return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "NAERXUN2", fadein = 1.5, scripts = { { mode = 1, stopbgm = true, sequence = { { "The Virtue of Being Earnest\n\n2.Stop Seeing Right Through Me!", 1 } } }, { side = 2, bgName = "bg_main_day", dir = 1, bgmDelay = 2, bgm = "story-1", say = "The day after Nelson returned from her mission...", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "(I've never seen the commander this worn-out before, but I guess all the paperwork is done...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "(Well, it's not like there's any point for me to waste any pity on that dolt, but perhaps some words of encouragement would be appropriate...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205040, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "Nelson, it's dangerous to walk around while lost in thought~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_main_day", dir = 1, actor = 205030, nameColor = "#a9f548", say = "Huh?!... R-Rodney?! Right back at you! It's dangerous to randomly yell at people if they're lost in thought!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.2, x = 0, number = 2 } } }, { expression = 4, side = 2, bgName = "bg_main_day", dir = 1, actor = 205040, nameColor = "#a9f548", say = "Nothing random about it. I'm just heading back after reporting on our successful operation~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "Is, is that so... to the commander, huh...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205040, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "Yup~ Commander looked awfully in need of a gentle massage, so I was more than happy to oblige~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "A massage...?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_main_day", dir = 1, actor = 205040, nameColor = "#a9f548", say = "Yup, nice and slow around the shoulders~ ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "(Phew... I, I guess it's fine if it was a normal massage...)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "Well, if the commander can't even handle that quantity of work, we're going to have serious issues.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "It's the commander's responsibility to work tirelessly for the well-being of the port. I won't permit any derelictions of those duties!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_main_day", dir = 1, actor = 205040, nameColor = "#a9f548", say = "Teehee~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "Wh-what are you giggling about?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205040, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "You're so easy to read, it's adorable. I bet you're like this because you can't get the commander off your mind~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "Wh-what are you blathering on about?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "A-anyways, we've been idling about for way too long! I've got things to do, so I'll be off now! Cheers, Rodney!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_main_day", dir = 1, say = "Without even waiting for a reply, Nelson rushed off, leaving Rodney behind.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "(...Geez! Rodney looks so meek, but she's actually ironclad—I can't even control the flow of my own conversation!)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 205030, side = 2, bgName = "bg_main_day", nameColor = "#a9f548", dir = 1, say = "(She's the opposite of me... It irritates me to no end to admit it, but that's probably why she's easy to talk to.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_main_day", dir = 1, blackBg = true, actor = 205030, nameColor = "#a9f548", say = "Sigh... maybe I should make an effort to praise the commander next time I'm at the office...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }