return { fadeType = 1, mode = 2, once = true, id = "HOLOGUANQIA41", fadein = 1.5, scripts = { { bgmDelay = 2, side = 2, actorName = "Tester?", dir = 1, blackBg = true, stopbgm = true, actor = 900011, nameColor = "#ff5c5c", say = "It seems that Resistance brats have discovered an entrance that hasn't been destroyed yet. That's a huge failure, right, Advisor?", flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, dir = 1, blackBg = true, actor = 900011, actorName = "Tester?", say = "As far as I know, the damaged \"pieces\" that have taken damage during this time have yet to finish being repaired. What do you plan to do?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, dir = 1, blackBg = true, actor = 10500010, actorName = "Military Advisor?", say = "Please rest assured. Everything is still going just as planned.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, dir = 1, blackBg = true, actor = 10500010, actorName = "Military Advisor?", say = "We have already swapped out the rails for the rollercoaster. The destination of the Resistance will not be the headquarters, but instead, in a pit of magma.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, dir = 1, blackBg = true, actor = 900011, actorName = "Tester?", say = "Hmm, making the first move was a very good move.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#ff5c5c", side = 2, dir = 1, blackBg = true, actor = 10500010, actorName = "Military Advisor?", say = "It is because I have studied \"Zhuge Liang's Strategems\" very thoroughly. This time, I have prepared an ambush for the Resistance. Please continue to focus wholly on taking back power.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, dir = 1, bgmDelay = 2, bgm = "holo-fbk", say = "At the MioShio Coaster", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { nameColor = "#a9f548", side = 2, dir = 1, actor = 201210, say = "FAAAAAAAAAAAAAASSSSSSSSTTTTTTTTTTTTTTTTTTT!", effects = { { active = true, name = "speed" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, nameColor = "#a9f548", side = 2, dir = 1, actor = 10500030, say = "THE ROLLER COASTER IS A MILLION TIMES COOLER THAN BEFORE IT BECAME BIGGERRRRRRRRRRRR!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301490, side = 2, nameColor = "#a9f548", dir = 1, say = "(A roller coaster that floats in the sky... What a strange device.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 101170, side = 2, nameColor = "#a9f548", dir = 1, say = "(Next time, let's build a roller coaster at the naval base. Zed, get on.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 401230, side = 2, nameColor = "#a9f548", dir = 1, say = "(I-I really don't want to so I'll pass!)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301490, side = 2, nameColor = "#a9f548", dir = 1, say = "(Like I thought. I really don't fit in.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307060, side = 2, nameColor = "#a9f548", dir = 1, say = "(It's good to let your guard down from time to time.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301490, side = 2, nameColor = "#a9f548", dir = 1, say = "(... Okay.)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }