return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "MABUERHEIDE1", fadein = 1.5, scripts = { { mode = 1, stopbgm = true, sequence = { { "Light Up My Day\n\n1 Guess Who!", 1 } } }, { bgName = "bg_story_task", side = 2, dir = 1, bgmDelay = 2, bgm = "story-1", nameColor = "#a9f548", say = "It was a sunny day. The port was enveloped in a pleasant warmth.", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_task", dir = 1, actor = 102270, nameColor = "#a9f548", say = "*yawn*... Man, I always get so sleepy when it's warm. Almost makes me wanna go tan.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102270, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Especially when I've got nothing else to do... Hang on, is that the commander? All alone in here?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102270, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Well, well... I just found the cure to my boredom!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_1100", dir = 1, actor = 102270, nameColor = "#a9f548", say = "Heyo, Commander! Guess who!", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#a9f548", side = 2, bgName = "star_level_bg_1100", dir = 1, say = "Someone approached me from behind and covered my eyes with her hands, then prompted me to guess her name.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 7, side = 2, bgName = "star_level_bg_1100", dir = 1, actor = 102270, nameColor = "#a9f548", say = "C'mon, timer's ticking away. Get it right, and you might just win a prize, or whatevs!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102270, side = 2, bgName = "star_level_bg_1100", nameColor = "#a9f548", dir = 1, say = "...Richmond? Er-err, wrong. You're not completely off the mark, though!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "star_level_bg_1100", dir = 1, actor = 102270, nameColor = "#a9f548", say = "San Diego? No. Hint: I'm not a redhead. 5 seconds left to get it right! 4... 3... 2... 1... Sorry, time's up!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 6, side = 2, dir = 1, bgName = "bg_story_task", actor = 102270, nameColor = "#a9f548", say = "The disappointment is real. How come you don't remember the trendiest girl in port? That's, like, punishable in my book.", flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { nameColor = "#a9f548", side = 2, bgName = "bg_story_task", dir = 1, say = "Marblehead pouted at me, then softly poked my left hand with her index finger.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, actor = 102270, nameColor = "#a9f548", say = "So, I hereby sentence you to a manicure, performed by me, personally!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 2, side = 2, bgName = "bg_story_task", dir = 1, actor = 102270, nameColor = "#a9f548", say = "Memphis might be the queen of nails, but I can still do a solid job. Now gimme your hand, and we'll get those nails lookin' worthy of a Juustagram header.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102270, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "...You've got paperwork to do? Should've thought about that before you forgot my name, sweetie!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#a9f548", side = 2, bgName = "bg_story_task", dir = 1, say = "She grabbed my hand, but then suddenly paused as though her train of thought just changed tracks.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102270, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Tell you what! If a manicure's too much, why don't we instead go outside for like, a short walk?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, actor = 102270, nameColor = "#a9f548", say = "...You've gotta plan something important? All the more reason to get some fresh air!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 2, side = 2, bgName = "bg_story_task", dir = 1, actor = 102270, nameColor = "#a9f548", say = "C'mon. You won't get any work done by staying glued to your desk. A quick breather will do you good!", effects = { { active = true, name = "speed" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, blackBg = true, nameColor = "#a9f548", say = "She was very insistent on this, so I yielded and agreed to go outside with her.", effects = { { active = false, name = "speed" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }