return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "OUXIANGHUODONG9", fadein = 1.5, scripts = { { expression = 2, side = 2, dir = 1, bgm = "azumaster-ins", actor = 301057, nameColor = "#a9f548", say = "We lost, but... it was still fun.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401236, side = 2, nameColor = "#a9f548", dir = 1, say = "Even if we ignore the Muse System, fighting while taking the stage performance aspect into consideration a departure from what we're used to.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401236, side = 2, nameColor = "#a9f548", dir = 1, say = "I felt like we were actually having fun with each other rather than battling as warships. As a result, I was able to push my limits further than usual.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 107039, side = 2, nameColor = "#a9f548", dir = 1, say = "Heheh! You have Sister Sara's special training to thank for that!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 301057, side = 2, nameColor = "#a9f548", dir = 1, say = "Yes. Considering we were just two destroyers, we put up a very good fight.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401236, side = 2, nameColor = "#a9f548", dir = 1, say = "Ayanami, let's go join up with Javelin and the others?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401236, side = 2, nameColor = "#a9f548", dir = 1, say = "Ah, everyone in Polaris, don't worry about us! Keep moving on to your next test!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { side = 2, dir = 1, actor = 905030, nameColor = "#a9f548", say = "Observation: In live combat, the performance of Muse System differs from default specifications.", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, nameColor = "#a9f548", side = 2, dir = 1, actor = 102240, say = "Yeah, there's no doubt that fighting with the Muse System feels different. I'd say that it's a bit easier to use...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 2, dir = 1, actor = 202250, say = "Agreed. There should be virtually no substantial differences in how our equipment handles.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, dir = 1, actor = 905030, nameColor = "#a9f548", say = "Gascogne's combat operation patterns do not differ from specifications in trials and simulations.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 4, nameColor = "#a9f548", side = 2, dir = 1, actor = 102240, say = "Hmm, in other words, you haven't changed the way you fight, but you can still tell that the equipment handles differently?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 2, dir = 1, actor = 905030, say = "Affirmative.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403070, side = 2, nameColor = "#a9f548", dir = 1, say = "What Gascogne said is convincing... This Muse System is fundamentally different from the regular equipment we use.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307100, side = 2, nameColor = "#a9f548", dir = 1, say = "...……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307100, side = 2, nameColor = "#a9f548", dir = 1, say = "(As I expected... As Kansen, our equipment does not vary significantly as long as it's constrained by our hull and core structure.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307100, side = 2, nameColor = "#a9f548", dir = 1, say = "(Until today, the Muse System did not perform much differently from our normal equipment...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307100, side = 2, nameColor = "#a9f548", dir = 1, say = "(That means that whatever phenomenon triggered this was not present before.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307100, side = 2, nameColor = "#a9f548", dir = 1, say = "(In that case, what is the reason behind this phenomenon...? What was different about today?)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 905030, side = 2, nameColor = "#a9f548", dir = 1, say = "The following information is highly speculative and may not be worthy of reference:", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 905030, side = 2, nameColor = "#a9f548", dir = 1, say = "When carrying out anti-Siren combat protocols, Gascogne's emotion module is often suppressed as much as possible in order to stabilize combat efficacy.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, nameColor = "#a9f548", side = 2, dir = 1, actor = 905030, say = "In the previous test battle, the emotion module was suppressed as part of normal combat protocol.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 2, dir = 1, actor = 905030, say = "However, activity in emotion module was still significantly higher than normal.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307100, side = 2, nameColor = "#a9f548", dir = 1, say = "...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, nameColor = "#a9f548", side = 2, dir = 1, actor = 102240, say = "Sorry, but I didn't catch any of that...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, nameColor = "#a9f548", side = 2, dir = 1, actor = 202250, say = "In other words, you were having fun, right?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 403070, side = 2, nameColor = "#a9f548", dir = 1, say = "You're way too roundabout with how you talk...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 2, dir = 1, actor = 905030, say = "Offering apologies for my explanation method. \"I'm sorry.\"", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 2, dir = 1, actor = 905030, say = "However, in the event that activation of Gascogne's emotion module is necessary for the equipment testing...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, nameColor = "#a9f548", side = 2, dir = 1, actor = 905030, say = "Please issue the command.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }