return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "LONGXIANGHUODONG8", fadein = 1.5, scripts = { { actor = 103060, nameColor = "#a9f548", side = 2, dir = 1, say = "Haah... I wonder what Indy is doing right now~", bgm = "level", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103060, side = 2, nameColor = "#a9f548", dir = 1, say = "I wonder if she's eating and sleeping well, and brushing her teeth on time every day~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103060, side = 2, nameColor = "#a9f548", dir = 1, say = "Ah! What if she's getting bullied because she's the quiet type?!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102060, nameColor = "#a9f548", side = 1, dir = 1, say = "You're worrying too much... For how much you dote on her, you really ought to believe in her a bit more. She's not that weak, you know.", paintingFadeOut = { time = 0.5, side = 0 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103060, side = 0, nameColor = "#a9f548", dir = 1, say = "Ahh!! Does that mean she's grown up enough to fly away on her own? Indy, don't leave meee! Stay with your big sister forever~!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 0, type = "shake", delay = 0, dur = 0.4, x = 22.5, number = 2 } } }, { actor = 102060, side = 1, nameColor = "#a9f548", dir = 1, say = "That's not even what I said... Ah, forget it. Every time I'm around you, I can't seem to stay serious... Portland, do you not get nervous at all?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103060, side = 0, nameColor = "#a9f548", dir = 1, say = "Nervous? Sure I am. It's extremely important for us to maintain control of this strategic naval route. Even I understand that much.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103060, side = 0, nameColor = "#a9f548", dir = 1, say = "Only by controlling this island and its surrounding waters can we ensure the safety of our supply lines and the establishment of our forward operating base.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103060, side = 0, nameColor = "#a9f548", dir = 1, say = "We can't let this place fall no matter what, so of course I am nervous.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102060, side = 1, nameColor = "#a9f548", dir = 1, say = "Words of such logic and clarity are flowing from Portland's mouth... pinch me...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103060, side = 0, nameColor = "#a9f548", dir = 1, say = "But! In the face of my love for Indy, such nervousness is nothing more than dust in the wind!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0.3, dur = 0.15, x = 0, number = 2 } } }, { actor = 102060, side = 1, nameColor = "#a9f548", dir = 1, say = "Sigh... I thought you'd say that sooner or later...", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 103060, side = 0, nameColor = "#a9f548", dir = 1, say = "Hehehe, my love for Indy is boundless!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 102060, side = 1, nameColor = "#a9f548", dir = 1, say = "Yes, yes. Boundless indeed. Let's keep moving forward - we're already approaching our target.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }