return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "GUINU1", fadein = 1.5, scripts = { { mode = 1, stopbgm = true, sequence = { { "As Cool As A Demon\n\n1 Freeze!", 1 } } }, { side = 2, bgName = "bg_story_task", dir = 1, bgmDelay = 2, bgm = "story-1", say = "I was back in my office, having just wrapped up a strategy meeting with the Sakura Empire. Upon opening the door, I felt a light breeze brush against my cheek.", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "The curtains by my desk flapped in the wind. Evidently, I'd forgotten to close the window before I left.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "Right after I shut the window, there was a knock-knock on the door.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Do you have a moment, Commander? There was something I forgot to tell you at the meeting.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "Kinu entered before I could answer the knocks. I turned around to face her, and that's when I had the life scared out of me.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_task", dir = 1, actor = 302080, nameColor = "#a9f548", say = "...Stay still. Hold it right there and don't move a muscle.", effects = { { active = true, name = "speed" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Do as I say, or I can't guarantee your safety.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "Her face was wrinkled into a ghastly look. Intimidated by her commanding tone, I froze in place almost instinctively.", effects = { { active = false, name = "speed" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Good. Now stay right there until I give you the go-ahead.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 2, side = 2, bgName = "bg_story_task", dir = 1, actor = 302080, nameColor = "#a9f548", say = "You're not in danger, it's just there's a wasp resting on your– Hey! I said hold still!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Keep calm and listen to me. I will now walk over to the window. Do not move until I give you permission to.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "Beads of cold sweat ran down my body, whereas Kinu was the spitting image of calmness. She came over and quietly threw open the window.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Here is a fact about wasps: if you swing at them, they will perceive you as a threat. But stay still, and they'll do you no harm.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "The fact you still moved means you are either a timid lamb, or a tortoise with nerves of steel.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, say = "While I did my best statue impression, she gently put a hand to my collar and allowed the wasp to walk onto it.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "bg_story_task", nameColor = "#a9f548", dir = 1, say = "Now I'm going to send it out through the window. Go on, shoo!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "bg_story_task", dir = 1, actor = 302080, nameColor = "#a9f548", say = "There. All done... It worries me to think a little wasp could get the better of someone in your position.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_task", dir = 1, actor = 302080, nameColor = "#a9f548", say = "I mean it when I say this: you need to get stronger. Otherwise, how do you expect to control a demon such as I?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_task", dir = 1, blackBg = true, say = "I had to admit she was right. As the commander of a fleet of shipgirls, I must be strong and resolute.", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }