk about it a whole lot.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, nameColor = "#a9f548", dir = 1, say = "Ah, that's because for me, justice isn't something you preach. Justice is simply the pursuit of doing what is right.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103160, side = 2, expression = 1, dir = 1, nameColor = "#a9f548", say = "In that regard, you, Cleveland, and I all believe in the same kind of justice.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102140, side = 2, nameColor = "#a9f548", dir = 1, say = "... I do?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 101110, side = 2, nameColor = "#a9f548", dir = 1, say = "That's the spirit! Come, my partners of justice, and we'll take down the evil Sirens!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 101110, side = 2, nameColor = "#a9f548", dir = 1, say = "Justice always prevails!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }