return { fadeType = 1, mode = 2, once = true, id = "WEICENGHUNHE19", fadein = 1.5, scripts = { { say = "Canal Stronghold - Bay", side = 2, bgName = "bg_banama_1", dir = 1, bgm = "hunhe-battle", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_banama_1", dir = 1, say = "Under the cover of the mist, the Siren forces encroached upon the Canal Stronghold.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_banama_1", dir = 1, say = "However...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_banama_1", dir = 1, actor = 106550, nameColor = "#a9f548", say = "All right everyone, let's stick to the plan. Draw the enemies in, and work with the support fire from the stronghold to take them out.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_banama_1", dir = 1, actor = 106550, nameColor = "#a9f548", say = "Fortunately, we're well prepared for a war of attrition. We have enough supplies to withstand a siege for months.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_banama_1", dir = 1, actor = 106550, nameColor = "#a9f548", say = "At least, make sure none of these Sirens make it back alive!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_banama_1", dir = 1, actor = 103240, nameColor = "#a9f548", say = "Nice going, Casablanca! You really are amazing! You even managed to evacuate all the transports so skillfully!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_banama_1", dir = 1, actor = 106550, nameColor = "#a9f548", say = "Speak nothing of it. Escorting vessels falls within my ballpark. If anything, thanks for hearing my ideas out.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107170, side = 2, bgName = "bg_banama_1", nameColor = "#a9f548", dir = 1, say = "Correct ideas ought to be implemented, regardless of position or seniority.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107170, side = 2, bgName = "bg_banama_1", nameColor = "#a9f548", dir = 1, say = "I heard that this tactic is especially effective against mass-production Siren fleets that aren't lead by a humanoid-type.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_banama_1", dir = 1, actor = 107170, nameColor = "#a9f548", say = "But the fact that they've pushed us to take such measures...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 106550, side = 2, bgName = "bg_banama_1", nameColor = "#a9f548", dir = 1, say = "All we can hope for is that Intrepid and the others are having good luck with their search...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107170, side = 2, bgName = "bg_banama_1", nameColor = "#a9f548", dir = 1, say = "Don't worry about them. If anyone is fit to lead in Enterprise's absence, it would be Essex.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_banama_1", dir = 1, soundeffect = "event:/battle/boom2", say = "BOOOOOM--!", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 10, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_banama_1", dir = 1, actor = 106550, nameColor = "#a9f548", say = "What just happened...?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107170, side = 2, bgName = "bg_banama_1", nameColor = "#a9f548", dir = 1, say = "One of the stronghold's turrets was just destroyed. I was afraid things wouldn't go so smoothly, even if it's just mass-produced enemies we're facing. Reno, Bremerton, how's the situation?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_banama_1", dir = 1, actor = 102260, nameColor = "#a9f548", say = "Um... They're ignoring us and heading straight towards the stronghold!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_banama_1", dir = 1, actor = 106550, nameColor = "#a9f548", say = "Did the plan fail? Were you not able to draw their fire?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_banama_1", dir = 1, soundeffect = "event:/battle/boom2", actor = 103240, nameColor = "#a9f548", say = "It's no good. They're even ignoring our attacks. They're single-mindedly advancing on the stronghold!", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107170, side = 2, bgName = "bg_banama_1", nameColor = "#a9f548", dir = 1, say = "They way they're moving makes my skin crawl, even if they aren't even sentient...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_banama_1", dir = 1, actor = 102260, nameColor = "#a9f548", say = "What villainous tactics! Throwing out mindless pawns like this! The hero within me screams out for justice!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107170, side = 2, bgName = "bg_banama_1", nameColor = "#a9f548", dir = 1, say = "They know nothing of compassion or consciousness towards even their own.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107170, side = 2, bgName = "bg_banama_1", nameColor = "#a9f548", dir = 1, say = "The Sirens truly are terrifying enemies.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_banama_1", dir = 1, soundeffect = "event:/battle/boom2", actor = 103240, nameColor = "#a9f548", say = "Yeah... If they're shrugging off all our attacks like this, the stronghold's not going to be able to fend them off forever. How about a change in tactics?", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107170, side = 2, bgName = "bg_banama_1", nameColor = "#a9f548", dir = 1, say = "If the Sirens are dead set in destroying the stronghold, then what we ought to do should be clear as well.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_banama_1", dir = 1, actor = 107170, nameColor = "#a9f548", say = "The stronghold's firepower is overwhelming compared to what us ships can muster. We can't afford to let it fall, no matter the cost.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_banama_1", dir = 1, actor = 107170, nameColor = "#a9f548", say = "We need to take the initiative, break their lines, and cut off their reinforcements...!", effects = { { active = true, name = "speed" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }