return { fadeType = 1, mode = 2, continueBgm = true, once = true, id = "MAOZIHUODONG13", fadein = 1.5, scripts = { { say = "Waters around Siren stronghold - Eagle Union Task Force", side = 2, bgName = "bg_cccp_2", dir = 1, bgm = "bgm-cccp2", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Columbia", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "*cough*... What just happened?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Montpelier", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "Cleve! Look!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Cleveland", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "Is this a... giant iceberg?! Hey, is everyone okay?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#a9f548", side = 2, bgName = "bg_cccp_2", dir = 1, actorName = "Saratoga", say = "Dizzy, but okay... And confused! Where'd this thing come from?", dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Hornet", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "Straight outta nowhere, that's where... Wait, where's the Commander?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "South Dakota", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "The Commander should be with the Northern Parliament ships on the other side!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Cleveland", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "Columbia, can you reach them?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Columbia", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "No... I can't get a line through to either of them...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Saratoga", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "I know! My planes can find where th– Whuah?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { soundeffect = "event:/battle/cannon-air", side = 2, bgName = "bg_cccp_2", dir = 1, say = "BOOOOM!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Columbia", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "They've even stationed artillery on the iceberg?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Cleveland", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "That isn't just some iceberg! It's one of the stronghold's defense mechanisms!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Saratoga", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "We're in biiig trouble!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "Hornet", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "First things first, get the hell out of its range! Those cannons will shoot us to bits if we stay here!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "South Dakota", side = 2, bgName = "bg_cccp_2", nameColor = "#a9f548", dir = 1, say = "Dammit... We have no choice! Let us pray the Commander is safe!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, blackBg = true, say = "Meanwhile, on the other side of the iceberg...", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, blackBg = true, say = "...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "???", side = 2, nameColor = "#a9f548", dir = 1, blackBg = true, say = "Wake up! C'mon, wake up, Commander!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, blackBg = true, say = "Mrgh...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_cccp_6", dir = 1, actor = 702020, nameColor = "#a9f548", say = "WAKE! UP! WE NEED YOU!", effects = { { active = true, name = "speed" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_cccp_6", dir = 1, bgm = "bgm-cccp3", say = "Hagh!", effects = { { active = false, name = "speed" } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 6, side = 2, bgName = "bg_cccp_6", dir = 1, actor = 702020, nameColor = "#a9f548", say = "There you are, sleepyhead! Hope my wake-up call did you good.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_cccp_6", dir = 1, say = "Wake-up call...? Never mind, where are the others?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 702020, side = 2, bgName = "bg_cccp_6", nameColor = "#a9f548", dir = 1, say = "What a thoughtful commander you are. Sorry to say, but your Eagle Union buddies are on the other side of this wall of ice.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_cccp_6", dir = 1, actor = 702020, nameColor = "#a9f548", say = "Also, I've got some good news, and some bad news for you.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_cccp_6", dir = 1, actor = 702020, nameColor = "#a9f548", say = "The bad news are: this whole region became a Mirror Sea after that iceberg showed up, and we can't establish contact with the Eagle Union girls.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, options = { { content = "And the good news?", flag = 1 } } }, { side = 2, bgName = "bg_cccp_6", dir = 1, soundeffect = "event:/battle/boom2", say = "BOOOOM!", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 702010, side = 2, bgName = "bg_cccp_6", nameColor = "#a9f548", dir = 1, say = "The good news will have to wait, it seems. First we must get out of harm's way of the enemy's attacks.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_cccp_6", dir = 1, actor = 702020, nameColor = "#a9f548", say = "We need someone to command us, so... Do your thing!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }