return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "POXIAOBINGHUA7", fadein = 1.5, scripts = { { expression = 2, side = 2, bgName = "bg_story_bsmlevel", dir = 1, bgm = "bgm-cccp2", actor = 703010, nameColor = "#a9f548", say = "That should wrap things up over here. I do believe this is my first time meeting you in person, Commander. I am the flagship of the Secret Room’s defense fleet, heavy cruiser Tallinn.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.2, x = 0, number = 2 } } }, { actor = 703010, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "And I’m sure you already know Murmansk.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 702060, nameColor = "#a9f548", say = "Zdravstvuyte! You look even cooler in person than through the communicator, Comrade! Ehehe~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 703010, nameColor = "#a9f548", say = "And over here is another member of the defense fleet, destroyer Gromky.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 701080, nameColor = "#a9f548", say = "Hehe~ Well met, Comrade Commander! My name is Gromky, a destroyer from the Northern Parliament! I hope I’ll be able to assist you in this operation!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 703010, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "I didn’t expect the Sirens to call our bluff and ignore our offensive on the Winter’s Crown... Fortunately, the worst is behind us, and the Sanctum is safe.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 703010, nameColor = "#a9f548", say = "Commander, though this is our first time working together, I need no further convincing about your abilities.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "“I’m glad to hear that.”", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 703010, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "Don’t get me wrong - this isn’t some attempt at flattery. I’m merely stating objective facts.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "(I could sense a domineering aura from Tallinn. As the flagship of a fleet that had been fighting tooth and nail, on top of her experience in the Iron Blood, she was a force to be reckoned with...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "So, when you say that the Sanctum is safe, does that mean it’s around here somewhere?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 705040, nameColor = "#a9f548", say = "You guessed it, Comrade. The Northern Parliament has kept a very close eye on this place!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "...We’re still surrounded by icebergs and freezing winds. It’s somewhere in these waters then?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "(All around us are the husks of Siren ships destroyed during previous engagements, and the various logistics forces trying to clear them away.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "(When I look into the distance, all I see is the frozen sea being blanketed by endless white snow, with no traces of platforms, facilities, or any other manmade object for that matter.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "(As far as I could tell, there’s nothing here that makes it stand out from the other places I’ve seen across the Arctic.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 703010, nameColor = "#a9f548", say = "The commander looks completely lost. Did none of you say anything?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 705040, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "Oho, do you remember how shocked we were the first time we came here? It wouldn’t be fair if our Comrade missed out on that rite of passage. But don’t worry, Tallinn, everything has been taken care of.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 703010, nameColor = "#a9f548", say = "I established a connection as soon as the battle ended. Judging by the time... we should be about ready.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "Ready for what...?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 701080, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "We’re going underwater, Comrade Commander! Don’t just stare out into the distance - make sure to watch your feet as well!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "Under... water...?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, soundeffect = "event:/battle/boom2", say = "CRAAAAAASH—————!!", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "Not far from me, a massive object could be seen ramming the ice from beneath.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, soundeffect = "event:/battle/boom2", say = "CRAAAAAASH—————!!", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, blackBg = true, say = "What the hell is that?!  Is that...?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, dialogShake = { speed = 0.09, x = 10, number = 2 } } } }