return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "POXIAOBINGHUA2", fadein = 1.5, scripts = { { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, bgm = "bgm-cccp2", actor = 702010, nameColor = "#a9f548", say = "Good morning, Comrade~ Have you been enjoying your time here with us, away from the front lines?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "My eyes are still having a bit of trouble adjusting to how white it gets when it starts snowing, but other than that, the hearths are warm and the food is delicious.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "Also, I’m discovering that bears can be unexpectedly cute...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 702010, nameColor = "#a9f548", say = "Hehe~ See? I knew you’d come to appreciate how great our bears are. Cuteness and power in one package!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "How are things going on your end? I heard the fighting in the front lines is still tense.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 702010, nameColor = "#a9f548", say = "It should be fine. It’s never easy being on the front lines of course...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 702040, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "We’ve been locked in what seems like an endless tug-of-war with the Sirens. Our current deployment strategy focuses on outlasting the enemy with minimal losses...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 8, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 702040, nameColor = "#a9f548", say = "After being at war for so long, knowing how to relax is just as important as knowing how to fight.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 702010, nameColor = "#a9f548", say = "That's right. But today, we're not here to relax.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "Then, we're going to look for a way to break this stalemate?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 705040, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "Well said! Now then, Comrade, are you ready to go on a trip with us?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "Our destination this time... is that secret facility of yours, right?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 705040, nameColor = "#a9f548", say = "Mm, you could say that.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 705050, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "Tallinn, what’s the status of the area around the Sanctum?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 703010, nameColor = "#a9f548", say = "We’ve managed to repel a good number of the Sirens, but there’s no end to them. Without a doubt, they’ll start launching even more vicious waves of attacks.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "If the Sirens have found out about this facility, is it going to be safe?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 702030, nameColor = "#a9f548", say = "Don’t you fret, dear. Tallinn and the others are dependable. Even if the Sirens were to muster their main forces, they’ll find our defenses difficult to break.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 703010, nameColor = "#a9f548", say = "Commander, after you’ve taken charge here, the apparent leader of the Sirens, Omitter, seems to have fallen into a state of madness after a series of setbacks.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 703010, nameColor = "#a9f548", say = "Even if we can hold the line here, we can’t guarantee that the Sanctum won’t become collateral damage.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 8, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 702040, nameColor = "#a9f548", say = "Mm, make every second count. Let’s get this over with.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 705040, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "According to the plan we agreed upon, Kirov and Gremyashchy will act with the commander and rendezvous with Tallinn’s garrison fleet before entering the Arcana Sanctum.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 705040, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "Sovetskaya Rossiya, Chapayev, and Tashkent will lead the Polar Fleet in an offensive on Purifier’s old nest at the Winter’s Crown, drawing away the Siren fleet to buy us additional time.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 701070, nameColor = "#a9f548", say = "I’ll crush any enemies that threaten the commander’s safety. Mm, that’s all.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 702030, nameColor = "#a9f548", say = "The Sirens will likely see through a maneuver as blatant as this, but if we commit enough of our forces, Omitter will be forced to turn the fleet around to defend the Winter’s Crown.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 701040, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "I won’t be able to protect you, so please stay safe. Let’s crush our enemies together, dear comrade.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 705050, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "Commander, I wish you the best of luck. Let us begin the first phase of our combat preparations.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "You too. Come back safely. We’ll handle whatever is inside that Sanctum.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, blackBg = true, actor = 702010, nameColor = "#a9f548", say = "Everyone, I wish for your success and safety in this operation.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }